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36 lines
1.4 KiB
Plaintext
36 lines
1.4 KiB
Plaintext
This is the ANGLE project, from http://code.google.com/p/angleproject/.
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Current revision: r445
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Local patches:
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angle-nspr.patch - use NSPR for TLS
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angle-shared.patch - add declspec dllexport/dllimport support on win32
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== Visual Studio Solution Files ==
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The VS solution/project files that are used to build ANGLE are built
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with VS2008 in upstream ANGLE. Because our build machines use VS2005,
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they need to be downgraded using
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http://www.emmet-gray.com/Articles/ProjectConverter.htm before being
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checked in with an ANGLE update.
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== Regenerating Parser ==
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To regenerate the flex/yacc generated files, do the following -- note
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that they'll generate different results, but with the same effect.
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Doing this on linux is preferred:
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flex --noline --nounistd --outfile=generated/glslang.cpp src/compiler/glslang.l
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bison --no-lines --defines=generated/glslang_tab.h --skeleton=yacc.c --output=generated/glslang_tab.cpp src/compiler/glslang.y
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or (win32) -- note the manual removal of unistd.h and the renaming of the bison generated file:
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src/compiler/tools/flex.exe -L -ogenerated/glslang.cpp src/compiler/glslang.l
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# get rid of #include <unistd.h>
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grep -v unistd generated/glslang.cpp > foo && mv foo generated/glslang.cpp
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BISON_SIMPLE=src/compiler/tools/bison.simple src/compiler/tools/bison.exe --no-lines --defines --yacc --output=generated/glslang_tab.cpp src/compiler/glslang.y
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mv generated/glslang_tab.cpp.h generated/glslang_tab.h
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