gecko-dev/image/decoders/nsBMPDecoder.cpp

755 lines
28 KiB
C++

/* vim:set tw=80 expandtab softtabstop=4 ts=4 sw=4: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* I got the format description from http://www.daubnet.com/formats/BMP.html */
/* This is a Cross-Platform BMP Decoder, which should work everywhere, including
* Big-Endian machines like the PowerPC. */
#include <stdlib.h>
#include "ImageLogging.h"
#include "EndianMacros.h"
#include "nsBMPDecoder.h"
#include "nsIInputStream.h"
#include "RasterImage.h"
#include <algorithm>
namespace mozilla {
namespace image {
#ifdef PR_LOGGING
static PRLogModuleInfo *
GetBMPLog()
{
static PRLogModuleInfo *sBMPLog;
if (!sBMPLog)
sBMPLog = PR_NewLogModule("BMPDecoder");
return sBMPLog;
}
#endif
// Convert from row (1..height) to absolute line (0..height-1)
#define LINE(row) ((mBIH.height < 0) ? (-mBIH.height - (row)) : ((row) - 1))
#define PIXEL_OFFSET(row, col) (LINE(row) * mBIH.width + col)
nsBMPDecoder::nsBMPDecoder(RasterImage &aImage, imgDecoderObserver* aObserver)
: Decoder(aImage, aObserver)
{
mColors = nullptr;
mRow = nullptr;
mImageData = nullptr;
mCurPos = mPos = mNumColors = mRowBytes = 0;
mOldLine = mCurLine = 1; // Otherwise decoder will never start
mState = eRLEStateInitial;
mStateData = 0;
mLOH = WIN_V3_HEADER_LENGTH;
mUseAlphaData = mHaveAlphaData = false;
}
nsBMPDecoder::~nsBMPDecoder()
{
delete[] mColors;
if (mRow) {
moz_free(mRow);
}
}
// Sets whether or not the BMP will use alpha data
void
nsBMPDecoder::SetUseAlphaData(bool useAlphaData)
{
mUseAlphaData = useAlphaData;
}
// Obtains the bits per pixel from the internal BIH header
int32_t
nsBMPDecoder::GetBitsPerPixel() const
{
return mBIH.bpp;
}
// Obtains the width from the internal BIH header
int32_t
nsBMPDecoder::GetWidth() const
{
return mBIH.width;
}
// Obtains the abs-value of the height from the internal BIH header
int32_t
nsBMPDecoder::GetHeight() const
{
return abs(mBIH.height);
}
// Obtains the internal output image buffer
uint32_t*
nsBMPDecoder::GetImageData()
{
return mImageData;
}
// Obtains the size of the compressed image resource
int32_t
nsBMPDecoder::GetCompressedImageSize() const
{
// For everything except BI_RGB the header field must be defined
if (mBIH.compression != BI_RGB) {
return mBIH.image_size;
}
// mBIH.image_size isn't always filled for BI_RGB so calculate it manually
// The pixel array size is calculated based on extra 4 byte boundary padding
uint32_t rowSize = (mBIH.bpp * mBIH.width + 7) / 8; // + 7 to round up
// Pad to DWORD Boundary
if (rowSize % 4) {
rowSize += (4 - (rowSize % 4));
}
// The height should be the absolute value of what the height is in the BIH.
// If positive the bitmap is stored bottom to top, otherwise top to bottom
int32_t pixelArraySize = rowSize * GetHeight();
return pixelArraySize;
}
// Obtains whether or not a BMP file had alpha data in its 4th byte
// for 32BPP bitmaps. Only use after the bitmap has been processed.
bool
nsBMPDecoder::HasAlphaData() const
{
return mHaveAlphaData;
}
void
nsBMPDecoder::FinishInternal()
{
// We shouldn't be called in error cases
NS_ABORT_IF_FALSE(!HasError(), "Can't call FinishInternal on error!");
// We should never make multiple frames
NS_ABORT_IF_FALSE(GetFrameCount() <= 1, "Multiple BMP frames?");
// Send notifications if appropriate
if (!IsSizeDecode() && (GetFrameCount() == 1)) {
// Invalidate
nsIntRect r(0, 0, mBIH.width, GetHeight());
PostInvalidation(r);
PostFrameStop();
PostDecodeDone();
}
}
// ----------------------------------------
// Actual Data Processing
// ----------------------------------------
static void calcBitmask(uint32_t aMask, uint8_t& aBegin, uint8_t& aLength)
{
// find the rightmost 1
uint8_t pos;
bool started = false;
aBegin = aLength = 0;
for (pos = 0; pos <= 31; pos++) {
if (!started && (aMask & (1 << pos))) {
aBegin = pos;
started = true;
}
else if (started && !(aMask & (1 << pos))) {
aLength = pos - aBegin;
break;
}
}
}
NS_METHOD nsBMPDecoder::CalcBitShift()
{
uint8_t begin, length;
// red
calcBitmask(mBitFields.red, begin, length);
mBitFields.redRightShift = begin;
mBitFields.redLeftShift = 8 - length;
// green
calcBitmask(mBitFields.green, begin, length);
mBitFields.greenRightShift = begin;
mBitFields.greenLeftShift = 8 - length;
// blue
calcBitmask(mBitFields.blue, begin, length);
mBitFields.blueRightShift = begin;
mBitFields.blueLeftShift = 8 - length;
return NS_OK;
}
void
nsBMPDecoder::WriteInternal(const char* aBuffer, uint32_t aCount)
{
NS_ABORT_IF_FALSE(!HasError(), "Shouldn't call WriteInternal after error!");
// aCount=0 means EOF, mCurLine=0 means we're past end of image
if (!aCount || !mCurLine)
return;
nsresult rv;
if (mPos < BFH_INTERNAL_LENGTH) { /* In BITMAPFILEHEADER */
uint32_t toCopy = BFH_INTERNAL_LENGTH - mPos;
if (toCopy > aCount)
toCopy = aCount;
memcpy(mRawBuf + mPos, aBuffer, toCopy);
mPos += toCopy;
aCount -= toCopy;
aBuffer += toCopy;
}
if (mPos == BFH_INTERNAL_LENGTH) {
ProcessFileHeader();
if (mBFH.signature[0] != 'B' || mBFH.signature[1] != 'M') {
PostDataError();
return;
}
if (mBFH.bihsize == OS2_BIH_LENGTH)
mLOH = OS2_HEADER_LENGTH;
}
if (mPos >= BFH_INTERNAL_LENGTH && mPos < mLOH) { /* In BITMAPINFOHEADER */
uint32_t toCopy = mLOH - mPos;
if (toCopy > aCount)
toCopy = aCount;
memcpy(mRawBuf + (mPos - BFH_INTERNAL_LENGTH), aBuffer, toCopy);
mPos += toCopy;
aCount -= toCopy;
aBuffer += toCopy;
}
// GetNumFrames is called to ensure that if at this point mPos == mLOH but
// we have no data left to process, the next time WriteInternal is called
// we won't enter this condition again.
if (mPos == mLOH && GetFrameCount() == 0) {
ProcessInfoHeader();
PR_LOG(GetBMPLog(), PR_LOG_DEBUG, ("BMP is %lix%lix%lu. compression=%lu\n",
mBIH.width, mBIH.height, mBIH.bpp, mBIH.compression));
// Verify we support this bit depth
if (mBIH.bpp != 1 && mBIH.bpp != 4 && mBIH.bpp != 8 &&
mBIH.bpp != 16 && mBIH.bpp != 24 && mBIH.bpp != 32) {
PostDataError();
return;
}
// BMPs with negative width are invalid
// Reject extremely wide images to keep the math sane
const int32_t k64KWidth = 0x0000FFFF;
if (mBIH.width < 0 || mBIH.width > k64KWidth) {
PostDataError();
return;
}
uint32_t real_height = GetHeight();
// Post our size to the superclass
PostSize(mBIH.width, real_height);
if (HasError()) {
// Setting the size led to an error.
return;
}
// We have the size. If we're doing a size decode, we got what
// we came for.
if (IsSizeDecode())
return;
// We're doing a real decode.
mOldLine = mCurLine = real_height;
if (mBIH.bpp <= 8) {
mNumColors = 1 << mBIH.bpp;
if (mBIH.colors && mBIH.colors < mNumColors)
mNumColors = mBIH.colors;
// Always allocate 256 even though mNumColors might be smaller
mColors = new colorTable[256];
memset(mColors, 0, 256 * sizeof(colorTable));
}
else if (mBIH.compression != BI_BITFIELDS && mBIH.bpp == 16) {
// Use default 5-5-5 format
mBitFields.red = 0x7C00;
mBitFields.green = 0x03E0;
mBitFields.blue = 0x001F;
CalcBitShift();
}
// Make sure we have a valid value for our supported compression modes
// before adding the frame
if (mBIH.compression != BI_RGB && mBIH.compression != BI_RLE8 &&
mBIH.compression != BI_RLE4 && mBIH.compression != BI_BITFIELDS) {
PostDataError();
return;
}
// If we have RLE4 or RLE8 or BI_ALPHABITFIELDS, then ensure we
// have valid BPP values before adding the frame
if (mBIH.compression == BI_RLE8 && mBIH.bpp != 8) {
PR_LOG(GetBMPLog(), PR_LOG_DEBUG,
("BMP RLE8 compression only supports 8 bits per pixel\n"));
PostDataError();
return;
}
if (mBIH.compression == BI_RLE4 && mBIH.bpp != 4 && mBIH.bpp != 1) {
PR_LOG(GetBMPLog(), PR_LOG_DEBUG,
("BMP RLE4 compression only supports 4 bits per pixel\n"));
PostDataError();
return;
}
if (mBIH.compression == BI_ALPHABITFIELDS &&
mBIH.bpp != 16 && mBIH.bpp != 32) {
PR_LOG(GetBMPLog(), PR_LOG_DEBUG,
("BMP ALPHABITFIELDS only supports 16 or 32 bits per pixel\n"));
PostDataError();
return;
}
uint32_t imageLength;
if (mBIH.compression == BI_RLE8 || mBIH.compression == BI_RLE4 ||
mBIH.compression == BI_ALPHABITFIELDS) {
rv = mImage.EnsureFrame(0, 0, 0, mBIH.width, real_height,
gfxASurface::ImageFormatARGB32,
(uint8_t**)&mImageData, &imageLength);
} else {
// mRow is not used for RLE encoded images
mRow = (uint8_t*)moz_malloc((mBIH.width * mBIH.bpp) / 8 + 4);
// + 4 because the line is padded to a 4 bit boundary, but I don't want
// to make exact calculations here, that's unnecessary.
// Also, it compensates rounding error.
if (!mRow) {
PostDecoderError(NS_ERROR_OUT_OF_MEMORY);
return;
}
if (mUseAlphaData) {
rv = mImage.EnsureFrame(0, 0, 0, mBIH.width, real_height,
gfxASurface::ImageFormatARGB32,
(uint8_t**)&mImageData, &imageLength);
} else {
rv = mImage.EnsureFrame(0, 0, 0, mBIH.width, real_height,
gfxASurface::ImageFormatRGB24,
(uint8_t**)&mImageData, &imageLength);
}
}
if (NS_FAILED(rv) || !mImageData) {
PostDecoderError(NS_ERROR_FAILURE);
return;
}
// Prepare for transparency
if ((mBIH.compression == BI_RLE8) || (mBIH.compression == BI_RLE4)) {
// Clear the image, as the RLE may jump over areas
memset(mImageData, 0, imageLength);
}
// Tell the superclass we're starting a frame
PostFrameStart();
}
if (mColors && mPos >= mLOH) {
// OS/2 Bitmaps have no padding byte
uint8_t bytesPerColor = (mBFH.bihsize == OS2_BIH_LENGTH) ? 3 : 4;
if (mPos < (mLOH + mNumColors * bytesPerColor)) {
// Number of bytes already received
uint32_t colorBytes = mPos - mLOH;
// Color which is currently received
uint8_t colorNum = colorBytes / bytesPerColor;
uint8_t at = colorBytes % bytesPerColor;
while (aCount && (mPos < (mLOH + mNumColors * bytesPerColor))) {
switch (at) {
case 0:
mColors[colorNum].blue = *aBuffer;
break;
case 1:
mColors[colorNum].green = *aBuffer;
break;
case 2:
mColors[colorNum].red = *aBuffer;
// If there is no padding byte, increment the color index
// since we're done with the current color.
if (bytesPerColor == 3)
colorNum++;
break;
case 3:
// This is a padding byte only in Windows BMPs. Increment
// the color index since we're done with the current color.
colorNum++;
break;
}
mPos++; aBuffer++; aCount--;
at = (at + 1) % bytesPerColor;
}
}
}
else if (aCount && mBIH.compression == BI_BITFIELDS && mPos < (WIN_V3_HEADER_LENGTH + BITFIELD_LENGTH)) {
// If compression is used, this is a windows bitmap, hence we can
// use WIN_HEADER_LENGTH instead of mLOH
uint32_t toCopy = (WIN_V3_HEADER_LENGTH + BITFIELD_LENGTH) - mPos;
if (toCopy > aCount)
toCopy = aCount;
memcpy(mRawBuf + (mPos - WIN_V3_HEADER_LENGTH), aBuffer, toCopy);
mPos += toCopy;
aBuffer += toCopy;
aCount -= toCopy;
}
if (mPos == WIN_V3_HEADER_LENGTH + BITFIELD_LENGTH &&
mBIH.compression == BI_BITFIELDS) {
mBitFields.red = LITTLE_TO_NATIVE32(*(uint32_t*)mRawBuf);
mBitFields.green = LITTLE_TO_NATIVE32(*(uint32_t*)(mRawBuf + 4));
mBitFields.blue = LITTLE_TO_NATIVE32(*(uint32_t*)(mRawBuf + 8));
CalcBitShift();
}
while (aCount && (mPos < mBFH.dataoffset)) { // Skip whatever is between header and data
mPos++; aBuffer++; aCount--;
}
if (aCount && ++mPos >= mBFH.dataoffset) {
// Need to increment mPos, else we might get to mPos==mLOH again
// From now on, mPos is irrelevant
if (!mBIH.compression || mBIH.compression == BI_BITFIELDS) {
uint32_t rowSize = (mBIH.bpp * mBIH.width + 7) / 8; // + 7 to round up
if (rowSize % 4) {
rowSize += (4 - (rowSize % 4)); // Pad to DWORD Boundary
}
uint32_t toCopy;
do {
toCopy = rowSize - mRowBytes;
if (toCopy) {
if (toCopy > aCount)
toCopy = aCount;
memcpy(mRow + mRowBytes, aBuffer, toCopy);
aCount -= toCopy;
aBuffer += toCopy;
mRowBytes += toCopy;
}
if (rowSize == mRowBytes) {
// Collected a whole row into mRow, process it
uint8_t* p = mRow;
uint32_t* d = mImageData + PIXEL_OFFSET(mCurLine, 0);
uint32_t lpos = mBIH.width;
switch (mBIH.bpp) {
case 1:
while (lpos > 0) {
int8_t bit;
uint8_t idx;
for (bit = 7; bit >= 0 && lpos > 0; bit--) {
idx = (*p >> bit) & 1;
SetPixel(d, idx, mColors);
--lpos;
}
++p;
}
break;
case 4:
while (lpos > 0) {
Set4BitPixel(d, *p, lpos, mColors);
++p;
}
break;
case 8:
while (lpos > 0) {
SetPixel(d, *p, mColors);
--lpos;
++p;
}
break;
case 16:
while (lpos > 0) {
uint16_t val = LITTLE_TO_NATIVE16(*(uint16_t*)p);
SetPixel(d,
(val & mBitFields.red) >> mBitFields.redRightShift << mBitFields.redLeftShift,
(val & mBitFields.green) >> mBitFields.greenRightShift << mBitFields.greenLeftShift,
(val & mBitFields.blue) >> mBitFields.blueRightShift << mBitFields.blueLeftShift);
--lpos;
p+=2;
}
break;
case 24:
while (lpos > 0) {
SetPixel(d, p[2], p[1], p[0]);
p += 2;
--lpos;
++p;
}
break;
case 32:
while (lpos > 0) {
if (mUseAlphaData) {
if (!mHaveAlphaData && p[3]) {
// Non-zero alpha byte detected! Clear previous
// pixels that we have already processed.
// This works because we know that if we
// are reaching here then the alpha data in byte
// 4 has been right all along. And we know it
// has been set to 0 the whole time, so that
// means that everything is transparent so far.
uint32_t* start = mImageData + GetWidth() * (mCurLine - 1);
uint32_t heightDifference = GetHeight() - mCurLine + 1;
uint32_t pixelCount = GetWidth() * heightDifference;
memset(start, 0, pixelCount * sizeof(uint32_t));
mHaveAlphaData = true;
}
SetPixel(d, p[2], p[1], p[0], mHaveAlphaData ? p[3] : 0xFF);
} else {
SetPixel(d, p[2], p[1], p[0]);
}
p += 4;
--lpos;
}
break;
default:
NS_NOTREACHED("Unsupported color depth, but earlier check didn't catch it");
}
mCurLine --;
if (mCurLine == 0) { // Finished last line
break;
}
mRowBytes = 0;
}
} while (aCount > 0);
}
else if ((mBIH.compression == BI_RLE8) || (mBIH.compression == BI_RLE4)) {
if (((mBIH.compression == BI_RLE8) && (mBIH.bpp != 8)) ||
((mBIH.compression == BI_RLE4) && (mBIH.bpp != 4) && (mBIH.bpp != 1))) {
PR_LOG(GetBMPLog(), PR_LOG_DEBUG, ("BMP RLE8/RLE4 compression only supports 8/4 bits per pixel\n"));
PostDataError();
return;
}
while (aCount > 0) {
uint8_t byte;
switch(mState) {
case eRLEStateInitial:
mStateData = (uint8_t)*aBuffer++;
aCount--;
mState = eRLEStateNeedSecondEscapeByte;
continue;
case eRLEStateNeedSecondEscapeByte:
byte = *aBuffer++;
aCount--;
if (mStateData != RLE_ESCAPE) { // encoded mode
// Encoded mode consists of two bytes:
// the first byte (mStateData) specifies the
// number of consecutive pixels to be drawn
// using the color index contained in
// the second byte
// Work around bitmaps that specify too many pixels
mState = eRLEStateInitial;
uint32_t pixelsNeeded = std::min<uint32_t>(mBIH.width - mCurPos, mStateData);
if (pixelsNeeded) {
uint32_t* d = mImageData + PIXEL_OFFSET(mCurLine, mCurPos);
mCurPos += pixelsNeeded;
if (mBIH.compression == BI_RLE8) {
do {
SetPixel(d, byte, mColors);
pixelsNeeded --;
} while (pixelsNeeded);
} else {
do {
Set4BitPixel(d, byte, pixelsNeeded, mColors);
} while (pixelsNeeded);
}
}
continue;
}
switch(byte) {
case RLE_ESCAPE_EOL:
// End of Line: Go to next row
mCurLine --;
mCurPos = 0;
mState = eRLEStateInitial;
break;
case RLE_ESCAPE_EOF: // EndOfFile
mCurPos = mCurLine = 0;
break;
case RLE_ESCAPE_DELTA:
mState = eRLEStateNeedXDelta;
continue;
default : // absolute mode
// Save the number of pixels to read
mStateData = byte;
if (mCurPos + mStateData > (uint32_t)mBIH.width) {
// We can work around bitmaps that specify one
// pixel too many, but only if their width is odd.
mStateData -= mBIH.width & 1;
if (mCurPos + mStateData > (uint32_t)mBIH.width) {
PostDataError();
return;
}
}
// See if we will need to skip a byte
// to word align the pixel data
// mStateData is a number of pixels
// so allow for the RLE compression type
// Pixels RLE8=1 RLE4=2
// 1 Pad Pad
// 2 No Pad
// 3 Pad No
// 4 No No
if (((mStateData - 1) & mBIH.compression) != 0)
mState = eRLEStateAbsoluteMode;
else
mState = eRLEStateAbsoluteModePadded;
continue;
}
break;
case eRLEStateNeedXDelta:
// Handle the XDelta and proceed to get Y Delta
byte = *aBuffer++;
aCount--;
mCurPos += byte;
if (mCurPos > mBIH.width)
mCurPos = mBIH.width;
mState = eRLEStateNeedYDelta;
continue;
case eRLEStateNeedYDelta:
// Get the Y Delta and then "handle" the move
byte = *aBuffer++;
aCount--;
mState = eRLEStateInitial;
mCurLine -= std::min<int32_t>(byte, mCurLine);
break;
case eRLEStateAbsoluteMode: // Absolute Mode
case eRLEStateAbsoluteModePadded:
if (mStateData) {
// In absolute mode, the second byte (mStateData)
// represents the number of pixels
// that follow, each of which contains
// the color index of a single pixel.
uint32_t* d = mImageData + PIXEL_OFFSET(mCurLine, mCurPos);
uint32_t* oldPos = d;
if (mBIH.compression == BI_RLE8) {
while (aCount > 0 && mStateData > 0) {
byte = *aBuffer++;
aCount--;
SetPixel(d, byte, mColors);
mStateData--;
}
} else {
while (aCount > 0 && mStateData > 0) {
byte = *aBuffer++;
aCount--;
Set4BitPixel(d, byte, mStateData, mColors);
}
}
mCurPos += d - oldPos;
}
if (mStateData == 0) {
// In absolute mode, each run must
// be aligned on a word boundary
if (mState == eRLEStateAbsoluteMode) { // Word Aligned
mState = eRLEStateInitial;
} else if (aCount > 0) { // Not word Aligned
// "next" byte is just a padding byte
// so "move" past it and we can continue
aBuffer++;
aCount--;
mState = eRLEStateInitial;
}
}
// else state is still eRLEStateAbsoluteMode
continue;
default :
NS_ABORT_IF_FALSE(0, "BMP RLE decompression: unknown state!");
PostDecoderError(NS_ERROR_UNEXPECTED);
return;
}
// Because of the use of the continue statement
// we only get here for eol, eof or y delta
if (mCurLine == 0) { // Finished last line
break;
}
}
}
}
const uint32_t rows = mOldLine - mCurLine;
if (rows) {
// Invalidate
nsIntRect r(0, mBIH.height < 0 ? -mBIH.height - mOldLine : mCurLine,
mBIH.width, rows);
PostInvalidation(r);
mOldLine = mCurLine;
}
return;
}
void nsBMPDecoder::ProcessFileHeader()
{
memset(&mBFH, 0, sizeof(mBFH));
memcpy(&mBFH.signature, mRawBuf, sizeof(mBFH.signature));
memcpy(&mBFH.filesize, mRawBuf + 2, sizeof(mBFH.filesize));
memcpy(&mBFH.reserved, mRawBuf + 6, sizeof(mBFH.reserved));
memcpy(&mBFH.dataoffset, mRawBuf + 10, sizeof(mBFH.dataoffset));
memcpy(&mBFH.bihsize, mRawBuf + 14, sizeof(mBFH.bihsize));
// Now correct the endianness of the header
mBFH.filesize = LITTLE_TO_NATIVE32(mBFH.filesize);
mBFH.dataoffset = LITTLE_TO_NATIVE32(mBFH.dataoffset);
mBFH.bihsize = LITTLE_TO_NATIVE32(mBFH.bihsize);
}
void nsBMPDecoder::ProcessInfoHeader()
{
memset(&mBIH, 0, sizeof(mBIH));
if (mBFH.bihsize == 12) { // OS/2 Bitmap
memcpy(&mBIH.width, mRawBuf, 2);
memcpy(&mBIH.height, mRawBuf + 2, 2);
memcpy(&mBIH.planes, mRawBuf + 4, sizeof(mBIH.planes));
memcpy(&mBIH.bpp, mRawBuf + 6, sizeof(mBIH.bpp));
}
else {
memcpy(&mBIH.width, mRawBuf, sizeof(mBIH.width));
memcpy(&mBIH.height, mRawBuf + 4, sizeof(mBIH.height));
memcpy(&mBIH.planes, mRawBuf + 8, sizeof(mBIH.planes));
memcpy(&mBIH.bpp, mRawBuf + 10, sizeof(mBIH.bpp));
memcpy(&mBIH.compression, mRawBuf + 12, sizeof(mBIH.compression));
memcpy(&mBIH.image_size, mRawBuf + 16, sizeof(mBIH.image_size));
memcpy(&mBIH.xppm, mRawBuf + 20, sizeof(mBIH.xppm));
memcpy(&mBIH.yppm, mRawBuf + 24, sizeof(mBIH.yppm));
memcpy(&mBIH.colors, mRawBuf + 28, sizeof(mBIH.colors));
memcpy(&mBIH.important_colors, mRawBuf + 32, sizeof(mBIH.important_colors));
}
// Convert endianness
mBIH.width = LITTLE_TO_NATIVE32(mBIH.width);
mBIH.height = LITTLE_TO_NATIVE32(mBIH.height);
mBIH.planes = LITTLE_TO_NATIVE16(mBIH.planes);
mBIH.bpp = LITTLE_TO_NATIVE16(mBIH.bpp);
mBIH.compression = LITTLE_TO_NATIVE32(mBIH.compression);
mBIH.image_size = LITTLE_TO_NATIVE32(mBIH.image_size);
mBIH.xppm = LITTLE_TO_NATIVE32(mBIH.xppm);
mBIH.yppm = LITTLE_TO_NATIVE32(mBIH.yppm);
mBIH.colors = LITTLE_TO_NATIVE32(mBIH.colors);
mBIH.important_colors = LITTLE_TO_NATIVE32(mBIH.important_colors);
}
} // namespace image
} // namespace mozilla