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842dd1cf5a
gfxIntSize is just a typedef of gfx::IntSize, so this is very mechanical. The only tricky part is deciding for each occurrence whether to replace it with IntSize, gfx::IntSize or mozilla::gfx::IntSize; in all cases I went with the shortest one that worked given the existing "using namespace" declarations. --HG-- extra : rebase_source : 67fd15f87222b16defa70ef795c6d77dfacf1c36
36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef WindowGfx_h__
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#define WindowGfx_h__
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/*
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* nsWindowGfx - Painting and aceleration.
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*/
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#include "nsWindow.h"
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#include <imgIContainer.h>
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class nsWindowGfx {
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public:
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enum IconSizeType {
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kSmallIcon,
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kRegularIcon
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};
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static mozilla::gfx::IntSize GetIconMetrics(IconSizeType aSizeType);
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static nsresult CreateIcon(imgIContainer *aContainer, bool aIsCursor,
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uint32_t aHotspotX, uint32_t aHotspotY,
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mozilla::gfx::IntSize aScaledSize, HICON *aIcon);
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private:
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/**
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* Cursor helpers
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*/
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static uint8_t* Data32BitTo1Bit(uint8_t* aImageData, uint32_t aWidth, uint32_t aHeight);
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static HBITMAP DataToBitmap(uint8_t* aImageData, uint32_t aWidth, uint32_t aHeight, uint32_t aDepth);
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};
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#endif // WindowGfx_h__
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