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52 lines
1.1 KiB
C++
52 lines
1.1 KiB
C++
#include "TestBadActor.h"
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#include "IPDLUnitTests.h"
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#include "mozilla/unused.h"
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namespace mozilla {
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namespace _ipdltest {
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void
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TestBadActorParent::Main()
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{
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// This test is designed to test a race condition where the child sends us
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// a message on an actor that we've already destroyed. The child process
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// should die, and the parent process should not abort.
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PTestBadActorSubParent* child = SendPTestBadActorSubConstructor();
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if (!child)
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fail("Sending constructor");
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unused << child->Call__delete__(child);
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}
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PTestBadActorSubParent*
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TestBadActorParent::AllocPTestBadActorSubParent()
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{
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return new TestBadActorSubParent();
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}
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bool
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TestBadActorSubParent::RecvPing()
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{
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fail("Shouldn't have received ping.");
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return false;
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}
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PTestBadActorSubChild*
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TestBadActorChild::AllocPTestBadActorSubChild()
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{
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return new TestBadActorSubChild();
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}
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bool
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TestBadActorChild::RecvPTestBadActorSubConstructor(PTestBadActorSubChild* actor)
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{
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if (!actor->SendPing()) {
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fail("Couldn't send ping to an actor which supposedly isn't dead yet.");
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}
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return true;
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}
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} // namespace _ipdltest
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} // namespace mozilla
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