gecko-dev/gfx/gl/SharedSurfaceDMABUF.cpp
stransky 4256c8d7fc Bug 1656505 [Linux] Restore active texture when dmabuf texture is created and provide logging to dmabuf surfaces, r=jgilbert
- Restore active texture when dmabuf texture is created at DMABufSurfaceRGBA::CreateTexture()/DMABufSurfaceYUV::CreateTexture.
- Provide more logging for DMABufSurfaceRGBA surfaces.
- Implement DMABufSurfaceRGBA::DumpToFile() to save dmabuf surface content to png file.

Differential Revision: https://phabricator.services.mozilla.com/D88382
2020-09-01 07:24:46 +00:00

77 lines
2.6 KiB
C++

/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 4; -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "SharedSurfaceDMABUF.h"
#include "gfxPlatformGtk.h"
#include "GLContextEGL.h"
#include "MozFramebuffer.h"
#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor, etc
namespace mozilla::gl {
/*static*/
UniquePtr<SharedSurface_DMABUF> SharedSurface_DMABUF::Create(
const SharedSurfaceDesc& desc) {
const auto flags = static_cast<DMABufSurfaceFlags>(
DMABUF_TEXTURE | DMABUF_USE_MODIFIERS | DMABUF_ALPHA);
const RefPtr<DMABufSurface> surface = DMABufSurfaceRGBA::CreateDMABufSurface(
desc.size.width, desc.size.height, flags);
if (!surface || !surface->CreateTexture(desc.gl)) {
return nullptr;
}
const auto tex = surface->GetTexture();
auto fb = MozFramebuffer::CreateForBacking(desc.gl, desc.size, 0, false,
LOCAL_GL_TEXTURE_2D, tex);
if (!fb) return nullptr;
return AsUnique(new SharedSurface_DMABUF(desc, std::move(fb), surface));
}
SharedSurface_DMABUF::SharedSurface_DMABUF(const SharedSurfaceDesc& desc,
UniquePtr<MozFramebuffer> fb,
const RefPtr<DMABufSurface> surface)
: SharedSurface(desc, std::move(fb)), mSurface(surface) {}
SharedSurface_DMABUF::~SharedSurface_DMABUF() {
const auto& gl = mDesc.gl;
if (!gl || !gl->MakeCurrent()) {
return;
}
mSurface->ReleaseTextures();
}
void SharedSurface_DMABUF::ProducerReleaseImpl() { mSurface->FenceSet(); }
Maybe<layers::SurfaceDescriptor> SharedSurface_DMABUF::ToSurfaceDescriptor() {
layers::SurfaceDescriptor desc;
if (!mSurface->Serialize(desc)) return {};
return Some(desc);
}
/*static*/
UniquePtr<SurfaceFactory_DMABUF> SurfaceFactory_DMABUF::Create(GLContext& gl) {
if (!gfxPlatformGtk::GetPlatform()->UseDMABufWebGL()) {
return nullptr;
}
auto dmabufFactory = MakeUnique<SurfaceFactory_DMABUF>(gl);
if (dmabufFactory->CanCreateSurface()) {
return dmabufFactory;
}
LOGDMABUF(
("SurfaceFactory_DMABUF::Create() failed, fallback to SW buffers.\n"));
gfxPlatformGtk::GetPlatform()->DisableDMABufWebGL();
return nullptr;
}
SurfaceFactory_DMABUF::SurfaceFactory_DMABUF(GLContext& gl)
: SurfaceFactory({&gl, SharedSurfaceType::EGLSurfaceDMABUF,
layers::TextureType::DMABUF, true}) {}
} // namespace mozilla::gl