mirror of
https://github.com/mozilla/gecko-dev.git
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- Added new chrome-only webidl methods to be used by browser UI and WebExtensions - Implemented bitmasked group visibility for VR sessions to enable switching between chrome and regular content presentations. - Implemented throttling mechanism to avoid runaway, unthrottled render loops for VR sessions that are hidden by group visibility bitmasks or due to lower level platform VR events, such as during the Oculus "Health and Safety Warning". - Simplified the PVRManager IPC protocol while extending it to support VR session groups and later WebVR content performance profiling API's. - Removed the last WebVR related sync IPC call. MozReview-Commit-ID: BMEIPyYeEbq --HG-- extra : rebase_source : 47d3682cad3d913504175b7d4c3e9d992236f097
579 lines
18 KiB
C++
579 lines
18 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <math.h>
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#include "prlink.h"
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#include "prmem.h"
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#include "prenv.h"
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#include "gfxPrefs.h"
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#include "nsString.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/gfx/Quaternion.h"
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#ifdef XP_WIN
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#include "../layers/d3d11/CompositorD3D11.h"
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#include "../layers/d3d11/TextureD3D11.h"
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#endif
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#include "gfxVROSVR.h"
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#include "mozilla/dom/GamepadEventTypes.h"
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#include "mozilla/dom/GamepadBinding.h"
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#ifndef M_PI
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#define M_PI 3.14159265358979323846
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#endif
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using namespace mozilla::layers;
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using namespace mozilla::gfx;
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using namespace mozilla::gfx::impl;
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using namespace mozilla::dom;
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namespace {
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// need to typedef functions that will be used in the code below
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extern "C" {
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typedef OSVR_ClientContext (*pfn_osvrClientInit)(
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const char applicationIdentifier[], uint32_t flags);
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typedef OSVR_ReturnCode (*pfn_osvrClientShutdown)(OSVR_ClientContext ctx);
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typedef OSVR_ReturnCode (*pfn_osvrClientUpdate)(OSVR_ClientContext ctx);
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typedef OSVR_ReturnCode (*pfn_osvrClientCheckStatus)(OSVR_ClientContext ctx);
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typedef OSVR_ReturnCode (*pfn_osvrClientGetInterface)(
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OSVR_ClientContext ctx, const char path[], OSVR_ClientInterface* iface);
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typedef OSVR_ReturnCode (*pfn_osvrClientFreeInterface)(
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OSVR_ClientContext ctx, OSVR_ClientInterface iface);
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typedef OSVR_ReturnCode (*pfn_osvrGetOrientationState)(
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OSVR_ClientInterface iface, OSVR_TimeValue* timestamp,
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OSVR_OrientationState* state);
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typedef OSVR_ReturnCode (*pfn_osvrGetPositionState)(OSVR_ClientInterface iface,
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OSVR_TimeValue* timestamp,
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OSVR_PositionState* state);
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typedef OSVR_ReturnCode (*pfn_osvrClientGetDisplay)(OSVR_ClientContext ctx,
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OSVR_DisplayConfig* disp);
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typedef OSVR_ReturnCode (*pfn_osvrClientFreeDisplay)(OSVR_DisplayConfig disp);
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typedef OSVR_ReturnCode (*pfn_osvrClientGetNumEyesForViewer)(
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OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount* eyes);
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typedef OSVR_ReturnCode (*pfn_osvrClientGetViewerEyePose)(
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OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
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OSVR_Pose3* pose);
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typedef OSVR_ReturnCode (*pfn_osvrClientGetDisplayDimensions)(
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OSVR_DisplayConfig disp, OSVR_DisplayInputCount displayInputIndex,
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OSVR_DisplayDimension* width, OSVR_DisplayDimension* height);
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typedef OSVR_ReturnCode (
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*pfn_osvrClientGetViewerEyeSurfaceProjectionClippingPlanes)(
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OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
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OSVR_SurfaceCount surface, double* left, double* right, double* bottom,
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double* top);
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typedef OSVR_ReturnCode (*pfn_osvrClientGetRelativeViewportForViewerEyeSurface)(
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OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
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OSVR_SurfaceCount surface, OSVR_ViewportDimension* left,
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OSVR_ViewportDimension* bottom, OSVR_ViewportDimension* width,
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OSVR_ViewportDimension* height);
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typedef OSVR_ReturnCode (*pfn_osvrClientGetViewerEyeSurfaceProjectionMatrixf)(
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OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
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OSVR_SurfaceCount surface, float near, float far,
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OSVR_MatrixConventions flags, float* matrix);
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typedef OSVR_ReturnCode (*pfn_osvrClientCheckDisplayStartup)(
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OSVR_DisplayConfig disp);
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typedef OSVR_ReturnCode (*pfn_osvrClientSetRoomRotationUsingHead)(
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OSVR_ClientContext ctx);
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}
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static pfn_osvrClientInit osvr_ClientInit = nullptr;
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static pfn_osvrClientShutdown osvr_ClientShutdown = nullptr;
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static pfn_osvrClientUpdate osvr_ClientUpdate = nullptr;
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static pfn_osvrClientCheckStatus osvr_ClientCheckStatus = nullptr;
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static pfn_osvrClientGetInterface osvr_ClientGetInterface = nullptr;
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static pfn_osvrClientFreeInterface osvr_ClientFreeInterface = nullptr;
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static pfn_osvrGetOrientationState osvr_GetOrientationState = nullptr;
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static pfn_osvrGetPositionState osvr_GetPositionState = nullptr;
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static pfn_osvrClientGetDisplay osvr_ClientGetDisplay = nullptr;
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static pfn_osvrClientFreeDisplay osvr_ClientFreeDisplay = nullptr;
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static pfn_osvrClientGetNumEyesForViewer osvr_ClientGetNumEyesForViewer =
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nullptr;
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static pfn_osvrClientGetViewerEyePose osvr_ClientGetViewerEyePose = nullptr;
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static pfn_osvrClientGetDisplayDimensions osvr_ClientGetDisplayDimensions =
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nullptr;
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static pfn_osvrClientGetViewerEyeSurfaceProjectionClippingPlanes
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osvr_ClientGetViewerEyeSurfaceProjectionClippingPlanes = nullptr;
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static pfn_osvrClientGetRelativeViewportForViewerEyeSurface
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osvr_ClientGetRelativeViewportForViewerEyeSurface = nullptr;
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static pfn_osvrClientGetViewerEyeSurfaceProjectionMatrixf
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osvr_ClientGetViewerEyeSurfaceProjectionMatrixf = nullptr;
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static pfn_osvrClientCheckDisplayStartup osvr_ClientCheckDisplayStartup =
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nullptr;
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static pfn_osvrClientSetRoomRotationUsingHead
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osvr_ClientSetRoomRotationUsingHead = nullptr;
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bool
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LoadOSVRRuntime()
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{
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static PRLibrary* osvrUtilLib = nullptr;
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static PRLibrary* osvrCommonLib = nullptr;
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static PRLibrary* osvrClientLib = nullptr;
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static PRLibrary* osvrClientKitLib = nullptr;
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//this looks up the path in the about:config setting, from greprefs.js or modules\libpref\init\all.js
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nsAdoptingCString osvrUtilPath =
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mozilla::Preferences::GetCString("gfx.vr.osvr.utilLibPath");
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nsAdoptingCString osvrCommonPath =
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mozilla::Preferences::GetCString("gfx.vr.osvr.commonLibPath");
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nsAdoptingCString osvrClientPath =
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mozilla::Preferences::GetCString("gfx.vr.osvr.clientLibPath");
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nsAdoptingCString osvrClientKitPath =
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mozilla::Preferences::GetCString("gfx.vr.osvr.clientKitLibPath");
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//we need all the libs to be valid
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if ((!osvrUtilPath) || (!osvrCommonPath) || (!osvrClientPath) ||
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(!osvrClientKitPath)) {
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return false;
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}
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osvrUtilLib = PR_LoadLibrary(osvrUtilPath.BeginReading());
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osvrCommonLib = PR_LoadLibrary(osvrCommonPath.BeginReading());
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osvrClientLib = PR_LoadLibrary(osvrClientPath.BeginReading());
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osvrClientKitLib = PR_LoadLibrary(osvrClientKitPath.BeginReading());
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if (!osvrUtilLib) {
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printf_stderr("[OSVR] Failed to load OSVR Util library!\n");
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return false;
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}
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if (!osvrCommonLib) {
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printf_stderr("[OSVR] Failed to load OSVR Common library!\n");
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return false;
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}
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if (!osvrClientLib) {
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printf_stderr("[OSVR] Failed to load OSVR Client library!\n");
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return false;
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}
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if (!osvrClientKitLib) {
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printf_stderr("[OSVR] Failed to load OSVR ClientKit library!\n");
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return false;
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}
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// make sure all functions that we'll be using are available
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#define REQUIRE_FUNCTION(_x) \
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do { \
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*(void**) & osvr_##_x = \
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(void*)PR_FindSymbol(osvrClientKitLib, "osvr" #_x); \
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if (!osvr_##_x) { \
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printf_stderr("osvr" #_x " symbol missing\n"); \
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goto fail; \
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} \
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} while (0)
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REQUIRE_FUNCTION(ClientInit);
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REQUIRE_FUNCTION(ClientShutdown);
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REQUIRE_FUNCTION(ClientUpdate);
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REQUIRE_FUNCTION(ClientCheckStatus);
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REQUIRE_FUNCTION(ClientGetInterface);
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REQUIRE_FUNCTION(ClientFreeInterface);
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REQUIRE_FUNCTION(GetOrientationState);
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REQUIRE_FUNCTION(GetPositionState);
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REQUIRE_FUNCTION(ClientGetDisplay);
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REQUIRE_FUNCTION(ClientFreeDisplay);
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REQUIRE_FUNCTION(ClientGetNumEyesForViewer);
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REQUIRE_FUNCTION(ClientGetViewerEyePose);
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REQUIRE_FUNCTION(ClientGetDisplayDimensions);
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REQUIRE_FUNCTION(ClientGetViewerEyeSurfaceProjectionClippingPlanes);
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REQUIRE_FUNCTION(ClientGetRelativeViewportForViewerEyeSurface);
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REQUIRE_FUNCTION(ClientGetViewerEyeSurfaceProjectionMatrixf);
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REQUIRE_FUNCTION(ClientCheckDisplayStartup);
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REQUIRE_FUNCTION(ClientSetRoomRotationUsingHead);
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#undef REQUIRE_FUNCTION
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return true;
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fail:
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return false;
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}
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} // namespace
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mozilla::gfx::VRFieldOfView
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SetFromTanRadians(double left, double right, double bottom, double top)
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{
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mozilla::gfx::VRFieldOfView fovInfo;
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fovInfo.leftDegrees = atan(left) * 180.0 / M_PI;
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fovInfo.rightDegrees = atan(right) * 180.0 / M_PI;
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fovInfo.upDegrees = atan(top) * 180.0 / M_PI;
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fovInfo.downDegrees = atan(bottom) * 180.0 / M_PI;
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return fovInfo;
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}
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VRDisplayOSVR::VRDisplayOSVR(OSVR_ClientContext* context,
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OSVR_ClientInterface* iface,
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OSVR_DisplayConfig* display)
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: VRDisplayHost(VRDeviceType::OSVR)
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, m_ctx(context)
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, m_iface(iface)
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, m_display(display)
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{
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MOZ_COUNT_CTOR_INHERITED(VRDisplayOSVR, VRDisplayHost);
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mDisplayInfo.mIsConnected = true;
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mDisplayInfo.mDisplayName.AssignLiteral("OSVR HMD");
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mDisplayInfo.mCapabilityFlags = VRDisplayCapabilityFlags::Cap_None;
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mDisplayInfo.mCapabilityFlags =
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VRDisplayCapabilityFlags::Cap_Orientation | VRDisplayCapabilityFlags::Cap_Position;
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mDisplayInfo.mCapabilityFlags |= VRDisplayCapabilityFlags::Cap_External;
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mDisplayInfo.mCapabilityFlags |= VRDisplayCapabilityFlags::Cap_Present;
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// XXX OSVR display topology allows for more than one viewer
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// will assume only one viewer for now (most likely stay that way)
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OSVR_EyeCount numEyes;
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osvr_ClientGetNumEyesForViewer(*m_display, 0, &numEyes);
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for (uint8_t eye = 0; eye < numEyes; eye++) {
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double left, right, bottom, top;
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// XXX for now there is only one surface per eye
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osvr_ClientGetViewerEyeSurfaceProjectionClippingPlanes(
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*m_display, 0, eye, 0, &left, &right, &bottom, &top);
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mDisplayInfo.mEyeFOV[eye] =
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SetFromTanRadians(-left, right, -bottom, top);
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}
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// XXX Assuming there is only one display input for now
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// however, it's possible to have more than one (dSight with 2 HDMI inputs)
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OSVR_DisplayDimension width, height;
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osvr_ClientGetDisplayDimensions(*m_display, 0, &width, &height);
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for (uint8_t eye = 0; eye < numEyes; eye++) {
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OSVR_ViewportDimension l, b, w, h;
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osvr_ClientGetRelativeViewportForViewerEyeSurface(*m_display, 0, eye, 0, &l,
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&b, &w, &h);
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mDisplayInfo.mEyeResolution.width = w;
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mDisplayInfo.mEyeResolution.height = h;
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OSVR_Pose3 eyePose;
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// Viewer eye pose may not be immediately available, update client context until we get it
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OSVR_ReturnCode ret =
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osvr_ClientGetViewerEyePose(*m_display, 0, eye, &eyePose);
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while (ret != OSVR_RETURN_SUCCESS) {
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osvr_ClientUpdate(*m_ctx);
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ret = osvr_ClientGetViewerEyePose(*m_display, 0, eye, &eyePose);
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}
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mDisplayInfo.mEyeTranslation[eye].x = eyePose.translation.data[0];
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mDisplayInfo.mEyeTranslation[eye].y = eyePose.translation.data[1];
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mDisplayInfo.mEyeTranslation[eye].z = eyePose.translation.data[2];
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}
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}
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void
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VRDisplayOSVR::Destroy()
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{
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// destroy non-owning pointers
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m_ctx = nullptr;
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m_iface = nullptr;
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m_display = nullptr;
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}
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void
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VRDisplayOSVR::ZeroSensor()
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{
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// recenter pose aka reset yaw
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osvr_ClientSetRoomRotationUsingHead(*m_ctx);
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}
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VRHMDSensorState
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VRDisplayOSVR::GetSensorState()
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{
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//update client context before anything
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//this usually goes into app's mainloop
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osvr_ClientUpdate(*m_ctx);
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VRHMDSensorState result;
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OSVR_TimeValue timestamp;
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OSVR_OrientationState orientation;
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OSVR_ReturnCode ret =
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osvr_GetOrientationState(*m_iface, ×tamp, &orientation);
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result.timestamp = timestamp.seconds;
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result.inputFrameID = mDisplayInfo.mFrameId;
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if (ret == OSVR_RETURN_SUCCESS) {
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result.flags |= VRDisplayCapabilityFlags::Cap_Orientation;
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result.orientation[0] = orientation.data[1];
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result.orientation[1] = orientation.data[2];
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result.orientation[2] = orientation.data[3];
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result.orientation[3] = orientation.data[0];
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}
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OSVR_PositionState position;
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ret = osvr_GetPositionState(*m_iface, ×tamp, &position);
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if (ret == OSVR_RETURN_SUCCESS) {
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result.flags |= VRDisplayCapabilityFlags::Cap_Position;
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result.position[0] = position.data[0];
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result.position[1] = position.data[1];
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result.position[2] = position.data[2];
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}
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return result;
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}
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#if defined(XP_WIN)
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bool
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VRDisplayOSVR::SubmitFrame(TextureSourceD3D11* aSource,
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const IntSize& aSize,
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const gfx::Rect& aLeftEyeRect,
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const gfx::Rect& aRightEyeRect)
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{
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// XXX Add code to submit frame
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return false;
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}
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#endif
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void
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VRDisplayOSVR::StartPresentation()
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{
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// XXX Add code to start VR Presentation
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}
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void
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VRDisplayOSVR::StopPresentation()
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{
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// XXX Add code to end VR Presentation
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}
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already_AddRefed<VRSystemManagerOSVR>
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VRSystemManagerOSVR::Create()
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (!gfxPrefs::VREnabled() || !gfxPrefs::VROSVREnabled()) {
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return nullptr;
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}
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if (!LoadOSVRRuntime()) {
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return nullptr;
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}
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RefPtr<VRSystemManagerOSVR> manager = new VRSystemManagerOSVR();
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return manager.forget();
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}
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void
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VRSystemManagerOSVR::CheckOSVRStatus()
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{
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if (mOSVRInitialized) {
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return;
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}
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// client context must be initialized first
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InitializeClientContext();
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// update client context
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osvr_ClientUpdate(m_ctx);
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// initialize interface and display if they are not initialized yet
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InitializeInterface();
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InitializeDisplay();
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// OSVR is fully initialized now
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if (mClientContextInitialized && mDisplayConfigInitialized &&
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mInterfaceInitialized) {
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mOSVRInitialized = true;
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}
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}
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void
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VRSystemManagerOSVR::InitializeClientContext()
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{
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// already initialized
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if (mClientContextInitialized) {
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return;
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}
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// first time creating
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if (!m_ctx) {
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// get client context
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m_ctx = osvr_ClientInit("com.osvr.webvr", 0);
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// update context
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osvr_ClientUpdate(m_ctx);
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// verify we are connected
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if (OSVR_RETURN_SUCCESS == osvr_ClientCheckStatus(m_ctx)) {
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mClientContextInitialized = true;
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}
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}
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// client context exists but not up and running yet
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else {
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// update context
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osvr_ClientUpdate(m_ctx);
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if (OSVR_RETURN_SUCCESS == osvr_ClientCheckStatus(m_ctx)) {
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mClientContextInitialized = true;
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}
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}
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}
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void
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VRSystemManagerOSVR::InitializeInterface()
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{
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// already initialized
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if (mInterfaceInitialized) {
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return;
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}
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//Client context must be initialized before getting interface
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if (mClientContextInitialized) {
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// m_iface will remain nullptr if no interface is returned
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if (OSVR_RETURN_SUCCESS ==
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osvr_ClientGetInterface(m_ctx, "/me/head", &m_iface)) {
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mInterfaceInitialized = true;
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}
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}
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}
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void
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VRSystemManagerOSVR::InitializeDisplay()
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{
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// display is fully configured
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if (mDisplayConfigInitialized) {
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return;
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}
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//Client context must be initialized before getting interface
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if (mClientContextInitialized) {
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// first time creating display object
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if (m_display == nullptr) {
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OSVR_ReturnCode ret = osvr_ClientGetDisplay(m_ctx, &m_display);
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if (ret == OSVR_RETURN_SUCCESS) {
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osvr_ClientUpdate(m_ctx);
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// display object may have been created but not fully startup
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if (OSVR_RETURN_SUCCESS == osvr_ClientCheckDisplayStartup(m_display)) {
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mDisplayConfigInitialized = true;
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}
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}
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// Typically once we get Display object, pose data is available after
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// clientUpdate but sometimes it takes ~ 200 ms to get
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// a succesfull connection, so we might have to run a few update cycles
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} else {
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if (OSVR_RETURN_SUCCESS == osvr_ClientCheckDisplayStartup(m_display)) {
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mDisplayConfigInitialized = true;
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}
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}
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}
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}
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bool
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VRSystemManagerOSVR::Init()
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{
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// OSVR server should be running in the background
|
|
// It would load plugins and take care of detecting HMDs
|
|
if (!mOSVRInitialized) {
|
|
nsIThread* thread = nullptr;
|
|
NS_GetCurrentThread(&thread);
|
|
mOSVRThread = already_AddRefed<nsIThread>(thread);
|
|
|
|
// initialize client context
|
|
InitializeClientContext();
|
|
// try to initialize interface
|
|
InitializeInterface();
|
|
// try to initialize display object
|
|
InitializeDisplay();
|
|
// verify all components are initialized
|
|
CheckOSVRStatus();
|
|
}
|
|
|
|
return mOSVRInitialized;
|
|
}
|
|
|
|
void
|
|
VRSystemManagerOSVR::Destroy()
|
|
{
|
|
Shutdown();
|
|
}
|
|
|
|
void
|
|
VRSystemManagerOSVR::Shutdown()
|
|
{
|
|
if (mOSVRInitialized) {
|
|
MOZ_ASSERT(NS_GetCurrentThread() == mOSVRThread);
|
|
mOSVRThread = nullptr;
|
|
mHMDInfo = nullptr;
|
|
mOSVRInitialized = false;
|
|
}
|
|
// client context may not have been initialized
|
|
if (m_ctx) {
|
|
osvr_ClientFreeDisplay(m_display);
|
|
}
|
|
// osvr checks that m_ctx or m_iface are not null
|
|
osvr_ClientFreeInterface(m_ctx, m_iface);
|
|
osvr_ClientShutdown(m_ctx);
|
|
}
|
|
|
|
void
|
|
VRSystemManagerOSVR::GetHMDs(nsTArray<RefPtr<VRDisplayHost>>& aHMDResult)
|
|
{
|
|
// make sure context, interface and display are initialized
|
|
CheckOSVRStatus();
|
|
|
|
if (!Init()) {
|
|
return;
|
|
}
|
|
|
|
mHMDInfo = new VRDisplayOSVR(&m_ctx, &m_iface, &m_display);
|
|
|
|
if (mHMDInfo) {
|
|
aHMDResult.AppendElement(mHMDInfo);
|
|
}
|
|
}
|
|
|
|
bool
|
|
VRSystemManagerOSVR::GetIsPresenting()
|
|
{
|
|
if (mHMDInfo) {
|
|
VRDisplayInfo displayInfo(mHMDInfo->GetDisplayInfo());
|
|
return displayInfo.GetPresentingGroups() != kVRGroupNone;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void
|
|
VRSystemManagerOSVR::HandleInput()
|
|
{
|
|
}
|
|
|
|
void
|
|
VRSystemManagerOSVR::VibrateHaptic(uint32_t aControllerIdx,
|
|
uint32_t aHapticIndex,
|
|
double aIntensity,
|
|
double aDuration,
|
|
uint32_t aPromiseID)
|
|
{
|
|
}
|
|
|
|
void
|
|
VRSystemManagerOSVR::StopVibrateHaptic(uint32_t aControllerIdx)
|
|
{
|
|
}
|
|
|
|
void
|
|
VRSystemManagerOSVR::GetControllers(nsTArray<RefPtr<VRControllerHost>>& aControllerResult)
|
|
{
|
|
}
|
|
|
|
void
|
|
VRSystemManagerOSVR::ScanForControllers()
|
|
{
|
|
}
|
|
|
|
void
|
|
VRSystemManagerOSVR::RemoveControllers()
|
|
{
|
|
}
|