mirror of
https://github.com/mozilla/gecko-dev.git
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793 lines
23 KiB
C++
793 lines
23 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=2 sw=2 et tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsPIDOMWindow_h__
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#define nsPIDOMWindow_h__
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#include "nsIDOMWindow.h"
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#include "nsIDOMLocation.h"
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#include "nsIDOMXULCommandDispatcher.h"
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#include "nsIDOMElement.h"
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#include "nsIDOMDocument.h"
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#include "nsCOMPtr.h"
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#include "nsAutoPtr.h"
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#include "nsTArray.h"
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#include "nsIURI.h"
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#include "mozilla/dom/EventTarget.h"
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#include "js/RootingAPI.h"
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#define DOM_WINDOW_DESTROYED_TOPIC "dom-window-destroyed"
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#define DOM_WINDOW_FROZEN_TOPIC "dom-window-frozen"
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#define DOM_WINDOW_THAWED_TOPIC "dom-window-thawed"
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class nsIIdleObserver;
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class nsIPrincipal;
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class nsPerformance;
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// Popup control state enum. The values in this enum must go from most
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// permissive to least permissive so that it's safe to push state in
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// all situations. Pushing popup state onto the stack never makes the
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// current popup state less permissive (see
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// nsGlobalWindow::PushPopupControlState()).
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enum PopupControlState {
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openAllowed = 0, // open that window without worries
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openControlled, // it's a popup, but allow it
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openAbused, // it's a popup. disallow it, but allow domain override.
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openOverridden // disallow window open
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};
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class nsIDocShell;
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class nsIContent;
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class nsIDocument;
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class nsIScriptTimeoutHandler;
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struct nsTimeout;
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class nsXBLPrototypeHandler;
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class nsIArray;
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class nsPIWindowRoot;
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namespace mozilla {
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namespace dom {
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class AudioContext;
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class Element;
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}
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}
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#define NS_PIDOMWINDOW_IID \
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{ 0xc7f20d00, 0xed38, 0x4d60, \
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{ 0x90, 0xf6, 0x3e, 0xde, 0x7b, 0x71, 0xc3, 0xb3 } }
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class nsPIDOMWindow : public nsIDOMWindowInternal
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{
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public:
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NS_DECLARE_STATIC_IID_ACCESSOR(NS_PIDOMWINDOW_IID)
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virtual nsPIDOMWindow* GetPrivateRoot() = 0;
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virtual void ActivateOrDeactivate(bool aActivate) = 0;
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// this is called GetTopWindowRoot to avoid conflicts with nsIDOMWindow::GetWindowRoot
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virtual already_AddRefed<nsPIWindowRoot> GetTopWindowRoot() = 0;
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virtual void SetActive(bool aActive)
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{
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NS_PRECONDITION(IsOuterWindow(),
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"active state is only maintained on outer windows");
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mIsActive = aActive;
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}
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virtual nsresult RegisterIdleObserver(nsIIdleObserver* aIdleObserver) = 0;
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virtual nsresult UnregisterIdleObserver(nsIIdleObserver* aIdleObserver) = 0;
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bool IsActive()
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{
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NS_PRECONDITION(IsOuterWindow(),
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"active state is only maintained on outer windows");
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return mIsActive;
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}
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virtual void SetIsBackground(bool aIsBackground)
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{
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NS_PRECONDITION(IsOuterWindow(),
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"background state is only maintained on outer windows");
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mIsBackground = aIsBackground;
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}
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bool IsBackground()
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{
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NS_PRECONDITION(IsOuterWindow(),
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"background state is only maintained on outer windows");
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return mIsBackground;
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}
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mozilla::dom::EventTarget* GetChromeEventHandler() const
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{
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return mChromeEventHandler;
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}
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virtual void SetChromeEventHandler(mozilla::dom::EventTarget* aChromeEventHandler) = 0;
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mozilla::dom::EventTarget* GetParentTarget()
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{
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if (!mParentTarget) {
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UpdateParentTarget();
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}
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return mParentTarget;
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}
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bool HasMutationListeners(uint32_t aMutationEventType) const
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{
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const nsPIDOMWindow *win;
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if (IsOuterWindow()) {
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win = GetCurrentInnerWindow();
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if (!win) {
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NS_ERROR("No current inner window available!");
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return false;
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}
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} else {
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if (!mOuterWindow) {
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NS_ERROR("HasMutationListeners() called on orphan inner window!");
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return false;
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}
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win = this;
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}
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return (win->mMutationBits & aMutationEventType) != 0;
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}
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void SetMutationListeners(uint32_t aType)
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{
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nsPIDOMWindow *win;
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if (IsOuterWindow()) {
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win = GetCurrentInnerWindow();
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if (!win) {
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NS_ERROR("No inner window available to set mutation bits on!");
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return;
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}
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} else {
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if (!mOuterWindow) {
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NS_ERROR("HasMutationListeners() called on orphan inner window!");
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return;
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}
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win = this;
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}
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win->mMutationBits |= aType;
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}
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virtual void MaybeUpdateTouchState() {}
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virtual void UpdateTouchState() {}
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nsIDocument* GetExtantDoc() const
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{
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return mDoc;
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}
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nsIURI* GetDocumentURI() const;
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nsIURI* GetDocBaseURI() const;
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nsIDocument* GetDoc()
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{
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if (!mDoc) {
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MaybeCreateDoc();
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}
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return mDoc;
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}
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protected:
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// Lazily instantiate an about:blank document if necessary, and if
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// we have what it takes to do so.
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void MaybeCreateDoc();
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public:
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// Internal getter/setter for the frame element, this version of the
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// getter crosses chrome boundaries whereas the public scriptable
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// one doesn't for security reasons.
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mozilla::dom::Element* GetFrameElementInternal() const;
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void SetFrameElementInternal(mozilla::dom::Element* aFrameElement);
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bool IsLoadingOrRunningTimeout() const
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{
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const nsPIDOMWindow *win = GetCurrentInnerWindow();
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if (!win) {
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win = this;
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}
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return !win->mIsDocumentLoaded || win->mRunningTimeout;
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}
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// Check whether a document is currently loading
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bool IsLoading() const
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{
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const nsPIDOMWindow *win;
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if (IsOuterWindow()) {
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win = GetCurrentInnerWindow();
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if (!win) {
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NS_ERROR("No current inner window available!");
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return false;
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}
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} else {
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if (!mOuterWindow) {
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NS_ERROR("IsLoading() called on orphan inner window!");
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return false;
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}
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win = this;
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}
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return !win->mIsDocumentLoaded;
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}
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bool IsHandlingResizeEvent() const
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{
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const nsPIDOMWindow *win;
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if (IsOuterWindow()) {
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win = GetCurrentInnerWindow();
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if (!win) {
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NS_ERROR("No current inner window available!");
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return false;
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}
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} else {
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if (!mOuterWindow) {
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NS_ERROR("IsHandlingResizeEvent() called on orphan inner window!");
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return false;
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}
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win = this;
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}
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return win->mIsHandlingResizeEvent;
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}
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// Set the window up with an about:blank document with the current subject
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// principal.
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virtual void SetInitialPrincipalToSubject() = 0;
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virtual PopupControlState PushPopupControlState(PopupControlState aState,
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bool aForce) const = 0;
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virtual void PopPopupControlState(PopupControlState state) const = 0;
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virtual PopupControlState GetPopupControlState() const = 0;
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// Returns an object containing the window's state. This also suspends
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// all running timeouts in the window.
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virtual already_AddRefed<nsISupports> SaveWindowState() = 0;
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// Restore the window state from aState.
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virtual nsresult RestoreWindowState(nsISupports *aState) = 0;
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// Suspend timeouts in this window and in child windows.
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virtual void SuspendTimeouts(uint32_t aIncrease = 1,
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bool aFreezeChildren = true) = 0;
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// Resume suspended timeouts in this window and in child windows.
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virtual nsresult ResumeTimeouts(bool aThawChildren = true) = 0;
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virtual uint32_t TimeoutSuspendCount() = 0;
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// Fire any DOM notification events related to things that happened while
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// the window was frozen.
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virtual nsresult FireDelayedDOMEvents() = 0;
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virtual bool IsFrozen() const = 0;
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// Add a timeout to this window.
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virtual nsresult SetTimeoutOrInterval(nsIScriptTimeoutHandler *aHandler,
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int32_t interval,
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bool aIsInterval, int32_t *aReturn) = 0;
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// Clear a timeout from this window.
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virtual nsresult ClearTimeoutOrInterval(int32_t aTimerID) = 0;
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nsPIDOMWindow *GetOuterWindow()
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{
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return mIsInnerWindow ? mOuterWindow.get() : this;
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}
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nsPIDOMWindow *GetCurrentInnerWindow() const
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{
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return mInnerWindow;
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}
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nsPIDOMWindow *EnsureInnerWindow()
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{
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NS_ASSERTION(IsOuterWindow(), "EnsureInnerWindow called on inner window");
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// GetDoc forces inner window creation if there isn't one already
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GetDoc();
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return GetCurrentInnerWindow();
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}
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bool IsInnerWindow() const
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{
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return mIsInnerWindow;
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}
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bool IsOuterWindow() const
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{
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return !IsInnerWindow();
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}
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virtual bool WouldReuseInnerWindow(nsIDocument *aNewDocument) = 0;
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/**
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* Get the docshell in this window.
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*/
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nsIDocShell *GetDocShell()
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{
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if (mOuterWindow) {
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return mOuterWindow->mDocShell;
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}
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return mDocShell;
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}
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/**
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* Set the docshell in the window. Must not be called with a null docshell
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* (use DetachFromDocShell for that).
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*/
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virtual void SetDocShell(nsIDocShell *aDocShell) = 0;
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/**
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* Detach an outer window from its docshell.
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*/
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virtual void DetachFromDocShell() = 0;
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/**
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* Set a new document in the window. Calling this method will in
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* most cases create a new inner window. If this method is called on
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* an inner window the call will be forewarded to the outer window,
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* if the inner window is not the current inner window an
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* NS_ERROR_NOT_AVAILABLE error code will be returned. This may be
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* called with a pointer to the current document, in that case the
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* document remains unchanged, but a new inner window will be
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* created.
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*
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* aDocument must not be null.
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*/
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virtual nsresult SetNewDocument(nsIDocument *aDocument,
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nsISupports *aState,
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bool aForceReuseInnerWindow) = 0;
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/**
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* Set the opener window. aOriginalOpener is true if and only if this is the
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* original opener for the window. That is, it can only be true at most once
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* during the life cycle of a window, and then only the first time
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* SetOpenerWindow is called. It might never be true, of course, if the
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* window does not have an opener when it's created.
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*/
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virtual void SetOpenerWindow(nsIDOMWindow* aOpener,
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bool aOriginalOpener) = 0;
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virtual void EnsureSizeUpToDate() = 0;
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/**
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* Callback for notifying a window about a modal dialog being
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* opened/closed with the window as a parent.
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*/
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virtual nsIDOMWindow *EnterModalState() = 0;
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virtual void LeaveModalState(nsIDOMWindow *) = 0;
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virtual bool CanClose() = 0;
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virtual nsresult ForceClose() = 0;
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bool IsModalContentWindow() const
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{
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return mIsModalContentWindow;
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}
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/**
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* Call this to indicate that some node (this window, its document,
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* or content in that document) has a paint event listener.
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*/
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void SetHasPaintEventListeners()
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{
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mMayHavePaintEventListener = true;
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}
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/**
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* Call this to check whether some node (this window, its document,
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* or content in that document) has a paint event listener.
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*/
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bool HasPaintEventListeners()
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{
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return mMayHavePaintEventListener;
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}
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/**
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* Call this to indicate that some node (this window, its document,
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* or content in that document) has a touch event listener.
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*/
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void SetHasTouchEventListeners()
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{
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mMayHaveTouchEventListener = true;
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MaybeUpdateTouchState();
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}
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bool HasTouchEventListeners()
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{
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return mMayHaveTouchEventListener;
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}
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/**
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* Moves the top-level window into fullscreen mode if aIsFullScreen is true,
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* otherwise exits fullscreen. If aRequireTrust is true, this method only
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* changes window state in a context trusted for write.
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*/
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virtual nsresult SetFullScreenInternal(bool aIsFullScreen, bool aRequireTrust) = 0;
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/**
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* Call this to indicate that some node (this window, its document,
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* or content in that document) has a "MozAudioAvailable" event listener.
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*/
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virtual void SetHasAudioAvailableEventListeners() = 0;
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/**
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* Call this to check whether some node (this window, its document,
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* or content in that document) has a mouseenter/leave event listener.
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*/
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bool HasMouseEnterLeaveEventListeners()
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{
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return mMayHaveMouseEnterLeaveEventListener;
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}
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/**
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* Call this to indicate that some node (this window, its document,
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* or content in that document) has a mouseenter/leave event listener.
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*/
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void SetHasMouseEnterLeaveEventListeners()
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{
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mMayHaveMouseEnterLeaveEventListener = true;
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}
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virtual JSObject* GetCachedXBLPrototypeHandler(nsXBLPrototypeHandler* aKey) = 0;
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virtual void CacheXBLPrototypeHandler(nsXBLPrototypeHandler* aKey,
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JS::Handle<JSObject*> aHandler) = 0;
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/*
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* Get and set the currently focused element within the document. If
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* aNeedsFocus is true, then set mNeedsFocus to true to indicate that a
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* document focus event is needed.
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*
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* DO NOT CALL EITHER OF THESE METHODS DIRECTLY. USE THE FOCUS MANAGER
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* INSTEAD.
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*/
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nsIContent* GetFocusedNode()
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{
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if (IsOuterWindow()) {
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return mInnerWindow ? mInnerWindow->mFocusedNode.get() : nullptr;
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}
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return mFocusedNode;
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}
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virtual void SetFocusedNode(nsIContent* aNode,
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uint32_t aFocusMethod = 0,
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bool aNeedsFocus = false) = 0;
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/**
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* Retrieves the method that was used to focus the current node.
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*/
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virtual uint32_t GetFocusMethod() = 0;
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/*
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* Tells the window that it now has focus or has lost focus, based on the
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* state of aFocus. If this method returns true, then the document loaded
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* in the window has never received a focus event and expects to receive
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* one. If false is returned, the document has received a focus event before
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* and should only receive one if the window is being focused.
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*
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* aFocusMethod may be set to one of the focus method constants in
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* nsIFocusManager to indicate how focus was set.
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*/
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virtual bool TakeFocus(bool aFocus, uint32_t aFocusMethod) = 0;
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/**
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* Indicates that the window may now accept a document focus event. This
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* should be called once a document has been loaded into the window.
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*/
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virtual void SetReadyForFocus() = 0;
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/**
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* Whether the focused content within the window should show a focus ring.
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*/
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virtual bool ShouldShowFocusRing() = 0;
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/**
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* Set the keyboard indicator state for accelerators and focus rings.
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*/
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virtual void SetKeyboardIndicators(UIStateChangeType aShowAccelerators,
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UIStateChangeType aShowFocusRings) = 0;
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/**
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* Get the keyboard indicator state for accelerators and focus rings.
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*/
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virtual void GetKeyboardIndicators(bool* aShowAccelerators,
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bool* aShowFocusRings) = 0;
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/**
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* Indicates that the page in the window has been hidden. This is used to
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* reset the focus state.
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*/
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virtual void PageHidden() = 0;
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/**
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* Instructs this window to asynchronously dispatch a hashchange event. This
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* method must be called on an inner window.
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*/
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virtual nsresult DispatchAsyncHashchange(nsIURI *aOldURI,
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nsIURI *aNewURI) = 0;
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/**
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* Instructs this window to synchronously dispatch a popState event.
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*/
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virtual nsresult DispatchSyncPopState() = 0;
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/**
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* Tell this window that it should listen for sensor changes of the given type.
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*/
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virtual void EnableDeviceSensor(uint32_t aType) = 0;
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/**
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* Tell this window that it should remove itself from sensor change notifications.
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*/
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virtual void DisableDeviceSensor(uint32_t aType) = 0;
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virtual void EnableTimeChangeNotifications() = 0;
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virtual void DisableTimeChangeNotifications() = 0;
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#ifdef MOZ_B2G
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/**
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* Tell the window that it should start to listen to the network event of the
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* given aType.
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*/
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virtual void EnableNetworkEvent(uint32_t aType) = 0;
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/**
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* Tell the window that it should stop to listen to the network event of the
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* given aType.
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*/
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virtual void DisableNetworkEvent(uint32_t aType) = 0;
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#endif // MOZ_B2G
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|
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/**
|
|
* Tell this window that there is an observer for gamepad input
|
|
*/
|
|
virtual void SetHasGamepadEventListener(bool aHasGamepad = true) = 0;
|
|
|
|
/**
|
|
* Set a arguments for this window. This will be set on the window
|
|
* right away (if there's an existing document) and it will also be
|
|
* installed on the window when the next document is loaded.
|
|
*
|
|
* This function serves double-duty for passing both |arguments| and
|
|
* |dialogArguments| back from nsWindowWatcher to nsGlobalWindow. For the
|
|
* latter, the array is an array of length 0 whose only element is a
|
|
* DialogArgumentsHolder representing the JS value passed to showModalDialog.
|
|
*/
|
|
virtual nsresult SetArguments(nsIArray *aArguments) = 0;
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|
|
|
/**
|
|
* NOTE! This function *will* be called on multiple threads so the
|
|
* implementation must not do any AddRef/Release or other actions that will
|
|
* mutate internal state.
|
|
*/
|
|
virtual uint32_t GetSerial() = 0;
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|
|
|
/**
|
|
* Return the window id of this window
|
|
*/
|
|
uint64_t WindowID() const { return mWindowID; }
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|
|
|
/**
|
|
* Dispatch a custom event with name aEventName targeted at this window.
|
|
* Returns whether the default action should be performed.
|
|
*/
|
|
virtual bool DispatchCustomEvent(const char *aEventName) = 0;
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|
|
|
/**
|
|
* Notify the active inner window that the document principal may have changed
|
|
* and that the compartment principal needs to be updated.
|
|
*/
|
|
virtual void RefreshCompartmentPrincipal() = 0;
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|
|
|
/**
|
|
* Like nsIDOMWindow::Open, except that we don't navigate to the given URL.
|
|
*/
|
|
virtual nsresult
|
|
OpenNoNavigate(const nsAString& aUrl, const nsAString& aName,
|
|
const nsAString& aOptions, nsIDOMWindow **_retval) = 0;
|
|
|
|
void AddAudioContext(mozilla::dom::AudioContext* aAudioContext);
|
|
void MuteAudioContexts();
|
|
void UnmuteAudioContexts();
|
|
|
|
// Given an inner window, return its outer if the inner is the current inner.
|
|
// Otherwise (argument null or not an inner or not current) return null.
|
|
static nsPIDOMWindow* GetOuterFromCurrentInner(nsPIDOMWindow* aInner)
|
|
{
|
|
if (!aInner) {
|
|
return nullptr;
|
|
}
|
|
|
|
nsPIDOMWindow* outer = aInner->GetOuterWindow();
|
|
if (!outer || outer->GetCurrentInnerWindow() != aInner) {
|
|
return nullptr;
|
|
}
|
|
|
|
return outer;
|
|
}
|
|
|
|
// WebIDL-ish APIs
|
|
nsPerformance* GetPerformance();
|
|
|
|
protected:
|
|
// The nsPIDOMWindow constructor. The aOuterWindow argument should
|
|
// be null if and only if the created window itself is an outer
|
|
// window. In all other cases aOuterWindow should be the outer
|
|
// window for the inner window that is being created.
|
|
nsPIDOMWindow(nsPIDOMWindow *aOuterWindow);
|
|
|
|
~nsPIDOMWindow();
|
|
|
|
void SetChromeEventHandlerInternal(mozilla::dom::EventTarget* aChromeEventHandler) {
|
|
mChromeEventHandler = aChromeEventHandler;
|
|
// mParentTarget will be set when the next event is dispatched.
|
|
mParentTarget = nullptr;
|
|
}
|
|
|
|
virtual void UpdateParentTarget() = 0;
|
|
|
|
// Helper for creating performance objects.
|
|
void CreatePerformanceObjectIfNeeded();
|
|
|
|
// These two variables are special in that they're set to the same
|
|
// value on both the outer window and the current inner window. Make
|
|
// sure you keep them in sync!
|
|
nsCOMPtr<mozilla::dom::EventTarget> mChromeEventHandler; // strong
|
|
nsCOMPtr<nsIDocument> mDoc; // strong
|
|
// Cache the URI when mDoc is cleared.
|
|
nsCOMPtr<nsIURI> mDocumentURI; // strong
|
|
nsCOMPtr<nsIURI> mDocBaseURI; // strong
|
|
|
|
nsCOMPtr<mozilla::dom::EventTarget> mParentTarget; // strong
|
|
|
|
// These members are only used on outer windows.
|
|
nsCOMPtr<mozilla::dom::Element> mFrameElement;
|
|
nsIDocShell *mDocShell; // Weak Reference
|
|
|
|
// mPerformance is only used on inner windows.
|
|
nsRefPtr<nsPerformance> mPerformance;
|
|
|
|
uint32_t mModalStateDepth;
|
|
|
|
// These variables are only used on inner windows.
|
|
nsTimeout *mRunningTimeout;
|
|
|
|
uint32_t mMutationBits;
|
|
|
|
bool mIsDocumentLoaded;
|
|
bool mIsHandlingResizeEvent;
|
|
bool mIsInnerWindow;
|
|
bool mMayHavePaintEventListener;
|
|
bool mMayHaveTouchEventListener;
|
|
bool mMayHaveMouseEnterLeaveEventListener;
|
|
|
|
// This variable is used on both inner and outer windows (and they
|
|
// should match).
|
|
bool mIsModalContentWindow;
|
|
|
|
// Tracks activation state that's used for :-moz-window-inactive.
|
|
// Only used on outer windows.
|
|
bool mIsActive;
|
|
|
|
// Tracks whether our docshell is active. If it is, mIsBackground
|
|
// is false. Too bad we have so many different concepts of
|
|
// "active". Only used on outer windows.
|
|
bool mIsBackground;
|
|
|
|
// And these are the references between inner and outer windows.
|
|
nsPIDOMWindow *mInnerWindow;
|
|
nsCOMPtr<nsPIDOMWindow> mOuterWindow;
|
|
|
|
// the element within the document that is currently focused when this
|
|
// window is active
|
|
nsCOMPtr<nsIContent> mFocusedNode;
|
|
|
|
// The AudioContexts created for the current document, if any.
|
|
nsTArray<nsRefPtr<mozilla::dom::AudioContext> > mAudioContexts;
|
|
|
|
// A unique (as long as our 64-bit counter doesn't roll over) id for
|
|
// this window.
|
|
uint64_t mWindowID;
|
|
|
|
// This is only used by the inner window. Set to true once we've sent
|
|
// the (chrome|content)-document-global-created notification.
|
|
bool mHasNotifiedGlobalCreated;
|
|
};
|
|
|
|
|
|
NS_DEFINE_STATIC_IID_ACCESSOR(nsPIDOMWindow, NS_PIDOMWINDOW_IID)
|
|
|
|
#ifdef _IMPL_NS_LAYOUT
|
|
PopupControlState
|
|
PushPopupControlState(PopupControlState aState, bool aForce);
|
|
|
|
void
|
|
PopPopupControlState(PopupControlState aState);
|
|
|
|
#define NS_AUTO_POPUP_STATE_PUSHER nsAutoPopupStatePusherInternal
|
|
#else
|
|
#define NS_AUTO_POPUP_STATE_PUSHER nsAutoPopupStatePusherExternal
|
|
#endif
|
|
|
|
// Helper class that helps with pushing and popping popup control
|
|
// state. Note that this class looks different from within code that's
|
|
// part of the layout library than it does in code outside the layout
|
|
// library. We give the two object layouts different names so the symbols
|
|
// don't conflict, but code should always use the name
|
|
// |nsAutoPopupStatePusher|.
|
|
class NS_AUTO_POPUP_STATE_PUSHER
|
|
{
|
|
public:
|
|
#ifdef _IMPL_NS_LAYOUT
|
|
NS_AUTO_POPUP_STATE_PUSHER(PopupControlState aState, bool aForce = false)
|
|
: mOldState(::PushPopupControlState(aState, aForce))
|
|
{
|
|
}
|
|
|
|
~NS_AUTO_POPUP_STATE_PUSHER()
|
|
{
|
|
PopPopupControlState(mOldState);
|
|
}
|
|
#else
|
|
NS_AUTO_POPUP_STATE_PUSHER(nsPIDOMWindow *aWindow, PopupControlState aState)
|
|
: mWindow(aWindow), mOldState(openAbused)
|
|
{
|
|
if (aWindow) {
|
|
mOldState = aWindow->PushPopupControlState(aState, false);
|
|
}
|
|
}
|
|
|
|
~NS_AUTO_POPUP_STATE_PUSHER()
|
|
{
|
|
if (mWindow) {
|
|
mWindow->PopPopupControlState(mOldState);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
protected:
|
|
#ifndef _IMPL_NS_LAYOUT
|
|
nsCOMPtr<nsPIDOMWindow> mWindow;
|
|
#endif
|
|
PopupControlState mOldState;
|
|
|
|
private:
|
|
// Hide so that this class can only be stack-allocated
|
|
static void* operator new(size_t /*size*/) CPP_THROW_NEW { return nullptr; }
|
|
static void operator delete(void* /*memory*/) {}
|
|
};
|
|
|
|
#define nsAutoPopupStatePusher NS_AUTO_POPUP_STATE_PUSHER
|
|
|
|
#endif // nsPIDOMWindow_h__
|