gecko-dev/gfx/layers/d3d11
2019-04-11 12:38:49 +00:00
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mlgshaders Bug 1469711 - P1. Add 10/12 bits YUV support to D3D11 compositor. r=mattwoodrow 2018-09-25 11:18:34 +00:00
BlendingHelpers.hlslh
BlendShaderConstants.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
CompositorD3D11.cpp Bug 1524090. Add telemetry for GPU wait time. r=mattwoodrow,chutten 2019-03-13 02:34:04 +00:00
CompositorD3D11.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
CompositorD3D11.hlsl Bug 1469711 - P2. Add 10/12 bits YUV support to D3D11 legacy compositor. r=mattwoodrow 2018-09-24 20:08:26 +00:00
DeviceAttachmentsD3D11.cpp Bug 1523969 part 8 - Move method definition inline comments to new line in 'gfx/'. r=kats 2019-02-25 16:07:19 -06:00
DeviceAttachmentsD3D11.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
DiagnosticsD3D11.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
DiagnosticsD3D11.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
genshaders.py Bug 1468273 - Fix flake8/pep8 issues by hand in gfx/ r=ted 2018-06-10 14:15:18 +02:00
HelpersD3D11.h Bug 1524090. Add telemetry for GPU wait time. r=mattwoodrow,chutten 2019-03-13 02:34:04 +00:00
MLGDeviceD3D11.cpp Bug 1524090. Add telemetry for GPU wait time. r=mattwoodrow,chutten 2019-03-13 02:34:04 +00:00
MLGDeviceD3D11.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
ReadbackManagerD3D11.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
ReadbackManagerD3D11.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
ShaderDefinitionsD3D11.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
shaders.manifest
TextureD3D11.cpp Bug 1540581 - P11. Handle colorspace correctly with D3D11 images. r=mattwoodrow,nical 2019-04-11 12:38:49 +00:00
TextureD3D11.h Bug 1540581 - P11. Handle colorspace correctly with D3D11 images. r=mattwoodrow,nical 2019-04-11 12:38:49 +00:00