gecko-dev/dom/canvas/WebGL2ContextSync.cpp
Nicholas Nethercote 18fae65f38 Bug 1563139 - Remove StaticPrefs.h. r=glandium
This requires replacing inclusions of it with inclusions of more specific prefs
files.

The exception is that StaticPrefsAll.h, which is equivalent to StaticPrefs.h,
and is used in `Codegen.py` because doing something smarter is tricky and
suitable for a follow-up. As a result, any change to StaticPrefList.yaml will
still trigger recompilation of all the generated DOM bindings files, but that's
still a big improvement over trigger recompilation of every file that uses
static prefs.

Most of the changes in this commit are very boring. The only changes that are
not boring are modules/libpref/*, Codegen.py, and ServoBindings.toml.

Differential Revision: https://phabricator.services.mozilla.com/D39138

--HG--
extra : moz-landing-system : lando
2019-07-26 01:10:23 +00:00

150 lines
4.2 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebGL2Context.h"
#include "GLContext.h"
#include "WebGLSync.h"
#include "mozilla/StaticPrefs_webgl.h"
namespace mozilla {
// -------------------------------------------------------------------------
// Sync objects
already_AddRefed<WebGLSync> WebGL2Context::FenceSync(GLenum condition,
GLbitfield flags) {
const FuncScope funcScope(*this, "fenceSync");
if (IsContextLost()) return nullptr;
if (condition != LOCAL_GL_SYNC_GPU_COMMANDS_COMPLETE) {
ErrorInvalidEnum("condition must be SYNC_GPU_COMMANDS_COMPLETE");
return nullptr;
}
if (flags != 0) {
ErrorInvalidValue("flags must be 0");
return nullptr;
}
RefPtr<WebGLSync> globj = new WebGLSync(this, condition, flags);
const auto& availRunnable = EnsureAvailabilityRunnable();
availRunnable->mSyncs.push_back(globj);
return globj.forget();
}
bool WebGL2Context::IsSync(const WebGLSync* const sync) {
const FuncScope funcScope(*this, "isSync");
return ValidateIsObject(sync);
}
void WebGL2Context::DeleteSync(WebGLSync* sync) {
const FuncScope funcScope(*this, "deleteSync");
if (!ValidateDeleteObject(sync)) return;
sync->RequestDelete();
}
GLenum WebGL2Context::ClientWaitSync(const WebGLSync& sync, GLbitfield flags,
GLuint64 timeout) {
const FuncScope funcScope(*this, "clientWaitSync");
if (IsContextLost()) return LOCAL_GL_WAIT_FAILED;
if (!ValidateObject("sync", sync)) return LOCAL_GL_WAIT_FAILED;
if (flags != 0 && flags != LOCAL_GL_SYNC_FLUSH_COMMANDS_BIT) {
ErrorInvalidValue("`flags` must be SYNC_FLUSH_COMMANDS_BIT or 0.");
return LOCAL_GL_WAIT_FAILED;
}
if (timeout > kMaxClientWaitSyncTimeoutNS) {
ErrorInvalidOperation("`timeout` must not exceed %s nanoseconds.",
"MAX_CLIENT_WAIT_TIMEOUT_WEBGL");
return LOCAL_GL_WAIT_FAILED;
}
const bool canBeAvailable =
(sync.mCanBeAvailable || StaticPrefs::webgl_allow_immediate_queries());
if (!canBeAvailable) {
if (timeout) {
GenerateWarning(
"Sync object not yet queryable. Please wait for the event"
" loop.");
}
return LOCAL_GL_WAIT_FAILED;
}
const auto ret = gl->fClientWaitSync(sync.mGLName, flags, timeout);
if (ret == LOCAL_GL_CONDITION_SATISFIED || ret == LOCAL_GL_ALREADY_SIGNALED) {
sync.MarkSignaled();
}
return ret;
}
void WebGL2Context::WaitSync(const WebGLSync& sync, GLbitfield flags,
GLint64 timeout) {
const FuncScope funcScope(*this, "waitSync");
if (IsContextLost()) return;
if (!ValidateObject("sync", sync)) return;
if (flags != 0) {
ErrorInvalidValue("`flags` must be 0.");
return;
}
if (timeout != -1) {
ErrorInvalidValue("`timeout` must be TIMEOUT_IGNORED.");
return;
}
gl->fWaitSync(sync.mGLName, flags, LOCAL_GL_TIMEOUT_IGNORED);
}
void WebGL2Context::GetSyncParameter(JSContext*, const WebGLSync& sync,
GLenum pname,
JS::MutableHandleValue retval) {
const FuncScope funcScope(*this, "getSyncParameter");
retval.setNull();
if (IsContextLost()) return;
if (!ValidateObject("sync", sync)) return;
////
const bool canBeAvailable =
(sync.mCanBeAvailable || StaticPrefs::webgl_allow_immediate_queries());
if (!canBeAvailable && pname == LOCAL_GL_SYNC_STATUS) {
retval.set(JS::Int32Value(LOCAL_GL_UNSIGNALED));
return;
}
GLint result = 0;
switch (pname) {
case LOCAL_GL_OBJECT_TYPE:
case LOCAL_GL_SYNC_STATUS:
case LOCAL_GL_SYNC_CONDITION:
case LOCAL_GL_SYNC_FLAGS:
gl->fGetSynciv(sync.mGLName, pname, 1, nullptr, &result);
if (pname == LOCAL_GL_SYNC_STATUS && result == LOCAL_GL_SIGNALED) {
sync.MarkSignaled();
}
retval.set(JS::Int32Value(result));
return;
default:
ErrorInvalidEnumInfo("pname", pname);
return;
}
}
} // namespace mozilla