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1350fb4f8f
MozReview-Commit-ID: Lvu0AOBi5Ti --HG-- extra : rebase_source : f8458e7eb5d4d356642918c83de5d08f7d76039e
65 lines
2.3 KiB
C++
65 lines
2.3 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_Pose_h
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#define mozilla_dom_Pose_h
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#include "nsWrapperCache.h"
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namespace mozilla {
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namespace dom {
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class Pose : public nsWrapperCache
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{
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public:
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explicit Pose(nsISupports* aParent);
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NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(Pose)
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NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(Pose)
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nsISupports* GetParentObject() const;
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virtual void GetPosition(JSContext* aJSContext,
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JS::MutableHandle<JSObject*> aRetval,
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ErrorResult& aRv) = 0;
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virtual void GetLinearVelocity(JSContext* aJSContext,
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JS::MutableHandle<JSObject*> aRetval,
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ErrorResult& aRv) = 0;
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virtual void GetLinearAcceleration(JSContext* aJSContext,
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JS::MutableHandle<JSObject*> aRetval,
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ErrorResult& aRv) = 0;
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virtual void GetOrientation(JSContext* aJSContext,
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JS::MutableHandle<JSObject*> aRetval,
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ErrorResult& aRv) = 0;
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virtual void GetAngularVelocity(JSContext* aJSContext,
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JS::MutableHandle<JSObject*> aRetval,
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ErrorResult& aRv) = 0;
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virtual void GetAngularAcceleration(JSContext* aJSContext,
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JS::MutableHandle<JSObject*> aRetval,
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ErrorResult& aRv) = 0;
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protected:
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virtual ~Pose();
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void SetFloat32Array(JSContext* aJSContext, JS::MutableHandle<JSObject*> aRetVal,
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JS::Heap<JSObject*>& aObj, float* aVal, uint32_t sizeOfVal,
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bool bCreate, ErrorResult& aRv);
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nsCOMPtr<nsISupports> mParent;
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JS::Heap<JSObject*> mPosition;
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JS::Heap<JSObject*> mLinearVelocity;
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JS::Heap<JSObject*> mLinearAcceleration;
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JS::Heap<JSObject*> mOrientation;
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JS::Heap<JSObject*> mAngularVelocity;
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JS::Heap<JSObject*> mAngularAcceleration;
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};
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} // namespace dom
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} // namespace mozilla
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#endif // mozilla_dom_Pose_h
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