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69 lines
1.8 KiB
C++
69 lines
1.8 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/layers/TextureSourceProvider.h"
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#include "mozilla/layers/TextureHost.h"
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namespace mozilla {
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namespace layers {
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TextureSourceProvider::~TextureSourceProvider()
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{
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ReadUnlockTextures();
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}
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void
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TextureSourceProvider::ReadUnlockTextures()
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{
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for (auto& texture : mUnlockAfterComposition) {
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texture->ReadUnlock();
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}
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mUnlockAfterComposition.Clear();
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}
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void
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TextureSourceProvider::UnlockAfterComposition(TextureHost* aTexture)
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{
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mUnlockAfterComposition.AppendElement(aTexture);
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}
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bool
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TextureSourceProvider::NotifyNotUsedAfterComposition(TextureHost* aTextureHost)
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{
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mNotifyNotUsedAfterComposition.AppendElement(aTextureHost);
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// If Compositor holds many TextureHosts without compositing,
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// the TextureHosts should be flushed to reduce memory consumption.
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const int thresholdCount = 5;
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const double thresholdSec = 2.0f;
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if (mNotifyNotUsedAfterComposition.Length() > thresholdCount) {
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TimeStamp lastCompositionEndTime = GetLastCompositionEndTime();
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TimeDuration duration = lastCompositionEndTime ? TimeStamp::Now() - lastCompositionEndTime : TimeDuration();
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// Check if we could flush
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if (duration.ToSeconds() > thresholdSec) {
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FlushPendingNotifyNotUsed();
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}
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}
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return true;
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}
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void
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TextureSourceProvider::FlushPendingNotifyNotUsed()
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{
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for (auto& textureHost : mNotifyNotUsedAfterComposition) {
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textureHost->CallNotifyNotUsed();
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}
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mNotifyNotUsedAfterComposition.Clear();
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}
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void
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TextureSourceProvider::Destroy()
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{
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ReadUnlockTextures();
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}
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} // namespace layers
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} // namespace mozilla
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