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11ac9e9cf8
* Remove redundant virtual keywords * Mark all destructors of inheriting classes as virtual for clarity * Mark all classes without virtual destructor as final (exposed errors) * Make destructor virtual where it needed to be (some were missing) * Replace empty ({}) code declaration in header with = default * Remove virtual unused methods I probably missed some, it quickly became a rabbit hole. Differential Revision: https://phabricator.services.mozilla.com/D26060 --HG-- extra : moz-landing-system : lando
69 lines
1.8 KiB
C++
69 lines
1.8 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=4 sw=2 sts=2 et: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_LAYERSCOPE_H
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#define GFX_LAYERSCOPE_H
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#include <stdint.h>
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#include <mozilla/UniquePtr.h>
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#include "gfxMatrix.h"
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#include "mozilla/gfx/Rect.h"
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namespace mozilla {
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namespace gl {
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class GLContext;
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}
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namespace layers {
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namespace layerscope {
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class Packet;
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}
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struct EffectChain;
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class LayerComposite;
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class TextureHost;
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class LayerScope {
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public:
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static void DrawBegin();
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static void SetRenderOffset(float aX, float aY);
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static void SetLayerTransform(const gfx::Matrix4x4& aMatrix);
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static void SetDrawRects(size_t aRects, const gfx::Rect* aLayerRects,
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const gfx::Rect* aTextureRects);
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static void DrawEnd(gl::GLContext* aGLContext,
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const EffectChain& aEffectChain, int aWidth, int aHeight);
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static void SendLayer(LayerComposite* aLayer, int aWidth, int aHeight);
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static void SendLayerDump(UniquePtr<layerscope::Packet> aPacket);
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static bool CheckSendable();
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static void CleanLayer();
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static void SetHWComposed();
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static void SetPixelScale(double devPixelsPerCSSPixel);
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static void ContentChanged(TextureHost* host);
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private:
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static void Init();
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};
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// Perform BeginFrame and EndFrame automatically
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class LayerScopeAutoFrame final {
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public:
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explicit LayerScopeAutoFrame(int64_t aFrameStamp);
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~LayerScopeAutoFrame();
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private:
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static void BeginFrame(int64_t aFrameStamp);
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static void EndFrame();
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};
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} // namespace layers
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} // namespace mozilla
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#endif /* GFX_LAYERSCOPE_H */
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