sotaro 2414d5152e Bug 1880016 - Make RenderDXGITextureHost::SyncObjectNeeded() return false when ID3D11Texture2D is created by compositor device r=gfx-reviewers,lsalzman
By default, hardware video decoder uses compositor device for D3D11Device. In this case, mSyncObject->Synchronize() in RenderCompositorANGLE::BeginFrame() is not necessary.

When ID3D11Texture2D is created by compositor device, the Synchronize() is not necessary.

Differential Revision: https://phabricator.services.mozilla.com/D201693
2024-02-13 15:12:28 +00:00

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