gecko-dev/browser/devtools/framework/target.js
Alexandre Poirot baf4294fca Bug 1134180 - Introduce RootActor.getTab to prevent creating TabActor for all tabs. r=past
--HG--
extra : rebase_source : 353d0d724d464ebdd03872163e2a75b4674ee6e5
2015-03-25 09:30:00 -04:00

789 lines
23 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const {Cc, Ci, Cu} = require("chrome");
const {Promise: promise} = require("resource://gre/modules/Promise.jsm");
const EventEmitter = require("devtools/toolkit/event-emitter");
Cu.import("resource://gre/modules/XPCOMUtils.jsm");
XPCOMUtils.defineLazyModuleGetter(this, "DebuggerServer",
"resource://gre/modules/devtools/dbg-server.jsm");
XPCOMUtils.defineLazyModuleGetter(this, "DebuggerClient",
"resource://gre/modules/devtools/dbg-client.jsm");
const targets = new WeakMap();
const promiseTargets = new WeakMap();
/**
* Functions for creating Targets
*/
exports.TargetFactory = {
/**
* Construct a Target
* @param {XULTab} tab
* The tab to use in creating a new target.
*
* @return A target object
*/
forTab: function TF_forTab(tab) {
let target = targets.get(tab);
if (target == null) {
target = new TabTarget(tab);
targets.set(tab, target);
}
return target;
},
/**
* Return a promise of a Target for a remote tab.
* @param {Object} options
* The options object has the following properties:
* {
* form: the remote protocol form of a tab,
* client: a DebuggerClient instance
* (caller owns this and is responsible for closing),
* chrome: true if the remote target is the whole process
* }
*
* @return A promise of a target object
*/
forRemoteTab: function TF_forRemoteTab(options) {
let targetPromise = promiseTargets.get(options);
if (targetPromise == null) {
let target = new TabTarget(options);
targetPromise = target.makeRemote().then(() => target);
promiseTargets.set(options, targetPromise);
}
return targetPromise;
},
/**
* Creating a target for a tab that is being closed is a problem because it
* allows a leak as a result of coming after the close event which normally
* clears things up. This function allows us to ask if there is a known
* target for a tab without creating a target
* @return true/false
*/
isKnownTab: function TF_isKnownTab(tab) {
return targets.has(tab);
},
/**
* Construct a Target
* @param {nsIDOMWindow} window
* The chromeWindow to use in creating a new target
* @return A target object
*/
forWindow: function TF_forWindow(window) {
let target = targets.get(window);
if (target == null) {
target = new WindowTarget(window);
targets.set(window, target);
}
return target;
},
/**
* Get all of the targets known to the local browser instance
* @return An array of target objects
*/
allTargets: function TF_allTargets() {
let windows = [];
let wm = Cc["@mozilla.org/appshell/window-mediator;1"]
.getService(Ci.nsIWindowMediator);
let en = wm.getXULWindowEnumerator(null);
while (en.hasMoreElements()) {
windows.push(en.getNext());
}
return windows.map(function(window) {
return TargetFactory.forWindow(window);
});
},
};
/**
* The 'version' property allows the developer tools equivalent of browser
* detection. Browser detection is evil, however while we don't know what we
* will need to detect in the future, it is an easy way to postpone work.
* We should be looking to use the support features added in bug 1069673
* in place of version where possible.
*/
function getVersion() {
// FIXME: return something better
return 20;
}
/**
* A Target represents something that we can debug. Targets are generally
* read-only. Any changes that you wish to make to a target should be done via
* a Tool that attaches to the target. i.e. a Target is just a pointer saying
* "the thing to debug is over there".
*
* Providing a generalized abstraction of a web-page or web-browser (available
* either locally or remotely) is beyond the scope of this class (and maybe
* also beyond the scope of this universe) However Target does attempt to
* abstract some common events and read-only properties common to many Tools.
*
* Supported read-only properties:
* - name, isRemote, url
*
* Target extends EventEmitter and provides support for the following events:
* - close: The target window has been closed. All tools attached to this
* target should close. This event is not currently cancelable.
* - navigate: The target window has navigated to a different URL
*
* Optional events:
* - will-navigate: The target window will navigate to a different URL
* - hidden: The target is not visible anymore (for TargetTab, another tab is selected)
* - visible: The target is visible (for TargetTab, tab is selected)
*
* Comparing Targets: 2 instances of a Target object can point at the same
* thing, so t1 !== t2 and t1 != t2 even when they represent the same object.
* To compare to targets use 't1.equals(t2)'.
*/
function Target() {
throw new Error("Use TargetFactory.newXXX or Target.getXXX to create a Target in place of 'new Target()'");
}
Object.defineProperty(Target.prototype, "version", {
get: getVersion,
enumerable: true
});
/**
* A TabTarget represents a page living in a browser tab. Generally these will
* be web pages served over http(s), but they don't have to be.
*/
function TabTarget(tab) {
EventEmitter.decorate(this);
this.destroy = this.destroy.bind(this);
this._handleThreadState = this._handleThreadState.bind(this);
this.on("thread-resumed", this._handleThreadState);
this.on("thread-paused", this._handleThreadState);
// Only real tabs need initialization here. Placeholder objects for remote
// targets will be initialized after a makeRemote method call.
if (tab && !["client", "form", "chrome"].every(tab.hasOwnProperty, tab)) {
this._tab = tab;
this._setupListeners();
} else {
this._form = tab.form;
this._client = tab.client;
this._chrome = tab.chrome;
}
// Default isTabActor to true if not explicitely specified
this._isTabActor = typeof(tab.isTabActor) == "boolean" ? tab.isTabActor : true;
}
TabTarget.prototype = {
_webProgressListener: null,
/**
* Returns a promise for the protocol description from the root actor.
* Used internally with `target.actorHasMethod`. Takes advantage of
* caching if definition was fetched previously with the corresponding
* actor information. Actors are lazily loaded, so not only must the tool using
* a specific actor be in use, the actors are only registered after invoking
* a method (for performance reasons, added in bug 988237), so to use these actor
* detection methods, one must already be communicating with a specific actor of
* that type.
*
* Must be a remote target.
*
* @return {Promise}
* {
* "category": "actor",
* "typeName": "longstractor",
* "methods": [{
* "name": "substring",
* "request": {
* "type": "substring",
* "start": {
* "_arg": 0,
* "type": "primitive"
* },
* "end": {
* "_arg": 1,
* "type": "primitive"
* }
* },
* "response": {
* "substring": {
* "_retval": "primitive"
* }
* }
* }],
* "events": {}
* }
*/
getActorDescription: function (actorName) {
if (!this.client) {
throw new Error("TabTarget#getActorDescription() can only be called on remote tabs.");
}
let deferred = promise.defer();
if (this._protocolDescription && this._protocolDescription.types[actorName]) {
deferred.resolve(this._protocolDescription.types[actorName]);
} else {
this.client.mainRoot.protocolDescription(description => {
this._protocolDescription = description;
deferred.resolve(description.types[actorName]);
});
}
return deferred.promise;
},
/**
* Returns a boolean indicating whether or not the specific actor
* type exists. Must be a remote target.
*
* @param {String} actorName
* @return {Boolean}
*/
hasActor: function (actorName) {
if (!this.client) {
throw new Error("TabTarget#hasActor() can only be called on remote tabs.");
}
if (this.form) {
return !!this.form[actorName + "Actor"];
}
return false;
},
/**
* Queries the protocol description to see if an actor has
* an available method. The actor must already be lazily-loaded (read
* the restrictions in the `getActorDescription` comments),
* so this is for use inside of tool. Returns a promise that
* resolves to a boolean. Must be a remote target.
*
* @param {String} actorName
* @param {String} methodName
* @return {Promise}
*/
actorHasMethod: function (actorName, methodName) {
if (!this.client) {
throw new Error("TabTarget#actorHasMethod() can only be called on remote tabs.");
}
return this.getActorDescription(actorName).then(desc => {
if (desc && desc.methods) {
return !!desc.methods.find(method => method.name === methodName);
}
return false;
});
},
/**
* Returns a trait from the root actor.
*
* @param {String} traitName
* @return {Mixed}
*/
getTrait: function (traitName) {
if (!this.client) {
throw new Error("TabTarget#getTrait() can only be called on remote tabs.");
}
// If the targeted actor exposes traits and has a defined value for this traits,
// override the root actor traits
if (this.form.traits && traitName in this.form.traits) {
return this.form.traits[traitName];
}
return this.client.traits[traitName];
},
get version() { return getVersion(); },
get tab() {
return this._tab;
},
get form() {
return this._form;
},
get root() {
return this._root;
},
get client() {
return this._client;
},
// Tells us if we are debugging content document
// or if we are debugging chrome stuff.
// Allows to controls which features are available against
// a chrome or a content document.
get chrome() {
return this._chrome;
},
// Tells us if the related actor implements TabActor interface
// and requires to call `attach` request before being used
// and `detach` during cleanup
get isTabActor() {
return this._isTabActor;
},
get window() {
// XXX - this is a footgun for e10s - there .contentWindow will be null,
// and even though .contentWindowAsCPOW *might* work, it will not work
// in all contexts. Consumers of .window need to be refactored to not
// rely on this.
if (Services.appinfo.processType != Ci.nsIXULRuntime.PROCESS_TYPE_DEFAULT) {
Cu.reportError("The .window getter on devtools' |target| object isn't e10s friendly!\n"
+ Error().stack);
}
// Be extra careful here, since this may be called by HS_getHudByWindow
// during shutdown.
if (this._tab && this._tab.linkedBrowser) {
return this._tab.linkedBrowser.contentWindow;
}
return null;
},
get name() {
if (this._tab && this._tab.linkedBrowser.contentDocument) {
return this._tab.linkedBrowser.contentDocument.title
} else if (this.isAddon) {
return this._form.name;
} else {
return this._form.title;
}
},
get url() {
return this._tab ? this._tab.linkedBrowser.currentURI.spec :
this._form.url;
},
get isRemote() {
return !this.isLocalTab;
},
get isAddon() {
return !!(this._form && this._form.actor &&
this._form.actor.match(/conn\d+\.addon\d+/));
},
get isLocalTab() {
return !!this._tab;
},
get isMultiProcess() {
return !this.window;
},
get isThreadPaused() {
return !!this._isThreadPaused;
},
/**
* Adds remote protocol capabilities to the target, so that it can be used
* for tools that support the Remote Debugging Protocol even for local
* connections.
*/
makeRemote: function TabTarget_makeRemote() {
if (this._remote) {
return this._remote.promise;
}
this._remote = promise.defer();
if (this.isLocalTab) {
// Since a remote protocol connection will be made, let's start the
// DebuggerServer here, once and for all tools.
if (!DebuggerServer.initialized) {
DebuggerServer.init();
DebuggerServer.addBrowserActors();
}
this._client = new DebuggerClient(DebuggerServer.connectPipe());
// A local TabTarget will never perform chrome debugging.
this._chrome = false;
}
this._setupRemoteListeners();
let attachTab = () => {
this._client.attachTab(this._form.actor, (aResponse, aTabClient) => {
if (!aTabClient) {
this._remote.reject("Unable to attach to the tab");
return;
}
this.activeTab = aTabClient;
this.threadActor = aResponse.threadActor;
this._remote.resolve(null);
});
};
if (this.isLocalTab) {
this._client.connect((aType, aTraits) => {
this._client.getTab({ tab: this.tab })
.then(aResponse => {
this._form = aResponse.tab;
attachTab();
});
});
} else if (this.isTabActor) {
// In the remote debugging case, the protocol connection will have been
// already initialized in the connection screen code.
attachTab();
} else {
// AddonActor and chrome debugging on RootActor doesn't inherits from TabActor and
// doesn't need to be attached.
this._remote.resolve(null);
}
return this._remote.promise;
},
/**
* Listen to the different events.
*/
_setupListeners: function TabTarget__setupListeners() {
this._webProgressListener = new TabWebProgressListener(this);
this.tab.linkedBrowser.addProgressListener(this._webProgressListener);
this.tab.addEventListener("TabClose", this);
this.tab.parentNode.addEventListener("TabSelect", this);
this.tab.ownerDocument.defaultView.addEventListener("unload", this);
},
/**
* Teardown event listeners.
*/
_teardownListeners: function TabTarget__teardownListeners() {
if (this._webProgressListener) {
this._webProgressListener.destroy();
}
this._tab.ownerDocument.defaultView.removeEventListener("unload", this);
this._tab.removeEventListener("TabClose", this);
this._tab.parentNode.removeEventListener("TabSelect", this);
},
/**
* Setup listeners for remote debugging, updating existing ones as necessary.
*/
_setupRemoteListeners: function TabTarget__setupRemoteListeners() {
this.client.addListener("closed", this.destroy);
this._onTabDetached = (aType, aPacket) => {
// We have to filter message to ensure that this detach is for this tab
if (aPacket.from == this._form.actor) {
this.destroy();
}
};
this.client.addListener("tabDetached", this._onTabDetached);
this._onTabNavigated = (aType, aPacket) => {
let event = Object.create(null);
event.url = aPacket.url;
event.title = aPacket.title;
event.nativeConsoleAPI = aPacket.nativeConsoleAPI;
event.isFrameSwitching = aPacket.isFrameSwitching;
// Send any stored event payload (DOMWindow or nsIRequest) for backwards
// compatibility with non-remotable tools.
if (aPacket.state == "start") {
event._navPayload = this._navRequest;
this.emit("will-navigate", event);
this._navRequest = null;
} else {
event._navPayload = this._navWindow;
this.emit("navigate", event);
this._navWindow = null;
}
};
this.client.addListener("tabNavigated", this._onTabNavigated);
this._onFrameUpdate = (aType, aPacket) => {
this.emit("frame-update", aPacket);
};
this.client.addListener("frameUpdate", this._onFrameUpdate);
},
/**
* Teardown listeners for remote debugging.
*/
_teardownRemoteListeners: function TabTarget__teardownRemoteListeners() {
this.client.removeListener("closed", this.destroy);
this.client.removeListener("tabNavigated", this._onTabNavigated);
this.client.removeListener("tabDetached", this._onTabDetached);
this.client.removeListener("frameUpdate", this._onFrameUpdate);
},
/**
* Handle tabs events.
*/
handleEvent: function (event) {
switch (event.type) {
case "TabClose":
case "unload":
this.destroy();
break;
case "TabSelect":
if (this.tab.selected) {
this.emit("visible", event);
} else {
this.emit("hidden", event);
}
break;
}
},
/**
* Handle script status.
*/
_handleThreadState: function(event) {
switch (event) {
case "thread-resumed":
this._isThreadPaused = false;
break;
case "thread-paused":
this._isThreadPaused = true;
break;
}
},
/**
* Target is not alive anymore.
*/
destroy: function() {
// If several things call destroy then we give them all the same
// destruction promise so we're sure to destroy only once
if (this._destroyer) {
return this._destroyer.promise;
}
this._destroyer = promise.defer();
// Before taking any action, notify listeners that destruction is imminent.
this.emit("close");
// First of all, do cleanup tasks that pertain to both remoted and
// non-remoted targets.
this.off("thread-resumed", this._handleThreadState);
this.off("thread-paused", this._handleThreadState);
if (this._tab) {
this._teardownListeners();
}
let cleanupAndResolve = () => {
this._cleanup();
this._destroyer.resolve(null);
};
// If this target was not remoted, the promise will be resolved before the
// function returns.
if (this._tab && !this._client) {
cleanupAndResolve();
} else if (this._client) {
// If, on the other hand, this target was remoted, the promise will be
// resolved after the remote connection is closed.
this._teardownRemoteListeners();
if (this.isLocalTab) {
// We started with a local tab and created the client ourselves, so we
// should close it.
this._client.close(cleanupAndResolve);
} else {
// The client was handed to us, so we are not responsible for closing
// it. We just need to detach from the tab, if already attached.
if (this.activeTab) {
// |detach| may fail if the connection is already dead, so proceed
// cleanup directly after this.
this.activeTab.detach();
cleanupAndResolve();
} else {
cleanupAndResolve();
}
}
}
return this._destroyer.promise;
},
/**
* Clean up references to what this target points to.
*/
_cleanup: function TabTarget__cleanup() {
if (this._tab) {
targets.delete(this._tab);
} else {
promiseTargets.delete(this._form);
}
this.activeTab = null;
this._client = null;
this._tab = null;
this._form = null;
this._remote = null;
},
toString: function() {
return 'TabTarget:' + (this._tab ? this._tab : (this._form && this._form.actor));
},
};
/**
* WebProgressListener for TabTarget.
*
* @param object aTarget
* The TabTarget instance to work with.
*/
function TabWebProgressListener(aTarget) {
this.target = aTarget;
}
TabWebProgressListener.prototype = {
target: null,
QueryInterface: XPCOMUtils.generateQI([Ci.nsIWebProgressListener, Ci.nsISupportsWeakReference]),
onStateChange: function TWPL_onStateChange(progress, request, flag, status) {
let isStart = flag & Ci.nsIWebProgressListener.STATE_START;
let isDocument = flag & Ci.nsIWebProgressListener.STATE_IS_DOCUMENT;
let isNetwork = flag & Ci.nsIWebProgressListener.STATE_IS_NETWORK;
let isRequest = flag & Ci.nsIWebProgressListener.STATE_IS_REQUEST;
// Skip non-interesting states.
if (!isStart || !isDocument || !isRequest || !isNetwork) {
return;
}
// emit event if the top frame is navigating
if (progress.isTopLevel) {
// Emit the event if the target is not remoted or store the payload for
// later emission otherwise.
if (this.target._client) {
this.target._navRequest = request;
} else {
this.target.emit("will-navigate", request);
}
}
},
onProgressChange: function() {},
onSecurityChange: function() {},
onStatusChange: function() {},
onLocationChange: function TWPL_onLocationChange(webProgress, request, URI, flags) {
if (this.target &&
!(flags & Ci.nsIWebProgressListener.LOCATION_CHANGE_SAME_DOCUMENT)) {
let window = webProgress.DOMWindow;
// Emit the event if the target is not remoted or store the payload for
// later emission otherwise.
if (this.target._client) {
this.target._navWindow = window;
} else {
this.target.emit("navigate", window);
}
}
},
/**
* Destroy the progress listener instance.
*/
destroy: function TWPL_destroy() {
if (this.target.tab) {
try {
this.target.tab.linkedBrowser.removeProgressListener(this);
} catch (ex) {
// This can throw when a tab crashes in e10s.
}
}
this.target._webProgressListener = null;
this.target._navRequest = null;
this.target._navWindow = null;
this.target = null;
}
};
/**
* A WindowTarget represents a page living in a xul window or panel. Generally
* these will have a chrome: URL
*/
function WindowTarget(window) {
EventEmitter.decorate(this);
this._window = window;
this._setupListeners();
}
WindowTarget.prototype = {
get version() { return getVersion(); },
get window() {
return this._window;
},
get name() {
return this._window.document.title;
},
get url() {
return this._window.document.location.href;
},
get isRemote() {
return false;
},
get isLocalTab() {
return false;
},
get isThreadPaused() {
return !!this._isThreadPaused;
},
/**
* Listen to the different events.
*/
_setupListeners: function() {
this._handleThreadState = this._handleThreadState.bind(this);
this.on("thread-paused", this._handleThreadState);
this.on("thread-resumed", this._handleThreadState);
},
_handleThreadState: function(event) {
switch (event) {
case "thread-resumed":
this._isThreadPaused = false;
break;
case "thread-paused":
this._isThreadPaused = true;
break;
}
},
/**
* Target is not alive anymore.
*/
destroy: function() {
if (!this._destroyed) {
this._destroyed = true;
this.off("thread-paused", this._handleThreadState);
this.off("thread-resumed", this._handleThreadState);
this.emit("close");
targets.delete(this._window);
this._window = null;
}
return promise.resolve(null);
},
toString: function() {
return 'WindowTarget:' + this.window;
},
};