gecko-dev/gfx/wr
2020-12-28 14:05:17 +00:00
..
ci-scripts Bug 1670809 - Add infrastructure for testing picture cache invalidation. r=nical 2020-10-20 20:59:27 +00:00
debugger
direct-composition Bug 1677929 - Add a way to specify an ID for a generated frame, and propagate the ID to the APZSampler. r=gw,kats 2020-12-09 03:35:50 +00:00
example-compositor Bug 1683242 - Make external_scroll_id required when defining scroll frames. r=nical,aosmond 2020-12-18 16:02:55 +00:00
examples Bug 1683242 - Make external_scroll_id required when defining scroll frames. r=nical,aosmond 2020-12-18 16:02:55 +00:00
glsl-to-cxx Bug 1684334 - Fix glsl-to-cxx licensing. r=kvark 2020-12-28 14:05:17 +00:00
peek-poke Bug 1676513 - Fix clippy warnings r=emilio,webdriver-reviewers,whimboo,rhunt 2020-11-17 12:02:22 +00:00
swgl Bug 1683980 - avoid producing more clipped vertexes than we can support. r=jrmuizel 2020-12-23 02:24:04 +00:00
tileview Bug 1667124 - Fix invalidation of picture cache tiles attached to zoom nodes. r=aosmond 2020-10-09 03:21:43 +00:00
webrender Bug 1683936 - Disable persistently mapped buffers on Adreno devices. r=sotaro 2020-12-23 12:05:54 +00:00
webrender_api Bug 1683242 - Make external_scroll_id required when defining scroll frames. r=nical,aosmond 2020-12-18 16:02:55 +00:00
webrender_build Bug 1682365 - Pt 2 - Remove texture array usage from render task graph. r=nical 2020-12-17 22:26:10 +00:00
wr_malloc_size_of Bug 1656236 - Update to euclid 0.22. r=kvark 2020-08-18 22:09:27 +00:00
wrench Bug 1682365 - Pt 3 - Remove array textures from picture cache tiles. r=nical,jnicol 2020-12-18 22:23:40 +00:00
.gitignore
.taskcluster.yml Bug 1670157 - Run wrench reftests with swgl in CI. r=kats 2020-10-09 18:06:36 +00:00
Cargo.lock Bug 1683418. Add an autoreleasepool to staunch some of the bleeding. r=mstange,aosmond 2020-12-22 03:05:06 +00:00
Cargo.toml Bug 1683387 - Use a local fork of winit because 0.19 is abandoned upstream. r=gw 2020-12-21 01:01:48 +00:00
LICENSE
README.md
rustfmt.toml
servo-tidy.toml

WebRender

Version

WebRender is a GPU-based 2D rendering engine written in Rust. Firefox, the research web browser Servo, and other GUI frameworks draw with it. It currently uses the OpenGL API internally.

Note that the canonical home for this code is in gfx/wr folder of the mozilla-central repository at https://hg.mozilla.org/mozilla-central. The Github repository at https://github.com/servo/webrender should be considered a downstream mirror, although it contains additional metadata (such as Github wiki pages) that do not exist in mozilla-central. Pull requests against the Github repository are still being accepted, although once reviewed, they will be landed on mozilla-central first and then mirrored back. If you are familiar with the mozilla-central contribution workflow, filing bugs in Bugzilla and submitting patches there would be preferred.

Update as a Dependency

After updating shaders in WebRender, go to servo and:

  • Go to the servo directory and do ./mach update-cargo -p webrender
  • Create a pull request to servo

Use WebRender with Servo

To use a local copy of WebRender with servo, go to your servo build directory and:

  • Edit Cargo.toml
  • Add at the end of the file:
[patch."https://github.com/servo/webrender"]
"webrender" = { path = "<path>/webrender" }
"webrender_api" = { path = "<path>/webrender_api" }

where <path> is the path to your local copy of WebRender.

  • Build as normal

Documentation

The Wiki has a few pages describing the internals and conventions of WebRender.

Testing

Tests run using OSMesa to get consistent rendering across platforms.

Still there may be differences depending on font libraries on your system, for example.

See this gist for how to make the text tests useful in Fedora, for example.