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In preparation for the addition of a new set of SIMD types, collapse all of the 128-bit SIMD types into a single content type for a FloatRegister. This saves bits in TypedRegisterSet and prevents us from overflowing the uint64_t bit mask currently used. For consistency, provide global variables ReturnSimd128Reg and ScratchSimd128Reg, and rename ScratchSimdScope to ScratchSimd128Scope. --HG-- extra : rebase_source : f07deedaa9cddfcea4e71a6d9272314a364bf9c0 |
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