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In practice we already only use SourceSurfaceSharedData as our rasterized image backing. This means we no longer need to lock the data to keep it in memory (when we used volatile memory), nor to try to optimize the surface for the DrawTarget. Differential Revision: https://phabricator.services.mozilla.com/D124476 |
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moz.build | ||
nsICOEncoder.cpp | ||
nsICOEncoder.h |