mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-02 15:15:23 +00:00
f8f98629f3
This patch cleans up |UnixSocketImpl| and it's file in general. The patch - renames |UnixSocketImpl| to |UnixSocketConsumerIO|, - moves method definitions out of class definition, - adds const correctness, - adds MOZ_FINAL to several classes, - moves task classes to a separate location. No functional changes are performed.
170 lines
4.9 KiB
C++
170 lines
4.9 KiB
C++
/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
|
|
/* vim: set ts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef mozilla_ipc_UnixSocket_h
|
|
#define mozilla_ipc_UnixSocket_h
|
|
|
|
#include <stdlib.h>
|
|
#include "nsAutoPtr.h"
|
|
#include "nsString.h"
|
|
#include "nsThreadUtils.h"
|
|
#include "mozilla/ipc/UnixSocketWatcher.h"
|
|
#include "mozilla/ipc/SocketBase.h"
|
|
#include "mozilla/RefPtr.h"
|
|
|
|
namespace mozilla {
|
|
namespace ipc {
|
|
|
|
class UnixSocketConsumerIO;
|
|
|
|
/**
|
|
* UnixSocketConnector defines the socket creation and connection/listening
|
|
* functions for a UnixSocketConsumer. Due to the fact that socket setup can
|
|
* vary between protocols (unix sockets, tcp sockets, bluetooth sockets, etc),
|
|
* this allows the user to create whatever connection mechanism they need while
|
|
* still depending on libevent for non-blocking communication handling.
|
|
*
|
|
* FIXME/Bug 793980: Currently only virtual, since we only support bluetooth.
|
|
* Should make connection functions for other unix sockets so we can support
|
|
* things like RIL.
|
|
*/
|
|
class UnixSocketConnector
|
|
{
|
|
public:
|
|
UnixSocketConnector()
|
|
{}
|
|
|
|
virtual ~UnixSocketConnector()
|
|
{}
|
|
|
|
/**
|
|
* Establishs a file descriptor for a socket.
|
|
*
|
|
* @return File descriptor for socket
|
|
*/
|
|
virtual int Create() = 0;
|
|
|
|
/**
|
|
* Since most socket specifics are related to address formation into a
|
|
* sockaddr struct, this function is defined by subclasses and fills in the
|
|
* structure as needed for whatever connection it is trying to build
|
|
*
|
|
* @param aIsServer True is we are acting as a server socket
|
|
* @param aAddrSize Size of the struct
|
|
* @param aAddr Struct to fill
|
|
* @param aAddress If aIsServer is false, Address to connect to. nullptr otherwise.
|
|
*
|
|
* @return True if address is filled correctly, false otherwise
|
|
*/
|
|
virtual bool CreateAddr(bool aIsServer,
|
|
socklen_t& aAddrSize,
|
|
sockaddr_any& aAddr,
|
|
const char* aAddress) = 0;
|
|
|
|
/**
|
|
* Does any socket type specific setup that may be needed, only for socket
|
|
* created by ConnectSocket()
|
|
*
|
|
* @param aFd File descriptor for opened socket
|
|
*
|
|
* @return true is successful, false otherwise
|
|
*/
|
|
virtual bool SetUp(int aFd) = 0;
|
|
|
|
/**
|
|
* Perform socket setup for socket created by ListenSocket(), after listen().
|
|
*
|
|
* @param aFd File descriptor for opened socket
|
|
*
|
|
* @return true is successful, false otherwise
|
|
*/
|
|
virtual bool SetUpListenSocket(int aFd) = 0;
|
|
|
|
/**
|
|
* Get address of socket we're currently connected to. Return null string if
|
|
* not connected.
|
|
*
|
|
* @param aAddr Address struct
|
|
* @param aAddrStr String to store address to
|
|
*/
|
|
virtual void GetSocketAddr(const sockaddr_any& aAddr,
|
|
nsAString& aAddrStr) = 0;
|
|
|
|
};
|
|
|
|
class UnixSocketConsumer : public SocketConsumerBase
|
|
{
|
|
protected:
|
|
virtual ~UnixSocketConsumer();
|
|
|
|
public:
|
|
UnixSocketConsumer();
|
|
|
|
/**
|
|
* Queue data to be sent to the socket on the IO thread. Can only be called on
|
|
* originating thread.
|
|
*
|
|
* @param aMessage Data to be sent to socket
|
|
*
|
|
* @return true if data is queued, false otherwise (i.e. not connected)
|
|
*/
|
|
bool SendSocketData(UnixSocketRawData* aMessage);
|
|
|
|
/**
|
|
* Convenience function for sending strings to the socket (common in bluetooth
|
|
* profile usage). Converts to a UnixSocketRawData struct. Can only be called
|
|
* on originating thread.
|
|
*
|
|
* @param aMessage String to be sent to socket
|
|
*
|
|
* @return true if data is queued, false otherwise (i.e. not connected)
|
|
*/
|
|
bool SendSocketData(const nsACString& aMessage);
|
|
|
|
/**
|
|
* Starts a task on the socket that will try to connect to a socket in a
|
|
* non-blocking manner.
|
|
*
|
|
* @param aConnector Connector object for socket type specific functions
|
|
* @param aAddress Address to connect to.
|
|
* @param aDelayMs Time delay in milli-seconds.
|
|
*
|
|
* @return true on connect task started, false otherwise.
|
|
*/
|
|
bool ConnectSocket(UnixSocketConnector* aConnector,
|
|
const char* aAddress,
|
|
int aDelayMs = 0);
|
|
|
|
/**
|
|
* Starts a task on the socket that will try to accept a new connection in a
|
|
* non-blocking manner.
|
|
*
|
|
* @param aConnector Connector object for socket type specific functions
|
|
*
|
|
* @return true on listen started, false otherwise
|
|
*/
|
|
bool ListenSocket(UnixSocketConnector* aConnector);
|
|
|
|
/**
|
|
* Queues the internal representation of socket for deletion. Can be called
|
|
* from main thread.
|
|
*/
|
|
void CloseSocket();
|
|
|
|
/**
|
|
* Get the current sockaddr for the socket
|
|
*/
|
|
void GetSocketAddr(nsAString& aAddrStr);
|
|
|
|
private:
|
|
UnixSocketConsumerIO* mIO;
|
|
};
|
|
|
|
} // namespace ipc
|
|
} // namepsace mozilla
|
|
|
|
#endif // mozilla_ipc_Socket_h
|