gecko-dev/dom/canvas/ImageBitmapRenderingContext.h
Markus Stange 90d2624508 Bug 1219985 - The canvas rendering context 2d should be opaque if either the moz-opaque attribute is set or if it has been initialized with alpha:false. r=jrmuizel
If the canvas is cleared by setting the width or height attributes, its
opaqueness should not be affected.

This patch keeps support for moz-opaque, and also keeps the behavior that
changing the moz-opaque attribute clears the canvas, even if this does not
affect the actual opaqueness of the canvas.

MozReview-Commit-ID: LOlsJxiP9kc

--HG--
extra : rebase_source : 8bb95b1d5932c39a8085e007f9fd1b88b97afe55
2018-05-02 11:23:53 -04:00

98 lines
3.0 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef ImageBitmapRenderingContext_h
#define ImageBitmapRenderingContext_h
#include "nsICanvasRenderingContextInternal.h"
#include "nsWrapperCache.h"
namespace mozilla {
namespace gfx {
class DataSourceSurface;
class DrawTarget;
class SourceSurface;
}
namespace layers {
class Image;
class ImageContainer;
}
namespace dom {
/**
* The purpose of ImageBitmapRenderingContext is to provide a faster and efficient
* way to display ImageBitmap. Simply call TransferFromImageBitmap() then we'll transfer
* the surface of ImageBitmap to this context and then to use it to display.
*
* See more details in spec: https://wiki.whatwg.org/wiki/OffscreenCanvas
*/
class ImageBitmapRenderingContext final :
public nsICanvasRenderingContextInternal,
public nsWrapperCache
{
virtual ~ImageBitmapRenderingContext();
public:
ImageBitmapRenderingContext();
virtual JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
// nsISupports interface + CC
NS_DECL_CYCLE_COLLECTING_ISUPPORTS
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(ImageBitmapRenderingContext)
void TransferImageBitmap(ImageBitmap& aImageBitmap);
void TransferFromImageBitmap(ImageBitmap& aImageBitmap);
// nsICanvasRenderingContextInternal
virtual int32_t GetWidth() override { return mWidth; }
virtual int32_t GetHeight() override { return mHeight; }
NS_IMETHOD SetDimensions(int32_t aWidth, int32_t aHeight) override;
NS_IMETHOD InitializeWithDrawTarget(nsIDocShell* aDocShell,
NotNull<gfx::DrawTarget*> aTarget) override;
virtual mozilla::UniquePtr<uint8_t[]> GetImageBuffer(int32_t* aFormat) override;
NS_IMETHOD GetInputStream(const char* aMimeType,
const char16_t* aEncoderOptions,
nsIInputStream** aStream) override;
virtual already_AddRefed<mozilla::gfx::SourceSurface>
GetSurfaceSnapshot(gfxAlphaType* aOutAlphaType) override;
virtual void SetOpaqueValueFromOpaqueAttr(bool aOpaqueAttrValue) override;
virtual bool GetIsOpaque() override;
NS_IMETHOD Reset() override;
virtual already_AddRefed<Layer> GetCanvasLayer(nsDisplayListBuilder* aBuilder,
Layer* aOldLayer,
LayerManager* aManager) override;
virtual void MarkContextClean() override;
NS_IMETHOD Redraw(const gfxRect& aDirty) override;
NS_IMETHOD SetIsIPC(bool aIsIPC) override;
virtual void DidRefresh() override;
virtual void MarkContextCleanForFrameCapture() override;
virtual bool IsContextCleanForFrameCapture() override;
protected:
already_AddRefed<gfx::DataSourceSurface> MatchWithIntrinsicSize();
already_AddRefed<layers::Image> ClipToIntrinsicSize();
int32_t mWidth;
int32_t mHeight;
RefPtr<layers::Image> mImage;
};
}
}
#endif /* ImageBitmapRenderingContext_h */