mirror of
https://github.com/mozilla/gecko-dev.git
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666 lines
19 KiB
C++
666 lines
19 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "TextureHostOGL.h"
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#include "GLContext.h" // for GLContext, etc
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#include "GLSharedHandleHelpers.h"
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#include "GLUploadHelpers.h"
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#include "GLReadTexImageHelper.h"
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#include "SharedSurface.h" // for SharedSurface
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#include "SharedSurfaceEGL.h" // for SharedSurface_EGLImage
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#include "SharedSurfaceGL.h" // for SharedSurface_GLTexture, etc
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#include "SurfaceStream.h" // for SurfaceStream
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#include "SurfaceTypes.h" // for SharedSurfaceType, etc
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#include "gfx2DGlue.h" // for ContentForFormat, etc
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#include "gfxReusableSurfaceWrapper.h" // for gfxReusableSurfaceWrapper
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#include "mozilla/gfx/2D.h" // for DataSourceSurface
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#include "mozilla/gfx/BaseSize.h" // for BaseSize
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#include "mozilla/layers/CompositorOGL.h" // for CompositorOGL
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#ifdef MOZ_WIDGET_GONK
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# include "GrallocImages.h" // for GrallocImage
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# include "EGLImageHelpers.h"
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#endif
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#include "mozilla/layers/ISurfaceAllocator.h"
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#include "mozilla/layers/YCbCrImageDataSerializer.h"
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#include "mozilla/layers/GrallocTextureHost.h"
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#include "nsPoint.h" // for nsIntPoint
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#include "nsRegion.h" // for nsIntRegion
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#include "GfxTexturesReporter.h" // for GfxTexturesReporter
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#include "GLBlitTextureImageHelper.h"
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#ifdef XP_MACOSX
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#include "SharedSurfaceIO.h"
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#include "mozilla/layers/MacIOSurfaceTextureHostOGL.h"
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#endif
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#include "GeckoProfiler.h"
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using namespace mozilla::gl;
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using namespace mozilla::gfx;
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namespace mozilla {
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namespace layers {
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class Compositor;
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TemporaryRef<CompositableBackendSpecificData>
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CreateCompositableBackendSpecificDataOGL()
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{
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#ifdef MOZ_WIDGET_GONK
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return new CompositableDataGonkOGL();
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#else
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return nullptr;
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#endif
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}
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TemporaryRef<TextureHost>
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CreateTextureHostOGL(const SurfaceDescriptor& aDesc,
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ISurfaceAllocator* aDeallocator,
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TextureFlags aFlags)
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{
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RefPtr<TextureHost> result;
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switch (aDesc.type()) {
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case SurfaceDescriptor::TSurfaceDescriptorShmem:
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case SurfaceDescriptor::TSurfaceDescriptorMemory: {
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result = CreateBackendIndependentTextureHost(aDesc,
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aDeallocator, aFlags);
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break;
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}
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case SurfaceDescriptor::TSharedTextureDescriptor: {
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const SharedTextureDescriptor& desc = aDesc.get_SharedTextureDescriptor();
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result = new SharedTextureHostOGL(aFlags,
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desc.shareType(),
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desc.handle(),
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desc.size(),
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desc.inverted());
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break;
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}
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case SurfaceDescriptor::TSurfaceStreamDescriptor: {
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const SurfaceStreamDescriptor& desc = aDesc.get_SurfaceStreamDescriptor();
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result = new StreamTextureHostOGL(aFlags, desc);
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break;
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}
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#ifdef XP_MACOSX
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case SurfaceDescriptor::TSurfaceDescriptorMacIOSurface: {
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const SurfaceDescriptorMacIOSurface& desc =
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aDesc.get_SurfaceDescriptorMacIOSurface();
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result = new MacIOSurfaceTextureHostOGL(aFlags, desc);
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break;
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}
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#endif
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#ifdef MOZ_WIDGET_GONK
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case SurfaceDescriptor::TNewSurfaceDescriptorGralloc: {
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const NewSurfaceDescriptorGralloc& desc =
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aDesc.get_NewSurfaceDescriptorGralloc();
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result = new GrallocTextureHostOGL(aFlags, desc);
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break;
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}
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#endif
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default: return nullptr;
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}
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return result.forget();
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}
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static gl::TextureImage::Flags
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FlagsToGLFlags(TextureFlags aFlags)
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{
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uint32_t result = TextureImage::NoFlags;
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if (aFlags & TextureFlags::USE_NEAREST_FILTER)
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result |= TextureImage::UseNearestFilter;
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if (aFlags & TextureFlags::NEEDS_Y_FLIP)
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result |= TextureImage::NeedsYFlip;
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if (aFlags & TextureFlags::DISALLOW_BIGIMAGE)
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result |= TextureImage::DisallowBigImage;
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return static_cast<gl::TextureImage::Flags>(result);
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}
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static GLenum
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WrapMode(gl::GLContext *aGl, TextureFlags aFlags)
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{
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if ((aFlags & TextureFlags::ALLOW_REPEAT) &&
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(aGl->IsExtensionSupported(GLContext::ARB_texture_non_power_of_two) ||
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aGl->IsExtensionSupported(GLContext::OES_texture_npot))) {
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return LOCAL_GL_REPEAT;
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}
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return LOCAL_GL_CLAMP_TO_EDGE;
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}
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CompositableDataGonkOGL::CompositableDataGonkOGL()
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: mTexture(0)
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{
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}
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CompositableDataGonkOGL::~CompositableDataGonkOGL()
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{
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DeleteTextureIfPresent();
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}
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gl::GLContext*
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CompositableDataGonkOGL::gl() const
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{
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return mCompositor ? mCompositor->gl() : nullptr;
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}
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void CompositableDataGonkOGL::SetCompositor(Compositor* aCompositor)
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{
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mCompositor = static_cast<CompositorOGL*>(aCompositor);
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}
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void CompositableDataGonkOGL::ClearData()
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{
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CompositableBackendSpecificData::ClearData();
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DeleteTextureIfPresent();
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}
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GLuint CompositableDataGonkOGL::GetTexture()
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{
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if (!mTexture) {
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if (gl()->MakeCurrent()) {
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gl()->fGenTextures(1, &mTexture);
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}
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}
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return mTexture;
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}
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void
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CompositableDataGonkOGL::DeleteTextureIfPresent()
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{
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if (mTexture) {
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if (gl()->MakeCurrent()) {
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gl()->fDeleteTextures(1, &mTexture);
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}
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mTexture = 0;
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}
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}
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#if defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 17
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bool
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TextureHostOGL::SetReleaseFence(const android::sp<android::Fence>& aReleaseFence)
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{
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if (!aReleaseFence.get() || !aReleaseFence->isValid()) {
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// HWC might not provide Fence.
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// In this case, HWC implicitly handles buffer's fence.
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return false;
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}
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if (!mReleaseFence.get()) {
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mReleaseFence = aReleaseFence;
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} else {
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android::sp<android::Fence> mergedFence = android::Fence::merge(
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android::String8::format("TextureHostOGL"),
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mReleaseFence, aReleaseFence);
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if (!mergedFence.get()) {
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// synchronization is broken, the best we can do is hope fences
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// signal in order so the new fence will act like a union.
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// This error handling is same as android::ConsumerBase does.
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mReleaseFence = aReleaseFence;
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return false;
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}
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mReleaseFence = mergedFence;
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}
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return true;
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}
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android::sp<android::Fence>
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TextureHostOGL::GetAndResetReleaseFence()
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{
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// Hold previous ReleaseFence to prevent Fence delivery failure via gecko IPC.
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mPrevReleaseFence = mReleaseFence;
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// Reset current ReleaseFence.
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mReleaseFence = android::Fence::NO_FENCE;
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return mPrevReleaseFence;
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}
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#endif
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bool
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TextureImageTextureSourceOGL::Update(gfx::DataSourceSurface* aSurface,
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nsIntRegion* aDestRegion,
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gfx::IntPoint* aSrcOffset)
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{
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MOZ_ASSERT(mGL);
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if (!mGL) {
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NS_WARNING("trying to update TextureImageTextureSourceOGL without a GLContext");
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return false;
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}
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MOZ_ASSERT(aSurface);
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IntSize size = aSurface->GetSize();
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if (!mTexImage ||
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(mTexImage->GetSize() != size && !aSrcOffset) ||
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mTexImage->GetContentType() != gfx::ContentForFormat(aSurface->GetFormat())) {
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if (mFlags & TextureFlags::DISALLOW_BIGIMAGE) {
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mTexImage = CreateBasicTextureImage(mGL, size,
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gfx::ContentForFormat(aSurface->GetFormat()),
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WrapMode(mGL, mFlags),
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FlagsToGLFlags(mFlags),
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SurfaceFormatToImageFormat(aSurface->GetFormat()));
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} else {
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// XXX - clarify which size we want to use. IncrementalContentHost will
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// require the size of the destination surface to be different from
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// the size of aSurface.
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// See bug 893300 (tracks the implementation of ContentHost for new textures).
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mTexImage = CreateTextureImage(mGL,
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size,
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gfx::ContentForFormat(aSurface->GetFormat()),
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WrapMode(mGL, mFlags),
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FlagsToGLFlags(mFlags),
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SurfaceFormatToImageFormat(aSurface->GetFormat()));
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}
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ClearCachedFilter();
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}
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mTexImage->UpdateFromDataSource(aSurface, aDestRegion, aSrcOffset);
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if (mTexImage->InUpdate()) {
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mTexImage->EndUpdate();
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}
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return true;
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}
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void
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TextureImageTextureSourceOGL::EnsureBuffer(const nsIntSize& aSize,
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gfxContentType aContentType)
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{
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if (!mTexImage ||
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mTexImage->GetSize() != aSize.ToIntSize() ||
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mTexImage->GetContentType() != aContentType) {
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mTexImage = CreateTextureImage(mGL,
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aSize.ToIntSize(),
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aContentType,
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WrapMode(mGL, mFlags),
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FlagsToGLFlags(mFlags));
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}
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mTexImage->Resize(aSize.ToIntSize());
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}
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void
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TextureImageTextureSourceOGL::CopyTo(const nsIntRect& aSourceRect,
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DataTextureSource *aDest,
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const nsIntRect& aDestRect)
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{
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MOZ_ASSERT(aDest->AsSourceOGL(), "Incompatible destination type!");
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TextureImageTextureSourceOGL *dest =
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aDest->AsSourceOGL()->AsTextureImageTextureSource();
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MOZ_ASSERT(dest, "Incompatible destination type!");
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mGL->BlitTextureImageHelper()->BlitTextureImage(mTexImage, aSourceRect,
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dest->mTexImage, aDestRect);
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dest->mTexImage->MarkValid();
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}
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void
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TextureImageTextureSourceOGL::SetCompositor(Compositor* aCompositor)
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{
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CompositorOGL* glCompositor = static_cast<CompositorOGL*>(aCompositor);
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if (!glCompositor || (mGL != glCompositor->gl())) {
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DeallocateDeviceData();
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mGL = glCompositor ? glCompositor->gl() : nullptr;
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}
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}
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gfx::IntSize
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TextureImageTextureSourceOGL::GetSize() const
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{
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if (mTexImage) {
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if (mIterating) {
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return mTexImage->GetTileRect().Size();
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}
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return mTexImage->GetSize();
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}
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NS_WARNING("Trying to query the size of an empty TextureSource.");
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return gfx::IntSize(0, 0);
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}
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gfx::SurfaceFormat
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TextureImageTextureSourceOGL::GetFormat() const
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{
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MOZ_ASSERT(mTexImage);
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return mTexImage->GetTextureFormat();
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}
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nsIntRect TextureImageTextureSourceOGL::GetTileRect()
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{
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return ThebesIntRect(mTexImage->GetTileRect());
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}
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void
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TextureImageTextureSourceOGL::BindTexture(GLenum aTextureUnit, gfx::Filter aFilter)
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{
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MOZ_ASSERT(mTexImage,
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"Trying to bind a TextureSource that does not have an underlying GL texture.");
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mTexImage->BindTexture(aTextureUnit);
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SetFilter(mGL, aFilter);
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}
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SharedTextureSourceOGL::SharedTextureSourceOGL(CompositorOGL* aCompositor,
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gl::SharedTextureHandle aHandle,
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gfx::SurfaceFormat aFormat,
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GLenum aTarget,
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GLenum aWrapMode,
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SharedTextureShareType aShareType,
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gfx::IntSize aSize)
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: mSize(aSize)
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, mCompositor(aCompositor)
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, mSharedHandle(aHandle)
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, mFormat(aFormat)
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, mShareType(aShareType)
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, mTextureTarget(aTarget)
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, mWrapMode(aWrapMode)
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{}
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void
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SharedTextureSourceOGL::BindTexture(GLenum aTextureUnit, gfx::Filter aFilter)
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{
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if (!gl()) {
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NS_WARNING("Trying to bind a texture without a GLContext");
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return;
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}
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GLuint tex = mCompositor->GetTemporaryTexture(GetTextureTarget(), aTextureUnit);
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gl()->fActiveTexture(aTextureUnit);
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gl()->fBindTexture(mTextureTarget, tex);
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if (!AttachSharedHandle(gl(), mShareType, mSharedHandle)) {
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NS_ERROR("Failed to bind shared texture handle");
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return;
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}
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ApplyFilterToBoundTexture(gl(), aFilter, mTextureTarget);
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}
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void
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SharedTextureSourceOGL::DetachSharedHandle()
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{
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if (!gl()) {
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return;
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}
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gl::DetachSharedHandle(gl(), mShareType, mSharedHandle);
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}
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void
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SharedTextureSourceOGL::SetCompositor(Compositor* aCompositor)
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{
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mCompositor = static_cast<CompositorOGL*>(aCompositor);
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}
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bool
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SharedTextureSourceOGL::IsValid() const
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{
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return !!gl();
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}
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gl::GLContext*
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SharedTextureSourceOGL::gl() const
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{
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return mCompositor ? mCompositor->gl() : nullptr;
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}
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gfx::Matrix4x4
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SharedTextureSourceOGL::GetTextureTransform()
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{
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SharedHandleDetails handleDetails;
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if (!GetSharedHandleDetails(gl(), mShareType, mSharedHandle, handleDetails)) {
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NS_WARNING("Could not get shared handle details");
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return gfx::Matrix4x4();
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}
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return handleDetails.mTextureTransform;
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}
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SharedTextureHostOGL::SharedTextureHostOGL(TextureFlags aFlags,
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gl::SharedTextureShareType aShareType,
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gl::SharedTextureHandle aSharedHandle,
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gfx::IntSize aSize,
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bool inverted)
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: TextureHost(aFlags)
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, mSize(aSize)
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, mCompositor(nullptr)
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, mSharedHandle(aSharedHandle)
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, mShareType(aShareType)
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{
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}
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SharedTextureHostOGL::~SharedTextureHostOGL()
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{
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// If need to deallocate textures, call DeallocateSharedData() before
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// the destructor
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}
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gl::GLContext*
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SharedTextureHostOGL::gl() const
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{
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return mCompositor ? mCompositor->gl() : nullptr;
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}
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bool
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SharedTextureHostOGL::Lock()
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{
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if (!mCompositor) {
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return false;
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}
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if (!mTextureSource) {
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// XXX on android GetSharedHandleDetails can call into Java which we'd
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// rather not do from the compositor
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SharedHandleDetails handleDetails;
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if (!GetSharedHandleDetails(gl(), mShareType, mSharedHandle, handleDetails)) {
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NS_WARNING("Could not get shared handle details");
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return false;
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}
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GLenum wrapMode = LOCAL_GL_CLAMP_TO_EDGE;
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mTextureSource = new SharedTextureSourceOGL(mCompositor,
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mSharedHandle,
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handleDetails.mTextureFormat,
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handleDetails.mTarget,
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wrapMode,
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mShareType,
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mSize);
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}
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return true;
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}
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void
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SharedTextureHostOGL::Unlock()
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{
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if (!mTextureSource) {
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return;
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}
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mTextureSource->DetachSharedHandle();
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}
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void
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SharedTextureHostOGL::SetCompositor(Compositor* aCompositor)
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{
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CompositorOGL* glCompositor = static_cast<CompositorOGL*>(aCompositor);
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mCompositor = glCompositor;
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if (mTextureSource) {
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mTextureSource->SetCompositor(glCompositor);
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}
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}
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gfx::SurfaceFormat
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SharedTextureHostOGL::GetFormat() const
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{
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MOZ_ASSERT(mTextureSource);
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return mTextureSource->GetFormat();
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}
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void
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StreamTextureSourceOGL::BindTexture(GLenum activetex, gfx::Filter aFilter)
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{
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MOZ_ASSERT(gl());
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gl()->fActiveTexture(activetex);
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gl()->fBindTexture(mTextureTarget, mTextureHandle);
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SetFilter(gl(), aFilter);
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}
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bool
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StreamTextureSourceOGL::RetrieveTextureFromStream()
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{
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gl()->MakeCurrent();
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SharedSurface* sharedSurf = mStream->SwapConsumer();
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if (!sharedSurf) {
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// We don't have a valid surf to show yet.
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return false;
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}
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gl()->MakeCurrent();
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mSize = IntSize(sharedSurf->Size().width, sharedSurf->Size().height);
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DataSourceSurface* toUpload = nullptr;
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switch (sharedSurf->Type()) {
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case SharedSurfaceType::GLTextureShare: {
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SharedSurface_GLTexture* glTexSurf = SharedSurface_GLTexture::Cast(sharedSurf);
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mTextureHandle = glTexSurf->ConsTexture(gl());
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mTextureTarget = glTexSurf->ConsTextureTarget();
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MOZ_ASSERT(mTextureHandle);
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mFormat = sharedSurf->HasAlpha() ? SurfaceFormat::R8G8B8A8
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: SurfaceFormat::R8G8B8X8;
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break;
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}
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case SharedSurfaceType::EGLImageShare: {
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SharedSurface_EGLImage* eglImageSurf =
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SharedSurface_EGLImage::Cast(sharedSurf);
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eglImageSurf->AcquireConsumerTexture(gl(), &mTextureHandle, &mTextureTarget);
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MOZ_ASSERT(mTextureHandle);
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mFormat = sharedSurf->HasAlpha() ? SurfaceFormat::R8G8B8A8
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: SurfaceFormat::R8G8B8X8;
|
|
break;
|
|
}
|
|
#ifdef XP_MACOSX
|
|
case SharedSurfaceType::IOSurface: {
|
|
SharedSurface_IOSurface* glTexSurf = SharedSurface_IOSurface::Cast(sharedSurf);
|
|
mTextureHandle = glTexSurf->ConsTexture(gl());
|
|
mTextureTarget = glTexSurf->ConsTextureTarget();
|
|
MOZ_ASSERT(mTextureHandle);
|
|
mFormat = sharedSurf->HasAlpha() ? SurfaceFormat::R8G8B8A8
|
|
: SurfaceFormat::R8G8B8X8;
|
|
break;
|
|
}
|
|
#endif
|
|
case SharedSurfaceType::Basic: {
|
|
toUpload = SharedSurface_Basic::Cast(sharedSurf)->GetData();
|
|
MOZ_ASSERT(toUpload);
|
|
break;
|
|
}
|
|
default:
|
|
MOZ_CRASH("Invalid SharedSurface type.");
|
|
}
|
|
|
|
if (toUpload) {
|
|
// mBounds seems to end up as (0,0,0,0) a lot, so don't use it?
|
|
nsIntSize size(ThebesIntSize(toUpload->GetSize()));
|
|
nsIntRect rect(nsIntPoint(0,0), size);
|
|
nsIntRegion bounds(rect);
|
|
mFormat = UploadSurfaceToTexture(gl(),
|
|
toUpload,
|
|
bounds,
|
|
mUploadTexture,
|
|
true);
|
|
mTextureHandle = mUploadTexture;
|
|
mTextureTarget = LOCAL_GL_TEXTURE_2D;
|
|
}
|
|
|
|
MOZ_ASSERT(mTextureHandle);
|
|
gl()->fBindTexture(mTextureTarget, mTextureHandle);
|
|
gl()->fTexParameteri(mTextureTarget,
|
|
LOCAL_GL_TEXTURE_WRAP_S,
|
|
LOCAL_GL_CLAMP_TO_EDGE);
|
|
gl()->fTexParameteri(mTextureTarget,
|
|
LOCAL_GL_TEXTURE_WRAP_T,
|
|
LOCAL_GL_CLAMP_TO_EDGE);
|
|
|
|
ClearCachedFilter();
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
StreamTextureSourceOGL::DeallocateDeviceData()
|
|
{
|
|
if (mUploadTexture) {
|
|
MOZ_ASSERT(gl());
|
|
gl()->MakeCurrent();
|
|
gl()->fDeleteTextures(1, &mUploadTexture);
|
|
mUploadTexture = 0;
|
|
mTextureHandle = 0;
|
|
}
|
|
}
|
|
|
|
gl::GLContext*
|
|
StreamTextureSourceOGL::gl() const
|
|
{
|
|
return mCompositor ? mCompositor->gl() : nullptr;
|
|
}
|
|
|
|
void
|
|
StreamTextureSourceOGL::SetCompositor(Compositor* aCompositor)
|
|
{
|
|
mCompositor = static_cast<CompositorOGL*>(aCompositor);
|
|
}
|
|
|
|
StreamTextureHostOGL::StreamTextureHostOGL(TextureFlags aFlags,
|
|
const SurfaceStreamDescriptor& aDesc)
|
|
: TextureHost(aFlags)
|
|
{
|
|
mStream = SurfaceStream::FromHandle(aDesc.handle());
|
|
MOZ_ASSERT(mStream);
|
|
}
|
|
|
|
StreamTextureHostOGL::~StreamTextureHostOGL()
|
|
{
|
|
// If need to deallocate textures, call DeallocateSharedData() before
|
|
// the destructor
|
|
}
|
|
|
|
bool
|
|
StreamTextureHostOGL::Lock()
|
|
{
|
|
if (!mCompositor) {
|
|
return false;
|
|
}
|
|
|
|
if (!mTextureSource) {
|
|
mTextureSource = new StreamTextureSourceOGL(mCompositor,
|
|
mStream);
|
|
}
|
|
|
|
return mTextureSource->RetrieveTextureFromStream();
|
|
}
|
|
|
|
void
|
|
StreamTextureHostOGL::Unlock()
|
|
{
|
|
}
|
|
|
|
void
|
|
StreamTextureHostOGL::SetCompositor(Compositor* aCompositor)
|
|
{
|
|
CompositorOGL* glCompositor = static_cast<CompositorOGL*>(aCompositor);
|
|
mCompositor = glCompositor;
|
|
if (mTextureSource) {
|
|
mTextureSource->SetCompositor(glCompositor);
|
|
}
|
|
}
|
|
|
|
gfx::SurfaceFormat
|
|
StreamTextureHostOGL::GetFormat() const
|
|
{
|
|
MOZ_ASSERT(mTextureSource);
|
|
return mTextureSource->GetFormat();
|
|
}
|
|
|
|
gfx::IntSize
|
|
StreamTextureHostOGL::GetSize() const
|
|
{
|
|
MOZ_ASSERT(mTextureSource);
|
|
return mTextureSource->GetSize();
|
|
}
|
|
|
|
} // namespace
|
|
} // namespace
|