gecko-dev/gfx/layers/opengl/X11TextureSourceOGL.cpp

105 lines
2.6 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifdef GL_PROVIDER_GLX
#include "X11TextureSourceOGL.h"
#include "mozilla/layers/CompositorOGL.h"
#include "gfxXlibSurface.h"
#include "gfx2DGlue.h"
using namespace mozilla;
using namespace mozilla::layers;
using namespace mozilla::gfx;
X11TextureSourceOGL::X11TextureSourceOGL(CompositorOGL* aCompositor, gfxXlibSurface* aSurface)
: mCompositor(aCompositor)
, mSurface(aSurface)
, mTexture(0)
{
}
X11TextureSourceOGL::~X11TextureSourceOGL()
{
DeallocateDeviceData();
}
void
X11TextureSourceOGL::DeallocateDeviceData()
{
if (mTexture) {
if (gl() && gl()->MakeCurrent()) {
gl::sGLXLibrary.ReleaseTexImage(mSurface->XDisplay(), mSurface->GetGLXPixmap());
gl()->fDeleteTextures(1, &mTexture);
mTexture = 0;
}
}
}
void
X11TextureSourceOGL::BindTexture(GLenum aTextureUnit, gfx::Filter aFilter)
{
gl()->fActiveTexture(aTextureUnit);
if (!mTexture) {
gl()->fGenTextures(1, &mTexture);
gl()->fBindTexture(LOCAL_GL_TEXTURE_2D, mTexture);
gl::sGLXLibrary.BindTexImage(mSurface->XDisplay(), mSurface->GetGLXPixmap());
} else {
gl()->fBindTexture(LOCAL_GL_TEXTURE_2D, mTexture);
gl::sGLXLibrary.UpdateTexImage(mSurface->XDisplay(), mSurface->GetGLXPixmap());
}
ApplyFilterToBoundTexture(gl(), aFilter, LOCAL_GL_TEXTURE_2D);
}
IntSize
X11TextureSourceOGL::GetSize() const
{
return ToIntSize(mSurface->GetSize());
}
SurfaceFormat
X11TextureSourceOGL::GetFormat() const {
gfxContentType type = mSurface->GetContentType();
return X11TextureSourceOGL::ContentTypeToSurfaceFormat(type);
}
void
X11TextureSourceOGL::SetCompositor(Compositor* aCompositor)
{
MOZ_ASSERT(!aCompositor || aCompositor->GetBackendType() == LayersBackend::LAYERS_OPENGL);
if (mCompositor == aCompositor) {
return;
}
DeallocateDeviceData();
mCompositor = static_cast<CompositorOGL*>(aCompositor);
}
gl::GLContext*
X11TextureSourceOGL::gl() const
{
return mCompositor ? mCompositor->gl() : nullptr;
}
SurfaceFormat
X11TextureSourceOGL::ContentTypeToSurfaceFormat(gfxContentType aType)
{
// X11 uses a switched format and the OGL compositor
// doesn't support ALPHA / A8.
switch (aType) {
case gfxContentType::COLOR:
return SurfaceFormat::R8G8B8X8;
case gfxContentType::COLOR_ALPHA:
return SurfaceFormat::R8G8B8A8;
default:
return SurfaceFormat::UNKNOWN;
}
}
#endif