mirror of
https://github.com/mozilla/gecko-dev.git
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3002bdad01
Remove any buffered audio from before an output switch is signaled, as well as handling gaps in callbacks after a switch.
1077 lines
34 KiB
C++
1077 lines
34 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <MediaStreamGraphImpl.h>
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#include "CubebUtils.h"
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#ifdef XP_MACOSX
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#include <sys/sysctl.h>
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#endif
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#ifdef PR_LOGGING
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extern PRLogModuleInfo* gMediaStreamGraphLog;
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#define STREAM_LOG(type, msg) PR_LOG(gMediaStreamGraphLog, type, msg)
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#else
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#define STREAM_LOG(type, msg)
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#endif
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// We don't use NSPR log here because we want this interleaved with adb logcat
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// on Android/B2G
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// #define ENABLE_LIFECYCLE_LOG
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#ifdef ENABLE_LIFECYCLE_LOG
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#ifdef ANDROID
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#include "android/log.h"
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#define LIFECYCLE_LOG(args...) __android_log_print(ANDROID_LOG_INFO, "Gecko - MSG" , ## __VA_ARGS__); printf(__VA_ARGS__);printf("\n");
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#else
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#define LIFECYCLE_LOG(...) printf(__VA_ARGS__);printf("\n");
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#endif
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#else
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#define LIFECYCLE_LOG(...)
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#endif
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namespace mozilla {
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struct AutoProfilerUnregisterThread
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{
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// The empty ctor is used to silence a pre-4.8.0 GCC unused variable warning.
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AutoProfilerUnregisterThread()
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{
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}
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~AutoProfilerUnregisterThread()
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{
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profiler_unregister_thread();
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}
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};
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GraphDriver::GraphDriver(MediaStreamGraphImpl* aGraphImpl)
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: mIterationStart(0),
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mIterationEnd(0),
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mStateComputedTime(0),
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mNextStateComputedTime(0),
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mGraphImpl(aGraphImpl),
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mWaitState(WAITSTATE_RUNNING),
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mCurrentTimeStamp(TimeStamp::Now()),
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mPreviousDriver(nullptr),
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mNextDriver(nullptr)
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{ }
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void GraphDriver::SetGraphTime(GraphDriver* aPreviousDriver,
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GraphTime aLastSwitchNextIterationStart,
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GraphTime aLastSwitchNextIterationEnd,
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GraphTime aLastSwitchStateComputedTime,
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GraphTime aLastSwitchNextStateComputedTime)
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{
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// We set mIterationEnd here, because the first thing a driver do when it
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// does an iteration is to update graph times, so we are in fact setting
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// mIterationStart of the next iteration by setting the end of the previous
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// iteration.
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mIterationStart = aLastSwitchNextIterationStart;
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mIterationEnd = aLastSwitchNextIterationEnd;
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mStateComputedTime = aLastSwitchStateComputedTime;
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mNextStateComputedTime = aLastSwitchNextStateComputedTime;
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STREAM_LOG(PR_LOG_DEBUG, ("Setting previous driver: %p (%s)", aPreviousDriver, aPreviousDriver->AsAudioCallbackDriver() ? "AudioCallbackDriver" : "SystemClockDriver"));
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MOZ_ASSERT(!mPreviousDriver);
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mPreviousDriver = aPreviousDriver;
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}
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void GraphDriver::SwitchAtNextIteration(GraphDriver* aNextDriver)
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{
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// This is the situation where `mPreviousDriver` is an AudioCallbackDriver
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// that is switching device, and the graph has found the current driver is not
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// an AudioCallbackDriver, but tries to switch to a _new_ AudioCallbackDriver
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// because it found audio has to be output. In this case, simply ignore the
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// request to switch, since we know we will switch back to the old
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// AudioCallbackDriver when it has recovered from the device switching.
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if (aNextDriver->AsAudioCallbackDriver() &&
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mPreviousDriver &&
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mPreviousDriver->AsAudioCallbackDriver()->IsSwitchingDevice() &&
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mPreviousDriver != aNextDriver) {
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return;
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}
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LIFECYCLE_LOG("Switching to new driver: %p (%s)",
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aNextDriver, aNextDriver->AsAudioCallbackDriver() ?
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"AudioCallbackDriver" : "SystemClockDriver");
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// Sometimes we switch twice to a new driver per iteration, this is probably a
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// bug.
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MOZ_ASSERT(!mNextDriver || mNextDriver->AsAudioCallbackDriver());
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mNextDriver = aNextDriver;
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}
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void GraphDriver::EnsureImmediateWakeUpLocked()
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{
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mGraphImpl->GetMonitor().AssertCurrentThreadOwns();
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mWaitState = WAITSTATE_WAKING_UP;
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mGraphImpl->mGraphDriverAsleep = false; // atomic
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mGraphImpl->GetMonitor().Notify();
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}
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void GraphDriver::UpdateStateComputedTime(GraphTime aStateComputedTime)
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{
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MOZ_ASSERT(aStateComputedTime > mIterationEnd);
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// The next state computed time can be the same as the previous, here: it
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// means the driver would be have been blocking indefinitly, but the graph has
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// been woken up right after having been to sleep.
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if (aStateComputedTime < mStateComputedTime) {
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printf("State time can't go backward %ld < %ld.\n", static_cast<long>(aStateComputedTime), static_cast<long>(mStateComputedTime));
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}
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mStateComputedTime = aStateComputedTime;
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}
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void GraphDriver::EnsureNextIteration()
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{
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mGraphImpl->EnsureNextIteration();
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}
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class MediaStreamGraphShutdownThreadRunnable : public nsRunnable {
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public:
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explicit MediaStreamGraphShutdownThreadRunnable(GraphDriver* aDriver)
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: mDriver(aDriver)
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{
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}
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NS_IMETHOD Run()
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{
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MOZ_ASSERT(NS_IsMainThread());
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LIFECYCLE_LOG("MediaStreamGraphShutdownThreadRunnable for graph %p",
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mDriver->GraphImpl());
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// We can't release an audio driver on the main thread, because it can be
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// blocking.
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if (mDriver->AsAudioCallbackDriver()) {
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LIFECYCLE_LOG("Releasing audio driver off main thread.");
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nsRefPtr<AsyncCubebTask> releaseEvent =
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new AsyncCubebTask(mDriver->AsAudioCallbackDriver(),
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AsyncCubebTask::SHUTDOWN);
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mDriver = nullptr;
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releaseEvent->Dispatch();
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} else {
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LIFECYCLE_LOG("Dropping driver reference for SystemClockDriver.");
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mDriver = nullptr;
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}
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return NS_OK;
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}
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private:
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nsRefPtr<GraphDriver> mDriver;
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};
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void GraphDriver::Shutdown()
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{
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if (AsAudioCallbackDriver()) {
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LIFECYCLE_LOG("Releasing audio driver off main thread (GraphDriver::Shutdown).\n");
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nsRefPtr<AsyncCubebTask> releaseEvent =
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new AsyncCubebTask(AsAudioCallbackDriver(), AsyncCubebTask::SHUTDOWN);
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releaseEvent->Dispatch();
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} else {
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Stop();
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}
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}
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ThreadedDriver::ThreadedDriver(MediaStreamGraphImpl* aGraphImpl)
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: GraphDriver(aGraphImpl)
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{ }
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ThreadedDriver::~ThreadedDriver()
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{
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if (mThread) {
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mThread->Shutdown();
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}
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}
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class MediaStreamGraphInitThreadRunnable : public nsRunnable {
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public:
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explicit MediaStreamGraphInitThreadRunnable(ThreadedDriver* aDriver)
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: mDriver(aDriver)
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{
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}
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NS_IMETHOD Run()
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{
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char aLocal;
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STREAM_LOG(PR_LOG_DEBUG, ("Starting system thread"));
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profiler_register_thread("MediaStreamGraph", &aLocal);
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LIFECYCLE_LOG("Starting a new system driver for graph %p\n",
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mDriver->mGraphImpl);
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if (mDriver->mPreviousDriver) {
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LIFECYCLE_LOG("%p releasing an AudioCallbackDriver(%p), for graph %p\n",
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mDriver,
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mDriver->mPreviousDriver.get(),
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mDriver->GraphImpl());
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MOZ_ASSERT(!mDriver->AsAudioCallbackDriver());
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// Stop and release the previous driver off-main-thread, but only if we're
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// not in the situation where we've fallen back to a system clock driver
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// because the osx audio stack is currently switching output device.
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if (!mDriver->mPreviousDriver->AsAudioCallbackDriver()->IsSwitchingDevice()) {
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nsRefPtr<AsyncCubebTask> releaseEvent =
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new AsyncCubebTask(mDriver->mPreviousDriver->AsAudioCallbackDriver(), AsyncCubebTask::SHUTDOWN);
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mDriver->mPreviousDriver = nullptr;
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releaseEvent->Dispatch();
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}
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} else {
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MonitorAutoLock mon(mDriver->mGraphImpl->GetMonitor());
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MOZ_ASSERT(mDriver->mGraphImpl->MessagesQueued(), "Don't start a graph without messages queued.");
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mDriver->mGraphImpl->SwapMessageQueues();
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}
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mDriver->RunThread();
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return NS_OK;
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}
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private:
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ThreadedDriver* mDriver;
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};
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void
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ThreadedDriver::Start()
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{
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LIFECYCLE_LOG("Starting thread for a SystemClockDriver %p\n", mGraphImpl);
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nsCOMPtr<nsIRunnable> event = new MediaStreamGraphInitThreadRunnable(this);
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// Note: mThread may be null during event->Run() if we pass to NewNamedThread! See AudioInitTask
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nsresult rv = NS_NewNamedThread("MediaStreamGrph", getter_AddRefs(mThread));
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if (NS_SUCCEEDED(rv)) {
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mThread->Dispatch(event, NS_DISPATCH_NORMAL);
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}
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}
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void
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ThreadedDriver::Resume()
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{
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Start();
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}
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void
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ThreadedDriver::Revive()
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{
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// Note: only called on MainThread, without monitor
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// We know were weren't in a running state
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STREAM_LOG(PR_LOG_DEBUG, ("AudioCallbackDriver reviving."));
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// If we were switching, switch now. Otherwise, tell thread to run the main
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// loop again.
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MonitorAutoLock mon(mGraphImpl->GetMonitor());
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if (mNextDriver) {
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mNextDriver->SetGraphTime(this, mIterationStart, mIterationEnd,
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mStateComputedTime, mNextStateComputedTime);
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mGraphImpl->SetCurrentDriver(mNextDriver);
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mNextDriver->Start();
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} else {
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nsCOMPtr<nsIRunnable> event = new MediaStreamGraphInitThreadRunnable(this);
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mThread->Dispatch(event, NS_DISPATCH_NORMAL);
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}
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}
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void
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ThreadedDriver::Stop()
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{
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NS_ASSERTION(NS_IsMainThread(), "Must be called on main thread");
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// mGraph's thread is not running so it's OK to do whatever here
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STREAM_LOG(PR_LOG_DEBUG, ("Stopping threads for MediaStreamGraph %p", this));
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if (mThread) {
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mThread->Shutdown();
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mThread = nullptr;
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}
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}
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SystemClockDriver::SystemClockDriver(MediaStreamGraphImpl* aGraphImpl)
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: ThreadedDriver(aGraphImpl),
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mInitialTimeStamp(TimeStamp::Now()),
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mLastTimeStamp(TimeStamp::Now())
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{}
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SystemClockDriver::~SystemClockDriver()
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{ }
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void
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ThreadedDriver::RunThread()
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{
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AutoProfilerUnregisterThread autoUnregister;
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bool stillProcessing = true;
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while (stillProcessing) {
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GraphTime prevCurrentTime, nextCurrentTime;
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GetIntervalForIteration(prevCurrentTime, nextCurrentTime);
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mStateComputedTime = mNextStateComputedTime;
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mNextStateComputedTime =
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mGraphImpl->RoundUpToNextAudioBlock(
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nextCurrentTime + mGraphImpl->MillisecondsToMediaTime(AUDIO_TARGET_MS));
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STREAM_LOG(PR_LOG_DEBUG,
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("interval[%ld; %ld] state[%ld; %ld]",
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(long)mIterationStart, (long)mIterationEnd,
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(long)mStateComputedTime, (long)mNextStateComputedTime));
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mGraphImpl->mFlushSourcesNow = mGraphImpl->mFlushSourcesOnNextIteration;
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mGraphImpl->mFlushSourcesOnNextIteration = false;
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stillProcessing = mGraphImpl->OneIteration(prevCurrentTime,
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nextCurrentTime,
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StateComputedTime(),
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mNextStateComputedTime);
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if (mNextDriver && stillProcessing) {
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STREAM_LOG(PR_LOG_DEBUG, ("Switching to AudioCallbackDriver"));
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mNextDriver->SetGraphTime(this, mIterationStart, mIterationEnd,
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mStateComputedTime, mNextStateComputedTime);
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mGraphImpl->SetCurrentDriver(mNextDriver);
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mNextDriver->Start();
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return;
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}
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}
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}
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void
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SystemClockDriver::GetIntervalForIteration(GraphTime& aFrom, GraphTime& aTo)
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{
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TimeStamp now = TimeStamp::Now();
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aFrom = mIterationStart = IterationEnd();
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aTo = mIterationEnd = mGraphImpl->SecondsToMediaTime((now - mCurrentTimeStamp).ToSeconds()) + IterationEnd();
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mCurrentTimeStamp = now;
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PR_LOG(gMediaStreamGraphLog, PR_LOG_DEBUG+1, ("Updating current time to %f (real %f, mStateComputedTime %f)",
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mGraphImpl->MediaTimeToSeconds(aTo),
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(now - mInitialTimeStamp).ToSeconds(),
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mGraphImpl->MediaTimeToSeconds(StateComputedTime())));
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if (mStateComputedTime < aTo) {
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STREAM_LOG(PR_LOG_WARNING, ("Media graph global underrun detected"));
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aTo = mIterationEnd = mStateComputedTime;
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}
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if (aFrom >= aTo) {
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NS_ASSERTION(aFrom == aTo , "Time can't go backwards!");
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// This could happen due to low clock resolution, maybe?
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STREAM_LOG(PR_LOG_DEBUG, ("Time did not advance"));
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}
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}
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GraphTime
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SystemClockDriver::GetCurrentTime()
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{
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return IterationEnd();
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}
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TimeStamp
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OfflineClockDriver::GetCurrentTimeStamp()
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{
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MOZ_CRASH("This driver does not support getting the current timestamp.");
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return TimeStamp();
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}
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void
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SystemClockDriver::WaitForNextIteration()
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{
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mGraphImpl->GetMonitor().AssertCurrentThreadOwns();
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PRIntervalTime timeout = PR_INTERVAL_NO_TIMEOUT;
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TimeStamp now = TimeStamp::Now();
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if (mGraphImpl->mNeedAnotherIteration) {
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int64_t timeoutMS = MEDIA_GRAPH_TARGET_PERIOD_MS -
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int64_t((now - mCurrentTimeStamp).ToMilliseconds());
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// Make sure timeoutMS doesn't overflow 32 bits by waking up at
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// least once a minute, if we need to wake up at all
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timeoutMS = std::max<int64_t>(0, std::min<int64_t>(timeoutMS, 60*1000));
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timeout = PR_MillisecondsToInterval(uint32_t(timeoutMS));
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STREAM_LOG(PR_LOG_DEBUG+1, ("Waiting for next iteration; at %f, timeout=%f", (now - mInitialTimeStamp).ToSeconds(), timeoutMS/1000.0));
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if (mWaitState == WAITSTATE_WAITING_INDEFINITELY) {
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mGraphImpl->mGraphDriverAsleep = false; // atomic
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}
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mWaitState = WAITSTATE_WAITING_FOR_NEXT_ITERATION;
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} else {
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mGraphImpl->mGraphDriverAsleep = true; // atomic
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mWaitState = WAITSTATE_WAITING_INDEFINITELY;
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}
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if (timeout > 0) {
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mGraphImpl->GetMonitor().Wait(timeout);
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STREAM_LOG(PR_LOG_DEBUG+1, ("Resuming after timeout; at %f, elapsed=%f",
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(TimeStamp::Now() - mInitialTimeStamp).ToSeconds(),
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(TimeStamp::Now() - now).ToSeconds()));
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}
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if (mWaitState == WAITSTATE_WAITING_INDEFINITELY) {
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mGraphImpl->mGraphDriverAsleep = false; // atomic
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}
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mWaitState = WAITSTATE_RUNNING;
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mGraphImpl->mNeedAnotherIteration = false;
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}
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void
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SystemClockDriver::WakeUp()
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{
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mGraphImpl->GetMonitor().AssertCurrentThreadOwns();
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mWaitState = WAITSTATE_WAKING_UP;
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mGraphImpl->mGraphDriverAsleep = false; // atomic
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mGraphImpl->GetMonitor().Notify();
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}
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OfflineClockDriver::OfflineClockDriver(MediaStreamGraphImpl* aGraphImpl, GraphTime aSlice)
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: ThreadedDriver(aGraphImpl),
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mSlice(aSlice)
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{
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}
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class MediaStreamGraphShutdownThreadRunnable2 : public nsRunnable {
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public:
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explicit MediaStreamGraphShutdownThreadRunnable2(nsIThread* aThread)
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: mThread(aThread)
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{
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}
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NS_IMETHOD Run()
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(mThread);
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mThread->Shutdown();
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mThread = nullptr;
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return NS_OK;
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}
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private:
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nsCOMPtr<nsIThread> mThread;
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};
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OfflineClockDriver::~OfflineClockDriver()
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{
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// transfer the ownership of mThread to the event
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// XXX should use .forget()/etc
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if (mThread) {
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nsCOMPtr<nsIRunnable> event = new MediaStreamGraphShutdownThreadRunnable2(mThread);
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mThread = nullptr;
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NS_DispatchToMainThread(event);
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}
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}
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void
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OfflineClockDriver::GetIntervalForIteration(GraphTime& aFrom, GraphTime& aTo)
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{
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aFrom = mIterationStart = IterationEnd();
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aTo = mIterationEnd = IterationEnd() + mGraphImpl->MillisecondsToMediaTime(mSlice);
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if (mStateComputedTime < aTo) {
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STREAM_LOG(PR_LOG_WARNING, ("Media graph global underrun detected"));
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aTo = mIterationEnd = mStateComputedTime;
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}
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if (aFrom >= aTo) {
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NS_ASSERTION(aFrom == aTo , "Time can't go backwards!");
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// This could happen due to low clock resolution, maybe?
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STREAM_LOG(PR_LOG_DEBUG, ("Time did not advance"));
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}
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}
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GraphTime
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OfflineClockDriver::GetCurrentTime()
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{
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return mIterationEnd;
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}
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void
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OfflineClockDriver::WaitForNextIteration()
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{
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// No op: we want to go as fast as possible when we are offline
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}
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void
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OfflineClockDriver::WakeUp()
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{
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MOZ_ASSERT(false, "An offline graph should not have to wake up.");
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}
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|
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AsyncCubebTask::AsyncCubebTask(AudioCallbackDriver* aDriver, AsyncCubebOperation aOperation)
|
|
: mDriver(aDriver),
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mOperation(aOperation),
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mShutdownGrip(aDriver->GraphImpl())
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{
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NS_WARN_IF_FALSE(mDriver->mAudioStream || aOperation == INIT, "No audio stream !");
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}
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AsyncCubebTask::~AsyncCubebTask()
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|
{
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}
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NS_IMETHODIMP
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AsyncCubebTask::Run()
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|
{
|
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MOZ_ASSERT(mThread);
|
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if (NS_IsMainThread()) {
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|
mThread->Shutdown(); // can't shutdown from the thread itself, darn
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// don't null out mThread!
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|
// See bug 999104. we must hold a ref to the thread across Dispatch()
|
|
// since the internal mthread ref could be released while processing
|
|
// the Dispatch(), and Dispatch/PutEvent itself doesn't hold a ref; it
|
|
// assumes the caller does.
|
|
return NS_OK;
|
|
}
|
|
|
|
MOZ_ASSERT(mDriver);
|
|
|
|
switch(mOperation) {
|
|
case AsyncCubebOperation::INIT:
|
|
LIFECYCLE_LOG("AsyncCubebOperation::INIT\n");
|
|
mDriver->Init();
|
|
break;
|
|
case AsyncCubebOperation::SHUTDOWN:
|
|
LIFECYCLE_LOG("AsyncCubebOperation::SHUTDOWN\n");
|
|
mDriver->Stop();
|
|
mDriver = nullptr;
|
|
mShutdownGrip = nullptr;
|
|
break;
|
|
case AsyncCubebOperation::SLEEP: {
|
|
{
|
|
LIFECYCLE_LOG("AsyncCubebOperation::SLEEP\n");
|
|
MonitorAutoLock mon(mDriver->mGraphImpl->GetMonitor());
|
|
// We might just have been awoken
|
|
if (mDriver->mGraphImpl->mNeedAnotherIteration) {
|
|
mDriver->mPauseRequested = false;
|
|
mDriver->mWaitState = AudioCallbackDriver::WAITSTATE_RUNNING;
|
|
mDriver->mGraphImpl->mGraphDriverAsleep = false ; // atomic
|
|
break;
|
|
}
|
|
mDriver->Stop();
|
|
mDriver->mGraphImpl->mGraphDriverAsleep = true; // atomic
|
|
mDriver->mWaitState = AudioCallbackDriver::WAITSTATE_WAITING_INDEFINITELY;
|
|
mDriver->mPauseRequested = false;
|
|
mDriver->mGraphImpl->GetMonitor().Wait(PR_INTERVAL_NO_TIMEOUT);
|
|
}
|
|
STREAM_LOG(PR_LOG_DEBUG, ("Restarting audio stream from sleep."));
|
|
mDriver->StartStream();
|
|
break;
|
|
}
|
|
default:
|
|
MOZ_CRASH("Operation not implemented.");
|
|
}
|
|
|
|
// and now kill this thread
|
|
NS_DispatchToMainThread(this);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
AudioCallbackDriver::AudioCallbackDriver(MediaStreamGraphImpl* aGraphImpl, dom::AudioChannel aChannel)
|
|
: GraphDriver(aGraphImpl)
|
|
, mIterationDurationMS(MEDIA_GRAPH_TARGET_PERIOD_MS)
|
|
, mStarted(false)
|
|
, mAudioChannel(aChannel)
|
|
, mInCallback(false)
|
|
, mPauseRequested(false)
|
|
#ifdef XP_MACOSX
|
|
, mCallbackReceivedWhileSwitching(0)
|
|
#endif
|
|
{
|
|
STREAM_LOG(PR_LOG_DEBUG, ("AudioCallbackDriver ctor for graph %p", aGraphImpl));
|
|
}
|
|
|
|
AudioCallbackDriver::~AudioCallbackDriver()
|
|
{}
|
|
|
|
void
|
|
AudioCallbackDriver::Init()
|
|
{
|
|
cubeb_stream_params params;
|
|
uint32_t latency;
|
|
|
|
MOZ_ASSERT(!NS_IsMainThread(),
|
|
"This is blocking and should never run on the main thread.");
|
|
|
|
mSampleRate = params.rate = CubebUtils::PreferredSampleRate();
|
|
|
|
#if defined(__ANDROID__)
|
|
#if defined(MOZ_B2G)
|
|
params.stream_type = CubebUtils::ConvertChannelToCubebType(mAudioChannel);
|
|
#else
|
|
params.stream_type = CUBEB_STREAM_TYPE_MUSIC;
|
|
#endif
|
|
if (params.stream_type == CUBEB_STREAM_TYPE_MAX) {
|
|
NS_WARNING("Bad stream type");
|
|
return;
|
|
}
|
|
#else
|
|
(void)mAudioChannel;
|
|
#endif
|
|
|
|
params.channels = mGraphImpl->AudioChannelCount();
|
|
if (AUDIO_OUTPUT_FORMAT == AUDIO_FORMAT_S16) {
|
|
params.format = CUBEB_SAMPLE_S16NE;
|
|
} else {
|
|
params.format = CUBEB_SAMPLE_FLOAT32NE;
|
|
}
|
|
|
|
if (cubeb_get_min_latency(CubebUtils::GetCubebContext(), params, &latency) != CUBEB_OK) {
|
|
NS_WARNING("Could not get minimal latency from cubeb.");
|
|
return;
|
|
}
|
|
|
|
cubeb_stream* stream;
|
|
if (cubeb_stream_init(CubebUtils::GetCubebContext(), &stream,
|
|
"AudioCallbackDriver", params, latency,
|
|
DataCallback_s, StateCallback_s, this) == CUBEB_OK) {
|
|
mAudioStream.own(stream);
|
|
} else {
|
|
NS_WARNING("Could not create a cubeb stream for MediaStreamGraph, falling back to a SystemClockDriver");
|
|
// Fall back to a driver using a normal thread.
|
|
mNextDriver = new SystemClockDriver(GraphImpl());
|
|
mNextDriver->SetGraphTime(this, mIterationStart, mIterationEnd,
|
|
mStateComputedTime, mNextStateComputedTime);
|
|
mGraphImpl->SetCurrentDriver(mNextDriver);
|
|
mNextDriver->Start();
|
|
return;
|
|
}
|
|
|
|
cubeb_stream_register_device_changed_callback(mAudioStream,
|
|
AudioCallbackDriver::DeviceChangedCallback_s);
|
|
|
|
StartStream();
|
|
|
|
STREAM_LOG(PR_LOG_DEBUG, ("AudioCallbackDriver started."));
|
|
}
|
|
|
|
|
|
void
|
|
AudioCallbackDriver::Destroy()
|
|
{
|
|
STREAM_LOG(PR_LOG_DEBUG, ("AudioCallbackDriver destroyed."));
|
|
mAudioStream.reset();
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::Resume()
|
|
{
|
|
STREAM_LOG(PR_LOG_DEBUG, ("Resuming audio threads for MediaStreamGraph %p", mGraphImpl));
|
|
if (cubeb_stream_start(mAudioStream) != CUBEB_OK) {
|
|
NS_WARNING("Could not start cubeb stream for MSG.");
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::Start()
|
|
{
|
|
// If this is running on the main thread, we can't open the stream directly,
|
|
// because it is a blocking operation.
|
|
if (NS_IsMainThread()) {
|
|
STREAM_LOG(PR_LOG_DEBUG, ("Starting audio threads for MediaStreamGraph %p from a new thread.", mGraphImpl));
|
|
nsRefPtr<AsyncCubebTask> initEvent =
|
|
new AsyncCubebTask(this, AsyncCubebTask::INIT);
|
|
initEvent->Dispatch();
|
|
} else {
|
|
STREAM_LOG(PR_LOG_DEBUG, ("Starting audio threads for MediaStreamGraph %p from the previous driver's thread", mGraphImpl));
|
|
Init();
|
|
|
|
if (mPreviousDriver) {
|
|
nsCOMPtr<nsIRunnable> event =
|
|
new MediaStreamGraphShutdownThreadRunnable(mPreviousDriver);
|
|
mPreviousDriver = nullptr;
|
|
NS_DispatchToMainThread(event);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::StartStream()
|
|
{
|
|
if (cubeb_stream_start(mAudioStream) != CUBEB_OK) {
|
|
MOZ_CRASH("Could not start cubeb stream for MSG.");
|
|
}
|
|
|
|
{
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
mStarted = true;
|
|
mWaitState = WAITSTATE_RUNNING;
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::Stop()
|
|
{
|
|
if (cubeb_stream_stop(mAudioStream) != CUBEB_OK) {
|
|
NS_WARNING("Could not stop cubeb stream for MSG.");
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::Revive()
|
|
{
|
|
// Note: only called on MainThread, without monitor
|
|
// We know were weren't in a running state
|
|
STREAM_LOG(PR_LOG_DEBUG, ("AudioCallbackDriver reviving."));
|
|
// If we were switching, switch now. Otherwise, start the audio thread again.
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
if (mNextDriver) {
|
|
mNextDriver->SetGraphTime(this, mIterationStart, mIterationEnd,
|
|
mStateComputedTime, mNextStateComputedTime);
|
|
mGraphImpl->SetCurrentDriver(mNextDriver);
|
|
mNextDriver->Start();
|
|
} else {
|
|
STREAM_LOG(PR_LOG_DEBUG, ("Starting audio threads for MediaStreamGraph %p from a new thread.", mGraphImpl));
|
|
nsRefPtr<AsyncCubebTask> initEvent =
|
|
new AsyncCubebTask(this, AsyncCubebTask::INIT);
|
|
initEvent->Dispatch();
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::GetIntervalForIteration(GraphTime& aFrom,
|
|
GraphTime& aTo)
|
|
{
|
|
}
|
|
|
|
GraphTime
|
|
AudioCallbackDriver::GetCurrentTime()
|
|
{
|
|
uint64_t position = 0;
|
|
|
|
if (cubeb_stream_get_position(mAudioStream, &position) != CUBEB_OK) {
|
|
NS_WARNING("Could not get current time from cubeb.");
|
|
}
|
|
|
|
return mSampleRate * position;
|
|
}
|
|
|
|
void AudioCallbackDriver::WaitForNextIteration()
|
|
{
|
|
#if 0
|
|
mGraphImpl->GetMonitor().AssertCurrentThreadOwns();
|
|
|
|
// We can't block on the monitor in the audio callback, so we kick off a new
|
|
// thread that will pause the audio stream, and restart it when unblocked.
|
|
// We don't want to sleep when we haven't started the driver yet.
|
|
if (!mGraphImpl->mNeedAnotherIteration && mAudioStream && mGraphImpl->Running()) {
|
|
STREAM_LOG(PR_LOG_DEBUG+1, ("AudioCallbackDriver going to sleep"));
|
|
mPauseRequested = true;
|
|
nsRefPtr<AsyncCubebTask> sleepEvent =
|
|
new AsyncCubebTask(this, AsyncCubebTask::SLEEP);
|
|
sleepEvent->Dispatch();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::WakeUp()
|
|
{
|
|
mGraphImpl->GetMonitor().AssertCurrentThreadOwns();
|
|
mGraphImpl->GetMonitor().Notify();
|
|
}
|
|
|
|
/* static */ long
|
|
AudioCallbackDriver::DataCallback_s(cubeb_stream* aStream,
|
|
void* aUser, void* aBuffer,
|
|
long aFrames)
|
|
{
|
|
AudioCallbackDriver* driver = reinterpret_cast<AudioCallbackDriver*>(aUser);
|
|
return driver->DataCallback(static_cast<AudioDataValue*>(aBuffer), aFrames);
|
|
}
|
|
|
|
/* static */ void
|
|
AudioCallbackDriver::StateCallback_s(cubeb_stream* aStream, void * aUser,
|
|
cubeb_state aState)
|
|
{
|
|
AudioCallbackDriver* driver = reinterpret_cast<AudioCallbackDriver*>(aUser);
|
|
driver->StateCallback(aState);
|
|
}
|
|
|
|
/* static */ void
|
|
AudioCallbackDriver::DeviceChangedCallback_s(void* aUser)
|
|
{
|
|
AudioCallbackDriver* driver = reinterpret_cast<AudioCallbackDriver*>(aUser);
|
|
driver->DeviceChangedCallback();
|
|
}
|
|
|
|
bool AudioCallbackDriver::InCallback() {
|
|
return mInCallback;
|
|
}
|
|
|
|
AudioCallbackDriver::AutoInCallback::AutoInCallback(AudioCallbackDriver* aDriver)
|
|
: mDriver(aDriver)
|
|
{
|
|
mDriver->mInCallback = true;
|
|
}
|
|
|
|
AudioCallbackDriver::AutoInCallback::~AutoInCallback() {
|
|
mDriver->mInCallback = false;
|
|
}
|
|
|
|
#ifdef XP_MACOSX
|
|
bool
|
|
AudioCallbackDriver::OSXDeviceSwitchingWorkaround()
|
|
{
|
|
MonitorAutoLock mon(GraphImpl()->GetMonitor());
|
|
if (mSelfReference) {
|
|
// Apparently, depending on the osx version, on device switch, the
|
|
// callback is called "some" number of times, and then stops being called,
|
|
// and then gets called again. 10 is to be safe, it's a low-enough number
|
|
// of milliseconds anyways (< 100ms)
|
|
//STREAM_LOG(PR_LOG_DEBUG, ("Callbacks during switch: %d", mCallbackReceivedWhileSwitching+1));
|
|
if (mCallbackReceivedWhileSwitching++ >= 10) {
|
|
STREAM_LOG(PR_LOG_DEBUG, ("Got %d callbacks, switching back to CallbackDriver", mCallbackReceivedWhileSwitching));
|
|
// If we have a self reference, we have fallen back temporarily on a
|
|
// system clock driver, but we just got called back, that means the osx
|
|
// audio backend has switched to the new device.
|
|
// Ask the graph to switch back to the previous AudioCallbackDriver
|
|
// (`this`), and when the graph has effectively switched, we can drop
|
|
// the self reference and unref the SystemClockDriver we fallen back on.
|
|
if (GraphImpl()->CurrentDriver() == this) {
|
|
mSelfReference.Drop(this);
|
|
mNextDriver = nullptr;
|
|
} else {
|
|
GraphImpl()->CurrentDriver()->SwitchAtNextIteration(this);
|
|
}
|
|
|
|
}
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
#endif // XP_MACOSX
|
|
|
|
long
|
|
AudioCallbackDriver::DataCallback(AudioDataValue* aBuffer, long aFrames)
|
|
{
|
|
bool stillProcessing;
|
|
|
|
if (mPauseRequested) {
|
|
PodZero(aBuffer, aFrames * mGraphImpl->AudioChannelCount());
|
|
return aFrames;
|
|
}
|
|
|
|
#ifdef XP_MACOSX
|
|
if (OSXDeviceSwitchingWorkaround()) {
|
|
PodZero(aBuffer, aFrames * mGraphImpl->AudioChannelCount());
|
|
return aFrames;
|
|
}
|
|
#endif
|
|
|
|
#ifdef DEBUG
|
|
// DebugOnly<> doesn't work here... it forces an initialization that will cause
|
|
// mInCallback to be set back to false before we exit the statement. Do it by
|
|
// hand instead.
|
|
AutoInCallback aic(this);
|
|
#endif
|
|
|
|
if (mStateComputedTime == 0) {
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
// Because this function is called during cubeb_stream_init (to prefill the
|
|
// audio buffers), it can be that we don't have a message here (because this
|
|
// driver is the first one for this graph), and the graph would exit. Simply
|
|
// return here until we have messages.
|
|
if (!mGraphImpl->MessagesQueued()) {
|
|
PodZero(aBuffer, aFrames * mGraphImpl->AudioChannelCount());
|
|
return aFrames;
|
|
}
|
|
mGraphImpl->SwapMessageQueues();
|
|
}
|
|
|
|
uint32_t durationMS = aFrames * 1000 / mSampleRate;
|
|
|
|
// For now, simply average the duration with the previous
|
|
// duration so there is some damping against sudden changes.
|
|
if (!mIterationDurationMS) {
|
|
mIterationDurationMS = durationMS;
|
|
} else {
|
|
mIterationDurationMS = (mIterationDurationMS*3) + durationMS;
|
|
mIterationDurationMS /= 4;
|
|
}
|
|
|
|
mBuffer.SetBuffer(aBuffer, aFrames);
|
|
// fill part or all with leftover data from last iteration (since we
|
|
// align to Audio blocks)
|
|
mScratchBuffer.Empty(mBuffer);
|
|
// if we totally filled the buffer (and mScratchBuffer isn't empty),
|
|
// we don't need to run an iteration and if we do so we may overflow.
|
|
if (mBuffer.Available()) {
|
|
|
|
mStateComputedTime = mNextStateComputedTime;
|
|
|
|
// State computed time is decided by the audio callback's buffer length. We
|
|
// compute the iteration start and end from there, trying to keep the amount
|
|
// of buffering in the graph constant.
|
|
mNextStateComputedTime =
|
|
mGraphImpl->RoundUpToNextAudioBlock(mStateComputedTime + mBuffer.Available());
|
|
|
|
mIterationStart = mIterationEnd;
|
|
// inGraph is the number of audio frames there is between the state time and
|
|
// the current time, i.e. the maximum theoretical length of the interval we
|
|
// could use as [mIterationStart; mIterationEnd].
|
|
GraphTime inGraph = mStateComputedTime - mIterationStart;
|
|
// We want the interval [mIterationStart; mIterationEnd] to be before the
|
|
// interval [mStateComputedTime; mNextStateComputedTime]. We also want
|
|
// the distance between these intervals to be roughly equivalent each time, to
|
|
// ensure there is no clock drift between current time and state time. Since
|
|
// we can't act on the state time because we have to fill the audio buffer, we
|
|
// reclock the current time against the state time, here.
|
|
mIterationEnd = mIterationStart + 0.8 * inGraph;
|
|
|
|
STREAM_LOG(PR_LOG_DEBUG, ("interval[%ld; %ld] state[%ld; %ld] (frames: %ld) (durationMS: %u) (duration ticks: %ld)\n",
|
|
(long)mIterationStart, (long)mIterationEnd,
|
|
(long)mStateComputedTime, (long)mNextStateComputedTime,
|
|
(long)aFrames, (uint32_t)durationMS,
|
|
(long)(mNextStateComputedTime - mStateComputedTime)));
|
|
|
|
mCurrentTimeStamp = TimeStamp::Now();
|
|
|
|
if (mStateComputedTime < mIterationEnd) {
|
|
STREAM_LOG(PR_LOG_WARNING, ("Media graph global underrun detected"));
|
|
mIterationEnd = mStateComputedTime;
|
|
}
|
|
|
|
stillProcessing = mGraphImpl->OneIteration(mIterationStart,
|
|
mIterationEnd,
|
|
mStateComputedTime,
|
|
mNextStateComputedTime);
|
|
} else {
|
|
NS_WARNING("DataCallback buffer filled entirely from scratch buffer, skipping iteration.");
|
|
stillProcessing = true;
|
|
}
|
|
|
|
mBuffer.BufferFilled();
|
|
|
|
if (mNextDriver && stillProcessing) {
|
|
{
|
|
// If the audio stream has not been started by the previous driver or
|
|
// the graph itself, keep it alive.
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
if (!IsStarted()) {
|
|
return aFrames;
|
|
}
|
|
}
|
|
STREAM_LOG(PR_LOG_DEBUG, ("Switching to system driver."));
|
|
mNextDriver->SetGraphTime(this, mIterationStart, mIterationEnd,
|
|
mStateComputedTime, mNextStateComputedTime);
|
|
mGraphImpl->SetCurrentDriver(mNextDriver);
|
|
mNextDriver->Start();
|
|
// Returning less than aFrames starts the draining and eventually stops the
|
|
// audio thread. This function will never get called again.
|
|
return aFrames - 1;
|
|
}
|
|
|
|
if (!stillProcessing) {
|
|
LIFECYCLE_LOG("Stopping audio thread for MediaStreamGraph %p", this);
|
|
return aFrames - 1;
|
|
}
|
|
return aFrames;
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::StateCallback(cubeb_state aState)
|
|
{
|
|
STREAM_LOG(PR_LOG_DEBUG, ("AudioCallbackDriver State: %d", aState));
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::MixerCallback(AudioDataValue* aMixedBuffer,
|
|
AudioSampleFormat aFormat,
|
|
uint32_t aChannels,
|
|
uint32_t aFrames,
|
|
uint32_t aSampleRate)
|
|
{
|
|
uint32_t toWrite = mBuffer.Available();
|
|
|
|
if (!mBuffer.Available()) {
|
|
NS_WARNING("DataCallback buffer full, expect frame drops.");
|
|
}
|
|
|
|
MOZ_ASSERT(mBuffer.Available() <= aFrames);
|
|
|
|
mBuffer.WriteFrames(aMixedBuffer, mBuffer.Available());
|
|
MOZ_ASSERT(mBuffer.Available() == 0, "Missing frames to fill audio callback's buffer.");
|
|
|
|
DebugOnly<uint32_t> written = mScratchBuffer.Fill(aMixedBuffer + toWrite * aChannels, aFrames - toWrite);
|
|
NS_WARN_IF_FALSE(written == aFrames - toWrite, "Dropping frames.");
|
|
};
|
|
|
|
void AudioCallbackDriver::PanOutputIfNeeded(bool aMicrophoneActive)
|
|
{
|
|
#ifdef XP_MACOSX
|
|
cubeb_device* out;
|
|
int rv;
|
|
char name[128];
|
|
size_t length = sizeof(name);
|
|
|
|
rv = sysctlbyname("hw.model", name, &length, NULL, 0);
|
|
if (rv) {
|
|
return;
|
|
}
|
|
|
|
if (!strncmp(name, "MacBookPro", 10)) {
|
|
if (cubeb_stream_get_current_device(mAudioStream, &out) == CUBEB_OK) {
|
|
// Check if we are currently outputing sound on external speakers.
|
|
if (!strcmp(out->output_name, "ispk")) {
|
|
// Pan everything to the right speaker.
|
|
if (aMicrophoneActive) {
|
|
if (cubeb_stream_set_panning(mAudioStream, 1.0) != CUBEB_OK) {
|
|
NS_WARNING("Could not pan audio output to the right.");
|
|
}
|
|
} else {
|
|
if (cubeb_stream_set_panning(mAudioStream, 0.0) != CUBEB_OK) {
|
|
NS_WARNING("Could not pan audio output to the center.");
|
|
}
|
|
}
|
|
} else {
|
|
if (cubeb_stream_set_panning(mAudioStream, 0.0) != CUBEB_OK) {
|
|
NS_WARNING("Could not pan audio output to the center.");
|
|
}
|
|
}
|
|
cubeb_stream_device_destroy(mAudioStream, out);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::DeviceChangedCallback() {
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
PanOutputIfNeeded(mMicrophoneActive);
|
|
// On OSX, changing the output device causes the audio thread to no call the
|
|
// audio callback, so we're unable to process real-time input data, and this
|
|
// results in latency building up.
|
|
// We switch to a system driver until audio callbacks are called again, so we
|
|
// still pull from the input stream, so that everything works apart from the
|
|
// audio output.
|
|
#ifdef XP_MACOSX
|
|
// Don't bother doing the device switching dance if the graph is not RUNNING
|
|
// (starting up, shutting down), because we haven't started pulling from the
|
|
// SourceMediaStream.
|
|
if (!GraphImpl()->Running()) {
|
|
return;
|
|
}
|
|
|
|
if (mSelfReference) {
|
|
return;
|
|
}
|
|
STREAM_LOG(PR_LOG_ERROR, ("Switching to SystemClockDriver during output switch"));
|
|
mSelfReference.Take(this);
|
|
mCallbackReceivedWhileSwitching = 0;
|
|
mGraphImpl->mFlushSourcesOnNextIteration = true;
|
|
mNextDriver = new SystemClockDriver(GraphImpl());
|
|
mNextDriver->SetGraphTime(this, mIterationStart, mIterationEnd,
|
|
mStateComputedTime, mNextStateComputedTime);
|
|
mGraphImpl->SetCurrentDriver(mNextDriver);
|
|
mNextDriver->Start();
|
|
#endif
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::SetMicrophoneActive(bool aActive)
|
|
{
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
|
|
mMicrophoneActive = aActive;
|
|
|
|
PanOutputIfNeeded(mMicrophoneActive);
|
|
}
|
|
|
|
uint32_t
|
|
AudioCallbackDriver::IterationDuration()
|
|
{
|
|
// The real fix would be to have an API in cubeb to give us the number. Short
|
|
// of that, we approximate it here. bug 1019507
|
|
return mIterationDurationMS;
|
|
}
|
|
|
|
bool
|
|
AudioCallbackDriver::IsStarted() {
|
|
mGraphImpl->GetMonitor().AssertCurrentThreadOwns();
|
|
return mStarted;
|
|
}
|
|
|
|
|
|
} // namepace mozilla
|