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595 lines
16 KiB
C++
595 lines
16 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Pierre Phaneuf <pp@ludusdesign.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/* class for maintaining a linked list of child frames */
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#include "nsFrameList.h"
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#ifdef NS_DEBUG
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#include "nsIFrameDebug.h"
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#endif
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#include "nsLayoutUtils.h"
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#ifdef IBMBIDI
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#include "nsCOMPtr.h"
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#include "nsLayoutAtoms.h"
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#include "nsILineIterator.h"
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#include "nsBidiPresUtils.h"
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#endif // IBMBIDI
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void
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nsFrameList::DestroyFrames()
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{
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nsIFrame* next;
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for (nsIFrame* frame = mFirstChild; frame; frame = next) {
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next = frame->GetNextSibling();
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frame->Destroy();
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mFirstChild = next;
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}
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}
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void
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nsFrameList::AppendFrames(nsIFrame* aParent, nsIFrame* aFrameList)
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{
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NS_PRECONDITION(nsnull != aFrameList, "null ptr");
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if (nsnull != aFrameList) {
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nsIFrame* lastChild = LastChild();
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if (nsnull == lastChild) {
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mFirstChild = aFrameList;
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}
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else {
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lastChild->SetNextSibling(aFrameList);
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}
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if (aParent) {
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for (nsIFrame* frame = aFrameList; frame;
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frame = frame->GetNextSibling()) {
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frame->SetParent(aParent);
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}
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}
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}
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#ifdef DEBUG
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CheckForLoops();
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#endif
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}
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void
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nsFrameList::AppendFrame(nsIFrame* aParent, nsIFrame* aFrame)
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{
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NS_PRECONDITION(nsnull != aFrame, "null ptr");
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if (nsnull != aFrame) {
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NS_PRECONDITION(!aFrame->GetNextSibling(), "Can only append one frame here");
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nsIFrame* lastChild = LastChild();
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if (nsnull == lastChild) {
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mFirstChild = aFrame;
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}
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else {
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lastChild->SetNextSibling(aFrame);
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}
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if (nsnull != aParent) {
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aFrame->SetParent(aParent);
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}
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}
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#ifdef DEBUG
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CheckForLoops();
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#endif
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}
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PRBool
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nsFrameList::RemoveFrame(nsIFrame* aFrame, nsIFrame* aPrevSiblingHint)
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{
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NS_PRECONDITION(nsnull != aFrame, "null ptr");
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if (aFrame) {
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nsIFrame* nextFrame = aFrame->GetNextSibling();
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if (aFrame == mFirstChild) {
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mFirstChild = nextFrame;
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aFrame->SetNextSibling(nsnull);
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return PR_TRUE;
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}
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else {
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nsIFrame* prevSibling = aPrevSiblingHint;
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if (!prevSibling || prevSibling->GetNextSibling() != aFrame) {
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prevSibling = GetPrevSiblingFor(aFrame);
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}
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if (prevSibling) {
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prevSibling->SetNextSibling(nextFrame);
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aFrame->SetNextSibling(nsnull);
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return PR_TRUE;
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}
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}
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}
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// aFrame was not in the list.
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return PR_FALSE;
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}
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PRBool
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nsFrameList::RemoveFirstChild()
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{
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if (mFirstChild) {
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nsIFrame* nextFrame = mFirstChild->GetNextSibling();
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mFirstChild->SetNextSibling(nsnull);
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mFirstChild = nextFrame;
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return PR_TRUE;
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}
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return PR_FALSE;
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}
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PRBool
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nsFrameList::DestroyFrame(nsIFrame* aFrame)
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{
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NS_PRECONDITION(nsnull != aFrame, "null ptr");
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if (RemoveFrame(aFrame)) {
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aFrame->Destroy();
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return PR_TRUE;
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}
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return PR_FALSE;
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}
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void
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nsFrameList::InsertFrame(nsIFrame* aParent,
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nsIFrame* aPrevSibling,
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nsIFrame* aNewFrame)
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{
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NS_PRECONDITION(nsnull != aNewFrame, "null ptr");
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if (nsnull != aNewFrame) {
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if (nsnull == aPrevSibling) {
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aNewFrame->SetNextSibling(mFirstChild);
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mFirstChild = aNewFrame;
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}
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else {
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nsIFrame* nextFrame = aPrevSibling->GetNextSibling();
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aPrevSibling->SetNextSibling(aNewFrame);
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aNewFrame->SetNextSibling(nextFrame);
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}
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if (aParent) {
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aNewFrame->SetParent(aParent);
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}
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}
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#ifdef DEBUG
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CheckForLoops();
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#endif
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}
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void
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nsFrameList::InsertFrames(nsIFrame* aParent,
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nsIFrame* aPrevSibling,
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nsIFrame* aFrameList)
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{
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NS_PRECONDITION(nsnull != aFrameList, "null ptr");
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if (nsnull != aFrameList) {
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nsIFrame* lastNewFrame = nsnull;
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if (aParent) {
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for (nsIFrame* frame = aFrameList; frame;
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frame = frame->GetNextSibling()) {
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frame->SetParent(aParent);
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lastNewFrame = frame;
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}
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}
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// Get the last new frame if necessary
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if (!lastNewFrame) {
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nsFrameList tmp(aFrameList);
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lastNewFrame = tmp.LastChild();
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}
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// Link the new frames into the child list
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if (nsnull == aPrevSibling) {
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lastNewFrame->SetNextSibling(mFirstChild);
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mFirstChild = aFrameList;
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}
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else {
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nsIFrame* nextFrame = aPrevSibling->GetNextSibling();
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aPrevSibling->SetNextSibling(aFrameList);
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lastNewFrame->SetNextSibling(nextFrame);
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}
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}
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#ifdef DEBUG
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CheckForLoops();
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#endif
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}
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PRBool
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nsFrameList::Split(nsIFrame* aAfterFrame, nsIFrame** aNextFrameResult)
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{
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NS_PRECONDITION(nsnull != aAfterFrame, "null ptr");
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NS_PRECONDITION(nsnull != aNextFrameResult, "null ptr");
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NS_ASSERTION(ContainsFrame(aAfterFrame), "split after unknown frame");
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if (aNextFrameResult && aAfterFrame) {
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nsIFrame* nextFrame = aAfterFrame->GetNextSibling();
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aAfterFrame->SetNextSibling(nsnull);
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*aNextFrameResult = nextFrame;
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return PR_TRUE;
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}
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return PR_FALSE;
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}
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nsIFrame*
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nsFrameList::PullFrame(nsIFrame* aParent,
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nsIFrame* aLastChild,
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nsFrameList& aFromList)
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{
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NS_PRECONDITION(nsnull != aParent, "null ptr");
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nsIFrame* pulledFrame = nsnull;
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if (nsnull != aParent) {
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pulledFrame = aFromList.FirstChild();
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if (nsnull != pulledFrame) {
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// Take frame off old list
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aFromList.RemoveFirstChild();
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// Put it on the end of this list
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if (nsnull == aLastChild) {
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NS_ASSERTION(nsnull == mFirstChild, "bad aLastChild");
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mFirstChild = pulledFrame;
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}
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else {
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aLastChild->SetNextSibling(pulledFrame);
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}
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pulledFrame->SetParent(aParent);
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}
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}
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#ifdef DEBUG
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CheckForLoops();
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#endif
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return pulledFrame;
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}
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nsIFrame*
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nsFrameList::LastChild() const
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{
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nsIFrame* frame = mFirstChild;
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if (!frame) {
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return nsnull;
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}
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nsIFrame* next = frame->GetNextSibling();
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while (next) {
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frame = next;
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next = frame->GetNextSibling();
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}
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return frame;
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}
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nsIFrame*
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nsFrameList::FrameAt(PRInt32 aIndex) const
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{
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NS_PRECONDITION(aIndex >= 0, "invalid arg");
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if (aIndex < 0) return nsnull;
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nsIFrame* frame = mFirstChild;
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while ((aIndex-- > 0) && frame) {
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frame = frame->GetNextSibling();
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}
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return frame;
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}
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PRBool
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nsFrameList::ContainsFrame(const nsIFrame* aFrame) const
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{
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NS_PRECONDITION(nsnull != aFrame, "null ptr");
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nsIFrame* frame = mFirstChild;
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while (frame) {
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if (frame == aFrame) {
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return PR_TRUE;
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}
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frame = frame->GetNextSibling();
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}
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return PR_FALSE;
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}
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PRInt32
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nsFrameList::GetLength() const
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{
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PRInt32 count = 0;
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nsIFrame* frame = mFirstChild;
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while (frame) {
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count++;
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frame = frame->GetNextSibling();
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}
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return count;
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}
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static int PR_CALLBACK CompareByContentOrder(const void* aF1, const void* aF2,
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void* aDummy)
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{
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const nsIFrame* f1 = NS_STATIC_CAST(const nsIFrame*, aF1);
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const nsIFrame* f2 = NS_STATIC_CAST(const nsIFrame*, aF2);
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if (f1->GetContent() != f2->GetContent()) {
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return nsLayoutUtils::CompareTreePosition(f1->GetContent(), f2->GetContent());
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}
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if (f1 == f2) {
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return 0;
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}
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const nsIFrame* f;
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for (f = f2; f; f = f->GetPrevInFlow()) {
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if (f == f1) {
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// f1 comes before f2 in the flow
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return -1;
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}
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}
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for (f = f1; f; f = f->GetPrevInFlow()) {
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if (f == f2) {
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// f1 comes after f2 in the flow
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return 1;
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}
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}
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NS_ASSERTION(PR_FALSE, "Frames for same content but not in relative flow order");
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return 0;
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}
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void
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nsFrameList::SortByContentOrder()
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{
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if (!mFirstChild)
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return;
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nsAutoVoidArray array;
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nsIFrame* f;
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for (f = mFirstChild; f; f = f->GetNextSibling()) {
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array.AppendElement(f);
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}
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array.Sort(CompareByContentOrder, nsnull);
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f = mFirstChild = NS_STATIC_CAST(nsIFrame*, array.FastElementAt(0));
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for (PRInt32 i = 1; i < array.Count(); ++i) {
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nsIFrame* ff = NS_STATIC_CAST(nsIFrame*, array.FastElementAt(i));
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f->SetNextSibling(ff);
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f = ff;
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}
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f->SetNextSibling(nsnull);
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}
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nsIFrame*
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nsFrameList::GetPrevSiblingFor(nsIFrame* aFrame) const
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{
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NS_PRECONDITION(nsnull != aFrame, "null ptr");
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if (aFrame == mFirstChild) {
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return nsnull;
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}
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nsIFrame* frame = mFirstChild;
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while (frame) {
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nsIFrame* next = frame->GetNextSibling();
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if (next == aFrame) {
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break;
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}
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frame = next;
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}
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return frame;
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}
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void
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nsFrameList::VerifyParent(nsIFrame* aParent) const
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{
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#ifdef NS_DEBUG
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for (nsIFrame* frame = mFirstChild; frame;
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frame = frame->GetNextSibling()) {
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NS_ASSERTION(frame->GetParent() == aParent, "bad parent");
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}
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#endif
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}
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#ifdef NS_DEBUG
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void
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nsFrameList::List(FILE* out) const
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{
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fputs("<\n", out);
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for (nsIFrame* frame = mFirstChild; frame;
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frame = frame->GetNextSibling()) {
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nsIFrameDebug* frameDebug;
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if (NS_SUCCEEDED(frame->QueryInterface(NS_GET_IID(nsIFrameDebug), (void**)&frameDebug))) {
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frameDebug->List(out, 1);
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}
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}
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fputs(">\n", out);
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}
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#endif
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#ifdef IBMBIDI
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nsIFrame*
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nsFrameList::GetPrevVisualFor(nsIFrame* aFrame) const
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{
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nsILineIterator* iter;
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if (!mFirstChild)
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return nsnull;
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if (aFrame && aFrame->GetType() == nsLayoutAtoms::blockFrame)
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return GetPrevSiblingFor(aFrame);
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nsIFrame* parent = mFirstChild->GetParent();
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if (!parent)
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return aFrame ? GetPrevSiblingFor(aFrame) : LastChild();
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nsBidiLevel baseLevel = nsBidiPresUtils::GetFrameBaseLevel(mFirstChild);
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nsresult result = parent->QueryInterface(NS_GET_IID(nsILineIterator), (void**)&iter);
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if (NS_FAILED(result) || !iter) {
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// If the parent is not a block frame, just get the next or prev sibling, depending on block and frame direction.
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nsBidiLevel frameEmbeddingLevel = nsBidiPresUtils::GetFrameEmbeddingLevel(mFirstChild);
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if ((frameEmbeddingLevel & 1) == (baseLevel & 1)) {
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return aFrame ? GetPrevSiblingFor(aFrame) : LastChild();
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} else {
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return aFrame ? aFrame->GetNextSibling() : mFirstChild;
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}
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}
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// Otherwise use the LineIterator to find the previous visual sibling on this line,
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// or the last one on the previous line.
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PRInt32 thisLine;
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if (aFrame) {
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result = iter->FindLineContaining(aFrame, &thisLine);
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if (NS_FAILED(result) || thisLine < 0)
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return nsnull;
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} else {
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iter->GetNumLines(&thisLine);
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}
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nsBidiPresUtils* bidiUtils = mFirstChild->GetPresContext()->GetBidiUtils();
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nsIFrame* frame = nsnull;
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nsIFrame* firstFrameOnLine;
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PRInt32 numFramesOnLine;
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nsRect lineBounds;
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PRUint32 lineFlags;
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if (aFrame) {
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iter->GetLine(thisLine, &firstFrameOnLine, &numFramesOnLine, lineBounds, &lineFlags);
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if (baseLevel == NSBIDI_LTR) {
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frame = bidiUtils->GetFrameToLeftOf(aFrame, firstFrameOnLine, numFramesOnLine);
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} else { // RTL
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frame = bidiUtils->GetFrameToRightOf(aFrame, firstFrameOnLine, numFramesOnLine);
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}
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}
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if (!frame && thisLine > 0) {
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// Get the last frame of the previous line
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iter->GetLine(thisLine - 1, &firstFrameOnLine, &numFramesOnLine, lineBounds, &lineFlags);
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if (baseLevel == NSBIDI_LTR) {
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frame = bidiUtils->GetFrameToLeftOf(nsnull, firstFrameOnLine, numFramesOnLine);
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} else { // RTL
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frame = bidiUtils->GetFrameToRightOf(nsnull, firstFrameOnLine, numFramesOnLine);
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}
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}
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return frame;
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}
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nsIFrame*
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nsFrameList::GetNextVisualFor(nsIFrame* aFrame) const
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{
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nsILineIterator* iter;
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if (!mFirstChild)
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return nsnull;
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if (aFrame && aFrame->GetType() == nsLayoutAtoms::blockFrame)
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return aFrame->GetNextSibling();
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nsIFrame* parent = mFirstChild->GetParent();
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if (!parent)
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return aFrame ? GetPrevSiblingFor(aFrame) : mFirstChild;
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nsBidiLevel baseLevel = nsBidiPresUtils::GetFrameBaseLevel(mFirstChild);
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nsresult result = parent->QueryInterface(NS_GET_IID(nsILineIterator), (void**)&iter);
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if (NS_FAILED(result) || !iter) {
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// If the parent is not a block frame, just get the next or prev sibling, depending on block and frame direction.
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nsBidiLevel frameEmbeddingLevel = nsBidiPresUtils::GetFrameEmbeddingLevel(mFirstChild);
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if ((frameEmbeddingLevel & 1) == (baseLevel & 1)) {
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return aFrame ? aFrame->GetNextSibling() : mFirstChild;
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} else {
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return aFrame ? GetPrevSiblingFor(aFrame) : LastChild();
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}
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}
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// Otherwise use the LineIterator to find the next visual sibling on this line,
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// or the first one on the next line.
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PRInt32 thisLine;
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if (aFrame) {
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result = iter->FindLineContaining(aFrame, &thisLine);
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if (NS_FAILED(result) || thisLine < 0)
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return nsnull;
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} else {
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thisLine = -1;
|
|
}
|
|
|
|
nsBidiPresUtils* bidiUtils = mFirstChild->GetPresContext()->GetBidiUtils();
|
|
|
|
nsIFrame* frame = nsnull;
|
|
nsIFrame* firstFrameOnLine;
|
|
PRInt32 numFramesOnLine;
|
|
nsRect lineBounds;
|
|
PRUint32 lineFlags;
|
|
|
|
if (aFrame) {
|
|
iter->GetLine(thisLine, &firstFrameOnLine, &numFramesOnLine, lineBounds, &lineFlags);
|
|
|
|
if (baseLevel == NSBIDI_LTR) {
|
|
frame = bidiUtils->GetFrameToRightOf(aFrame, firstFrameOnLine, numFramesOnLine);
|
|
} else { // RTL
|
|
frame = bidiUtils->GetFrameToLeftOf(aFrame, firstFrameOnLine, numFramesOnLine);
|
|
}
|
|
}
|
|
|
|
PRInt32 numLines;
|
|
iter->GetNumLines(&numLines);
|
|
if (!frame && thisLine < numLines - 1) {
|
|
// Get the first frame of the next line
|
|
iter->GetLine(thisLine + 1, &firstFrameOnLine, &numFramesOnLine, lineBounds, &lineFlags);
|
|
|
|
if (baseLevel == NSBIDI_LTR) {
|
|
frame = bidiUtils->GetFrameToRightOf(nsnull, firstFrameOnLine, numFramesOnLine);
|
|
} else { // RTL
|
|
frame = bidiUtils->GetFrameToLeftOf(nsnull, firstFrameOnLine, numFramesOnLine);
|
|
}
|
|
}
|
|
return frame;
|
|
}
|
|
#endif
|
|
|
|
#ifdef DEBUG
|
|
void
|
|
nsFrameList::CheckForLoops()
|
|
{
|
|
if (!mFirstChild) {
|
|
return;
|
|
}
|
|
|
|
// Simple algorithm to find a loop in a linked list -- advance pointers
|
|
// through it at speeds of 1 and 2, and if they ever get to be equal bail
|
|
nsIFrame *first = mFirstChild, *second = mFirstChild;
|
|
do {
|
|
first = first->GetNextSibling();
|
|
second = second->GetNextSibling();
|
|
if (!second) {
|
|
break;
|
|
}
|
|
second = second->GetNextSibling();
|
|
if (first == second) {
|
|
// Loop detected! Since second advances faster, they can't both be null;
|
|
// we would have broken out of the loop long ago.
|
|
NS_ERROR("loop in frame list. This will probably hang soon.");
|
|
break;
|
|
}
|
|
} while (first && second);
|
|
}
|
|
#endif
|