gecko-dev/gfx/layers/MacIOSurfaceImage.cpp
Markus Stange 53778de528 Bug 1261166 - Add the ability to use IOSurface instead of texture upload on OS X. r=nical,mattwoodrow
Initial patch by Markus Stange, additional fixes by Kartikaya Gupta. The code
to use IOSurface is guarded by a pref that is disabled by default.

MozReview-Commit-ID: LbhsYu4zMRV
2016-06-27 11:25:13 -04:00

37 lines
1.1 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MacIOSurfaceHelpers.h"
#include "MacIOSurfaceImage.h"
#include "gfxPlatform.h"
#include "mozilla/layers/CompositableClient.h"
#include "mozilla/layers/CompositableForwarder.h"
#include "mozilla/layers/MacIOSurfaceTextureClientOGL.h"
#include "mozilla/UniquePtr.h"
using namespace mozilla;
using namespace mozilla::layers;
using namespace mozilla::gfx;
TextureClient*
MacIOSurfaceImage::GetTextureClient(CompositableClient* aClient)
{
if (!mTextureClient) {
BackendType backend = BackendType::NONE;
mTextureClient = TextureClient::CreateWithData(
MacIOSurfaceTextureData::Create(mSurface, backend),
TextureFlags::DEFAULT,
aClient->GetForwarder()
);
}
return mTextureClient;
}
already_AddRefed<SourceSurface>
MacIOSurfaceImage::GetAsSourceSurface()
{
return CreateSourceSurfaceFromMacIOSurface(mSurface);
}