gecko-dev/gfx/layers/basic/BasicCanvasLayer.h

56 lines
1.4 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_BASICCANVASLAYER_H
#define GFX_BASICCANVASLAYER_H
#include "BasicLayersImpl.h"
#include "nsXULAppAPI.h"
#include "BasicLayers.h"
#include "BasicImplData.h"
#include "mozilla/layers/CanvasClient.h"
#include "mozilla/Preferences.h"
#include "CopyableCanvasLayer.h"
#include "gfxPlatform.h"
using namespace mozilla::gfx;
namespace mozilla {
namespace layers {
class CanvasClient2D;
class CanvasClientWebGL;
class BasicCanvasLayer : public CopyableCanvasLayer,
public BasicImplData
{
public:
BasicCanvasLayer(BasicLayerManager* aLayerManager) :
CopyableCanvasLayer(aLayerManager,
static_cast<BasicImplData*>(MOZ_THIS_IN_INITIALIZER_LIST()))
{ }
virtual void SetVisibleRegion(const nsIntRegion& aRegion)
{
NS_ASSERTION(BasicManager()->InConstruction(),
"Can only set properties in construction phase");
CanvasLayer::SetVisibleRegion(aRegion);
}
virtual void Paint(gfxContext* aContext, Layer* aMaskLayer);
protected:
BasicLayerManager* BasicManager()
{
return static_cast<BasicLayerManager*>(mManager);
}
};
}
}
#endif