mirror of
https://github.com/mozilla/gecko-dev.git
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202 lines
6.7 KiB
C++
202 lines
6.7 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/layers/CanvasClient.h"
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#include "ClientCanvasLayer.h" // for ClientCanvasLayer
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#include "GLContext.h" // for GLContext
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#include "GLScreenBuffer.h" // for GLScreenBuffer
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#include "SurfaceStream.h" // for SurfaceStream
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#include "SurfaceTypes.h" // for SurfaceStreamHandle
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#include "gfx2DGlue.h" // for ImageFormatToSurfaceFormat
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#include "gfxPlatform.h" // for gfxPlatform
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#include "mozilla/gfx/BaseSize.h" // for BaseSize
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#include "mozilla/layers/CompositableForwarder.h"
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#include "mozilla/layers/GrallocTextureClient.h"
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#include "mozilla/layers/LayersTypes.h"
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#include "mozilla/layers/TextureClient.h" // for TextureClient, etc
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#include "mozilla/layers/TextureClientOGL.h"
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#include "nsAutoPtr.h" // for nsRefPtr
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#include "nsDebug.h" // for printf_stderr, NS_ASSERTION
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#include "nsXULAppAPI.h" // for XRE_GetProcessType, etc
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#ifdef MOZ_WIDGET_GONK
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#include "SharedSurfaceGralloc.h"
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#endif
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using namespace mozilla::gfx;
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using namespace mozilla::gl;
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namespace mozilla {
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namespace layers {
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/* static */ TemporaryRef<CanvasClient>
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CanvasClient::CreateCanvasClient(CanvasClientType aType,
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CompositableForwarder* aForwarder,
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TextureFlags aFlags)
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{
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#ifndef MOZ_WIDGET_GONK
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if (XRE_GetProcessType() != GeckoProcessType_Default) {
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NS_WARNING("Most platforms still need an optimized way to share GL cross process.");
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return new CanvasClient2D(aForwarder, aFlags);
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}
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#endif
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if (aType == CanvasClientGLContext &&
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aForwarder->GetCompositorBackendType() == LayersBackend::LAYERS_OPENGL) {
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aFlags |= TextureFlags::DEALLOCATE_CLIENT;
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return new CanvasClientSurfaceStream(aForwarder, aFlags);
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}
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return new CanvasClient2D(aForwarder, aFlags);
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}
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void
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CanvasClient2D::Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer)
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{
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AutoRemoveTexture autoRemove(this);
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if (mBuffer &&
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(mBuffer->IsImmutable() || mBuffer->GetSize() != aSize)) {
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autoRemove.mTexture = mBuffer;
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mBuffer = nullptr;
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}
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bool bufferCreated = false;
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if (!mBuffer) {
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bool isOpaque = (aLayer->GetContentFlags() & Layer::CONTENT_OPAQUE);
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gfxContentType contentType = isOpaque
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? gfxContentType::COLOR
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: gfxContentType::COLOR_ALPHA;
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gfxImageFormat format
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= gfxPlatform::GetPlatform()->OptimalFormatForContent(contentType);
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TextureFlags flags = TextureFlags::DEFAULT;
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if (mTextureFlags & TextureFlags::NEEDS_Y_FLIP) {
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flags |= TextureFlags::NEEDS_Y_FLIP;
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}
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gfx::SurfaceFormat surfaceFormat = gfx::ImageFormatToSurfaceFormat(format);
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if (aLayer->IsGLLayer()) {
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// We want a cairo backend here as we don't want to be copying into
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// an accelerated backend and we like LockBits to work. This is currently
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// the most effective way to make this work.
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mBuffer = CreateBufferTextureClient(surfaceFormat, flags, BackendType::CAIRO);
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} else {
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// XXX - We should use CreateTextureClientForDrawing, but we first need
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// to use double buffering.
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mBuffer = CreateBufferTextureClient(surfaceFormat, flags,
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gfxPlatform::GetPlatform()->GetPreferredCanvasBackend());
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}
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MOZ_ASSERT(mBuffer->CanExposeDrawTarget());
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mBuffer->AllocateForSurface(aSize);
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bufferCreated = true;
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}
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if (!mBuffer->Lock(OpenMode::OPEN_WRITE_ONLY)) {
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mBuffer = nullptr;
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return;
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}
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bool updated = false;
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{
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// Restrict drawTarget to a scope so that terminates before Unlock.
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RefPtr<DrawTarget> target =
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mBuffer->GetAsDrawTarget();
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if (target) {
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aLayer->UpdateTarget(target);
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updated = true;
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}
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}
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mBuffer->Unlock();
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if (bufferCreated && !AddTextureClient(mBuffer)) {
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mBuffer = nullptr;
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return;
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}
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if (updated) {
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GetForwarder()->UpdatedTexture(this, mBuffer, nullptr);
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GetForwarder()->UseTexture(this, mBuffer);
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}
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}
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CanvasClientSurfaceStream::CanvasClientSurfaceStream(CompositableForwarder* aLayerForwarder,
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TextureFlags aFlags)
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: CanvasClient(aLayerForwarder, aFlags)
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{
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}
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void
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CanvasClientSurfaceStream::Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer)
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{
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aLayer->mGLContext->MakeCurrent();
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GLScreenBuffer* screen = aLayer->mGLContext->Screen();
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SurfaceStream* stream = nullptr;
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if (aLayer->mStream) {
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stream = aLayer->mStream;
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// Copy our current surface to the current producer surface in our stream, then
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// call SwapProducer to make a new buffer ready.
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stream->CopySurfaceToProducer(aLayer->mTextureSurface, aLayer->mFactory);
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stream->SwapProducer(aLayer->mFactory, gfx::IntSize(aSize.width, aSize.height));
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} else {
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stream = screen->Stream();
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}
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bool isCrossProcess = !(XRE_GetProcessType() == GeckoProcessType_Default);
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bool bufferCreated = false;
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if (isCrossProcess) {
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#ifdef MOZ_WIDGET_GONK
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SharedSurface* surf = stream->SwapConsumer();
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if (!surf) {
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printf_stderr("surf is null post-SwapConsumer!\n");
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return;
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}
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if (surf->Type() != SharedSurfaceType::Gralloc) {
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printf_stderr("Unexpected non-Gralloc SharedSurface in IPC path!");
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MOZ_ASSERT(false);
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return;
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}
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SharedSurface_Gralloc* grallocSurf = SharedSurface_Gralloc::Cast(surf);
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RefPtr<GrallocTextureClientOGL> grallocTextureClient =
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static_cast<GrallocTextureClientOGL*>(grallocSurf->GetTextureClient());
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// If IPDLActor is null means this TextureClient didn't AddTextureClient yet
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if (!grallocTextureClient->GetIPDLActor()) {
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grallocTextureClient->SetTextureFlags(mTextureInfo.mTextureFlags);
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AddTextureClient(grallocTextureClient);
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}
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if (grallocTextureClient->GetIPDLActor()) {
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GetForwarder()->UseTexture(this, grallocTextureClient);
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}
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#else
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printf_stderr("isCrossProcess, but not MOZ_WIDGET_GONK! Someone needs to write some code!");
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MOZ_ASSERT(false);
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#endif
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} else {
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if (!mBuffer) {
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StreamTextureClientOGL* textureClient =
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new StreamTextureClientOGL(mTextureInfo.mTextureFlags);
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textureClient->InitWith(stream);
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mBuffer = textureClient;
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bufferCreated = true;
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}
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if (bufferCreated && !AddTextureClient(mBuffer)) {
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mBuffer = nullptr;
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}
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if (mBuffer) {
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GetForwarder()->UseTexture(this, mBuffer);
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}
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}
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aLayer->Painted();
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}
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}
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}
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