gecko-dev/gfx/layers/opengl
2012-11-07 19:51:55 -08:00
..
CanvasLayerOGL.cpp Bug 805002 - Flush accelerated Quartz canvas before GL composition. r=BenWa 2012-10-24 18:17:00 +02:00
CanvasLayerOGL.h Bug 786626 - Initialize mLayerProgram. r=joe. landing on a CLOSED TREE 2012-09-29 01:39:35 +12:00
ColorLayerOGL.cpp Bug 539356 - Part 8a - Add END_NO_COMPOSITE to EndTransactionFlags and implement in for all LayerManagers. r=roc 2012-08-13 22:10:10 +12:00
ColorLayerOGL.h
ContainerLayerOGL.cpp Bug 806029: Have remote content drop their buffers when they're hidden. r=mattwoodrow sr=roc 2012-11-07 19:51:55 -08:00
ContainerLayerOGL.h Bug 785333 - Add ContainerLayer::RepositionChild. r=bas 2012-08-29 11:52:55 +01:00
genshaders.py
genshaders.sh
ImageLayerOGL.cpp Bug 759506 - GonkNativeWindow and layers changes for B2G zero-copy OMX hardware decoding r=kanru 2012-09-27 16:33:42 +12:00
ImageLayerOGL.h Bug 790716 - Allocate shared YCbCr images in one shmem. r=jrmuizel. 2012-09-13 16:52:26 -04:00
LayerManagerOGL.cpp Bug 806029: Have remote content drop their buffers when they're hidden. r=mattwoodrow sr=roc 2012-11-07 19:51:55 -08:00
LayerManagerOGL.h Bug 806029: Have remote content drop their buffers when they're hidden. r=mattwoodrow sr=roc 2012-11-07 19:51:55 -08:00
LayerManagerOGLProgram.cpp Bug 773151: Convert nsCAutoString->nsAutoCString CLOSED TREE r=bsmedberg 2012-09-01 22:35:17 -04:00
LayerManagerOGLProgram.h Bug 579517 - Part 1: Automated conversion of NSPR numeric types to stdint types in Gecko; r=bsmedberg 2012-08-22 11:56:38 -04:00
LayerManagerOGLShaders.h Bug 778091 - Use medium precision for SurfaceTexture shader r=vlad 2012-09-17 15:50:33 -04:00
LayerManagerOGLShaders.txt Bug 778091 - Use medium precision for SurfaceTexture shader r=vlad 2012-09-17 15:50:33 -04:00
ReusableTileStoreOGL.cpp Bug 800944 - Use fuzzy float equal to prevent harvesting tiles causing assertion. r=Cwiiis 2012-10-30 12:08:22 -04:00
ReusableTileStoreOGL.h
TexturePoolOGL.cpp Backout 4987ffd173a4 (bug 687267) for bustage 2012-07-23 14:47:54 +01:00
TexturePoolOGL.h Backout 4987ffd173a4 (bug 687267) for bustage 2012-07-23 14:47:54 +01:00
ThebesLayerOGL.cpp Bug 801918. OpenGL: Avoid doing extra invalidation when unrotating a buffer. r=mwoodrow 2012-11-07 21:35:54 -05:00
ThebesLayerOGL.h Bug 771350, part 2: Use OpenDescriptorForTexturing() in ShadowThebesLayerOGL, where possible. r=BenWa 2012-07-23 16:58:37 -07:00
TiledThebesLayerOGL.cpp Bug 796117 - Fix ReusableTileStoreOGL. r=bgirard 2012-10-29 22:46:54 +00:00
TiledThebesLayerOGL.h Bug 805792 - Avoid another extra copie when calling RenderTile. r=Cwiiis 2012-10-29 18:10:45 -04:00