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35c465dca0
-moz-window-shadow is a chrome-only property (not exposed to the web), and chrome stylesheets only use the none value to disable the default behavior. Split the style property (default/none) from the actual widget behavior. This is useful because I want to add a distinction between natively-styled menupopups and other panels in the following commit. While at it rename default to "auto" which is a more common name in CSS for something like this. We have no use case for removing the shadow of a top-level window, so remove it to simplify the code. Differential Revision: https://phabricator.services.mozilla.com/D197454
648 lines
25 KiB
C++
648 lines
25 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//
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// nsMenuPopupFrame
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//
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#ifndef nsMenuPopupFrame_h__
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#define nsMenuPopupFrame_h__
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#include "mozilla/Attributes.h"
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#include "mozilla/gfx/Types.h"
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#include "mozilla/StaticPrefs_ui.h"
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#include "mozilla/TimeStamp.h"
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#include "nsAtom.h"
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#include "nsCOMPtr.h"
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#include "nsIDOMEventListener.h"
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#include "nsXULPopupManager.h"
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#include "nsBlockFrame.h"
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#include "Units.h"
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class nsIWidget;
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namespace mozilla {
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class PresShell;
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enum class WindowShadow : uint8_t;
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namespace dom {
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class KeyboardEvent;
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class XULButtonElement;
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class XULPopupElement;
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} // namespace dom
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namespace widget {
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enum class PopupLevel : uint8_t;
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}
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} // namespace mozilla
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enum ConsumeOutsideClicksResult {
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ConsumeOutsideClicks_ParentOnly =
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0, // Only consume clicks on the parent anchor
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ConsumeOutsideClicks_True = 1, // Always consume clicks
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ConsumeOutsideClicks_Never = 2 // Never consume clicks
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};
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// How a popup may be flipped. Flipping to the outside edge is like how
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// a submenu would work. The entire popup is flipped to the opposite side
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// of the anchor.
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enum FlipStyle {
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FlipStyle_None = 0,
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FlipStyle_Outside = 1,
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FlipStyle_Inside = 2
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};
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// Values for the flip attribute
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enum FlipType {
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FlipType_Default = 0,
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FlipType_None = 1, // don't try to flip or translate to stay onscreen
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FlipType_Both = 2, // flip in both directions
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FlipType_Slide = 3 // allow the arrow to "slide" instead of resizing
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};
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enum MenuPopupAnchorType {
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MenuPopupAnchorType_Node = 0, // anchored to a node
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MenuPopupAnchorType_Point = 1, // unanchored and positioned at a screen point
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MenuPopupAnchorType_Rect = 2, // anchored at a screen rectangle
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};
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// values are selected so that the direction can be flipped just by
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// changing the sign
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#define POPUPALIGNMENT_NONE 0
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#define POPUPALIGNMENT_TOPLEFT 1
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#define POPUPALIGNMENT_TOPRIGHT -1
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#define POPUPALIGNMENT_BOTTOMLEFT 2
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#define POPUPALIGNMENT_BOTTOMRIGHT -2
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#define POPUPALIGNMENT_LEFTCENTER 16
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#define POPUPALIGNMENT_RIGHTCENTER -16
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#define POPUPALIGNMENT_TOPCENTER 17
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#define POPUPALIGNMENT_BOTTOMCENTER 18
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// The constants here are selected so that horizontally and vertically flipping
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// can be easily handled using the two flip macros below.
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#define POPUPPOSITION_UNKNOWN -1
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#define POPUPPOSITION_BEFORESTART 0
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#define POPUPPOSITION_BEFOREEND 1
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#define POPUPPOSITION_AFTERSTART 2
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#define POPUPPOSITION_AFTEREND 3
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#define POPUPPOSITION_STARTBEFORE 4
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#define POPUPPOSITION_ENDBEFORE 5
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#define POPUPPOSITION_STARTAFTER 6
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#define POPUPPOSITION_ENDAFTER 7
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#define POPUPPOSITION_OVERLAP 8
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#define POPUPPOSITION_AFTERPOINTER 9
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#define POPUPPOSITION_SELECTION 10
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#define POPUPPOSITION_HFLIP(v) (v ^ 1)
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#define POPUPPOSITION_VFLIP(v) (v ^ 2)
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nsIFrame* NS_NewMenuPopupFrame(mozilla::PresShell* aPresShell,
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mozilla::ComputedStyle* aStyle);
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class nsView;
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class nsMenuPopupFrame;
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// this class is used for dispatching popupshown events asynchronously.
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class nsXULPopupShownEvent final : public mozilla::Runnable,
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public nsIDOMEventListener {
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public:
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nsXULPopupShownEvent(nsIContent* aPopup, nsPresContext* aPresContext)
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: mozilla::Runnable("nsXULPopupShownEvent"),
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mPopup(aPopup),
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mPresContext(aPresContext) {}
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NS_DECL_ISUPPORTS_INHERITED
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NS_DECL_NSIRUNNABLE
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NS_DECL_NSIDOMEVENTLISTENER
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void CancelListener();
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protected:
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virtual ~nsXULPopupShownEvent() = default;
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private:
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const nsCOMPtr<nsIContent> mPopup;
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const RefPtr<nsPresContext> mPresContext;
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};
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class nsMenuPopupFrame final : public nsBlockFrame {
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using PopupLevel = mozilla::widget::PopupLevel;
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using PopupType = mozilla::widget::PopupType;
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public:
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NS_DECL_QUERYFRAME
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NS_DECL_FRAMEARENA_HELPERS(nsMenuPopupFrame)
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explicit nsMenuPopupFrame(ComputedStyle* aStyle, nsPresContext* aPresContext);
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~nsMenuPopupFrame();
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// as popups are opened asynchronously, the popup pending state is used to
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// prevent multiple requests from attempting to open the same popup twice
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nsPopupState PopupState() const { return mPopupState; }
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void SetPopupState(nsPopupState);
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/*
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* When this popup is open, should clicks outside of it be consumed?
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* Return true if the popup should rollup on an outside click,
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* but consume that click so it can't be used for anything else.
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* Return false to allow clicks outside the popup to activate content
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* even when the popup is open.
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* ---------------------------------------------------------------------
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*
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* Should clicks outside of a popup be eaten?
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*
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* Menus Autocomplete Comboboxes
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* Mac Eat No Eat
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* Win No No Eat
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* Unix Eat No Eat
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*
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*/
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ConsumeOutsideClicksResult ConsumeOutsideClicks();
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mozilla::dom::XULPopupElement& PopupElement() const;
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nscoord GetPrefISize(gfxContext*) final;
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nscoord GetMinISize(gfxContext*) final;
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void Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize,
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const ReflowInput& aReflowInput,
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nsReflowStatus& aStatus) override;
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nsIWidget* GetWidget() const;
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enum class WidgetStyle : uint8_t {
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ColorScheme,
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InputRegion,
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Opacity,
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Shadow,
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Transform,
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};
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using WidgetStyleFlags = mozilla::EnumSet<WidgetStyle>;
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static constexpr WidgetStyleFlags AllWidgetStyleFlags() {
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return {WidgetStyle::ColorScheme, WidgetStyle::InputRegion,
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WidgetStyle::Opacity, WidgetStyle::Shadow, WidgetStyle::Transform};
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}
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void PropagateStyleToWidget(WidgetStyleFlags = AllWidgetStyleFlags()) const;
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// Overridden methods
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void Init(nsIContent* aContent, nsContainerFrame* aParent,
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nsIFrame* aPrevInFlow) override;
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nsresult AttributeChanged(int32_t aNameSpaceID, nsAtom* aAttribute,
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int32_t aModType) override;
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// FIXME: This shouldn't run script (this can end up calling HidePopup).
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MOZ_CAN_RUN_SCRIPT_BOUNDARY void Destroy(DestroyContext&) override;
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bool HasRemoteContent() const;
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// Whether we should create a widget on Init().
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bool ShouldCreateWidgetUpfront() const;
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// Whether we should expand the menu to take the size of the parent menulist.
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bool ShouldExpandToInflowParentOrAnchor() const;
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// Returns true if the popup is a panel with the noautohide attribute set to
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// true. These panels do not roll up automatically.
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bool IsNoAutoHide() const;
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PopupLevel GetPopupLevel() const { return GetPopupLevel(IsNoAutoHide()); }
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// Ensure that a widget has already been created for this view, and create
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// one if it hasn't. If aRecreate is true, destroys any existing widget and
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// creates a new one, regardless of whether one has already been created.
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void PrepareWidget(bool aRecreate = false);
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MOZ_CAN_RUN_SCRIPT void EnsureActiveMenuListItemIsVisible();
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nsresult CreateWidgetForView(nsView* aView);
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mozilla::WindowShadow GetShadowStyle() const;
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void DidSetComputedStyle(ComputedStyle* aOldStyle) override;
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// layout, position and display the popup as needed
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MOZ_CAN_RUN_SCRIPT_BOUNDARY
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void LayoutPopup(nsPresContext*, ReflowOutput&, const ReflowInput&,
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nsReflowStatus&);
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// Set the position of the popup relative to the anchor content, anchored at a
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// rectangle, or at a specific point if a screen position is set. The popup
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// will be adjusted so that it is on screen. If aIsMove is true, then the
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// popup is being moved, and should not be flipped.
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void SetPopupPosition(bool aIsMove);
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// Called when the Enter key is pressed while the popup is open. This will
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// just pass the call down to the current menu, if any.
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// Also, calling Enter will reset the current incremental search string,
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// calculated in FindMenuWithShortcut.
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MOZ_CAN_RUN_SCRIPT void HandleEnterKeyPress(mozilla::WidgetEvent&);
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// Locate and return the menu frame that should be activated for the supplied
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// key event. If aDoAction is set to true by this method, then the menu's
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// action should be carried out, as if the user had pressed the Enter key. If
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// aDoAction is false, the menu should just be highlighted.
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// This method also handles incremental searching in menus so the user can
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// type the first few letters of an item/s name to select it.
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mozilla::dom::XULButtonElement* FindMenuWithShortcut(
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mozilla::dom::KeyboardEvent& aKeyEvent, bool& aDoAction);
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mozilla::dom::XULButtonElement* GetCurrentMenuItem() const;
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nsIFrame* GetCurrentMenuItemFrame() const;
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PopupType GetPopupType() const { return mPopupType; }
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bool IsContextMenu() const { return mIsContextMenu; }
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bool IsOpen() const {
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return mPopupState == ePopupOpening || mPopupState == ePopupVisible ||
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mPopupState == ePopupShown;
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}
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bool IsVisible() {
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return mPopupState == ePopupVisible || mPopupState == ePopupShown;
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}
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bool IsVisibleOrShowing() {
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return IsOpen() || mPopupState == ePopupPositioning ||
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mPopupState == ePopupShowing;
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}
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bool IsNativeMenu() const { return mIsNativeMenu; }
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bool IsMouseTransparent() const;
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// Return true if the popup is for a menulist.
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bool IsMenuList() const;
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bool IsDragSource() const { return mIsDragSource; }
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void SetIsDragSource(bool aIsDragSource) { mIsDragSource = aIsDragSource; }
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static nsIContent* GetTriggerContent(nsMenuPopupFrame* aMenuPopupFrame);
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void ClearTriggerContent() { mTriggerContent = nullptr; }
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void ClearTriggerContentIncludingDocument();
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// returns true if the popup is in a content shell, or false for a popup in
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// a chrome shell
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bool IsInContentShell() const { return mInContentShell; }
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// the Initialize methods are used to set the anchor position for
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// each way of opening a popup.
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void InitializePopup(nsIContent* aAnchorContent, nsIContent* aTriggerContent,
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const nsAString& aPosition, int32_t aXPos, int32_t aYPos,
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MenuPopupAnchorType aAnchorType,
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bool aAttributesOverride);
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void InitializePopupAtRect(nsIContent* aTriggerContent,
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const nsAString& aPosition, const nsIntRect& aRect,
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bool aAttributesOverride);
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/**
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* @param aIsContextMenu if true, then the popup is
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* positioned at a slight offset from aXPos/aYPos to ensure the
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* (presumed) mouse position is not over the menu.
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*/
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void InitializePopupAtScreen(nsIContent* aTriggerContent, int32_t aXPos,
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int32_t aYPos, bool aIsContextMenu);
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// Called if this popup should be displayed as an OS-native context menu.
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void InitializePopupAsNativeContextMenu(nsIContent* aTriggerContent,
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int32_t aXPos, int32_t aYPos);
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// indicate that the popup should be opened
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void ShowPopup(bool aIsContextMenu);
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// indicate that the popup should be hidden. The new state should either be
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// ePopupClosed or ePopupInvisible.
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MOZ_CAN_RUN_SCRIPT void HidePopup(bool aDeselectMenu, nsPopupState aNewState,
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bool aFromFrameDestruction = false);
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void ClearIncrementalString() { mIncrementalString.Truncate(); }
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static bool IsWithinIncrementalTime(mozilla::TimeStamp time) {
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return !sLastKeyTime.IsNull() &&
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((time - sLastKeyTime).ToMilliseconds() <=
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mozilla::StaticPrefs::ui_menu_incremental_search_timeout());
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}
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#ifdef DEBUG_FRAME_DUMP
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virtual nsresult GetFrameName(nsAString& aResult) const override {
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return MakeFrameName(u"MenuPopup"_ns, aResult);
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}
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#endif
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MOZ_CAN_RUN_SCRIPT void ChangeByPage(bool aIsUp);
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// Move the popup to the screen coordinate |aPos| in CSS pixels.
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// If aUpdateAttrs is true, and the popup already has left or top attributes,
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// then those attributes are updated to the new location.
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// The frame may be destroyed by this method.
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void MoveTo(const mozilla::CSSPoint& aPos, bool aUpdateAttrs,
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bool aByMoveToRect = false);
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void MoveToAnchor(nsIContent* aAnchorContent, const nsAString& aPosition,
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int32_t aXPos, int32_t aYPos, bool aAttributesOverride);
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nsIScrollableFrame* GetScrollFrame() const;
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void SetOverrideConstraintRect(const mozilla::CSSIntRect& aRect) {
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mOverrideConstraintRect = mozilla::CSSIntRect::ToAppUnits(aRect);
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}
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bool IsConstrainedByLayout() const { return mConstrainedByLayout; }
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struct Rects {
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// For anchored popups, the anchor rectangle. For non-anchored popups, the
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// size will be 0.
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nsRect mAnchorRect;
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// mAnchorRect before accounting for flipping / resizing / intersecting with
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// the screen. This is needed for Wayland, which flips / resizes at the
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// widget level.
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nsRect mUntransformedAnchorRect;
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// The final used rect we want to occupy.
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nsRect mUsedRect;
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// The alignment offset for sliding the panel, see
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// nsMenuPopupFrame::mAlignmentOffset.
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nscoord mAlignmentOffset = 0;
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bool mHFlip = false;
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bool mVFlip = false;
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bool mConstrainedByLayout = false;
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// The client offset of our widget.
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mozilla::LayoutDeviceIntPoint mClientOffset;
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nsPoint mViewPoint;
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};
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// For a popup that should appear anchored at the given rect, gets the anchor
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// and constraint rects for that popup.
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// This will be the available area of the screen the popup should be displayed
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// on. Content popups, however, will also be constrained by the content area.
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//
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// For non-toplevel popups (which will always be panels), we will also
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// constrain them to the available screen rect, ie they will not fall
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// underneath the taskbar, dock or other fixed OS elements.
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Rects GetRects(const nsSize& aPrefSize) const;
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Maybe<nsRect> GetConstraintRect(const nsRect& aAnchorRect,
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const nsRect& aRootScreenRect,
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PopupLevel) const;
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void PerformMove(const Rects&);
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// Return true if the popup is positioned relative to an anchor.
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bool IsAnchored() const { return mAnchorType != MenuPopupAnchorType_Point; }
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// Return the anchor if there is one.
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nsIContent* GetAnchor() const { return mAnchorContent; }
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// Return the screen coordinates in CSS pixels of the popup,
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// or (-1, -1, 0, 0) if anchored.
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mozilla::CSSIntRect GetScreenAnchorRect() const {
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return mozilla::CSSRect::FromAppUnitsRounded(mScreenRect);
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}
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mozilla::LayoutDeviceIntPoint GetLastClientOffset() const {
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return mLastClientOffset;
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}
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// Return the alignment of the popup
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int8_t GetAlignmentPosition() const;
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// Return the offset applied to the alignment of the popup
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nscoord GetAlignmentOffset() const { return mAlignmentOffset; }
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// Clear the mPopupShownDispatcher, remove the listener and return true if
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// mPopupShownDispatcher was non-null.
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bool ClearPopupShownDispatcher() {
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if (mPopupShownDispatcher) {
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mPopupShownDispatcher->CancelListener();
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mPopupShownDispatcher = nullptr;
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return true;
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}
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return false;
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}
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void ShowWithPositionedEvent() { mPopupState = ePopupPositioning; }
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// Checks for the anchor to change and either moves or hides the popup
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// accordingly. The original position of the anchor should be supplied as
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// the argument. If the popup needs to be hidden, HidePopup will be called by
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// CheckForAnchorChange. If the popup needs to be moved, aRect will be updated
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// with the new rectangle.
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void CheckForAnchorChange(nsRect& aRect);
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void WillDispatchPopupPositioned() { mPendingPositionedEvent = false; }
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protected:
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// returns the popup's level.
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PopupLevel GetPopupLevel(bool aIsNoAutoHide) const;
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void TweakMinPrefISize(nscoord&);
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void InitPositionFromAnchorAlign(const nsAString& aAnchor,
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const nsAString& aAlign);
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// return the position where the popup should be, when it should be
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// anchored at anchorRect. aHFlip and aVFlip will be set if the popup may be
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// flipped in that direction if there is not enough space available.
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nsPoint AdjustPositionForAnchorAlign(nsRect& aAnchorRect,
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const nsSize& aPrefSize,
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FlipStyle& aHFlip,
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FlipStyle& aVFlip) const;
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// For popups that are going to align to their selected item, get the frame of
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// the selected item.
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nsIFrame* GetSelectedItemForAlignment() const;
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// check if the popup will fit into the available space and resize it. This
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// method handles only one axis at a time so is called twice, once for
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// horizontal and once for vertical. All arguments are specified for this
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// one axis. All coordinates are in app units relative to the screen.
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// aScreenPoint - the point where the popup should appear
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// aSize - the size of the popup
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// aScreenBegin - the left or top edge of the screen
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// aScreenEnd - the right or bottom edge of the screen
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// aAnchorBegin - the left or top edge of the anchor rectangle
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// aAnchorEnd - the right or bottom edge of the anchor rectangle
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// aMarginBegin - the left or top margin of the popup
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// aMarginEnd - the right or bottom margin of the popup
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// aFlip - how to flip or resize the popup when there isn't space
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// aFlipSide - pointer to where current flip mode is stored
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nscoord FlipOrResize(nscoord& aScreenPoint, nscoord aSize,
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nscoord aScreenBegin, nscoord aScreenEnd,
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nscoord aAnchorBegin, nscoord aAnchorEnd,
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|
nscoord aMarginBegin, nscoord aMarginEnd,
|
|
FlipStyle aFlip, bool aIsOnEnd, bool* aFlipSide) const;
|
|
|
|
// check if the popup can fit into the available space by "sliding" (i.e.,
|
|
// by having the anchor arrow slide along one axis and only resizing if that
|
|
// can't provide the requested size). Only one axis can be slid - the other
|
|
// axis is "flipped" as normal. This method can handle either axis, but is
|
|
// only called for the sliding axis. All coordinates are in app units
|
|
// relative to the screen.
|
|
// aScreenPoint - the point where the popup should appear
|
|
// aSize - the size of the popup
|
|
// aScreenBegin - the left or top edge of the screen
|
|
// aScreenEnd - the right or bottom edge of the screen
|
|
// aOffset - the amount by which the arrow must be slid such that it is
|
|
// still aligned with the anchor.
|
|
// Result is the new size of the popup, which will typically be the same
|
|
// as aSize, unless aSize is greater than the screen width/height.
|
|
nscoord SlideOrResize(nscoord& aScreenPoint, nscoord aSize,
|
|
nscoord aScreenBegin, nscoord aScreenEnd,
|
|
nscoord* aOffset) const;
|
|
|
|
// Given an anchor frame, compute the anchor rectangle relative to the screen,
|
|
// using the popup frame's app units, and taking into account transforms.
|
|
nsRect ComputeAnchorRect(nsPresContext* aRootPresContext,
|
|
nsIFrame* aAnchorFrame) const;
|
|
|
|
// Move the popup to the position specified in its |left| and |top|
|
|
// attributes.
|
|
void MoveToAttributePosition();
|
|
|
|
// Create a popup view for this frame. The view is added a child of the root
|
|
// view, and is initially hidden.
|
|
void CreatePopupView();
|
|
|
|
nsView* GetViewInternal() const override { return mView; }
|
|
void SetViewInternal(nsView* aView) override { mView = aView; }
|
|
|
|
// Returns true if the popup should try to remain at the same relative
|
|
// location as the anchor while it is open. If the anchor becomes hidden
|
|
// either directly or indirectly because a parent popup or other element
|
|
// is no longer visible, or a parent deck page is changed, the popup hides
|
|
// as well. The second variation also sets the anchor rectangle, relative to
|
|
// the popup frame.
|
|
bool ShouldFollowAnchor() const;
|
|
|
|
nsIFrame* GetAnchorFrame() const;
|
|
|
|
public:
|
|
/**
|
|
* Return whether the popup direction should be RTL.
|
|
* If the popup has an anchor, its direction is the anchor direction.
|
|
* Otherwise, its the general direction of the UI.
|
|
*
|
|
* Return whether the popup direction should be RTL.
|
|
*/
|
|
bool IsDirectionRTL() const;
|
|
|
|
bool ShouldFollowAnchor(nsRect& aRect);
|
|
|
|
// Returns parent menu widget for submenus that are in the same
|
|
// frame hierarchy, it's needed for Linux/Wayland which demands
|
|
// strict popup windows hierarchy.
|
|
nsIWidget* GetParentMenuWidget();
|
|
|
|
// Returns the effective margin for this popup. This is the CSS margin plus
|
|
// the context-menu shift, if needed.
|
|
nsMargin GetMargin() const;
|
|
|
|
// These are used by Wayland backend.
|
|
const nsRect& GetUntransformedAnchorRect() const {
|
|
return mUntransformedAnchorRect;
|
|
}
|
|
int GetPopupAlignment() const { return mPopupAlignment; }
|
|
int GetPopupAnchor() const { return mPopupAnchor; }
|
|
FlipType GetFlipType() const { return mFlip; }
|
|
|
|
void WidgetPositionOrSizeDidChange();
|
|
|
|
protected:
|
|
nsString mIncrementalString; // for incremental typing navigation
|
|
|
|
// the content that the popup is anchored to, if any, which may be in a
|
|
// different document than the popup.
|
|
nsCOMPtr<nsIContent> mAnchorContent;
|
|
|
|
// the content that triggered the popup, typically the node where the mouse
|
|
// was clicked. It will be cleared when the popup is hidden.
|
|
nsCOMPtr<nsIContent> mTriggerContent;
|
|
|
|
nsView* mView = nullptr;
|
|
|
|
RefPtr<nsXULPopupShownEvent> mPopupShownDispatcher;
|
|
|
|
// The popup's screen rectangle in app units.
|
|
nsRect mUsedScreenRect;
|
|
|
|
// A popup's preferred size may be different than its actual size stored in
|
|
// mRect in the case where the popup was resized because it was too large
|
|
// for the screen. The preferred size mPrefSize holds the full size the popup
|
|
// would be before resizing. Computations are performed using this size.
|
|
nsSize mPrefSize{-1, -1};
|
|
|
|
// The position of the popup, in CSS pixels.
|
|
// The screen coordinates, if set to values other than -1,
|
|
// override mXPos and mYPos.
|
|
int32_t mXPos = 0;
|
|
int32_t mYPos = 0;
|
|
nsRect mScreenRect;
|
|
// Used for store rectangle which the popup is going to be anchored to, we
|
|
// need that for Wayland. It's important that this rect is unflipped, and
|
|
// without margins applied, as GTK is what takes care of determining how to
|
|
// flip etc. on Wayland.
|
|
nsRect mUntransformedAnchorRect;
|
|
|
|
// If the panel prefers to "slide" rather than resize, then the arrow gets
|
|
// positioned at this offset (along either the x or y axis, depending on
|
|
// mPosition)
|
|
nscoord mAlignmentOffset = 0;
|
|
|
|
// The value of the client offset of our widget the last time we positioned
|
|
// ourselves. We store this so that we can detect when it changes but the
|
|
// position of our widget didn't change.
|
|
mozilla::LayoutDeviceIntPoint mLastClientOffset;
|
|
|
|
PopupType mPopupType = PopupType::Panel; // type of popup
|
|
nsPopupState mPopupState = ePopupClosed; // open state of the popup
|
|
|
|
// popup alignment relative to the anchor node
|
|
int8_t mPopupAlignment = POPUPALIGNMENT_NONE;
|
|
int8_t mPopupAnchor = POPUPALIGNMENT_NONE;
|
|
int8_t mPosition = POPUPPOSITION_UNKNOWN;
|
|
|
|
FlipType mFlip = FlipType_Default; // Whether to flip
|
|
|
|
// Whether we were moved by the move-to-rect Wayland callback. In that case,
|
|
// we stop updating the anchor so that we can end up with a stable position.
|
|
bool mPositionedByMoveToRect = false;
|
|
// true if the open state changed since the last layout.
|
|
bool mIsOpenChanged = false;
|
|
// true for context menus and their submenus.
|
|
bool mIsContextMenu = false;
|
|
// true for the topmost context menu.
|
|
bool mIsTopLevelContextMenu = false;
|
|
// true if the popup is in a content shell.
|
|
bool mInContentShell = true;
|
|
|
|
// The flip modes that were used when the popup was opened
|
|
bool mHFlip = false;
|
|
bool mVFlip = false;
|
|
// Whether layout has constrained this popup in some way.
|
|
bool mConstrainedByLayout = false;
|
|
|
|
// Whether the most recent initialization of this menupopup happened via
|
|
// InitializePopupAsNativeContextMenu.
|
|
bool mIsNativeMenu = false;
|
|
|
|
// Whether we have a pending `popuppositioned` event.
|
|
bool mPendingPositionedEvent = false;
|
|
|
|
// Whether this popup is source of D&D operation. We can't close such
|
|
// popup on Wayland as it cancel whole D&D operation.
|
|
bool mIsDragSource = false;
|
|
|
|
// When POPUPPOSITION_SELECTION is used, this indicates the vertical offset
|
|
// that the original selected item was. This needs to be used in case the
|
|
// popup gets changed so that we can keep the popup at the same vertical
|
|
// offset.
|
|
// TODO(emilio): try to make this not mutable.
|
|
mutable nscoord mPositionedOffset = 0;
|
|
|
|
// How the popup is anchored.
|
|
MenuPopupAnchorType mAnchorType = MenuPopupAnchorType_Node;
|
|
|
|
nsRect mOverrideConstraintRect;
|
|
|
|
static int8_t sDefaultLevelIsTop;
|
|
|
|
static mozilla::TimeStamp sLastKeyTime;
|
|
|
|
}; // class nsMenuPopupFrame
|
|
|
|
#endif
|