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3155e74038
This is so that we can use it in the canvas worker threads. It also sets a maximum number of entries because on Windows the associated Direct2D objects can be fairly big. Differential Revision: https://phabricator.services.mozilla.com/D109790
33 lines
805 B
C++
33 lines
805 B
C++
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_GRADIENT_CACHE_H
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#define GFX_GRADIENT_CACHE_H
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#include "nsTArray.h"
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#include "gfxPattern.h"
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#include "mozilla/gfx/2D.h"
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namespace mozilla {
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namespace gfx {
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class gfxGradientCache {
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public:
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static void Init();
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static already_AddRefed<gfx::GradientStops> GetOrCreateGradientStops(
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const gfx::DrawTarget* aDT, nsTArray<gfx::GradientStop>& aStops,
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gfx::ExtendMode aExtend);
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static void PurgeAllCaches();
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static void Shutdown();
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};
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} // namespace gfx
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} // namespace mozilla
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#endif
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