gecko-dev/dom/canvas/WebGLSampler.h
Jeff Gilbert e1d0fe64bb Bug 1477756 - Client-side bindings mirror for precise CC, and merge similar codepaths. r=handyman
* Context loss using RAII
* Move Program reflection Client-side

Depends on D54018

Differential Revision: https://phabricator.services.mozilla.com/D54019

--HG--
extra : moz-landing-system : lando
2020-01-08 22:19:16 +00:00

39 lines
963 B
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef WEBGL_SAMPLER_H_
#define WEBGL_SAMPLER_H_
#include "WebGLObjectModel.h"
#include "WebGLStrongTypes.h"
#include "WebGLTexture.h"
namespace mozilla {
class WebGLSampler final : public WebGLContextBoundObject,
public CacheInvalidator {
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(WebGLSampler, override)
public:
const GLuint mGLName;
private:
webgl::SamplingState mState;
public:
explicit WebGLSampler(WebGLContext* webgl);
private:
~WebGLSampler();
public:
void SamplerParameter(GLenum pname, const FloatOrInt& param);
const auto& State() const { return mState; }
};
} // namespace mozilla
#endif // WEBGL_SAMPLER_H_