gecko-dev/mfbt/StringBuffer.h
Emilio Cobos Álvarez d55796be17 Bug 1892257 - Move nsStringBuffer to mfbt. r=nika,xpcom-reviewers,glandium
Inline Create() and Realloc() so that we don't get negative leaks, since
were that code end up in mozglue, it wouldn't have access to the logging
machinery.

Differential Revision: https://phabricator.services.mozilla.com/D209663
2024-05-14 14:24:26 +00:00

250 lines
9.6 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef StringBuffer_h__
#define StringBuffer_h__
#include <atomic>
#include <cstring>
#include "mozilla/MemoryReporting.h"
#include "mozilla/Assertions.h"
#include "mozilla/AlreadyAddRefed.h"
#include "mozilla/RefCounted.h"
namespace mozilla {
/**
* This structure precedes the string buffers "we" allocate. It may be the
* case that nsTAString::mData does not point to one of these special
* buffers. The mDataFlags member variable distinguishes the buffer type.
*
* When this header is in use, it enables reference counting, and capacity
* tracking. NOTE: A string buffer can be modified only if its reference
* count is 1.
*/
class StringBuffer {
private:
std::atomic<uint32_t> mRefCount;
uint32_t mStorageSize;
public:
MOZ_DECLARE_REFCOUNTED_TYPENAME(StringBuffer)
/**
* Allocates a new string buffer, with given size in bytes and a
* reference count of one. When the string buffer is no longer needed,
* it should be released via Release.
*
* It is up to the caller to set the bytes corresponding to the string
* buffer by calling the Data method to fetch the raw data pointer. Care
* must be taken to properly null terminate the character array. The
* storage size can be greater than the length of the actual string
* (i.e., it is not required that the null terminator appear in the last
* storage unit of the string buffer's data).
*
* This guarantees that StorageSize() returns aSize if the returned
* buffer is non-null. Some callers like nsAttrValue rely on it.
*
* @return new string buffer or null if out of memory.
*/
static already_AddRefed<StringBuffer> Alloc(size_t aSize) {
MOZ_ASSERT(aSize != 0, "zero capacity allocation not allowed");
MOZ_ASSERT(sizeof(StringBuffer) + aSize <= size_t(uint32_t(-1)) &&
sizeof(StringBuffer) + aSize > aSize,
"mStorageSize will truncate");
auto* hdr = (StringBuffer*)malloc(sizeof(StringBuffer) + aSize);
if (hdr) {
hdr->mRefCount = 1;
hdr->mStorageSize = aSize;
detail::RefCountLogger::logAddRef(hdr, 1);
}
return already_AddRefed(hdr);
}
/**
* Returns a string buffer initialized with the given string on it, or null on
* OOM.
* Note that this will allocate extra space for the trailing null byte, which
* this method will add.
*/
static already_AddRefed<StringBuffer> Create(const char16_t* aData,
size_t aLength) {
return DoCreate(aData, aLength);
}
static already_AddRefed<StringBuffer> Create(const char* aData,
size_t aLength) {
return DoCreate(aData, aLength);
}
/**
* Resizes the given string buffer to the specified storage size. This
* method must not be called on a readonly string buffer. Use this API
* carefully!!
*
* This method behaves like the ANSI-C realloc function. (i.e., If the
* allocation fails, null will be returned and the given string buffer
* will remain unmodified.)
*
* @see IsReadonly
*/
static StringBuffer* Realloc(StringBuffer* aHdr, size_t aSize) {
MOZ_ASSERT(aSize != 0, "zero capacity allocation not allowed");
MOZ_ASSERT(sizeof(StringBuffer) + aSize <= size_t(uint32_t(-1)) &&
sizeof(StringBuffer) + aSize > aSize,
"mStorageSize will truncate");
// no point in trying to save ourselves if we hit this assertion
MOZ_ASSERT(!aHdr->IsReadonly(), "|Realloc| attempted on readonly string");
// Treat this as a release and addref for refcounting purposes, since we
// just asserted that the refcount is 1. If we don't do that, refcount
// logging will claim we've leaked all sorts of stuff.
{
detail::RefCountLogger::ReleaseLogger logger(aHdr);
logger.logRelease(0);
}
aHdr = (StringBuffer*)realloc(aHdr, sizeof(StringBuffer) + aSize);
if (aHdr) {
detail::RefCountLogger::logAddRef(aHdr, 1);
aHdr->mStorageSize = aSize;
}
return aHdr;
}
void AddRef() {
// Memory synchronization is not required when incrementing a
// reference count. The first increment of a reference count on a
// thread is not important, since the first use of the object on a
// thread can happen before it. What is important is the transfer
// of the pointer to that thread, which may happen prior to the
// first increment on that thread. The necessary memory
// synchronization is done by the mechanism that transfers the
// pointer between threads.
uint32_t count = mRefCount.fetch_add(1, std::memory_order_relaxed) + 1;
detail::RefCountLogger::logAddRef(this, count);
}
void Release() {
// Since this may be the last release on this thread, we need release
// semantics so that prior writes on this thread are visible to the thread
// that destroys the object when it reads mValue with acquire semantics.
detail::RefCountLogger::ReleaseLogger logger(this);
uint32_t count = mRefCount.fetch_sub(1, std::memory_order_release) - 1;
logger.logRelease(count);
if (count == 0) {
// We're going to destroy the object on this thread, so we need acquire
// semantics to synchronize with the memory released by the last release
// on other threads, that is, to ensure that writes prior to that release
// are now visible on this thread.
count = mRefCount.load(std::memory_order_acquire);
free(this); // We were allocated with malloc.
}
}
/**
* This method returns the string buffer corresponding to the given data
* pointer. The data pointer must have been returned previously by a
* call to the StringBuffer::Data method.
*/
static StringBuffer* FromData(void* aData) {
return reinterpret_cast<StringBuffer*>(aData) - 1;
}
/**
* This method returns the data pointer for this string buffer.
*/
void* Data() const {
return const_cast<char*>(reinterpret_cast<const char*>(this + 1));
}
/**
* This function returns the storage size of a string buffer in bytes.
* This value is the same value that was originally passed to Alloc (or
* Realloc).
*/
uint32_t StorageSize() const { return mStorageSize; }
/**
* If this method returns false, then the caller can be sure that their
* reference to the string buffer is the only reference to the string
* buffer, and therefore it has exclusive access to the string buffer and
* associated data. However, if this function returns true, then other
* consumers may rely on the data in this buffer being immutable and
* other threads may access this buffer simultaneously.
*/
bool IsReadonly() const {
// This doesn't lead to the destruction of the buffer, so we don't
// need to perform acquire memory synchronization for the normal
// reason that a reference count needs acquire synchronization
// (ensuring that all writes to the object made on other threads are
// visible to the thread destroying the object).
//
// We then need to consider the possibility that there were prior
// writes to the buffer on a different thread: one that has either
// since released its reference count, or one that also has access
// to this buffer through the same reference. There are two ways
// for that to happen: either the buffer pointer or a data structure
// (e.g., string object) pointing to the buffer was transferred from
// one thread to another, or the data structure pointing to the
// buffer was already visible on both threads. In the first case
// (transfer), the transfer of data from one thread to another would
// have handled the memory synchronization. In the latter case
// (data structure visible on both threads), the caller needed some
// sort of higher level memory synchronization to protect against
// the string object being mutated at the same time on multiple
// threads.
// See bug 1603504. TSan might complain about a race when using
// memory_order_relaxed, so use memory_order_acquire for making TSan
// happy.
#if defined(MOZ_TSAN)
return mRefCount.load(std::memory_order_acquire) > 1;
#else
return mRefCount.load(std::memory_order_relaxed) > 1;
#endif
}
/**
* This measures the size only if the StringBuffer is unshared.
*/
size_t SizeOfIncludingThisIfUnshared(MallocSizeOf aMallocSizeOf) const {
return IsReadonly() ? 0 : aMallocSizeOf(this);
}
/**
* This measures the size regardless of whether the StringBuffer is
* unshared.
*
* WARNING: Only use this if you really know what you are doing, because
* it can easily lead to double-counting strings. If you do use them,
* please explain clearly in a comment why it's safe and won't lead to
* double-counting.
*/
size_t SizeOfIncludingThisEvenIfShared(MallocSizeOf aMallocSizeOf) const {
return aMallocSizeOf(this);
}
private:
template <typename CharT>
static already_AddRefed<StringBuffer> DoCreate(const CharT* aData,
size_t aLength) {
StringBuffer* buffer = Alloc((aLength + 1) * sizeof(CharT)).take();
if (MOZ_LIKELY(buffer)) {
auto* data = reinterpret_cast<CharT*>(buffer->Data());
memcpy(data, aData, aLength * sizeof(CharT));
data[aLength] = 0;
}
return already_AddRefed(buffer);
}
};
} // namespace mozilla
#endif