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01583602a9
The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
215 lines
5.3 KiB
C++
215 lines
5.3 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "TestCommon.h"
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#include "TestHarness.h"
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#include "nsISocketTransportService.h"
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#include "nsISocketTransport.h"
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#include "nsIServerSocket.h"
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#include "nsIAsyncInputStream.h"
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#include "nsINetAddr.h"
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#include "mozilla/net/DNS.h"
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#include "prerror.h"
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using namespace mozilla::net;
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using namespace mozilla;
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class ServerListener: public nsIServerSocketListener
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{
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSISERVERSOCKETLISTENER
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ServerListener();
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// Port that is got from server side will be store here.
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uint32_t mClientPort;
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bool mFailed;
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private:
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virtual ~ServerListener();
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};
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NS_IMPL_ISUPPORTS(ServerListener, nsIServerSocketListener)
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ServerListener::ServerListener()
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: mClientPort(-1)
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, mFailed(false)
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{
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}
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ServerListener::~ServerListener()
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{
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}
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NS_IMETHODIMP
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ServerListener::OnSocketAccepted(nsIServerSocket *aServ,
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nsISocketTransport *aTransport)
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{
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// Run on STS thread.
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NetAddr peerAddr;
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nsresult rv = aTransport->GetPeerAddr(&peerAddr);
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if (NS_FAILED(rv)) {
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mFailed = true;
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fail("Server: not able to get peer address.");
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QuitPumpingEvents();
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return NS_OK;
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}
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mClientPort = PR_ntohs(peerAddr.inet.port);
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passed("Server: received connection");
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QuitPumpingEvents();
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return NS_OK;
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}
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NS_IMETHODIMP
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ServerListener::OnStopListening(nsIServerSocket *aServ,
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nsresult aStatus)
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{
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return NS_OK;
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}
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class ClientInputCallback : public nsIInputStreamCallback
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{
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public:
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSIINPUTSTREAMCALLBACK
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ClientInputCallback();
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bool mFailed;
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private:
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virtual ~ClientInputCallback();
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};
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NS_IMPL_ISUPPORTS(ClientInputCallback, nsIInputStreamCallback)
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ClientInputCallback::ClientInputCallback()
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: mFailed(false)
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{
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}
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ClientInputCallback::~ClientInputCallback()
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{
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}
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NS_IMETHODIMP
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ClientInputCallback::OnInputStreamReady(nsIAsyncInputStream *aStream)
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{
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// Server doesn't send. That means if we are here, we probably have run into
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// an error.
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uint64_t avail;
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nsresult rv = aStream->Available(&avail);
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if (NS_FAILED(rv)) {
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mFailed = true;
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}
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QuitPumpingEvents();
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return NS_OK;
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}
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int
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main(int32_t argc, char *argv[])
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{
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ScopedXPCOM xpcom("SocketTransport");
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if (xpcom.failed()) {
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fail("Unable to initalize XPCOM.");
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return -1;
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}
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//
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// Server side.
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//
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nsCOMPtr<nsIServerSocket> server = do_CreateInstance("@mozilla.org/network/server-socket;1");
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if (!server) {
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fail("Failed to create server socket.");
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return -1;
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}
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nsresult rv = server->Init(-1, true, -1);
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if (NS_FAILED(rv)) {
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fail("Failed to initialize server.");
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return -1;
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}
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int32_t serverPort;
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rv = server->GetPort(&serverPort);
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if (NS_FAILED(rv)) {
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fail("Unable to get server port.");
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return -1;
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}
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// Listening.
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RefPtr<ServerListener> serverListener = new ServerListener();
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rv = server->AsyncListen(serverListener);
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if (NS_FAILED(rv)) {
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fail("Server fail to start listening.");
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return -1;
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}
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//
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// Client side
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//
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uint32_t bindingPort = 20000;
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nsCOMPtr<nsISocketTransportService> sts =
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do_GetService("@mozilla.org/network/socket-transport-service;1", &rv);
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if (NS_FAILED(rv)) {
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fail("Unable to get socket transport service.");
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return -1;
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}
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for (int32_t tried = 0; tried < 100; tried++) {
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nsCOMPtr<nsISocketTransport> client;
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rv = sts->CreateTransport(nullptr, 0, NS_LITERAL_CSTRING("127.0.0.1"),
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serverPort, nullptr, getter_AddRefs(client));
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if (NS_FAILED(rv)) {
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fail("Unable to create transport.");
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return -1;
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}
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// Bind to a port. It's possible that we are binding to a port that is
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// currently in use. If we failed to bind, we try next port.
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NetAddr bindingAddr;
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bindingAddr.inet.family = AF_INET;
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bindingAddr.inet.ip = 0;
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bindingAddr.inet.port = PR_htons(bindingPort);
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rv = client->Bind(&bindingAddr);
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if (NS_FAILED(rv)) {
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fail("Unable to bind a port.");
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return -1;
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}
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// Open IO streams, to make client SocketTransport connect to server.
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RefPtr<ClientInputCallback> clientCallback = new ClientInputCallback();
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nsCOMPtr<nsIInputStream> inputStream;
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rv = client->OpenInputStream(nsITransport::OPEN_UNBUFFERED,
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0, 0, getter_AddRefs(inputStream));
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if (NS_FAILED(rv)) {
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fail("Failed to open an input stream.");
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return -1;
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}
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nsCOMPtr<nsIAsyncInputStream> asyncInputStream = do_QueryInterface(inputStream);
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rv = asyncInputStream->AsyncWait(clientCallback, 0, 0, nullptr);
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// Wait for server's response or callback of input stream.
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PumpEvents();
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if (clientCallback->mFailed) {
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// if client received error, we likely have bound a port that is in use.
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// we can try another port.
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bindingPort++;
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} else {
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// We are unlocked by server side, leave the loop and check result.
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break;
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}
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}
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if (serverListener->mFailed) {
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fail("Server failure.");
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return -1;
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}
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if (serverListener->mClientPort != bindingPort) {
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fail("Port that server got doesn't match what we are expecting.");
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return -1;
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}
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passed("Port matched");
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return 0;
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}
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