gecko-dev/ipc/glue/IPDLParamTraits.h
Nika Layzell 9c12bdf9af Bug 1633379 - Part 1: Move PInProcess into dom/ipc, r=kmag,Yoric
This moves it near the cross-process `PContent` actor, and makes it more clear
that this actor is only intended to be used for DOM things.

Differential Revision: https://phabricator.services.mozilla.com/D80581
2020-06-25 17:50:51 +00:00

445 lines
15 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_ipc_IPDLParamTraits_h
#define mozilla_ipc_IPDLParamTraits_h
#include "chrome/common/ipc_message_utils.h"
#include "mozilla/UniquePtr.h"
#include "mozilla/Variant.h"
#include "mozilla/Tuple.h"
#include "nsTArray.h"
#include <type_traits>
namespace mozilla {
namespace ipc {
class IProtocol;
//
// IPDLParamTraits are an extended version of ParamTraits. Unlike ParamTraits,
// IPDLParamTraits supports passing an additional IProtocol* argument to the
// write and read methods.
//
// This is important for serializing and deserializing types which require
// knowledge of which protocol they're being sent over, such as actors and
// nsIInputStreams.
//
// All types which already implement ParamTraits also support IPDLParamTraits.
//
template <typename P>
struct IPDLParamTraits {
// This is the default impl which discards the actor parameter and calls into
// ParamTraits. Types which want to use the actor parameter must specialize
// IPDLParamTraits.
template <typename R>
static inline void Write(IPC::Message* aMsg, IProtocol*, R&& aParam) {
IPC::ParamTraits<P>::Write(aMsg, std::forward<R>(aParam));
}
template <typename R>
static inline bool Read(const IPC::Message* aMsg, PickleIterator* aIter,
IProtocol*, R* aResult) {
return IPC::ParamTraits<P>::Read(aMsg, aIter, aResult);
}
};
//
// WriteIPDLParam and ReadIPDLParam are like IPC::WriteParam and IPC::ReadParam,
// however, they also accept an extra actor argument, and use IPDLParamTraits
// rather than ParamTraits.
//
// NOTE: WriteIPDLParam takes a universal reference, so that it can support
// whatever reference type is supported by the underlying IPDLParamTraits::Write
// implementation. See the comment on IPDLParamTraits<nsTArray<T>>::Write for
// more information.
//
template <typename P>
static MOZ_NEVER_INLINE void WriteIPDLParam(IPC::Message* aMsg,
IProtocol* aActor, P&& aParam) {
IPDLParamTraits<std::decay_t<P>>::Write(aMsg, aActor,
std::forward<P>(aParam));
}
template <typename P>
static MOZ_NEVER_INLINE bool ReadIPDLParam(const IPC::Message* aMsg,
PickleIterator* aIter,
IProtocol* aActor, P* aResult) {
return IPDLParamTraits<P>::Read(aMsg, aIter, aActor, aResult);
}
template <typename P>
static MOZ_NEVER_INLINE bool ReadIPDLParamInfallible(
const IPC::Message* aMsg, PickleIterator* aIter, IProtocol* aActor,
P* aResult, const char* aCrashMessage) {
bool ok = ReadIPDLParam(aMsg, aIter, aActor, aResult);
if (!ok) {
MOZ_CRASH_UNSAFE(aCrashMessage);
}
return ok;
}
constexpr void WriteIPDLParamList(IPC::Message*, IProtocol*) {}
template <typename P, typename... Ps>
static void WriteIPDLParamList(IPC::Message* aMsg, IProtocol* aActor,
P&& aParam, Ps&&... aParams) {
WriteIPDLParam(aMsg, aActor, std::forward<P>(aParam));
WriteIPDLParamList(aMsg, aActor, std::forward<Ps>(aParams)...);
}
constexpr bool ReadIPDLParamList(const IPC::Message*, PickleIterator*,
IProtocol*) {
return true;
}
template <typename P, typename... Ps>
static bool ReadIPDLParamList(const IPC::Message* aMsg, PickleIterator* aIter,
IProtocol* aActor, P* aResult, Ps*... aResults) {
return ReadIPDLParam(aMsg, aIter, aActor, aResult) &&
ReadIPDLParamList(aMsg, aIter, aActor, aResults...);
}
// When being passed `RefPtr<T>` or `nsCOMPtr<T>`, forward to a specialization
// for the underlying target type. The parameter type will be passed as `T*`,
// and result as `RefPtr<T>*`.
//
// This is done explicitly to ensure that the deleted `&&` overload for
// `operator T*` is not selected in generic contexts, and to support
// deserializing into `nsCOMPtr<T>`.
template <typename T>
struct IPDLParamTraits<RefPtr<T>> {
static void Write(IPC::Message* aMsg, IProtocol* aActor,
const RefPtr<T>& aParam) {
IPDLParamTraits<T*>::Write(aMsg, aActor, aParam.get());
}
static bool Read(const IPC::Message* aMsg, PickleIterator* aIter,
IProtocol* aActor, RefPtr<T>* aResult) {
return IPDLParamTraits<T*>::Read(aMsg, aIter, aActor, aResult);
}
};
template <typename T>
struct IPDLParamTraits<nsCOMPtr<T>> {
static void Write(IPC::Message* aMsg, IProtocol* aActor,
const nsCOMPtr<T>& aParam) {
IPDLParamTraits<T*>::Write(aMsg, aActor, aParam.get());
}
static bool Read(const IPC::Message* aMsg, PickleIterator* aIter,
IProtocol* aActor, nsCOMPtr<T>* aResult) {
RefPtr<T> refptr;
if (!IPDLParamTraits<T*>::Read(aMsg, aIter, aActor, &refptr)) {
return false;
}
*aResult = refptr.forget();
return true;
}
};
// nsTArray support for IPDLParamTraits
template <typename T>
struct IPDLParamTraits<nsTArray<T>> {
// Some serializers need to take a mutable reference to their backing object,
// such as Shmem segments and Byte Buffers. These serializers take the
// backing data and move it into the IPC layer for efficiency. `Write` uses a
// forwarding reference as occasionally these types appear inside of IPDL
// arrays.
template <typename U>
static void Write(IPC::Message* aMsg, IProtocol* aActor, U&& aParam) {
uint32_t length = aParam.Length();
WriteIPDLParam(aMsg, aActor, length);
if (sUseWriteBytes) {
auto pickledLength = CheckedInt<int>(length) * sizeof(T);
MOZ_RELEASE_ASSERT(pickledLength.isValid());
aMsg->WriteBytes(aParam.Elements(), pickledLength.value());
} else {
WriteValues(aMsg, aActor, std::forward<U>(aParam));
}
}
// This method uses infallible allocation so that an OOM failure will
// show up as an OOM crash rather than an IPC FatalError.
static bool Read(const IPC::Message* aMsg, PickleIterator* aIter,
IProtocol* aActor, nsTArray<T>* aResult) {
uint32_t length;
if (!ReadIPDLParam(aMsg, aIter, aActor, &length)) {
return false;
}
if (sUseWriteBytes) {
auto pickledLength = CheckedInt<int>(length) * sizeof(T);
if (!pickledLength.isValid() ||
!aMsg->HasBytesAvailable(aIter, pickledLength.value())) {
return false;
}
// XXX(nika): This currently default-constructs the backing data before
// passing it into ReadBytesInto, which is technically unnecessary here.
// Perhaps we should consider using an API which doesn't initialize the
// elements?
T* elements = aResult->AppendElements(length);
return aMsg->ReadBytesInto(aIter, elements, pickledLength.value());
}
// Each ReadIPDLParam<E> may read more than 1 byte each; this is an attempt
// to minimally validate that the length isn't much larger than what's
// actually available in aMsg. We cannot use |pickledLength|, like in the
// codepath above, because ReadIPDLParam can read variable amounts of data
// from aMsg.
if (!aMsg->HasBytesAvailable(aIter, length)) {
return false;
}
aResult->SetCapacity(length);
for (uint32_t index = 0; index < length; index++) {
T* element = aResult->AppendElement();
if (!ReadIPDLParam(aMsg, aIter, aActor, element)) {
return false;
}
}
return true;
}
private:
// Length has already been written. Const overload.
static void WriteValues(IPC::Message* aMsg, IProtocol* aActor,
const nsTArray<T>& aParam) {
for (auto& elt : aParam) {
WriteIPDLParam(aMsg, aActor, elt);
}
}
// Length has already been written. Rvalue overload.
static void WriteValues(IPC::Message* aMsg, IProtocol* aActor,
nsTArray<T>&& aParam) {
for (auto& elt : aParam) {
WriteIPDLParam(aMsg, aActor, std::move(elt));
}
// As we just moved all of our values out, let's clean up after ourselves &
// clear the input array. This means our move write method will act more
// like a traditional move constructor.
aParam.Clear();
}
// We write arrays of integer or floating-point data using a single pickling
// call, rather than writing each element individually. We deliberately do
// not use mozilla::IsPod here because it is perfectly reasonable to have
// a data structure T for which IsPod<T>::value is true, yet also have a
// {IPDL,}ParamTraits<T> specialization.
static const bool sUseWriteBytes =
(std::is_integral_v<T> || std::is_floating_point_v<T>);
};
template <typename T>
struct IPDLParamTraits<CopyableTArray<T>> : IPDLParamTraits<nsTArray<T>> {};
// Maybe support for IPDLParamTraits
template <typename T>
struct IPDLParamTraits<Maybe<T>> {
typedef Maybe<T> paramType;
static void Write(IPC::Message* aMsg, IProtocol* aActor,
const Maybe<T>& aParam) {
bool isSome = aParam.isSome();
WriteIPDLParam(aMsg, aActor, isSome);
if (isSome) {
WriteIPDLParam(aMsg, aActor, aParam.ref());
}
}
static void Write(IPC::Message* aMsg, IProtocol* aActor, Maybe<T>&& aParam) {
bool isSome = aParam.isSome();
WriteIPDLParam(aMsg, aActor, isSome);
if (isSome) {
WriteIPDLParam(aMsg, aActor, std::move(aParam.ref()));
}
}
static bool Read(const IPC::Message* aMsg, PickleIterator* aIter,
IProtocol* aActor, Maybe<T>* aResult) {
bool isSome;
if (!ReadIPDLParam(aMsg, aIter, aActor, &isSome)) {
return false;
}
if (isSome) {
aResult->emplace();
if (!ReadIPDLParam(aMsg, aIter, aActor, aResult->ptr())) {
return false;
}
} else {
aResult->reset();
}
return true;
}
};
template <typename T>
struct IPDLParamTraits<UniquePtr<T>> {
typedef UniquePtr<T> paramType;
template <typename U>
static void Write(IPC::Message* aMsg, IProtocol* aActor, U&& aParam) {
bool isNull = aParam == nullptr;
WriteIPDLParam(aMsg, aActor, isNull);
if (!isNull) {
WriteValue(aMsg, aActor, std::forward<U>(aParam));
}
}
static bool Read(const IPC::Message* aMsg, PickleIterator* aIter,
IProtocol* aActor, UniquePtr<T>* aResult) {
bool isNull = true;
if (!ReadParam(aMsg, aIter, &isNull)) {
return false;
}
if (isNull) {
aResult->reset();
} else {
*aResult = MakeUnique<T>();
if (!ReadIPDLParam(aMsg, aIter, aActor, aResult->get())) {
return false;
}
}
return true;
}
private:
// If we have an rvalue, clear out our passed-in parameter.
static void WriteValue(IPC::Message* aMsg, IProtocol* aActor,
UniquePtr<T>&& aParam) {
WriteIPDLParam(aMsg, aActor, std::move(*aParam.get()));
aParam = nullptr;
}
static void WriteValue(IPC::Message* aMsg, IProtocol* aActor,
const UniquePtr<T>& aParam) {
WriteIPDLParam(aMsg, aActor, *aParam.get());
}
};
template <typename... Ts>
struct IPDLParamTraits<Tuple<Ts...>> {
typedef Tuple<Ts...> paramType;
template <typename U>
static void Write(IPC::Message* aMsg, IProtocol* aActor, U&& aParam) {
WriteInternal(aMsg, aActor, std::forward<U>(aParam),
std::index_sequence_for<Ts...>{});
}
static bool Read(const IPC::Message* aMsg, PickleIterator* aIter,
IProtocol* aActor, Tuple<Ts...>* aResult) {
return ReadInternal(aMsg, aIter, aActor, *aResult,
std::index_sequence_for<Ts...>{});
}
private:
template <size_t... Is>
static void WriteInternal(IPC::Message* aMsg, IProtocol* aActor,
const Tuple<Ts...>& aParam,
std::index_sequence<Is...>) {
WriteIPDLParamList(aMsg, aActor, Get<Is>(aParam)...);
}
template <size_t... Is>
static void WriteInternal(IPC::Message* aMsg, IProtocol* aActor,
Tuple<Ts...>&& aParam, std::index_sequence<Is...>) {
WriteIPDLParamList(aMsg, aActor, std::move(Get<Is>(aParam))...);
}
template <size_t... Is>
static bool ReadInternal(const IPC::Message* aMsg, PickleIterator* aIter,
IProtocol* aActor, Tuple<Ts...>& aResult,
std::index_sequence<Is...>) {
return ReadIPDLParamList(aMsg, aIter, aActor, &Get<Is>(aResult)...);
}
};
template <class... Ts>
struct IPDLParamTraits<mozilla::Variant<Ts...>> {
typedef mozilla::Variant<Ts...> paramType;
using Tag = typename mozilla::detail::VariantTag<Ts...>::Type;
static void Write(IPC::Message* aMsg, IProtocol* aActor,
const paramType& aParam) {
WriteIPDLParam(aMsg, aActor, aParam.tag);
aParam.match(
[aMsg, aActor](const auto& t) { WriteIPDLParam(aMsg, aActor, t); });
}
static void Write(IPC::Message* aMsg, IProtocol* aActor, paramType&& aParam) {
WriteIPDLParam(aMsg, aActor, aParam.tag);
aParam.match([aMsg, aActor](auto& t) {
WriteIPDLParam(aMsg, aActor, std::move(t));
});
}
// Because VariantReader is a nested struct, we need the dummy template
// parameter to avoid making VariantReader<0> an explicit specialization,
// which is not allowed for a nested class template
template <size_t N, typename dummy = void>
struct VariantReader {
using Next = VariantReader<N - 1>;
static bool Read(const IPC::Message* aMsg, PickleIterator* aIter,
IProtocol* aActor, Tag aTag, paramType* aResult) {
// Since the VariantReader specializations start at N , we need to
// subtract one to look at N - 1, the first valid tag. This means our
// comparisons are off by 1. If we get to N = 0 then we have failed to
// find a match to the tag.
if (aTag == N - 1) {
// Recall, even though the template parameter is N, we are
// actually interested in the N - 1 tag.
// Default construct our field within the result outparameter and
// directly deserialize into the variant. Note that this means that
// every type in Ts needs to be default constructible.
return ReadIPDLParam(aMsg, aIter, aActor,
&aResult->template emplace<N - 1>());
}
return Next::Read(aMsg, aIter, aActor, aTag, aResult);
}
}; // VariantReader<N>
// Since we are conditioning on tag = N - 1 in the preceding specialization,
// if we get to `VariantReader<0, dummy>` we have failed to find
// a matching tag.
template <typename dummy>
struct VariantReader<0, dummy> {
static bool Read(const IPC::Message* aMsg, PickleIterator* aIter,
IProtocol* aActor, Tag aTag, paramType* aResult) {
return false;
}
};
static bool Read(const IPC::Message* aMsg, PickleIterator* aIter,
IProtocol* aActor, paramType* aResult) {
Tag tag;
if (!ReadIPDLParam(aMsg, aIter, aActor, &tag)) {
return false;
}
return VariantReader<sizeof...(Ts)>::Read(aMsg, aIter, aActor, tag,
aResult);
}
};
} // namespace ipc
} // namespace mozilla
#endif // defined(mozilla_ipc_IPDLParamTraits_h)