gecko-dev/gfx/layers/composite
2016-06-21 18:06:34 +02:00
..
AsyncCompositionManager.cpp Move CompositorBridgeParent::IsInCompositorThread to CompositorThreadHolder. (bug 1273017 part 3, r=mattwoodrow) 2016-05-15 23:40:13 -07:00
AsyncCompositionManager.h Bug 1267438 - Minor cleanup to AsyncCompositionManager. r=kats 2016-05-11 19:39:37 -04:00
CanvasLayerComposite.cpp Bug 1277862, part 2 - Rename Moz2D's Filter to SamplingFilter in the rest of gfx/. r=Bas 2016-05-25 17:01:18 +01:00
CanvasLayerComposite.h Bug 1277862, part 2 - Rename Moz2D's Filter to SamplingFilter in the rest of gfx/. r=Bas 2016-05-25 17:01:18 +01:00
ColorLayerComposite.cpp Bug 1272778. Use IntRects for clip rects instead of Rects. r=mstange 2016-05-13 19:58:43 -04:00
ColorLayerComposite.h Bug 1182996 - Fix and add missing namespace comments. rs=ehsan 2015-07-13 08:25:42 -07:00
CompositableHost.cpp Bug 1223736 - Part 3: Remove the distinction between 2d and 3d masks since it only adds complexity. r=Bas 2016-03-22 09:10:37 +13:00
CompositableHost.h Bug 1252835 - Make TextureHost recycling implicit r=nical 2016-06-15 04:28:10 -07:00
ContainerLayerComposite.cpp Backed out changeset 1b8e6e22a983 (bug 1275694) for test failures in checkerboard-3.html 2016-06-09 08:54:34 +02:00
ContainerLayerComposite.h Backed out changeset 1b8e6e22a983 (bug 1275694) for test failures in checkerboard-3.html 2016-06-09 08:54:34 +02:00
ContentHost.cpp Bug 1277862, part 2 - Rename Moz2D's Filter to SamplingFilter in the rest of gfx/. r=Bas 2016-05-25 17:01:18 +01:00
ContentHost.h Bug 1277862, part 2 - Rename Moz2D's Filter to SamplingFilter in the rest of gfx/. r=Bas 2016-05-25 17:01:18 +01:00
FontData.h
FPSCounter.cpp Bug 1277862, part 2 - Rename Moz2D's Filter to SamplingFilter in the rest of gfx/. r=Bas 2016-05-25 17:01:18 +01:00
FPSCounter.h Bug 1235261 - Part 1: Rename nsAutoTArray to AutoTArray. r=froydnj 2016-02-02 17:36:30 +02:00
FrameUniformityData.cpp Bug 1182996 - Fix and add missing namespace comments. rs=ehsan 2015-07-13 08:25:42 -07:00
FrameUniformityData.h Bug 1262671 - void** -> PickleIterator (r=froydnj) 2016-05-27 09:57:38 -07:00
ImageHost.cpp Bug 1252835 - Make TextureHost recycling implicit r=nical 2016-06-15 04:28:10 -07:00
ImageHost.h Bug 1277862, part 2 - Rename Moz2D's Filter to SamplingFilter in the rest of gfx/. r=Bas 2016-05-25 17:01:18 +01:00
ImageLayerComposite.cpp Bug 1277862, part 2 - Rename Moz2D's Filter to SamplingFilter in the rest of gfx/. r=Bas 2016-05-25 17:01:18 +01:00
ImageLayerComposite.h Bug 1277862, part 2 - Rename Moz2D's Filter to SamplingFilter in the rest of gfx/. r=Bas 2016-05-25 17:01:18 +01:00
LayerManagerComposite.cpp Bug 1280110 - Ensure CompositingRenderTargetOGL is never created without a gl context. r=sotaro 2016-06-21 17:31:13 +02:00
LayerManagerComposite.h Bug 1252835 - Make TextureHost recycling implicit r=nical 2016-06-15 04:28:10 -07:00
PaintedLayerComposite.cpp Bug 1277862, part 2 - Rename Moz2D's Filter to SamplingFilter in the rest of gfx/. r=Bas 2016-05-25 17:01:18 +01:00
PaintedLayerComposite.h Bug 1277862, part 2 - Rename Moz2D's Filter to SamplingFilter in the rest of gfx/. r=Bas 2016-05-25 17:01:18 +01:00
qrcode_table.h
TextRenderer.cpp Bug 1277862, part 2 - Rename Moz2D's Filter to SamplingFilter in the rest of gfx/. r=Bas 2016-05-25 17:01:18 +01:00
TextRenderer.h Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat 2015-10-18 01:24:48 -04:00
TextureHost.cpp Bug 1280762 - ReadUnlock the TextureHost when its IPDL actor dies. r=sotaro 2016-06-21 18:06:34 +02:00
TextureHost.h Bug 1280762 - ReadUnlock the TextureHost when its IPDL actor dies. r=sotaro 2016-06-21 18:06:34 +02:00
TiledContentHost.cpp Bug 1277862, part 2 - Rename Moz2D's Filter to SamplingFilter in the rest of gfx/. r=Bas 2016-05-25 17:01:18 +01:00
TiledContentHost.h Bug 1277862, part 2 - Rename Moz2D's Filter to SamplingFilter in the rest of gfx/. r=Bas 2016-05-25 17:01:18 +01:00
X11TextureHost.cpp Bug 1258768 - Remove the remaining unsafe compositor casts. r=dvander 2016-04-14 12:38:42 +02:00
X11TextureHost.h Bug 1272600 - Part 3 - Move the ReadUnlock logic from compositable to texture. r=sotaro 2016-06-02 11:00:21 +02:00