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4a72a442c0
Now that we've simplified the startup process somewhat, it is easier to clean up IPC channel creation for NodeChannel connections. This stops having GeckoChildProcessHost inherit from IPC::Channel::Listener, as it would never receive most of the relevant callbacks, and instead implements the one callback it would receive directly as a method on that type. Differential Revision: https://phabricator.services.mozilla.com/D181282
158 lines
5.4 KiB
C++
158 lines
5.4 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef _include_ipc_glue_UtilityProcessHost_h_
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#define _include_ipc_glue_UtilityProcessHost_h_
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#include "mozilla/UniquePtr.h"
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#include "mozilla/ipc/UtilityProcessParent.h"
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#include "mozilla/ipc/UtilityProcessSandboxing.h"
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#include "mozilla/ipc/GeckoChildProcessHost.h"
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#include "mozilla/ipc/ProtocolUtils.h"
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#include "mozilla/media/MediaUtils.h"
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#include "mozilla/ipc/ProcessUtils.h"
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#if defined(XP_LINUX) && defined(MOZ_SANDBOX)
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# include "mozilla/SandboxBroker.h"
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#endif
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namespace mozilla::ipc {
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class UtilityProcessParent;
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// UtilityProcessHost is the "parent process" container for a subprocess handle
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// and IPC connection. It owns the parent process IPDL actor, which in this
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// case, is a UtilityChild.
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//
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// UtilityProcessHosts are allocated and managed by UtilityProcessManager.
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class UtilityProcessHost final : public mozilla::ipc::GeckoChildProcessHost {
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friend class UtilityProcessParent;
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public:
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class Listener {
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protected:
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virtual ~Listener() = default;
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(UtilityProcessHost::Listener);
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// The UtilityProcessHost has unexpectedly shutdown or had its connection
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// severed. This is not called if an error occurs after calling
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// Shutdown().
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virtual void OnProcessUnexpectedShutdown(UtilityProcessHost* aHost) {}
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};
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explicit UtilityProcessHost(SandboxingKind aSandbox,
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RefPtr<Listener> listener);
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// Launch the subprocess asynchronously. On failure, false is returned.
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// Otherwise, true is returned. If succeeded, a follow-up call should be made
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// to LaunchPromise() which will return a promise that will be resolved once
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// the Utility process has launched and a channel has been established.
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//
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// @param aExtraOpts (StringVector)
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// Extra options to pass to the subprocess.
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bool Launch(StringVector aExtraOpts);
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// Return a promise that will be resolved once the process has completed its
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// launch. The promise will be immediately resolved if the launch has already
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// succeeded.
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RefPtr<GenericNonExclusivePromise> LaunchPromise();
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// Inform the process that it should clean up its resources and shut
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// down. This initiates an asynchronous shutdown sequence. After this
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// method returns, it is safe for the caller to forget its pointer to
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// the UtilityProcessHost.
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//
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// After this returns, the attached Listener is no longer used.
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void Shutdown();
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// Return the actor for the top-level actor of the process. If the process
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// has not connected yet, this returns null.
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RefPtr<UtilityProcessParent> GetActor() const {
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MOZ_ASSERT(NS_IsMainThread());
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return mUtilityProcessParent;
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}
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bool IsConnected() const {
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MOZ_ASSERT(NS_IsMainThread());
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return bool(mUtilityProcessParent);
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}
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// Called on the IO thread.
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void OnChannelConnected(base::ProcessId peer_pid) override;
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#if defined(XP_MACOSX) && defined(MOZ_SANDBOX)
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// Return the sandbox type to be used with this process type.
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static MacSandboxType GetMacSandboxType();
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#endif
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private:
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~UtilityProcessHost();
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// Called on the main thread with true after a connection has been established
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// or false if it failed (including if it failed before the timeout kicked in)
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void InitAfterConnect(bool aSucceeded);
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// Called on the main thread when the mUtilityProcessParent actor is shutting
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// down.
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void OnChannelClosed();
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// Kill the remote process, triggering IPC shutdown.
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void KillHard(const char* aReason);
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void DestroyProcess();
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#if defined(XP_MACOSX) && defined(MOZ_SANDBOX)
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static bool sLaunchWithMacSandbox;
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// Sandbox the Utility process at launch for all instances
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bool IsMacSandboxLaunchEnabled() override { return sLaunchWithMacSandbox; }
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// Override so we can turn on Utility process-specific sandbox logging
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bool FillMacSandboxInfo(MacSandboxInfo& aInfo) override;
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#endif
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DISALLOW_COPY_AND_ASSIGN(UtilityProcessHost);
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RefPtr<Listener> mListener;
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// All members below are only ever accessed on the main thread.
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enum class LaunchPhase { Unlaunched, Waiting, Complete };
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LaunchPhase mLaunchPhase = LaunchPhase::Unlaunched;
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RefPtr<UtilityProcessParent> mUtilityProcessParent;
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UniquePtr<ipc::SharedPreferenceSerializer> mPrefSerializer{};
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bool mShutdownRequested = false;
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void RejectPromise();
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void ResolvePromise();
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// Set to true on construction and to false just prior deletion.
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// The UtilityProcessHost isn't refcounted; so we can capture this by value in
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// lambdas along with a strong reference to mLiveToken and check if that value
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// is true before accessing "this".
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// While a reference to mLiveToken can be taken on any thread; its value can
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// only be read or written on the main thread.
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const RefPtr<media::Refcountable<bool>> mLiveToken;
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RefPtr<GenericNonExclusivePromise::Private> mLaunchPromise{};
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bool mLaunchPromiseSettled = false;
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bool mLaunchPromiseLaunched = false;
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// Will be set to true if the Utility process as successfully started.
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bool mLaunchCompleted = false;
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#if defined(XP_LINUX) && defined(MOZ_SANDBOX)
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UniquePtr<SandboxBroker> mSandboxBroker{};
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#endif
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};
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} // namespace mozilla::ipc
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#endif // _include_ipc_glue_UtilityProcessHost_h_
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