gecko-dev/layout/base/nsRefreshDriver.cpp

559 lines
16 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* Code to notify things that animate before a refresh, at an appropriate
* refresh rate. (Perhaps temporary, until replaced by compositor.)
*/
#include "mozilla/Util.h"
#include "nsRefreshDriver.h"
#include "nsPresContext.h"
#include "nsComponentManagerUtils.h"
#include "prlog.h"
#include "nsAutoPtr.h"
#include "nsCSSFrameConstructor.h"
#include "nsIDocument.h"
#include "nsGUIEvent.h"
#include "nsEventDispatcher.h"
#include "jsapi.h"
#include "nsContentUtils.h"
#include "mozilla/Preferences.h"
#include "nsIViewManager.h"
#include "sampler.h"
using mozilla::TimeStamp;
using mozilla::TimeDuration;
using namespace mozilla;
#define DEFAULT_FRAME_RATE 60
#define DEFAULT_THROTTLED_FRAME_RATE 1
static bool sPrecisePref;
/* static */ void
nsRefreshDriver::InitializeStatics()
{
Preferences::AddBoolVarCache(&sPrecisePref,
"layout.frame_rate.precise",
false);
}
/* static */ int32_t
nsRefreshDriver::DefaultInterval()
{
return NSToIntRound(1000.0 / DEFAULT_FRAME_RATE);
}
// Compute the interval to use for the refresh driver timer, in
// milliseconds
int32_t
nsRefreshDriver::GetRefreshTimerInterval() const
{
const char* prefName =
mThrottled ? "layout.throttled_frame_rate" : "layout.frame_rate";
int32_t rate = Preferences::GetInt(prefName, -1);
if (rate <= 0) {
// TODO: get the rate from the platform
rate = mThrottled ? DEFAULT_THROTTLED_FRAME_RATE : DEFAULT_FRAME_RATE;
}
NS_ASSERTION(rate > 0, "Must have positive rate here");
int32_t interval = NSToIntRound(1000.0/rate);
if (mThrottled) {
interval = NS_MAX(interval, mLastTimerInterval * 2);
}
mLastTimerInterval = interval;
return interval;
}
int32_t
nsRefreshDriver::GetRefreshTimerType() const
{
if (mThrottled) {
return nsITimer::TYPE_ONE_SHOT;
}
if (HaveFrameRequestCallbacks() || sPrecisePref) {
return nsITimer::TYPE_REPEATING_PRECISE_CAN_SKIP;
}
return nsITimer::TYPE_REPEATING_SLACK;
}
nsRefreshDriver::nsRefreshDriver(nsPresContext *aPresContext)
: mPresContext(aPresContext),
mFrozen(false),
mThrottled(false),
mTestControllingRefreshes(false),
mTimerIsPrecise(false),
mViewManagerFlushIsPending(false),
mLastTimerInterval(0)
{
mRequests.Init();
}
nsRefreshDriver::~nsRefreshDriver()
{
NS_ABORT_IF_FALSE(ObserverCount() == 0,
"observers should have unregistered");
NS_ABORT_IF_FALSE(!mTimer, "timer should be gone");
for (uint32_t i = 0; i < mPresShellsToInvalidateIfHidden.Length(); i++) {
mPresShellsToInvalidateIfHidden[i]->InvalidatePresShellIfHidden();
}
mPresShellsToInvalidateIfHidden.Clear();
}
// Method for testing. See nsIDOMWindowUtils.advanceTimeAndRefresh
// for description.
void
nsRefreshDriver::AdvanceTimeAndRefresh(int64_t aMilliseconds)
{
mTestControllingRefreshes = true;
mMostRecentRefreshEpochTime += aMilliseconds * 1000;
mMostRecentRefresh += TimeDuration::FromMilliseconds(aMilliseconds);
nsCxPusher pusher;
if (pusher.PushNull()) {
Notify(nullptr);
pusher.Pop();
}
}
void
nsRefreshDriver::RestoreNormalRefresh()
{
mTestControllingRefreshes = false;
nsCxPusher pusher;
if (pusher.PushNull()) {
Notify(nullptr); // will call UpdateMostRecentRefresh()
pusher.Pop();
}
}
TimeStamp
nsRefreshDriver::MostRecentRefresh() const
{
const_cast<nsRefreshDriver*>(this)->EnsureTimerStarted(false);
return mMostRecentRefresh;
}
int64_t
nsRefreshDriver::MostRecentRefreshEpochTime() const
{
const_cast<nsRefreshDriver*>(this)->EnsureTimerStarted(false);
return mMostRecentRefreshEpochTime;
}
bool
nsRefreshDriver::AddRefreshObserver(nsARefreshObserver *aObserver,
mozFlushType aFlushType)
{
ObserverArray& array = ArrayFor(aFlushType);
bool success = array.AppendElement(aObserver) != nullptr;
EnsureTimerStarted(false);
return success;
}
bool
nsRefreshDriver::RemoveRefreshObserver(nsARefreshObserver *aObserver,
mozFlushType aFlushType)
{
ObserverArray& array = ArrayFor(aFlushType);
return array.RemoveElement(aObserver);
}
bool
nsRefreshDriver::AddImageRequest(imgIRequest* aRequest)
{
if (!mRequests.PutEntry(aRequest)) {
return false;
}
EnsureTimerStarted(false);
return true;
}
void
nsRefreshDriver::RemoveImageRequest(imgIRequest* aRequest)
{
mRequests.RemoveEntry(aRequest);
}
void nsRefreshDriver::ClearAllImageRequests()
{
mRequests.Clear();
}
void
nsRefreshDriver::EnsureTimerStarted(bool aAdjustingTimer)
{
if (mTimer || mFrozen || !mPresContext) {
// It's already been started, or we don't want to start it now or
// we've been disconnected.
return;
}
if (!aAdjustingTimer) {
// If we didn't already have a timer and aAdjustingTimer is false,
// then we just got our first observer (or an explicit call to
// MostRecentRefresh by a caller who's likely to add an observer
// shortly). This means we should fake a most-recent-refresh time
// of now so that said observer gets a reasonable refresh time, so
// things behave as though the timer had always been running.
UpdateMostRecentRefresh();
}
mTimer = do_CreateInstance(NS_TIMER_CONTRACTID);
if (!mTimer) {
return;
}
int32_t timerType = GetRefreshTimerType();
mTimerIsPrecise = (timerType == nsITimer::TYPE_REPEATING_PRECISE_CAN_SKIP);
nsresult rv = mTimer->InitWithCallback(this,
GetRefreshTimerInterval(),
timerType);
if (NS_FAILED(rv)) {
mTimer = nullptr;
}
}
void
nsRefreshDriver::StopTimer()
{
if (!mTimer) {
return;
}
mTimer->Cancel();
mTimer = nullptr;
}
uint32_t
nsRefreshDriver::ObserverCount() const
{
uint32_t sum = 0;
for (uint32_t i = 0; i < ArrayLength(mObservers); ++i) {
sum += mObservers[i].Length();
}
// Even while throttled, we need to process layout and style changes. Style
// changes can trigger transitions which fire events when they complete, and
// layout changes can affect media queries on child documents, triggering
// style changes, etc.
sum += mStyleFlushObservers.Length();
sum += mLayoutFlushObservers.Length();
sum += mFrameRequestCallbackDocs.Length();
sum += mViewManagerFlushIsPending;
return sum;
}
uint32_t
nsRefreshDriver::ImageRequestCount() const
{
return mRequests.Count();
}
void
nsRefreshDriver::UpdateMostRecentRefresh()
{
if (mTestControllingRefreshes) {
return;
}
// Call JS_Now first, since that can have nonzero latency in some rare cases.
mMostRecentRefreshEpochTime = JS_Now();
mMostRecentRefresh = TimeStamp::Now();
}
nsRefreshDriver::ObserverArray&
nsRefreshDriver::ArrayFor(mozFlushType aFlushType)
{
switch (aFlushType) {
case Flush_Style:
return mObservers[0];
case Flush_Layout:
return mObservers[1];
case Flush_Display:
return mObservers[2];
default:
NS_ABORT_IF_FALSE(false, "bad flush type");
return *static_cast<ObserverArray*>(nullptr);
}
}
/*
* nsISupports implementation
*/
NS_IMPL_ISUPPORTS1(nsRefreshDriver, nsITimerCallback)
/*
* nsITimerCallback implementation
*/
NS_IMETHODIMP
nsRefreshDriver::Notify(nsITimer *aTimer)
{
SAMPLE_LABEL("nsRefreshDriver", "Notify");
NS_PRECONDITION(!mFrozen, "Why are we notified while frozen?");
NS_PRECONDITION(mPresContext, "Why are we notified after disconnection?");
NS_PRECONDITION(!nsContentUtils::GetCurrentJSContext(),
"Shouldn't have a JSContext on the stack");
if (mTestControllingRefreshes && aTimer) {
// Ignore real refreshes from our timer (but honor the others).
return NS_OK;
}
UpdateMostRecentRefresh();
nsCOMPtr<nsIPresShell> presShell = mPresContext->GetPresShell();
if (!presShell || (ObserverCount() == 0 && ImageRequestCount() == 0)) {
// Things are being destroyed, or we no longer have any observers.
// We don't want to stop the timer when observers are initially
// removed, because sometimes observers can be added and removed
// often depending on what other things are going on and in that
// situation we don't want to thrash our timer. So instead we
// wait until we get a Notify() call when we have no observers
// before stopping the timer.
StopTimer();
return NS_OK;
}
/*
* The timer holds a reference to |this| while calling |Notify|.
* However, implementations of |WillRefresh| are permitted to destroy
* the pres context, which will cause our |mPresContext| to become
* null. If this happens, we must stop notifying observers.
*/
for (uint32_t i = 0; i < ArrayLength(mObservers); ++i) {
ObserverArray::EndLimitedIterator etor(mObservers[i]);
while (etor.HasMore()) {
nsRefPtr<nsARefreshObserver> obs = etor.GetNext();
obs->WillRefresh(mMostRecentRefresh);
if (!mPresContext || !mPresContext->GetPresShell()) {
StopTimer();
return NS_OK;
}
}
if (i == 0) {
// Grab all of our frame request callbacks up front.
nsIDocument::FrameRequestCallbackList frameRequestCallbacks;
for (uint32_t i = 0; i < mFrameRequestCallbackDocs.Length(); ++i) {
mFrameRequestCallbackDocs[i]->
TakeFrameRequestCallbacks(frameRequestCallbacks);
}
// OK, now reset mFrameRequestCallbackDocs so they can be
// readded as needed.
mFrameRequestCallbackDocs.Clear();
int64_t eventTime = mMostRecentRefreshEpochTime / PR_USEC_PER_MSEC;
for (uint32_t i = 0; i < frameRequestCallbacks.Length(); ++i) {
nsAutoMicroTask mt;
frameRequestCallbacks[i]->Sample(eventTime);
}
// This is the Flush_Style case.
if (mPresContext && mPresContext->GetPresShell()) {
nsAutoTArray<nsIPresShell*, 16> observers;
observers.AppendElements(mStyleFlushObservers);
for (uint32_t j = observers.Length();
j && mPresContext && mPresContext->GetPresShell(); --j) {
// Make sure to not process observers which might have been removed
// during previous iterations.
nsIPresShell* shell = observers[j - 1];
if (!mStyleFlushObservers.Contains(shell))
continue;
NS_ADDREF(shell);
mStyleFlushObservers.RemoveElement(shell);
shell->FrameConstructor()->mObservingRefreshDriver = false;
shell->FlushPendingNotifications(Flush_Style);
NS_RELEASE(shell);
}
}
} else if (i == 1) {
// This is the Flush_Layout case.
if (mPresContext && mPresContext->GetPresShell()) {
nsAutoTArray<nsIPresShell*, 16> observers;
observers.AppendElements(mLayoutFlushObservers);
for (uint32_t j = observers.Length();
j && mPresContext && mPresContext->GetPresShell(); --j) {
// Make sure to not process observers which might have been removed
// during previous iterations.
nsIPresShell* shell = observers[j - 1];
if (!mLayoutFlushObservers.Contains(shell))
continue;
NS_ADDREF(shell);
mLayoutFlushObservers.RemoveElement(shell);
shell->mReflowScheduled = false;
shell->mSuppressInterruptibleReflows = false;
shell->FlushPendingNotifications(Flush_InterruptibleLayout);
NS_RELEASE(shell);
}
}
}
}
/*
* Perform notification to imgIRequests subscribed to listen
* for refresh events.
*/
ImageRequestParameters parms = {mMostRecentRefresh};
if (mRequests.Count()) {
mRequests.EnumerateEntries(nsRefreshDriver::ImageRequestEnumerator, &parms);
EnsureTimerStarted(false);
}
for (uint32_t i = 0; i < mPresShellsToInvalidateIfHidden.Length(); i++) {
mPresShellsToInvalidateIfHidden[i]->InvalidatePresShellIfHidden();
}
mPresShellsToInvalidateIfHidden.Clear();
if (mViewManagerFlushIsPending) {
#ifdef DEBUG_INVALIDATIONS
printf("Starting ProcessPendingUpdates\n");
#endif
mViewManagerFlushIsPending = false;
nsCOMPtr<nsIViewManager> vm = mPresContext->GetPresShell()->GetViewManager();
vm->ProcessPendingUpdates();
#ifdef DEBUG_INVALIDATIONS
printf("Ending ProcessPendingUpdates\n");
#endif
}
if (mThrottled ||
(mTimerIsPrecise !=
(GetRefreshTimerType() == nsITimer::TYPE_REPEATING_PRECISE_CAN_SKIP))) {
// Stop the timer now and restart it here. Stopping is in the mThrottled
// case ok because either it's already one-shot, and it just fired, and all
// we need to do is null it out, or it's repeating and we need to reset it
// to be one-shot. Stopping and restarting in the case when we need to
// switch from precise to slack timers or vice versa is unfortunately
// required.
// Note that the EnsureTimerStarted() call here is ok because
// EnsureTimerStarted makes sure to not start the timer if it shouldn't be
// started.
StopTimer();
EnsureTimerStarted(true);
}
return NS_OK;
}
PLDHashOperator
nsRefreshDriver::ImageRequestEnumerator(nsISupportsHashKey* aEntry,
void* aUserArg)
{
ImageRequestParameters* parms =
static_cast<ImageRequestParameters*> (aUserArg);
mozilla::TimeStamp mostRecentRefresh = parms->ts;
imgIRequest* req = static_cast<imgIRequest*>(aEntry->GetKey());
NS_ABORT_IF_FALSE(req, "Unable to retrieve the image request");
nsCOMPtr<imgIContainer> image;
if (NS_SUCCEEDED(req->GetImage(getter_AddRefs(image)))) {
image->RequestRefresh(mostRecentRefresh);
}
return PL_DHASH_NEXT;
}
void
nsRefreshDriver::Freeze()
{
NS_ASSERTION(!mFrozen, "Freeze called on already-frozen refresh driver");
StopTimer();
mFrozen = true;
}
void
nsRefreshDriver::Thaw()
{
NS_ASSERTION(mFrozen, "Thaw called on an unfrozen refresh driver");
mFrozen = false;
if (ObserverCount() || ImageRequestCount()) {
// FIXME: This isn't quite right, since our EnsureTimerStarted call
// updates our mMostRecentRefresh, but the DoRefresh call won't run
// and notify our observers until we get back to the event loop.
// Thus MostRecentRefresh() will lie between now and the DoRefresh.
NS_DispatchToCurrentThread(NS_NewRunnableMethod(this, &nsRefreshDriver::DoRefresh));
EnsureTimerStarted(false);
}
}
void
nsRefreshDriver::SetThrottled(bool aThrottled)
{
if (aThrottled != mThrottled) {
mThrottled = aThrottled;
if (mTimer) {
// We want to switch our timer type here, so just stop and
// restart the timer.
StopTimer();
EnsureTimerStarted(true);
}
}
}
void
nsRefreshDriver::DoRefresh()
{
// Don't do a refresh unless we're in a state where we should be refreshing.
if (!mFrozen && mPresContext && mTimer) {
Notify(nullptr);
}
}
#ifdef DEBUG
bool
nsRefreshDriver::IsRefreshObserver(nsARefreshObserver *aObserver,
mozFlushType aFlushType)
{
ObserverArray& array = ArrayFor(aFlushType);
return array.Contains(aObserver);
}
#endif
void
nsRefreshDriver::ScheduleViewManagerFlush()
{
NS_ASSERTION(mPresContext->IsRoot(),
"Should only schedule view manager flush on root prescontexts");
mViewManagerFlushIsPending = true;
EnsureTimerStarted(false);
}
void
nsRefreshDriver::ScheduleFrameRequestCallbacks(nsIDocument* aDocument)
{
NS_ASSERTION(mFrameRequestCallbackDocs.IndexOf(aDocument) ==
mFrameRequestCallbackDocs.NoIndex,
"Don't schedule the same document multiple times");
mFrameRequestCallbackDocs.AppendElement(aDocument);
// No need to worry about restarting our timer in precise mode if it's
// already running; that will happen automatically when it fires.
EnsureTimerStarted(false);
}
void
nsRefreshDriver::RevokeFrameRequestCallbacks(nsIDocument* aDocument)
{
mFrameRequestCallbackDocs.RemoveElement(aDocument);
// No need to worry about restarting our timer in slack mode if it's already
// running; that will happen automatically when it fires.
}