gecko-dev/gfx/layers/client/CanvasClient.cpp

202 lines
6.7 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/layers/CanvasClient.h"
#include "ClientCanvasLayer.h" // for ClientCanvasLayer
#include "GLContext.h" // for GLContext
#include "GLScreenBuffer.h" // for GLScreenBuffer
#include "SurfaceStream.h" // for SurfaceStream
#include "SurfaceTypes.h" // for SurfaceStreamHandle
#include "gfx2DGlue.h" // for ImageFormatToSurfaceFormat
#include "gfxPlatform.h" // for gfxPlatform
#include "mozilla/gfx/BaseSize.h" // for BaseSize
#include "mozilla/layers/CompositableForwarder.h"
#include "mozilla/layers/GrallocTextureClient.h"
#include "mozilla/layers/LayersTypes.h"
#include "mozilla/layers/TextureClient.h" // for TextureClient, etc
#include "mozilla/layers/TextureClientOGL.h"
#include "nsAutoPtr.h" // for nsRefPtr
#include "nsDebug.h" // for printf_stderr, NS_ASSERTION
#include "nsXULAppAPI.h" // for XRE_GetProcessType, etc
#ifdef MOZ_WIDGET_GONK
#include "SharedSurfaceGralloc.h"
#endif
using namespace mozilla::gfx;
using namespace mozilla::gl;
namespace mozilla {
namespace layers {
/* static */ TemporaryRef<CanvasClient>
CanvasClient::CreateCanvasClient(CanvasClientType aType,
CompositableForwarder* aForwarder,
TextureFlags aFlags)
{
#ifndef MOZ_WIDGET_GONK
if (XRE_GetProcessType() != GeckoProcessType_Default) {
NS_WARNING("Most platforms still need an optimized way to share GL cross process.");
return new CanvasClient2D(aForwarder, aFlags);
}
#endif
if (aType == CanvasClientGLContext &&
aForwarder->GetCompositorBackendType() == LayersBackend::LAYERS_OPENGL) {
aFlags |= TextureFlags::DEALLOCATE_CLIENT;
return new CanvasClientSurfaceStream(aForwarder, aFlags);
}
return new CanvasClient2D(aForwarder, aFlags);
}
void
CanvasClient2D::Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer)
{
AutoRemoveTexture autoRemove(this);
if (mBuffer &&
(mBuffer->IsImmutable() || mBuffer->GetSize() != aSize)) {
autoRemove.mTexture = mBuffer;
mBuffer = nullptr;
}
bool bufferCreated = false;
if (!mBuffer) {
bool isOpaque = (aLayer->GetContentFlags() & Layer::CONTENT_OPAQUE);
gfxContentType contentType = isOpaque
? gfxContentType::COLOR
: gfxContentType::COLOR_ALPHA;
gfxImageFormat format
= gfxPlatform::GetPlatform()->OptimalFormatForContent(contentType);
TextureFlags flags = TextureFlags::DEFAULT;
if (mTextureFlags & TextureFlags::NEEDS_Y_FLIP) {
flags |= TextureFlags::NEEDS_Y_FLIP;
}
gfx::SurfaceFormat surfaceFormat = gfx::ImageFormatToSurfaceFormat(format);
if (aLayer->IsGLLayer()) {
// We want a cairo backend here as we don't want to be copying into
// an accelerated backend and we like LockBits to work. This is currently
// the most effective way to make this work.
mBuffer = CreateBufferTextureClient(surfaceFormat, flags, BackendType::CAIRO);
} else {
// XXX - We should use CreateTextureClientForDrawing, but we first need
// to use double buffering.
mBuffer = CreateBufferTextureClient(surfaceFormat, flags,
gfxPlatform::GetPlatform()->GetPreferredCanvasBackend());
}
MOZ_ASSERT(mBuffer->CanExposeDrawTarget());
mBuffer->AllocateForSurface(aSize);
bufferCreated = true;
}
if (!mBuffer->Lock(OpenMode::OPEN_WRITE_ONLY)) {
mBuffer = nullptr;
return;
}
bool updated = false;
{
// Restrict drawTarget to a scope so that terminates before Unlock.
RefPtr<DrawTarget> target =
mBuffer->GetAsDrawTarget();
if (target) {
aLayer->UpdateTarget(target);
updated = true;
}
}
mBuffer->Unlock();
if (bufferCreated && !AddTextureClient(mBuffer)) {
mBuffer = nullptr;
return;
}
if (updated) {
GetForwarder()->UpdatedTexture(this, mBuffer, nullptr);
GetForwarder()->UseTexture(this, mBuffer);
}
}
CanvasClientSurfaceStream::CanvasClientSurfaceStream(CompositableForwarder* aLayerForwarder,
TextureFlags aFlags)
: CanvasClient(aLayerForwarder, aFlags)
{
}
void
CanvasClientSurfaceStream::Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer)
{
aLayer->mGLContext->MakeCurrent();
GLScreenBuffer* screen = aLayer->mGLContext->Screen();
SurfaceStream* stream = nullptr;
if (aLayer->mStream) {
stream = aLayer->mStream;
// Copy our current surface to the current producer surface in our stream, then
// call SwapProducer to make a new buffer ready.
stream->CopySurfaceToProducer(aLayer->mTextureSurface, aLayer->mFactory);
stream->SwapProducer(aLayer->mFactory, gfx::IntSize(aSize.width, aSize.height));
} else {
stream = screen->Stream();
}
bool isCrossProcess = !(XRE_GetProcessType() == GeckoProcessType_Default);
bool bufferCreated = false;
if (isCrossProcess) {
#ifdef MOZ_WIDGET_GONK
SharedSurface* surf = stream->SwapConsumer();
if (!surf) {
printf_stderr("surf is null post-SwapConsumer!\n");
return;
}
if (surf->Type() != SharedSurfaceType::Gralloc) {
printf_stderr("Unexpected non-Gralloc SharedSurface in IPC path!");
MOZ_ASSERT(false);
return;
}
SharedSurface_Gralloc* grallocSurf = SharedSurface_Gralloc::Cast(surf);
RefPtr<GrallocTextureClientOGL> grallocTextureClient =
static_cast<GrallocTextureClientOGL*>(grallocSurf->GetTextureClient());
// If IPDLActor is null means this TextureClient didn't AddTextureClient yet
if (!grallocTextureClient->GetIPDLActor()) {
grallocTextureClient->SetTextureFlags(mTextureInfo.mTextureFlags);
AddTextureClient(grallocTextureClient);
}
if (grallocTextureClient->GetIPDLActor()) {
GetForwarder()->UseTexture(this, grallocTextureClient);
}
#else
printf_stderr("isCrossProcess, but not MOZ_WIDGET_GONK! Someone needs to write some code!");
MOZ_ASSERT(false);
#endif
} else {
if (!mBuffer) {
StreamTextureClientOGL* textureClient =
new StreamTextureClientOGL(mTextureInfo.mTextureFlags);
textureClient->InitWith(stream);
mBuffer = textureClient;
bufferCreated = true;
}
if (bufferCreated && !AddTextureClient(mBuffer)) {
mBuffer = nullptr;
}
if (mBuffer) {
GetForwarder()->UseTexture(this, mBuffer);
}
}
aLayer->Painted();
}
}
}