gecko-dev/gfx/wr/servo-tidy.toml
Jamie Nicol f1a4194b3f Bug 1609191 - Revert previous attempt to work around Adreno shader compilation crash. r=nical
On Adreno 505 and 506 devices we encounter frequent crashes when
compiling shaders. We previously attempted to work around this by
ensuring that the source strings were always unique, as we believed it
may be due to buggy caching internally in the driver. This did not
have any effect, however, so this patch reverts the attempted
workaround.

Differential Revision: https://phabricator.services.mozilla.com/D114949
2021-05-12 13:03:51 +00:00

39 lines
902 B
TOML

[configs]
skip-check-length = false
skip-check-licenses = false
check-alphabetical-order = false
[ignore]
# Ignored packages with duplicated versions
packages = [
"cfg-if",
"core-foundation",
"core-foundation-sys",
"core-graphics",
"gl_generator",
"gleam",
"rand_core",
# https://github.com/trimental/andrew/issues/5
"rusttype",
# https://bugzilla.mozilla.org/show_bug.cgi?id=1615148
"smallvec",
"yaml-rust",
# These are tracked in bug 1587468, see there for pending work.
"proc-macro2",
"quote",
"unicode-xid",
]
# Files that are ignored for all tidy and lint checks.
files = [
"./wrench/src/egl.rs", # Copied from glutin
]
# Many directories are currently ignored while we tidy things up
# gradually.
directories = [
# Generated and upstream code combined with our own. Could use cleanup
"./target",
"./webrender/src",
]