gecko-dev/gfx/ipc/GPUParent.cpp
Kartikaya Gupta 26139682b6 Bug 1441324 - Introduce an empty APZInputBridge protocol managed by PGPU. r=rhunt
This just adds the boilerplate that goes with the new protocol, without
adding any of the actual messages. The protocol is managed by PGPU, and
there will be one instance per compositor. The parent side lives on the
main thread of the GPU process, and the child side lives on the main
thread of the UI process. The protocol is only instantiated if the GPU
process is active.

MozReview-Commit-ID: J4VzwmEfYTa

--HG--
extra : rebase_source : 397ddda8b0e76e5ed5f63783b1220ed7b4414d99
2018-03-16 16:28:19 -04:00

506 lines
14 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifdef XP_WIN
#include "WMF.h"
#endif
#include "GPUParent.h"
#include "gfxConfig.h"
#include "gfxPlatform.h"
#include "gfxPrefs.h"
#include "GPUProcessHost.h"
#include "mozilla/Assertions.h"
#include "mozilla/Telemetry.h"
#include "mozilla/TimeStamp.h"
#include "mozilla/dom/MemoryReportRequest.h"
#include "mozilla/dom/VideoDecoderManagerChild.h"
#include "mozilla/dom/VideoDecoderManagerParent.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/gfxVars.h"
#include "mozilla/ipc/CrashReporterClient.h"
#include "mozilla/ipc/ProcessChild.h"
#include "mozilla/layers/APZInputBridgeParent.h"
#include "mozilla/layers/APZThreadUtils.h"
#include "mozilla/layers/APZUtils.h" // for apz::InitializeGlobalState
#include "mozilla/layers/CompositorBridgeParent.h"
#include "mozilla/layers/CompositorManagerParent.h"
#include "mozilla/layers/CompositorThread.h"
#include "mozilla/layers/ImageBridgeParent.h"
#include "mozilla/layers/LayerTreeOwnerTracker.h"
#include "mozilla/layers/UiCompositorControllerParent.h"
#include "mozilla/layers/MemoryReportingMLGPU.h"
#include "mozilla/layers/SharedSurfacesParent.h"
#include "mozilla/webrender/RenderThread.h"
#include "mozilla/webrender/WebRenderAPI.h"
#include "mozilla/HangDetails.h"
#include "nsDebugImpl.h"
#include "nsIGfxInfo.h"
#include "nsThreadManager.h"
#include "prenv.h"
#include "ProcessUtils.h"
#include "VRManager.h"
#include "VRManagerParent.h"
#include "VRThread.h"
#include "VsyncBridgeParent.h"
#if defined(XP_WIN)
# include "mozilla/gfx/DeviceManagerDx.h"
# include <process.h>
# include <dwrite.h>
#endif
#ifdef MOZ_WIDGET_GTK
# include <gtk/gtk.h>
#endif
#ifdef MOZ_GECKO_PROFILER
#include "ChildProfilerController.h"
#endif
namespace mozilla {
namespace gfx {
using namespace ipc;
using namespace layers;
static GPUParent* sGPUParent;
GPUParent::GPUParent()
: mLaunchTime(TimeStamp::Now())
{
sGPUParent = this;
}
GPUParent::~GPUParent()
{
sGPUParent = nullptr;
}
/* static */ GPUParent*
GPUParent::GetSingleton()
{
return sGPUParent;
}
bool
GPUParent::Init(base::ProcessId aParentPid,
MessageLoop* aIOLoop,
IPC::Channel* aChannel)
{
// Initialize the thread manager before starting IPC. Otherwise, messages
// may be posted to the main thread and we won't be able to process them.
if (NS_WARN_IF(NS_FAILED(nsThreadManager::get().Init()))) {
return false;
}
// Now it's safe to start IPC.
if (NS_WARN_IF(!Open(aChannel, aParentPid, aIOLoop))) {
return false;
}
nsDebugImpl::SetMultiprocessMode("GPU");
// This must be sent before any IPDL message, which may hit sentinel
// errors due to parent and content processes having different
// versions.
GetIPCChannel()->SendBuildID();
// Init crash reporter support.
CrashReporterClient::InitSingleton(this);
// Ensure gfxPrefs are initialized.
gfxPrefs::GetSingleton();
gfxConfig::Init();
gfxVars::Initialize();
gfxPlatform::InitNullMetadata();
// Ensure our Factory is initialised, mainly for gfx logging to work.
gfxPlatform::InitMoz2DLogging();
mlg::InitializeMemoryReporters();
#if defined(XP_WIN)
DeviceManagerDx::Init();
#endif
if (NS_FAILED(NS_InitMinimalXPCOM())) {
return false;
}
CompositorThreadHolder::Start();
// TODO: Bug 1406327, Start VRListenerThreadHolder when loading VR content.
VRListenerThreadHolder::Start();
APZThreadUtils::SetControllerThread(CompositorThreadHolder::Loop());
apz::InitializeGlobalState();
LayerTreeOwnerTracker::Initialize();
mozilla::ipc::SetThisProcessName("GPU Process");
#ifdef XP_WIN
wmf::MFStartup();
#endif
return true;
}
void
GPUParent::NotifyDeviceReset()
{
if (!NS_IsMainThread()) {
NS_DispatchToMainThread(
NS_NewRunnableFunction("gfx::GPUParent::NotifyDeviceReset", []() -> void {
GPUParent::GetSingleton()->NotifyDeviceReset();
}));
return;
}
// Reset and reinitialize the compositor devices
#ifdef XP_WIN
if (!DeviceManagerDx::Get()->MaybeResetAndReacquireDevices()) {
// If the device doesn't need to be reset then the device
// has already been reset by a previous NotifyDeviceReset message.
return;
}
#endif
// Notify the main process that there's been a device reset
// and that they should reset their compositors and repaint
GPUDeviceData data;
RecvGetDeviceStatus(&data);
Unused << SendNotifyDeviceReset(data);
}
PAPZInputBridgeParent*
GPUParent::AllocPAPZInputBridgeParent(const uint64_t& aLayersId)
{
APZInputBridgeParent* parent = new APZInputBridgeParent(aLayersId);
parent->AddRef();
return parent;
}
bool
GPUParent::DeallocPAPZInputBridgeParent(PAPZInputBridgeParent* aActor)
{
APZInputBridgeParent* parent = static_cast<APZInputBridgeParent*>(aActor);
parent->Release();
return true;
}
mozilla::ipc::IPCResult
GPUParent::RecvInit(nsTArray<GfxPrefSetting>&& prefs,
nsTArray<GfxVarUpdate>&& vars,
const DevicePrefs& devicePrefs,
nsTArray<LayerTreeIdMapping>&& aMappings)
{
const nsTArray<gfxPrefs::Pref*>& globalPrefs = gfxPrefs::all();
for (auto& setting : prefs) {
gfxPrefs::Pref* pref = globalPrefs[setting.index()];
pref->SetCachedValue(setting.value());
}
for (const auto& var : vars) {
gfxVars::ApplyUpdate(var);
}
// Inherit device preferences.
gfxConfig::Inherit(Feature::HW_COMPOSITING, devicePrefs.hwCompositing());
gfxConfig::Inherit(Feature::D3D11_COMPOSITING, devicePrefs.d3d11Compositing());
gfxConfig::Inherit(Feature::OPENGL_COMPOSITING, devicePrefs.oglCompositing());
gfxConfig::Inherit(Feature::ADVANCED_LAYERS, devicePrefs.advancedLayers());
gfxConfig::Inherit(Feature::DIRECT2D, devicePrefs.useD2D1());
for (const LayerTreeIdMapping& map : aMappings) {
LayerTreeOwnerTracker::Get()->Map(map.layersId(), map.ownerId());
}
#if defined(XP_WIN)
if (gfxConfig::IsEnabled(Feature::D3D11_COMPOSITING)) {
DeviceManagerDx::Get()->CreateCompositorDevices();
}
if (gfxVars::UseWebRender()) {
// Ensure to initialize GfxInfo
nsCOMPtr<nsIGfxInfo> gfxInfo = services::GetGfxInfo();
Unused << gfxInfo;
Factory::EnsureDWriteFactory();
}
#endif
#if defined(MOZ_WIDGET_GTK)
char* display_name = PR_GetEnv("DISPLAY");
if (display_name) {
int argc = 3;
char option_name[] = "--display";
char* argv[] = {
// argv0 is unused because g_set_prgname() was called in
// XRE_InitChildProcess().
nullptr,
option_name,
display_name,
nullptr
};
char** argvp = argv;
gtk_init(&argc, &argvp);
} else {
gtk_init(nullptr, nullptr);
}
// Ensure we have an FT library for font instantiation.
// This would normally be set by gfxPlatform::Init().
// Since we bypass that, we must do it here instead.
if (gfxVars::UseWebRender()) {
FT_Library library = Factory::NewFTLibrary();
MOZ_ASSERT(library);
Factory::SetFTLibrary(library);
}
#endif
// Make sure to do this *after* we update gfxVars above.
if (gfxVars::UseWebRender()) {
wr::WebRenderAPI::InitExternalLogHandler();
wr::RenderThread::Start();
SharedSurfacesParent::Initialize();
}
VRManager::ManagerInit();
// Send a message to the UI process that we're done.
GPUDeviceData data;
RecvGetDeviceStatus(&data);
Unused << SendInitComplete(data);
Telemetry::AccumulateTimeDelta(Telemetry::GPU_PROCESS_INITIALIZATION_TIME_MS, mLaunchTime);
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvInitCompositorManager(Endpoint<PCompositorManagerParent>&& aEndpoint)
{
CompositorManagerParent::Create(Move(aEndpoint));
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvInitVsyncBridge(Endpoint<PVsyncBridgeParent>&& aVsyncEndpoint)
{
mVsyncBridge = VsyncBridgeParent::Start(Move(aVsyncEndpoint));
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvInitImageBridge(Endpoint<PImageBridgeParent>&& aEndpoint)
{
ImageBridgeParent::CreateForGPUProcess(Move(aEndpoint));
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvInitVRManager(Endpoint<PVRManagerParent>&& aEndpoint)
{
VRManagerParent::CreateForGPUProcess(Move(aEndpoint));
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvInitUiCompositorController(const uint64_t& aRootLayerTreeId, Endpoint<PUiCompositorControllerParent>&& aEndpoint)
{
UiCompositorControllerParent::Start(aRootLayerTreeId, Move(aEndpoint));
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvInitProfiler(Endpoint<PProfilerChild>&& aEndpoint)
{
#ifdef MOZ_GECKO_PROFILER
mProfilerController = ChildProfilerController::Create(Move(aEndpoint));
#endif
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvUpdatePref(const GfxPrefSetting& setting)
{
gfxPrefs::Pref* pref = gfxPrefs::all()[setting.index()];
pref->SetCachedValue(setting.value());
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvUpdateVar(const GfxVarUpdate& aUpdate)
{
gfxVars::ApplyUpdate(aUpdate);
return IPC_OK();
}
static void
CopyFeatureChange(Feature aFeature, FeatureChange* aOut)
{
FeatureState& feature = gfxConfig::GetFeature(aFeature);
if (feature.DisabledByDefault() || feature.IsEnabled()) {
// No change:
// - Disabled-by-default means the parent process told us not to use this feature.
// - Enabled means we were told to use this feature, and we didn't discover anything
// that would prevent us from doing so.
*aOut = null_t();
return;
}
MOZ_ASSERT(!feature.IsEnabled());
nsCString message;
message.AssignASCII(feature.GetFailureMessage());
*aOut = FeatureFailure(feature.GetValue(), message, feature.GetFailureId());
}
mozilla::ipc::IPCResult
GPUParent::RecvGetDeviceStatus(GPUDeviceData* aOut)
{
CopyFeatureChange(Feature::D3D11_COMPOSITING, &aOut->d3d11Compositing());
CopyFeatureChange(Feature::OPENGL_COMPOSITING, &aOut->oglCompositing());
CopyFeatureChange(Feature::ADVANCED_LAYERS, &aOut->advancedLayers());
#if defined(XP_WIN)
if (DeviceManagerDx* dm = DeviceManagerDx::Get()) {
D3D11DeviceStatus deviceStatus;
dm->ExportDeviceInfo(&deviceStatus);
aOut->gpuDevice() = deviceStatus;
}
#else
aOut->gpuDevice() = null_t();
#endif
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvSimulateDeviceReset(GPUDeviceData* aOut)
{
#if defined(XP_WIN)
DeviceManagerDx::Get()->ForceDeviceReset(ForcedDeviceResetReason::COMPOSITOR_UPDATED);
DeviceManagerDx::Get()->MaybeResetAndReacquireDevices();
#endif
RecvGetDeviceStatus(aOut);
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvNewContentCompositorManager(Endpoint<PCompositorManagerParent>&& aEndpoint)
{
CompositorManagerParent::Create(Move(aEndpoint));
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvNewContentImageBridge(Endpoint<PImageBridgeParent>&& aEndpoint)
{
if (!ImageBridgeParent::CreateForContent(Move(aEndpoint))) {
return IPC_FAIL_NO_REASON(this);
}
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvNewContentVRManager(Endpoint<PVRManagerParent>&& aEndpoint)
{
if (!VRManagerParent::CreateForContent(Move(aEndpoint))) {
return IPC_FAIL_NO_REASON(this);
}
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvNewContentVideoDecoderManager(Endpoint<PVideoDecoderManagerParent>&& aEndpoint)
{
if (!dom::VideoDecoderManagerParent::CreateForContent(Move(aEndpoint))) {
return IPC_FAIL_NO_REASON(this);
}
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvAddLayerTreeIdMapping(const LayerTreeIdMapping& aMapping)
{
LayerTreeOwnerTracker::Get()->Map(aMapping.layersId(), aMapping.ownerId());
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvRemoveLayerTreeIdMapping(const LayerTreeIdMapping& aMapping)
{
LayerTreeOwnerTracker::Get()->Unmap(aMapping.layersId(), aMapping.ownerId());
CompositorBridgeParent::DeallocateLayerTreeId(aMapping.layersId());
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvNotifyGpuObservers(const nsCString& aTopic)
{
nsCOMPtr<nsIObserverService> obsSvc = mozilla::services::GetObserverService();
MOZ_ASSERT(obsSvc);
if (obsSvc) {
obsSvc->NotifyObservers(nullptr, aTopic.get(), nullptr);
}
return IPC_OK();
}
mozilla::ipc::IPCResult
GPUParent::RecvRequestMemoryReport(const uint32_t& aGeneration,
const bool& aAnonymize,
const bool& aMinimizeMemoryUsage,
const MaybeFileDesc& aDMDFile)
{
nsPrintfCString processName("GPU (pid %u)", (unsigned)getpid());
mozilla::dom::MemoryReportRequestClient::Start(
aGeneration, aAnonymize, aMinimizeMemoryUsage, aDMDFile, processName);
return IPC_OK();
}
void
GPUParent::ActorDestroy(ActorDestroyReason aWhy)
{
if (AbnormalShutdown == aWhy) {
NS_WARNING("Shutting down GPU process early due to a crash!");
ProcessChild::QuickExit();
}
#ifdef XP_WIN
wmf::MFShutdown();
#endif
#ifndef NS_FREE_PERMANENT_DATA
// No point in going through XPCOM shutdown because we don't keep persistent
// state.
ProcessChild::QuickExit();
#endif
#ifdef MOZ_GECKO_PROFILER
if (mProfilerController) {
mProfilerController->Shutdown();
mProfilerController = nullptr;
}
#endif
if (mVsyncBridge) {
mVsyncBridge->Shutdown();
mVsyncBridge = nullptr;
}
dom::VideoDecoderManagerParent::ShutdownVideoBridge();
CompositorThreadHolder::Shutdown();
VRListenerThreadHolder::Shutdown();
// There is a case that RenderThread exists when gfxVars::UseWebRender() is false.
// This could happen when WebRender was fallbacked to compositor.
if (wr::RenderThread::Get()) {
SharedSurfacesParent::Shutdown();
wr::RenderThread::ShutDown();
wr::WebRenderAPI::ShutdownExternalLogHandler();
}
Factory::ShutDown();
#if defined(XP_WIN)
DeviceManagerDx::Shutdown();
#endif
LayerTreeOwnerTracker::Shutdown();
gfxVars::Shutdown();
gfxConfig::Shutdown();
gfxPrefs::DestroySingleton();
CrashReporterClient::DestroySingleton();
XRE_ShutdownChildProcess();
}
} // namespace gfx
} // namespace mozilla