gecko-dev/content/canvas
Benoit Jacob 46b893fa86 Bug 674042 - WebGL: crash in getUniformLocation with too long uniform identifiers - r=jrmuizel
This limits the length of uniform and attrib identifiers to 4095 characters, to steer clear GL implementation bugs with too long identifiers. The 4095 is totally arbitrary, all we know is that crashes happen after 2^22 chars.
2011-07-28 17:12:31 -04:00
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crashtests Bug 667225 - Part 2: Add a crash test for 0px size fonts. r=jrmuizel 2011-06-26 20:00:08 +02:00
public Bug 649924. Use image surfaces to implement canvases beyond the texture size limit. r=bas 2011-07-08 22:42:21 +12:00
src Bug 674042 - WebGL: crash in getUniformLocation with too long uniform identifiers - r=jrmuizel 2011-07-28 17:12:31 -04:00
test Bug 667222 - In texSubImage2D, check that the update format matches the existing texture - r=jrmuizel 2011-07-27 14:46:14 -04:00
Makefile.in bug 461395 - add support for PARALLEL_DIRS to build system, parallelize content. r=bsmedberg 2008-10-30 13:02:14 -04:00