gecko-dev/devtools/client/responsive/ui.js
2019-09-11 18:51:35 +00:00

679 lines
21 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const { Ci } = require("chrome");
const Services = require("Services");
const EventEmitter = require("devtools/shared/event-emitter");
const { getOrientation } = require("./utils/orientation");
loader.lazyRequireGetter(
this,
"DebuggerClient",
"devtools/shared/client/debugger-client",
true
);
loader.lazyRequireGetter(
this,
"DebuggerServer",
"devtools/server/debugger-server",
true
);
loader.lazyRequireGetter(
this,
"throttlingProfiles",
"devtools/client/shared/components/throttling/profiles"
);
loader.lazyRequireGetter(
this,
"swapToInnerBrowser",
"devtools/client/responsive/browser/swap",
true
);
loader.lazyRequireGetter(
this,
"message",
"devtools/client/responsive/utils/message"
);
loader.lazyRequireGetter(
this,
"showNotification",
"devtools/client/responsive/utils/notification",
true
);
loader.lazyRequireGetter(this, "l10n", "devtools/client/responsive/utils/l10n");
loader.lazyRequireGetter(this, "asyncStorage", "devtools/shared/async-storage");
const TOOL_URL = "chrome://devtools/content/responsive/index.xhtml";
const RELOAD_CONDITION_PREF_PREFIX = "devtools.responsive.reloadConditions.";
const RELOAD_NOTIFICATION_PREF =
"devtools.responsive.reloadNotification.enabled";
function debug(msg) {
// console.log(`RDM manager: ${msg}`);
}
/**
* ResponsiveUI manages the responsive design tool for a specific tab. The
* actual tool itself lives in a separate chrome:// document that is loaded into
* the tab upon opening responsive design. This object acts a helper to
* integrate the tool into the surrounding browser UI as needed.
*/
class ResponsiveUI {
/**
* @param {ResponsiveUIManager} manager
* The ResponsiveUIManager instance.
* @param {ChromeWindow} window
* The main browser chrome window (that holds many tabs).
* @param {Tab} tab
* The specific browser <tab> element this responsive instance is for.
*/
constructor(manager, window, tab) {
this.manager = manager;
// The main browser chrome window (that holds many tabs).
this.browserWindow = window;
// The specific browser tab this responsive instance is for.
this.tab = tab;
// Flag set when destruction has begun.
this.destroying = false;
// Flag set when destruction has ended.
this.destroyed = false;
/**
* A window reference for the chrome:// document that displays the responsive
* design tool. It is safe to reference this window directly even with e10s,
* as the tool UI is always loaded in the parent process. The web content
* contained *within* the tool UI on the other hand is loaded in the child
* process.
*/
this.toolWindow = null;
// Promise resovled when the UI init has completed.
this.inited = this.init();
EventEmitter.decorate(this);
}
/**
* Open RDM while preserving the state of the page. We use `swapFrameLoaders`
* to ensure all in-page state is preserved, just like when you move a tab to
* a new window.
*
* For more details, see /devtools/docs/responsive-design-mode.md.
*/
async init() {
debug("Init start");
const ui = this;
// Watch for tab close and window close so we can clean up RDM synchronously
this.tab.addEventListener("TabClose", this);
this.browserWindow.addEventListener("unload", this);
// Swap page content from the current tab into a viewport within RDM
debug("Create browser swapper");
this.swap = swapToInnerBrowser({
tab: this.tab,
containerURL: TOOL_URL,
async getInnerBrowser(containerBrowser) {
const toolWindow = (ui.toolWindow = containerBrowser.contentWindow);
toolWindow.addEventListener("message", ui);
debug("Wait until init from inner");
await message.request(toolWindow, "init");
toolWindow.addInitialViewport({
uri: "about:blank",
userContextId: ui.tab.userContextId,
});
debug("Wait until browser mounted");
await message.wait(toolWindow, "browser-mounted");
return ui.getViewportBrowser();
},
});
debug("Wait until swap start");
await this.swap.start();
// Set the ui toolWindow to fullZoom and textZoom of 100%. Directly change
// the zoom levels of the toolwindow docshell. That doesn't affect the zoom
// of the RDM content, but it does send events that confuse the Zoom UI.
// So before we adjust the zoom levels of the toolWindow, we first cache
// the reported zoom levels of the RDM content, because we'll have to
// re-apply them to re-sync the Zoom UI.
// Cache the values now and we'll re-apply them near the end of this function.
// This is important since other steps here can also cause the Zoom UI update
// event to be sent for other browsers, and this means that the changes from
// our Zoom UI update event would be overwritten. After this function, future
// changes to zoom levels will send Zoom UI update events in an order that
// keeps the Zoom UI synchronized with the RDM content zoom levels.
const rdmContent = this.tab.linkedBrowser;
const rdmViewport = ui.toolWindow;
const fullZoom = rdmContent.fullZoom;
const textZoom = rdmContent.textZoom;
rdmViewport.docShell.contentViewer.fullZoom = 1;
rdmViewport.docShell.contentViewer.textZoom = 1;
// Listen to FullZoomChange events coming from the linkedBrowser,
// so that we can zoom the size of the viewport by the same amount.
rdmContent.addEventListener("FullZoomChange", this);
this.tab.addEventListener("BeforeTabRemotenessChange", this);
// Notify the inner browser to start the frame script
debug("Wait until start frame script");
await message.request(this.toolWindow, "start-frame-script");
// Get the protocol ready to speak with emulation actor
debug("Wait until RDP server connect");
await this.connectToServer();
// Restore the previous state of RDM.
await this.restoreState();
// Re-apply our cached zoom levels. Other Zoom UI update events have finished
// by now.
rdmContent.fullZoom = fullZoom;
rdmContent.textZoom = textZoom;
// Non-blocking message to tool UI to start any delayed init activities
message.post(this.toolWindow, "post-init");
debug("Init done");
}
/**
* Close RDM and restore page content back into a regular tab.
*
* @param object
* Destroy options, which currently includes a `reason` string.
* @return boolean
* Whether this call is actually destroying. False means destruction
* was already in progress.
*/
async destroy(options) {
if (this.destroying) {
return false;
}
this.destroying = true;
// If our tab is about to be closed, there's not enough time to exit
// gracefully, but that shouldn't be a problem since the tab will go away.
// So, skip any waiting when we're about to close the tab.
const isTabDestroyed = !this.tab.linkedBrowser;
const isWindowClosing =
(options && options.reason === "unload") || isTabDestroyed;
const isTabContentDestroying =
isWindowClosing ||
(options &&
(options.reason === "TabClose" ||
options.reason === "BeforeTabRemotenessChange"));
// Ensure init has finished before starting destroy
if (!isTabContentDestroying) {
await this.inited;
}
this.tab.linkedBrowser.removeEventListener("FullZoomChange", this);
this.tab.removeEventListener("TabClose", this);
this.tab.removeEventListener("BeforeTabRemotenessChange", this);
this.browserWindow.removeEventListener("unload", this);
this.toolWindow.removeEventListener("message", this);
if (!isTabContentDestroying) {
// Notify the inner browser to stop the frame script
await message.request(this.toolWindow, "stop-frame-script");
}
// Ensure the tab is reloaded if required when exiting RDM so that no emulated
// settings are left in a customized state.
if (!isTabContentDestroying) {
let reloadNeeded = false;
await this.updateDPPX();
await this.updateNetworkThrottling();
reloadNeeded |=
(await this.updateUserAgent()) && this.reloadOnChange("userAgent");
reloadNeeded |=
(await this.updateTouchSimulation()) &&
this.reloadOnChange("touchSimulation");
if (reloadNeeded) {
this.getViewportBrowser().reload();
}
}
// Destroy local state
const swap = this.swap;
this.browserWindow = null;
this.tab = null;
this.inited = null;
this.toolWindow = null;
this.swap = null;
// Close the debugger client used to speak with emulation actor.
// The actor handles clearing any overrides itself, so it's not necessary to clear
// anything on shutdown client side.
const clientClosed = this.client.close();
if (!isTabContentDestroying) {
await clientClosed;
}
this.client = this.emulationFront = null;
if (!isWindowClosing) {
// Undo the swap and return the content back to a normal tab
swap.stop();
}
this.destroyed = true;
return true;
}
async connectToServer() {
// The client being instantiated here is separate from the toolbox. It is being used
// separately and has a life cycle that doesn't correspond to the toolbox.
DebuggerServer.init();
DebuggerServer.registerAllActors();
this.client = new DebuggerClient(DebuggerServer.connectPipe());
await this.client.connect();
const targetFront = await this.client.mainRoot.getTab();
this.emulationFront = await targetFront.getFront("emulation");
}
/**
* Show one-time notification about reloads for emulation.
*/
showReloadNotification() {
if (Services.prefs.getBoolPref(RELOAD_NOTIFICATION_PREF, false)) {
showNotification(this.browserWindow, this.tab, {
msg: l10n.getFormatStr("responsive.reloadNotification.description2"),
});
Services.prefs.setBoolPref(RELOAD_NOTIFICATION_PREF, false);
}
}
reloadOnChange(id) {
this.showReloadNotification();
const pref = RELOAD_CONDITION_PREF_PREFIX + id;
return Services.prefs.getBoolPref(pref, false);
}
handleEvent(event) {
const { browserWindow, tab, toolWindow } = this;
switch (event.type) {
case "message":
this.handleMessage(event);
break;
case "FullZoomChange":
const zoom = tab.linkedBrowser.fullZoom;
toolWindow.setViewportZoom(zoom);
break;
case "BeforeTabRemotenessChange":
case "TabClose":
case "unload":
this.manager.closeIfNeeded(browserWindow, tab, {
reason: event.type,
});
break;
}
}
handleMessage(event) {
if (event.origin !== "chrome://devtools") {
return;
}
switch (event.data.type) {
case "change-device":
this.onChangeDevice(event);
break;
case "change-network-throttling":
this.onChangeNetworkThrottling(event);
break;
case "change-pixel-ratio":
this.onChangePixelRatio(event);
break;
case "change-touch-simulation":
this.onChangeTouchSimulation(event);
break;
case "change-user-agent":
this.onChangeUserAgent(event);
break;
case "content-resize":
this.onContentResize(event);
break;
case "exit":
this.onExit();
break;
case "remove-device-association":
this.onRemoveDeviceAssociation();
break;
case "viewport-orientation-change":
this.onRotateViewport(event);
break;
case "viewport-resize":
this.onResizeViewport(event);
break;
}
}
async onChangeDevice(event) {
const { pixelRatio, touch, userAgent } = event.data.device;
let reloadNeeded = false;
await this.updateDPPX(pixelRatio);
// Get the orientation values of the device we are changing to and update.
const { device, viewport } = event.data;
const { type, angle } = getOrientation(device, viewport);
await this.updateScreenOrientation(type, angle);
reloadNeeded |=
(await this.updateUserAgent(userAgent)) &&
this.reloadOnChange("userAgent");
reloadNeeded |=
(await this.updateTouchSimulation(touch)) &&
this.reloadOnChange("touchSimulation");
if (reloadNeeded) {
this.getViewportBrowser().reload();
}
// Used by tests
this.emit("device-changed");
}
async onChangeNetworkThrottling(event) {
const { enabled, profile } = event.data;
await this.updateNetworkThrottling(enabled, profile);
// Used by tests
this.emit("network-throttling-changed");
}
onChangePixelRatio(event) {
const { pixelRatio } = event.data;
this.updateDPPX(pixelRatio);
}
async onChangeTouchSimulation(event) {
const { enabled } = event.data;
const reloadNeeded =
(await this.updateTouchSimulation(enabled)) &&
this.reloadOnChange("touchSimulation");
if (reloadNeeded) {
this.getViewportBrowser().reload();
}
// Used by tests
this.emit("touch-simulation-changed");
}
async onChangeUserAgent(event) {
const { userAgent } = event.data;
const reloadNeeded =
(await this.updateUserAgent(userAgent)) &&
this.reloadOnChange("userAgent");
if (reloadNeeded) {
this.getViewportBrowser().reload();
}
this.emit("user-agent-changed");
}
onContentResize(event) {
const { width, height } = event.data;
this.emit("content-resize", {
width,
height,
});
}
onExit() {
const { browserWindow, tab } = this;
this.manager.closeIfNeeded(browserWindow, tab);
}
async onRemoveDeviceAssociation() {
let reloadNeeded = false;
await this.updateDPPX();
reloadNeeded |=
(await this.updateUserAgent()) && this.reloadOnChange("userAgent");
reloadNeeded |=
(await this.updateTouchSimulation()) &&
this.reloadOnChange("touchSimulation");
if (reloadNeeded) {
this.getViewportBrowser().reload();
}
// Used by tests
this.emit("device-association-removed");
}
onResizeViewport(event) {
const { width, height } = event.data;
this.emit("viewport-resize", {
width,
height,
});
}
async onRotateViewport(event) {
const { orientationType: type, angle, isViewportRotated } = event.data;
await this.updateScreenOrientation(type, angle, isViewportRotated);
}
/**
* Restores the previous state of RDM.
*/
async restoreState() {
const deviceState = await asyncStorage.getItem(
"devtools.responsive.deviceState"
);
if (deviceState) {
// Return if there is a device state to restore, this will be done when the
// device list is loaded after the post-init.
return;
}
const height = Services.prefs.getIntPref(
"devtools.responsive.viewport.height",
0
);
const pixelRatio = Services.prefs.getIntPref(
"devtools.responsive.viewport.pixelRatio",
0
);
const touchSimulationEnabled = Services.prefs.getBoolPref(
"devtools.responsive.touchSimulation.enabled",
false
);
const userAgent = Services.prefs.getCharPref(
"devtools.responsive.userAgent",
""
);
const width = Services.prefs.getIntPref(
"devtools.responsive.viewport.width",
0
);
let reloadNeeded = false;
const { type, angle } = this.getInitialViewportOrientation({
width,
height,
});
await this.updateDPPX(pixelRatio);
await this.updateScreenOrientation(type, angle);
if (touchSimulationEnabled) {
reloadNeeded |=
(await this.updateTouchSimulation(touchSimulationEnabled)) &&
this.reloadOnChange("touchSimulation");
}
if (userAgent) {
reloadNeeded |=
(await this.updateUserAgent(userAgent)) &&
this.reloadOnChange("userAgent");
}
if (reloadNeeded) {
this.getViewportBrowser().reload();
}
}
/**
* Set or clear the emulated device pixel ratio.
*
* @return boolean
* Whether a reload is needed to apply the change.
* (This is always immediate, so it's always false.)
*/
async updateDPPX(dppx) {
if (!dppx) {
await this.emulationFront.clearDPPXOverride();
return false;
}
await this.emulationFront.setDPPXOverride(dppx);
return false;
}
/**
* Set or clear network throttling.
*
* @return boolean
* Whether a reload is needed to apply the change.
* (This is always immediate, so it's always false.)
*/
async updateNetworkThrottling(enabled, profile) {
if (!enabled) {
await this.emulationFront.clearNetworkThrottling();
return false;
}
const data = throttlingProfiles.find(({ id }) => id == profile);
const { download, upload, latency } = data;
await this.emulationFront.setNetworkThrottling({
downloadThroughput: download,
uploadThroughput: upload,
latency,
});
return false;
}
/**
* Set or clear the emulated user agent.
*
* @return boolean
* Whether a reload is needed to apply the change.
*/
updateUserAgent(userAgent) {
if (!userAgent) {
return this.emulationFront.clearUserAgentOverride();
}
return this.emulationFront.setUserAgentOverride(userAgent);
}
/**
* Set or clear touch simulation. When setting to true, this method will
* additionally set meta viewport override if the pref
* "devtools.responsive.metaViewport.enabled" is true. When setting to
* false, this method will clear all touch simulation and meta viewport
* overrides, returning to default behavior for both settings.
*
* @return boolean
* Whether a reload is needed to apply the override change(s).
*/
async updateTouchSimulation(enabled) {
let reloadNeeded;
if (enabled) {
const metaViewportEnabled = Services.prefs.getBoolPref(
"devtools.responsive.metaViewport.enabled",
false
);
reloadNeeded = await this.emulationFront.setTouchEventsOverride(
Ci.nsIDocShell.TOUCHEVENTS_OVERRIDE_ENABLED
);
if (metaViewportEnabled) {
reloadNeeded |= await this.emulationFront.setMetaViewportOverride(
Ci.nsIDocShell.META_VIEWPORT_OVERRIDE_ENABLED
);
}
} else {
reloadNeeded = await this.emulationFront.clearTouchEventsOverride();
reloadNeeded |= await this.emulationFront.clearMetaViewportOverride();
}
return reloadNeeded;
}
/**
* Sets the screen orientation values of the simulated device.
*
* @param {String} type
* The orientation type to update the current device screen to.
* @param {Number} angle
* The rotation angle to update the current device screen to.
* @param {Boolean} isViewportRotated
* Whether or not the reason for updating the screen orientation is a result
* of actually rotating the device via the RDM toolbar. If true, then an
* "orientationchange" event is simulated. Otherwise, the screen orientation is
* updated because of changing devices, opening RDM, or the page has been
* reloaded/navigated to, so we should not be simulating "orientationchange".
*/
async updateScreenOrientation(type, angle, isViewportRotated = false) {
const targetFront = await this.client.mainRoot.getTab();
const simulateOrientationChangeSupported = await targetFront.actorHasMethod(
"emulation",
"simulateScreenOrientationChange"
);
// Ensure that simulateScreenOrientationChange is supported.
if (simulateOrientationChangeSupported) {
await this.emulationFront.simulateScreenOrientationChange(
type,
angle,
isViewportRotated
);
}
// Used by tests.
if (!isViewportRotated) {
this.emit("only-viewport-orientation-changed");
}
}
/**
* Helper for tests. Assumes a single viewport for now.
*/
getViewportSize() {
return this.toolWindow.getViewportSize();
}
/**
* Helper for tests, etc. Assumes a single viewport for now.
*/
async setViewportSize(size) {
await this.inited;
this.toolWindow.setViewportSize(size);
}
/**
* Helper for tests/reloading the viewport. Assumes a single viewport for now.
*/
getViewportBrowser() {
return this.toolWindow.getViewportBrowser();
}
/**
* Helper for contacting the viewport content. Assumes a single viewport for now.
*/
getViewportMessageManager() {
return this.getViewportBrowser().messageManager;
}
/**
* Helper for getting the initial viewport orientation.
*/
getInitialViewportOrientation(viewport) {
return getOrientation(viewport, viewport);
}
}
module.exports = ResponsiveUI;