gecko-dev/layout/generic/Selection.h

227 lines
9.1 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_Selection_h__
#define mozilla_Selection_h__
#include "nsIWeakReference.h"
#include "nsISelection.h"
#include "nsISelectionController.h"
#include "nsISelectionPrivate.h"
#include "nsRange.h"
#include "nsThreadUtils.h"
struct CachedOffsetForFrame;
class nsAutoScrollTimer;
class nsIContentIterator;
class nsIFrame;
class nsFrameSelection;
struct SelectionDetails;
struct RangeData
{
RangeData(nsRange* aRange)
: mRange(aRange)
{}
nsRefPtr<nsRange> mRange;
nsTextRangeStyle mTextRangeStyle;
};
// Note, the ownership of mozilla::Selection depends on which way the object is
// created. When nsFrameSelection has created Selection, addreffing/releasing
// the Selection object is aggregated to nsFrameSelection. Otherwise normal
// addref/release is used. This ensures that nsFrameSelection is never deleted
// before its Selections.
namespace mozilla {
class Selection : public nsISelectionPrivate,
public nsSupportsWeakReference
{
public:
Selection();
Selection(nsFrameSelection *aList);
virtual ~Selection();
NS_DECL_CYCLE_COLLECTING_ISUPPORTS
NS_DECL_CYCLE_COLLECTION_CLASS_AMBIGUOUS(Selection, nsISelectionPrivate)
NS_DECL_NSISELECTION
NS_DECL_NSISELECTIONPRIVATE
// utility methods for scrolling the selection into view
nsPresContext* GetPresContext() const;
nsIPresShell* GetPresShell() const;
nsFrameSelection* GetFrameSelection() const { return mFrameSelection; }
// Returns a rect containing the selection region, and frame that that
// position is relative to. For SELECTION_ANCHOR_REGION or
// SELECTION_FOCUS_REGION the rect is a zero-width rectangle. For
// SELECTION_WHOLE_SELECTION the rect contains both the anchor and focus
// region rects.
nsIFrame* GetSelectionAnchorGeometry(SelectionRegion aRegion, nsRect *aRect);
// Returns the position of the region (SELECTION_ANCHOR_REGION or
// SELECTION_FOCUS_REGION only), and frame that that position is relative to.
// The 'position' is a zero-width rectangle.
nsIFrame* GetSelectionEndPointGeometry(SelectionRegion aRegion, nsRect *aRect);
nsresult PostScrollSelectionIntoViewEvent(
SelectionRegion aRegion,
int32_t aFlags,
nsIPresShell::ScrollAxis aVertical,
nsIPresShell::ScrollAxis aHorizontal);
enum {
SCROLL_SYNCHRONOUS = 1<<1,
SCROLL_FIRST_ANCESTOR_ONLY = 1<<2,
SCROLL_DO_FLUSH = 1<<3,
SCROLL_OVERFLOW_HIDDEN = 1<<5
};
// aDoFlush only matters if aIsSynchronous is true. If not, we'll just flush
// when the scroll event fires so we make sure to scroll to the right place.
nsresult ScrollIntoView(SelectionRegion aRegion,
nsIPresShell::ScrollAxis aVertical =
nsIPresShell::ScrollAxis(),
nsIPresShell::ScrollAxis aHorizontal =
nsIPresShell::ScrollAxis(),
int32_t aFlags = 0);
nsresult SubtractRange(RangeData* aRange, nsRange* aSubtract,
nsTArray<RangeData>* aOutput);
nsresult AddItem(nsRange *aRange, int32_t* aOutIndex);
nsresult RemoveItem(nsRange *aRange);
nsresult RemoveCollapsedRanges();
nsresult Clear(nsPresContext* aPresContext);
nsresult Collapse(nsINode* aParentNode, int32_t aOffset);
nsresult Extend(nsINode* aParentNode, int32_t aOffset);
nsRange* GetRangeAt(int32_t aIndex);
int32_t GetRangeCount() { return mRanges.Length(); }
// methods for convenience. Note, these don't addref
nsINode* GetAnchorNode();
int32_t GetAnchorOffset();
nsINode* GetFocusNode();
int32_t GetFocusOffset();
bool IsCollapsed();
// Get the anchor-to-focus range if we don't care which end is
// anchor and which end is focus.
const nsRange* GetAnchorFocusRange() const {
return mAnchorFocusRange;
}
nsDirection GetDirection(){return mDirection;}
void SetDirection(nsDirection aDir){mDirection = aDir;}
nsresult SetAnchorFocusToRange(nsRange *aRange);
void ReplaceAnchorFocusRange(nsRange *aRange);
// NS_IMETHOD GetPrimaryFrameForRangeEndpoint(nsIDOMNode *aNode, int32_t aOffset, bool aIsEndNode, nsIFrame **aResultFrame);
NS_IMETHOD GetPrimaryFrameForAnchorNode(nsIFrame **aResultFrame);
NS_IMETHOD GetPrimaryFrameForFocusNode(nsIFrame **aResultFrame, int32_t *aOffset, bool aVisual);
NS_IMETHOD LookUpSelection(nsIContent *aContent, int32_t aContentOffset, int32_t aContentLength,
SelectionDetails **aReturnDetails, SelectionType aType, bool aSlowCheck);
NS_IMETHOD Repaint(nsPresContext* aPresContext);
// Note: StartAutoScrollTimer might destroy arbitrary frames etc.
nsresult StartAutoScrollTimer(nsIFrame *aFrame,
nsPoint& aPoint,
uint32_t aDelay);
nsresult StopAutoScrollTimer();
private:
friend class ::nsAutoScrollTimer;
// Note: DoAutoScroll might destroy arbitrary frames etc.
nsresult DoAutoScroll(nsIFrame *aFrame, nsPoint& aPoint);
public:
SelectionType GetType(){return mType;}
void SetType(SelectionType aType){mType = aType;}
nsresult NotifySelectionListeners();
private:
class ScrollSelectionIntoViewEvent;
friend class ScrollSelectionIntoViewEvent;
class ScrollSelectionIntoViewEvent : public nsRunnable {
public:
NS_DECL_NSIRUNNABLE
ScrollSelectionIntoViewEvent(Selection* aSelection,
SelectionRegion aRegion,
nsIPresShell::ScrollAxis aVertical,
nsIPresShell::ScrollAxis aHorizontal,
int32_t aFlags)
: mSelection(aSelection),
mRegion(aRegion),
mVerticalScroll(aVertical),
mHorizontalScroll(aHorizontal),
mFlags(aFlags) {
NS_ASSERTION(aSelection, "null parameter");
}
void Revoke() { mSelection = nullptr; }
private:
Selection *mSelection;
SelectionRegion mRegion;
nsIPresShell::ScrollAxis mVerticalScroll;
nsIPresShell::ScrollAxis mHorizontalScroll;
int32_t mFlags;
};
void setAnchorFocusRange(int32_t aIndex); // pass in index into mRanges;
// negative value clears
// mAnchorFocusRange
nsresult SelectAllFramesForContent(nsIContentIterator *aInnerIter,
nsIContent *aContent,
bool aSelected);
nsresult selectFrames(nsPresContext* aPresContext, nsRange *aRange, bool aSelect);
nsresult getTableCellLocationFromRange(nsRange *aRange, int32_t *aSelectionType, int32_t *aRow, int32_t *aCol);
nsresult addTableCellRange(nsRange *aRange, bool *aDidAddRange, int32_t *aOutIndex);
nsresult FindInsertionPoint(
nsTArray<RangeData>* aElementArray,
nsINode* aPointNode, int32_t aPointOffset,
nsresult (*aComparator)(nsINode*,int32_t,nsRange*,int32_t*),
int32_t* aPoint);
bool EqualsRangeAtPoint(nsINode* aBeginNode, int32_t aBeginOffset,
nsINode* aEndNode, int32_t aEndOffset,
int32_t aRangeIndex);
nsresult GetIndicesForInterval(nsINode* aBeginNode, int32_t aBeginOffset,
nsINode* aEndNode, int32_t aEndOffset,
bool aAllowAdjacent,
int32_t* aStartIndex, int32_t* aEndIndex);
RangeData* FindRangeData(nsIDOMRange* aRange);
// These are the ranges inside this selection. They are kept sorted in order
// of DOM start position.
//
// This data structure is sorted by the range beginnings. As the ranges are
// disjoint, it is also implicitly sorted by the range endings. This allows
// us to perform binary searches when searching for existence of a range,
// giving us O(log n) search time.
//
// Inserting a new range requires finding the overlapping interval, requiring
// two binary searches plus up to an additional 6 DOM comparisons. If this
// proves to be a performance concern, then an interval tree may be a
// possible solution, allowing the calculation of the overlap interval in
// O(log n) time, though this would require rebalancing and other overhead.
nsTArray<RangeData> mRanges;
nsRefPtr<nsRange> mAnchorFocusRange;
nsRefPtr<nsFrameSelection> mFrameSelection;
nsRefPtr<nsAutoScrollTimer> mAutoScrollTimer;
nsCOMArray<nsISelectionListener> mSelectionListeners;
nsRevocableEventPtr<ScrollSelectionIntoViewEvent> mScrollEvent;
CachedOffsetForFrame *mCachedOffsetForFrame;
nsDirection mDirection;
SelectionType mType;
};
} // namespace mozilla
#endif // mozilla_Selection_h__