gecko-dev/gfx/vr/gfxVROSVR.cpp
Kearwood Gilbert eb3becc0b0 Bug 1362213 - Implement chrome-only API to manage VR sessions r=daoshengmu,kanru,smaug
- Added new chrome-only webidl methods to be used by browser UI and WebExtensions
- Implemented bitmasked group visibility for VR sessions to enable switching
  between chrome and regular content presentations.
- Implemented throttling mechanism to avoid runaway, unthrottled render loops
  for VR sessions that are hidden by group visibility bitmasks or due to
  lower level platform VR events, such as during the Oculus
  "Health and Safety Warning".
- Simplified the PVRManager IPC protocol while extending it to support
  VR session groups and later WebVR content performance profiling API's.
- Removed the last WebVR related sync IPC call.


MozReview-Commit-ID: BMEIPyYeEbq

--HG--
extra : rebase_source : 47d3682cad3d913504175b7d4c3e9d992236f097
2017-05-08 16:01:36 -07:00

579 lines
18 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <math.h>
#include "prlink.h"
#include "prmem.h"
#include "prenv.h"
#include "gfxPrefs.h"
#include "nsString.h"
#include "mozilla/Preferences.h"
#include "mozilla/gfx/Quaternion.h"
#ifdef XP_WIN
#include "../layers/d3d11/CompositorD3D11.h"
#include "../layers/d3d11/TextureD3D11.h"
#endif
#include "gfxVROSVR.h"
#include "mozilla/dom/GamepadEventTypes.h"
#include "mozilla/dom/GamepadBinding.h"
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
using namespace mozilla::layers;
using namespace mozilla::gfx;
using namespace mozilla::gfx::impl;
using namespace mozilla::dom;
namespace {
// need to typedef functions that will be used in the code below
extern "C" {
typedef OSVR_ClientContext (*pfn_osvrClientInit)(
const char applicationIdentifier[], uint32_t flags);
typedef OSVR_ReturnCode (*pfn_osvrClientShutdown)(OSVR_ClientContext ctx);
typedef OSVR_ReturnCode (*pfn_osvrClientUpdate)(OSVR_ClientContext ctx);
typedef OSVR_ReturnCode (*pfn_osvrClientCheckStatus)(OSVR_ClientContext ctx);
typedef OSVR_ReturnCode (*pfn_osvrClientGetInterface)(
OSVR_ClientContext ctx, const char path[], OSVR_ClientInterface* iface);
typedef OSVR_ReturnCode (*pfn_osvrClientFreeInterface)(
OSVR_ClientContext ctx, OSVR_ClientInterface iface);
typedef OSVR_ReturnCode (*pfn_osvrGetOrientationState)(
OSVR_ClientInterface iface, OSVR_TimeValue* timestamp,
OSVR_OrientationState* state);
typedef OSVR_ReturnCode (*pfn_osvrGetPositionState)(OSVR_ClientInterface iface,
OSVR_TimeValue* timestamp,
OSVR_PositionState* state);
typedef OSVR_ReturnCode (*pfn_osvrClientGetDisplay)(OSVR_ClientContext ctx,
OSVR_DisplayConfig* disp);
typedef OSVR_ReturnCode (*pfn_osvrClientFreeDisplay)(OSVR_DisplayConfig disp);
typedef OSVR_ReturnCode (*pfn_osvrClientGetNumEyesForViewer)(
OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount* eyes);
typedef OSVR_ReturnCode (*pfn_osvrClientGetViewerEyePose)(
OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
OSVR_Pose3* pose);
typedef OSVR_ReturnCode (*pfn_osvrClientGetDisplayDimensions)(
OSVR_DisplayConfig disp, OSVR_DisplayInputCount displayInputIndex,
OSVR_DisplayDimension* width, OSVR_DisplayDimension* height);
typedef OSVR_ReturnCode (
*pfn_osvrClientGetViewerEyeSurfaceProjectionClippingPlanes)(
OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
OSVR_SurfaceCount surface, double* left, double* right, double* bottom,
double* top);
typedef OSVR_ReturnCode (*pfn_osvrClientGetRelativeViewportForViewerEyeSurface)(
OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
OSVR_SurfaceCount surface, OSVR_ViewportDimension* left,
OSVR_ViewportDimension* bottom, OSVR_ViewportDimension* width,
OSVR_ViewportDimension* height);
typedef OSVR_ReturnCode (*pfn_osvrClientGetViewerEyeSurfaceProjectionMatrixf)(
OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
OSVR_SurfaceCount surface, float near, float far,
OSVR_MatrixConventions flags, float* matrix);
typedef OSVR_ReturnCode (*pfn_osvrClientCheckDisplayStartup)(
OSVR_DisplayConfig disp);
typedef OSVR_ReturnCode (*pfn_osvrClientSetRoomRotationUsingHead)(
OSVR_ClientContext ctx);
}
static pfn_osvrClientInit osvr_ClientInit = nullptr;
static pfn_osvrClientShutdown osvr_ClientShutdown = nullptr;
static pfn_osvrClientUpdate osvr_ClientUpdate = nullptr;
static pfn_osvrClientCheckStatus osvr_ClientCheckStatus = nullptr;
static pfn_osvrClientGetInterface osvr_ClientGetInterface = nullptr;
static pfn_osvrClientFreeInterface osvr_ClientFreeInterface = nullptr;
static pfn_osvrGetOrientationState osvr_GetOrientationState = nullptr;
static pfn_osvrGetPositionState osvr_GetPositionState = nullptr;
static pfn_osvrClientGetDisplay osvr_ClientGetDisplay = nullptr;
static pfn_osvrClientFreeDisplay osvr_ClientFreeDisplay = nullptr;
static pfn_osvrClientGetNumEyesForViewer osvr_ClientGetNumEyesForViewer =
nullptr;
static pfn_osvrClientGetViewerEyePose osvr_ClientGetViewerEyePose = nullptr;
static pfn_osvrClientGetDisplayDimensions osvr_ClientGetDisplayDimensions =
nullptr;
static pfn_osvrClientGetViewerEyeSurfaceProjectionClippingPlanes
osvr_ClientGetViewerEyeSurfaceProjectionClippingPlanes = nullptr;
static pfn_osvrClientGetRelativeViewportForViewerEyeSurface
osvr_ClientGetRelativeViewportForViewerEyeSurface = nullptr;
static pfn_osvrClientGetViewerEyeSurfaceProjectionMatrixf
osvr_ClientGetViewerEyeSurfaceProjectionMatrixf = nullptr;
static pfn_osvrClientCheckDisplayStartup osvr_ClientCheckDisplayStartup =
nullptr;
static pfn_osvrClientSetRoomRotationUsingHead
osvr_ClientSetRoomRotationUsingHead = nullptr;
bool
LoadOSVRRuntime()
{
static PRLibrary* osvrUtilLib = nullptr;
static PRLibrary* osvrCommonLib = nullptr;
static PRLibrary* osvrClientLib = nullptr;
static PRLibrary* osvrClientKitLib = nullptr;
//this looks up the path in the about:config setting, from greprefs.js or modules\libpref\init\all.js
nsAdoptingCString osvrUtilPath =
mozilla::Preferences::GetCString("gfx.vr.osvr.utilLibPath");
nsAdoptingCString osvrCommonPath =
mozilla::Preferences::GetCString("gfx.vr.osvr.commonLibPath");
nsAdoptingCString osvrClientPath =
mozilla::Preferences::GetCString("gfx.vr.osvr.clientLibPath");
nsAdoptingCString osvrClientKitPath =
mozilla::Preferences::GetCString("gfx.vr.osvr.clientKitLibPath");
//we need all the libs to be valid
if ((!osvrUtilPath) || (!osvrCommonPath) || (!osvrClientPath) ||
(!osvrClientKitPath)) {
return false;
}
osvrUtilLib = PR_LoadLibrary(osvrUtilPath.BeginReading());
osvrCommonLib = PR_LoadLibrary(osvrCommonPath.BeginReading());
osvrClientLib = PR_LoadLibrary(osvrClientPath.BeginReading());
osvrClientKitLib = PR_LoadLibrary(osvrClientKitPath.BeginReading());
if (!osvrUtilLib) {
printf_stderr("[OSVR] Failed to load OSVR Util library!\n");
return false;
}
if (!osvrCommonLib) {
printf_stderr("[OSVR] Failed to load OSVR Common library!\n");
return false;
}
if (!osvrClientLib) {
printf_stderr("[OSVR] Failed to load OSVR Client library!\n");
return false;
}
if (!osvrClientKitLib) {
printf_stderr("[OSVR] Failed to load OSVR ClientKit library!\n");
return false;
}
// make sure all functions that we'll be using are available
#define REQUIRE_FUNCTION(_x) \
do { \
*(void**) & osvr_##_x = \
(void*)PR_FindSymbol(osvrClientKitLib, "osvr" #_x); \
if (!osvr_##_x) { \
printf_stderr("osvr" #_x " symbol missing\n"); \
goto fail; \
} \
} while (0)
REQUIRE_FUNCTION(ClientInit);
REQUIRE_FUNCTION(ClientShutdown);
REQUIRE_FUNCTION(ClientUpdate);
REQUIRE_FUNCTION(ClientCheckStatus);
REQUIRE_FUNCTION(ClientGetInterface);
REQUIRE_FUNCTION(ClientFreeInterface);
REQUIRE_FUNCTION(GetOrientationState);
REQUIRE_FUNCTION(GetPositionState);
REQUIRE_FUNCTION(ClientGetDisplay);
REQUIRE_FUNCTION(ClientFreeDisplay);
REQUIRE_FUNCTION(ClientGetNumEyesForViewer);
REQUIRE_FUNCTION(ClientGetViewerEyePose);
REQUIRE_FUNCTION(ClientGetDisplayDimensions);
REQUIRE_FUNCTION(ClientGetViewerEyeSurfaceProjectionClippingPlanes);
REQUIRE_FUNCTION(ClientGetRelativeViewportForViewerEyeSurface);
REQUIRE_FUNCTION(ClientGetViewerEyeSurfaceProjectionMatrixf);
REQUIRE_FUNCTION(ClientCheckDisplayStartup);
REQUIRE_FUNCTION(ClientSetRoomRotationUsingHead);
#undef REQUIRE_FUNCTION
return true;
fail:
return false;
}
} // namespace
mozilla::gfx::VRFieldOfView
SetFromTanRadians(double left, double right, double bottom, double top)
{
mozilla::gfx::VRFieldOfView fovInfo;
fovInfo.leftDegrees = atan(left) * 180.0 / M_PI;
fovInfo.rightDegrees = atan(right) * 180.0 / M_PI;
fovInfo.upDegrees = atan(top) * 180.0 / M_PI;
fovInfo.downDegrees = atan(bottom) * 180.0 / M_PI;
return fovInfo;
}
VRDisplayOSVR::VRDisplayOSVR(OSVR_ClientContext* context,
OSVR_ClientInterface* iface,
OSVR_DisplayConfig* display)
: VRDisplayHost(VRDeviceType::OSVR)
, m_ctx(context)
, m_iface(iface)
, m_display(display)
{
MOZ_COUNT_CTOR_INHERITED(VRDisplayOSVR, VRDisplayHost);
mDisplayInfo.mIsConnected = true;
mDisplayInfo.mDisplayName.AssignLiteral("OSVR HMD");
mDisplayInfo.mCapabilityFlags = VRDisplayCapabilityFlags::Cap_None;
mDisplayInfo.mCapabilityFlags =
VRDisplayCapabilityFlags::Cap_Orientation | VRDisplayCapabilityFlags::Cap_Position;
mDisplayInfo.mCapabilityFlags |= VRDisplayCapabilityFlags::Cap_External;
mDisplayInfo.mCapabilityFlags |= VRDisplayCapabilityFlags::Cap_Present;
// XXX OSVR display topology allows for more than one viewer
// will assume only one viewer for now (most likely stay that way)
OSVR_EyeCount numEyes;
osvr_ClientGetNumEyesForViewer(*m_display, 0, &numEyes);
for (uint8_t eye = 0; eye < numEyes; eye++) {
double left, right, bottom, top;
// XXX for now there is only one surface per eye
osvr_ClientGetViewerEyeSurfaceProjectionClippingPlanes(
*m_display, 0, eye, 0, &left, &right, &bottom, &top);
mDisplayInfo.mEyeFOV[eye] =
SetFromTanRadians(-left, right, -bottom, top);
}
// XXX Assuming there is only one display input for now
// however, it's possible to have more than one (dSight with 2 HDMI inputs)
OSVR_DisplayDimension width, height;
osvr_ClientGetDisplayDimensions(*m_display, 0, &width, &height);
for (uint8_t eye = 0; eye < numEyes; eye++) {
OSVR_ViewportDimension l, b, w, h;
osvr_ClientGetRelativeViewportForViewerEyeSurface(*m_display, 0, eye, 0, &l,
&b, &w, &h);
mDisplayInfo.mEyeResolution.width = w;
mDisplayInfo.mEyeResolution.height = h;
OSVR_Pose3 eyePose;
// Viewer eye pose may not be immediately available, update client context until we get it
OSVR_ReturnCode ret =
osvr_ClientGetViewerEyePose(*m_display, 0, eye, &eyePose);
while (ret != OSVR_RETURN_SUCCESS) {
osvr_ClientUpdate(*m_ctx);
ret = osvr_ClientGetViewerEyePose(*m_display, 0, eye, &eyePose);
}
mDisplayInfo.mEyeTranslation[eye].x = eyePose.translation.data[0];
mDisplayInfo.mEyeTranslation[eye].y = eyePose.translation.data[1];
mDisplayInfo.mEyeTranslation[eye].z = eyePose.translation.data[2];
}
}
void
VRDisplayOSVR::Destroy()
{
// destroy non-owning pointers
m_ctx = nullptr;
m_iface = nullptr;
m_display = nullptr;
}
void
VRDisplayOSVR::ZeroSensor()
{
// recenter pose aka reset yaw
osvr_ClientSetRoomRotationUsingHead(*m_ctx);
}
VRHMDSensorState
VRDisplayOSVR::GetSensorState()
{
//update client context before anything
//this usually goes into app's mainloop
osvr_ClientUpdate(*m_ctx);
VRHMDSensorState result;
OSVR_TimeValue timestamp;
OSVR_OrientationState orientation;
OSVR_ReturnCode ret =
osvr_GetOrientationState(*m_iface, &timestamp, &orientation);
result.timestamp = timestamp.seconds;
result.inputFrameID = mDisplayInfo.mFrameId;
if (ret == OSVR_RETURN_SUCCESS) {
result.flags |= VRDisplayCapabilityFlags::Cap_Orientation;
result.orientation[0] = orientation.data[1];
result.orientation[1] = orientation.data[2];
result.orientation[2] = orientation.data[3];
result.orientation[3] = orientation.data[0];
}
OSVR_PositionState position;
ret = osvr_GetPositionState(*m_iface, &timestamp, &position);
if (ret == OSVR_RETURN_SUCCESS) {
result.flags |= VRDisplayCapabilityFlags::Cap_Position;
result.position[0] = position.data[0];
result.position[1] = position.data[1];
result.position[2] = position.data[2];
}
return result;
}
#if defined(XP_WIN)
bool
VRDisplayOSVR::SubmitFrame(TextureSourceD3D11* aSource,
const IntSize& aSize,
const gfx::Rect& aLeftEyeRect,
const gfx::Rect& aRightEyeRect)
{
// XXX Add code to submit frame
return false;
}
#endif
void
VRDisplayOSVR::StartPresentation()
{
// XXX Add code to start VR Presentation
}
void
VRDisplayOSVR::StopPresentation()
{
// XXX Add code to end VR Presentation
}
already_AddRefed<VRSystemManagerOSVR>
VRSystemManagerOSVR::Create()
{
MOZ_ASSERT(NS_IsMainThread());
if (!gfxPrefs::VREnabled() || !gfxPrefs::VROSVREnabled()) {
return nullptr;
}
if (!LoadOSVRRuntime()) {
return nullptr;
}
RefPtr<VRSystemManagerOSVR> manager = new VRSystemManagerOSVR();
return manager.forget();
}
void
VRSystemManagerOSVR::CheckOSVRStatus()
{
if (mOSVRInitialized) {
return;
}
// client context must be initialized first
InitializeClientContext();
// update client context
osvr_ClientUpdate(m_ctx);
// initialize interface and display if they are not initialized yet
InitializeInterface();
InitializeDisplay();
// OSVR is fully initialized now
if (mClientContextInitialized && mDisplayConfigInitialized &&
mInterfaceInitialized) {
mOSVRInitialized = true;
}
}
void
VRSystemManagerOSVR::InitializeClientContext()
{
// already initialized
if (mClientContextInitialized) {
return;
}
// first time creating
if (!m_ctx) {
// get client context
m_ctx = osvr_ClientInit("com.osvr.webvr", 0);
// update context
osvr_ClientUpdate(m_ctx);
// verify we are connected
if (OSVR_RETURN_SUCCESS == osvr_ClientCheckStatus(m_ctx)) {
mClientContextInitialized = true;
}
}
// client context exists but not up and running yet
else {
// update context
osvr_ClientUpdate(m_ctx);
if (OSVR_RETURN_SUCCESS == osvr_ClientCheckStatus(m_ctx)) {
mClientContextInitialized = true;
}
}
}
void
VRSystemManagerOSVR::InitializeInterface()
{
// already initialized
if (mInterfaceInitialized) {
return;
}
//Client context must be initialized before getting interface
if (mClientContextInitialized) {
// m_iface will remain nullptr if no interface is returned
if (OSVR_RETURN_SUCCESS ==
osvr_ClientGetInterface(m_ctx, "/me/head", &m_iface)) {
mInterfaceInitialized = true;
}
}
}
void
VRSystemManagerOSVR::InitializeDisplay()
{
// display is fully configured
if (mDisplayConfigInitialized) {
return;
}
//Client context must be initialized before getting interface
if (mClientContextInitialized) {
// first time creating display object
if (m_display == nullptr) {
OSVR_ReturnCode ret = osvr_ClientGetDisplay(m_ctx, &m_display);
if (ret == OSVR_RETURN_SUCCESS) {
osvr_ClientUpdate(m_ctx);
// display object may have been created but not fully startup
if (OSVR_RETURN_SUCCESS == osvr_ClientCheckDisplayStartup(m_display)) {
mDisplayConfigInitialized = true;
}
}
// Typically once we get Display object, pose data is available after
// clientUpdate but sometimes it takes ~ 200 ms to get
// a succesfull connection, so we might have to run a few update cycles
} else {
if (OSVR_RETURN_SUCCESS == osvr_ClientCheckDisplayStartup(m_display)) {
mDisplayConfigInitialized = true;
}
}
}
}
bool
VRSystemManagerOSVR::Init()
{
// OSVR server should be running in the background
// It would load plugins and take care of detecting HMDs
if (!mOSVRInitialized) {
nsIThread* thread = nullptr;
NS_GetCurrentThread(&thread);
mOSVRThread = already_AddRefed<nsIThread>(thread);
// initialize client context
InitializeClientContext();
// try to initialize interface
InitializeInterface();
// try to initialize display object
InitializeDisplay();
// verify all components are initialized
CheckOSVRStatus();
}
return mOSVRInitialized;
}
void
VRSystemManagerOSVR::Destroy()
{
Shutdown();
}
void
VRSystemManagerOSVR::Shutdown()
{
if (mOSVRInitialized) {
MOZ_ASSERT(NS_GetCurrentThread() == mOSVRThread);
mOSVRThread = nullptr;
mHMDInfo = nullptr;
mOSVRInitialized = false;
}
// client context may not have been initialized
if (m_ctx) {
osvr_ClientFreeDisplay(m_display);
}
// osvr checks that m_ctx or m_iface are not null
osvr_ClientFreeInterface(m_ctx, m_iface);
osvr_ClientShutdown(m_ctx);
}
void
VRSystemManagerOSVR::GetHMDs(nsTArray<RefPtr<VRDisplayHost>>& aHMDResult)
{
// make sure context, interface and display are initialized
CheckOSVRStatus();
if (!Init()) {
return;
}
mHMDInfo = new VRDisplayOSVR(&m_ctx, &m_iface, &m_display);
if (mHMDInfo) {
aHMDResult.AppendElement(mHMDInfo);
}
}
bool
VRSystemManagerOSVR::GetIsPresenting()
{
if (mHMDInfo) {
VRDisplayInfo displayInfo(mHMDInfo->GetDisplayInfo());
return displayInfo.GetPresentingGroups() != kVRGroupNone;
}
return false;
}
void
VRSystemManagerOSVR::HandleInput()
{
}
void
VRSystemManagerOSVR::VibrateHaptic(uint32_t aControllerIdx,
uint32_t aHapticIndex,
double aIntensity,
double aDuration,
uint32_t aPromiseID)
{
}
void
VRSystemManagerOSVR::StopVibrateHaptic(uint32_t aControllerIdx)
{
}
void
VRSystemManagerOSVR::GetControllers(nsTArray<RefPtr<VRControllerHost>>& aControllerResult)
{
}
void
VRSystemManagerOSVR::ScanForControllers()
{
}
void
VRSystemManagerOSVR::RemoveControllers()
{
}