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47 lines
1.6 KiB
Objective-C
47 lines
1.6 KiB
Objective-C
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Mozilla Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is the Mozilla browser.
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*
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* The Initial Developer of the Original Code is Matt Judy.
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*/
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#import <Cocoa/Cocoa.h>
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@interface CHSplashScreenWindow : NSWindow {
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NSImage *_splashImage;
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BOOL _fades;
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BOOL __didFadeIn;
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int _fadeIndex;
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NSTimeInterval _fadeDelay;
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id _fadeThreadLock;
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NSTextField *_statusField;
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}
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// This method inits the window and displays it, slightly proud of center,
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// and at the size of the image it displays.
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//
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// The splash method should be used in your main controller's init method
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// in this fashion: splashWindow = [[SplashScreenWindow alloc] splashImage:nil withFade:NO withStatusRect:someRect];
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//
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// Passing nil to splashImage will attempt to load [NSImage imageNamed:@"splash"] instead.
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// If that fails, the app icon will be displayed.
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//
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// The window will release itself whenever you send it the close message.
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-(id)splashImage:(NSImage *)splashImage withFade:(BOOL)shouldFade withStatusRect:(NSRect)statusRect;
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-(NSString *)statusText;
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-(void)setStatusText:(NSString *)newText;
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@end
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