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e5497b955e
For review purposes, the important changes are in dom/bindings/Configuration.py and dom/bindings/parser. The changes to the IDL files were done by running these in dom/webidl and dom/bindings/test: perl -pi -e 's/^interface ([A-Za-z0-9_]+)($| [:{])/[Exposed=Window]\ninterface \1\2/' *.webidl perl -pi -e 'BEGIN { $/ = undef; } s/\[HTMLConstructor\]\n\[Exposed=Window\]/[HTMLConstructor,\n Exposed=Window]/g' *.webidl perl -pi -e 'BEGIN { $/ = undef; } s/\[NoInterfaceObject\]\n\[Exposed=Window\]/[NoInterfaceObject,\n Exposed=Window]/g' *.webidl perl -pi -e 'BEGIN { $/ = undef; } s/\[ChromeOnly\]\n\[Exposed=Window\]/[ChromeOnly,\n Exposed=Window]/g' *.webidl And running this in dom/chrome-webidl: perl -pi -e 'BEGIN { $/ = undef; } s/\[ChromeOnly\]\ninterface/[ChromeOnly, Exposed=Window]\ninterface/g' *.webidl and then fixing all the resulting parser failures. I then verified that the generated code is the same as before this change. Differential Revision: https://phabricator.services.mozilla.com/D46697 --HG-- extra : moz-landing-system : lando
256 lines
5.7 KiB
Plaintext
256 lines
5.7 KiB
Plaintext
/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* The origin of this IDL file is
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* http://www.w3.org/TR/SVG2/
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*
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* Copyright © 2012 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C
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* liability, trademark and document use rules apply.
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*/
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[NoInterfaceObject,
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Exposed=Window]
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interface SVGPathSeg {
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// Path Segment Types
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const unsigned short PATHSEG_UNKNOWN = 0;
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const unsigned short PATHSEG_CLOSEPATH = 1;
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const unsigned short PATHSEG_MOVETO_ABS = 2;
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const unsigned short PATHSEG_MOVETO_REL = 3;
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const unsigned short PATHSEG_LINETO_ABS = 4;
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const unsigned short PATHSEG_LINETO_REL = 5;
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const unsigned short PATHSEG_CURVETO_CUBIC_ABS = 6;
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const unsigned short PATHSEG_CURVETO_CUBIC_REL = 7;
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const unsigned short PATHSEG_CURVETO_QUADRATIC_ABS = 8;
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const unsigned short PATHSEG_CURVETO_QUADRATIC_REL = 9;
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const unsigned short PATHSEG_ARC_ABS = 10;
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const unsigned short PATHSEG_ARC_REL = 11;
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const unsigned short PATHSEG_LINETO_HORIZONTAL_ABS = 12;
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const unsigned short PATHSEG_LINETO_HORIZONTAL_REL = 13;
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const unsigned short PATHSEG_LINETO_VERTICAL_ABS = 14;
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const unsigned short PATHSEG_LINETO_VERTICAL_REL = 15;
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const unsigned short PATHSEG_CURVETO_CUBIC_SMOOTH_ABS = 16;
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const unsigned short PATHSEG_CURVETO_CUBIC_SMOOTH_REL = 17;
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const unsigned short PATHSEG_CURVETO_QUADRATIC_SMOOTH_ABS = 18;
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const unsigned short PATHSEG_CURVETO_QUADRATIC_SMOOTH_REL = 19;
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[Pure]
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readonly attribute unsigned short pathSegType;
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[Pure]
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readonly attribute DOMString pathSegTypeAsLetter;
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};
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[NoInterfaceObject,
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Exposed=Window]
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interface SVGPathSegClosePath : SVGPathSeg {
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};
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[NoInterfaceObject,
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Exposed=Window]
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interface SVGPathSegMovetoAbs : SVGPathSeg {
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[SetterThrows]
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attribute float x;
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[SetterThrows]
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attribute float y;
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};
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[NoInterfaceObject,
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Exposed=Window]
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interface SVGPathSegMovetoRel : SVGPathSeg {
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[SetterThrows]
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attribute float x;
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[SetterThrows]
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attribute float y;
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};
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[NoInterfaceObject,
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Exposed=Window]
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interface SVGPathSegLinetoAbs : SVGPathSeg {
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[SetterThrows]
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attribute float x;
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[SetterThrows]
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attribute float y;
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};
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[NoInterfaceObject,
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Exposed=Window]
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interface SVGPathSegLinetoRel : SVGPathSeg {
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[SetterThrows]
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attribute float x;
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[SetterThrows]
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attribute float y;
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};
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[NoInterfaceObject,
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Exposed=Window]
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interface SVGPathSegCurvetoCubicAbs : SVGPathSeg {
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[SetterThrows]
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attribute float x;
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[SetterThrows]
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attribute float y;
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[SetterThrows]
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attribute float x1;
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[SetterThrows]
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attribute float y1;
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[SetterThrows]
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attribute float x2;
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[SetterThrows]
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attribute float y2;
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};
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[NoInterfaceObject,
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Exposed=Window]
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interface SVGPathSegCurvetoCubicRel : SVGPathSeg {
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[SetterThrows]
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attribute float x;
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[SetterThrows]
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attribute float y;
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[SetterThrows]
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attribute float x1;
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[SetterThrows]
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attribute float y1;
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[SetterThrows]
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attribute float x2;
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[SetterThrows]
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attribute float y2;
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};
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[NoInterfaceObject,
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Exposed=Window]
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interface SVGPathSegCurvetoQuadraticAbs : SVGPathSeg {
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[SetterThrows]
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attribute float x;
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[SetterThrows]
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attribute float y;
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[SetterThrows]
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attribute float x1;
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[SetterThrows]
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attribute float y1;
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};
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[NoInterfaceObject,
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Exposed=Window]
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interface SVGPathSegCurvetoQuadraticRel : SVGPathSeg {
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[SetterThrows]
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attribute float x;
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[SetterThrows]
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attribute float y;
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[SetterThrows]
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attribute float x1;
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[SetterThrows]
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attribute float y1;
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};
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[NoInterfaceObject,
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Exposed=Window]
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interface SVGPathSegArcAbs : SVGPathSeg {
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[SetterThrows]
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attribute float x;
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[SetterThrows]
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attribute float y;
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[SetterThrows]
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attribute float r1;
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[SetterThrows]
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attribute float r2;
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[SetterThrows]
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attribute float angle;
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[SetterThrows]
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attribute boolean largeArcFlag;
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[SetterThrows]
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attribute boolean sweepFlag;
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};
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[NoInterfaceObject,
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Exposed=Window]
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interface SVGPathSegArcRel : SVGPathSeg {
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[SetterThrows]
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attribute float x;
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[SetterThrows]
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attribute float y;
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[SetterThrows]
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attribute float r1;
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[SetterThrows]
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attribute float r2;
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[SetterThrows]
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attribute float angle;
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[SetterThrows]
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attribute boolean largeArcFlag;
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[SetterThrows]
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attribute boolean sweepFlag;
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};
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[NoInterfaceObject,
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Exposed=Window]
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interface SVGPathSegLinetoHorizontalAbs : SVGPathSeg {
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[SetterThrows]
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attribute float x;
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};
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[NoInterfaceObject,
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Exposed=Window]
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interface SVGPathSegLinetoHorizontalRel : SVGPathSeg {
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[SetterThrows]
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attribute float x;
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};
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[NoInterfaceObject,
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Exposed=Window]
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interface SVGPathSegLinetoVerticalAbs : SVGPathSeg {
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[SetterThrows]
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attribute float y;
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};
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[NoInterfaceObject,
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Exposed=Window]
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interface SVGPathSegLinetoVerticalRel : SVGPathSeg {
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[SetterThrows]
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attribute float y;
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};
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[NoInterfaceObject,
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Exposed=Window]
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interface SVGPathSegCurvetoCubicSmoothAbs : SVGPathSeg {
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[SetterThrows]
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attribute float x;
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[SetterThrows]
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attribute float y;
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[SetterThrows]
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attribute float x2;
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[SetterThrows]
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attribute float y2;
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};
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[NoInterfaceObject,
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Exposed=Window]
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interface SVGPathSegCurvetoCubicSmoothRel : SVGPathSeg {
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[SetterThrows]
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attribute float x;
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[SetterThrows]
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attribute float y;
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[SetterThrows]
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attribute float x2;
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[SetterThrows]
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attribute float y2;
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};
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[NoInterfaceObject,
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Exposed=Window]
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interface SVGPathSegCurvetoQuadraticSmoothAbs : SVGPathSeg {
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[SetterThrows]
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attribute float x;
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[SetterThrows]
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attribute float y;
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};
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[NoInterfaceObject,
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Exposed=Window]
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interface SVGPathSegCurvetoQuadraticSmoothRel : SVGPathSeg {
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[SetterThrows]
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attribute float x;
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[SetterThrows]
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attribute float y;
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};
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