mirror of
https://github.com/mozilla/gecko-dev.git
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238 lines
6.7 KiB
C++
238 lines
6.7 KiB
C++
/* -*- Mode: c++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40; -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "SharedSurfaceEGL.h"
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#include "GLBlitHelper.h"
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#include "GLContextEGL.h"
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#include "GLLibraryEGL.h"
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#include "GLReadTexImageHelper.h"
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#include "ScopedGLHelpers.h"
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#include "SharedSurface.h"
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#include "TextureGarbageBin.h"
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namespace mozilla {
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namespace gl {
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/*static*/ UniquePtr<SharedSurface_EGLImage>
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SharedSurface_EGLImage::Create(GLContext* prodGL,
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const GLFormats& formats,
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const gfx::IntSize& size,
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bool hasAlpha,
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EGLContext context)
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{
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GLLibraryEGL* egl = &sEGLLibrary;
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MOZ_ASSERT(egl);
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MOZ_ASSERT(context);
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UniquePtr<SharedSurface_EGLImage> ret;
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if (!HasExtensions(egl, prodGL)) {
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return Move(ret);
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}
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MOZ_ALWAYS_TRUE(prodGL->MakeCurrent());
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GLuint prodTex = CreateTextureForOffscreen(prodGL, formats, size);
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if (!prodTex) {
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return Move(ret);
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}
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EGLClientBuffer buffer = reinterpret_cast<EGLClientBuffer>(prodTex);
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EGLImage image = egl->fCreateImage(egl->Display(), context,
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LOCAL_EGL_GL_TEXTURE_2D, buffer,
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nullptr);
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if (!image) {
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prodGL->fDeleteTextures(1, &prodTex);
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return Move(ret);
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}
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ret.reset( new SharedSurface_EGLImage(prodGL, egl, size, hasAlpha,
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formats, prodTex, image) );
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return Move(ret);
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}
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bool
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SharedSurface_EGLImage::HasExtensions(GLLibraryEGL* egl, GLContext* gl)
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{
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return egl->HasKHRImageBase() &&
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egl->IsExtensionSupported(GLLibraryEGL::KHR_gl_texture_2D_image) &&
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gl->IsExtensionSupported(GLContext::OES_EGL_image_external);
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}
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SharedSurface_EGLImage::SharedSurface_EGLImage(GLContext* gl,
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GLLibraryEGL* egl,
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const gfx::IntSize& size,
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bool hasAlpha,
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const GLFormats& formats,
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GLuint prodTex,
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EGLImage image)
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: SharedSurface(SharedSurfaceType::EGLImageShare,
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AttachmentType::GLTexture,
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gl,
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size,
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hasAlpha)
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, mMutex("SharedSurface_EGLImage mutex")
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, mEGL(egl)
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, mFormats(formats)
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, mProdTex(prodTex)
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, mImage(image)
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, mCurConsGL(nullptr)
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, mConsTex(0)
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, mSync(0)
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{}
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SharedSurface_EGLImage::~SharedSurface_EGLImage()
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{
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mEGL->fDestroyImage(Display(), mImage);
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mGL->MakeCurrent();
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mGL->fDeleteTextures(1, &mProdTex);
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mProdTex = 0;
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if (mConsTex) {
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MOZ_ASSERT(mGarbageBin);
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mGarbageBin->Trash(mConsTex);
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mConsTex = 0;
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}
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if (mSync) {
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// We can't call this unless we have the ext, but we will always have
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// the ext if we have something to destroy.
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mEGL->fDestroySync(Display(), mSync);
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mSync = 0;
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}
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}
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void
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SharedSurface_EGLImage::Fence()
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{
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MutexAutoLock lock(mMutex);
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mGL->MakeCurrent();
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if (mEGL->IsExtensionSupported(GLLibraryEGL::KHR_fence_sync) &&
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mGL->IsExtensionSupported(GLContext::OES_EGL_sync))
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{
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if (mSync) {
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MOZ_ALWAYS_TRUE( mEGL->fDestroySync(Display(), mSync) );
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mSync = 0;
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}
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mSync = mEGL->fCreateSync(Display(),
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LOCAL_EGL_SYNC_FENCE,
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nullptr);
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if (mSync) {
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mGL->fFlush();
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return;
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}
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}
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MOZ_ASSERT(!mSync);
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mGL->fFinish();
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}
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bool
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SharedSurface_EGLImage::WaitSync()
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{
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MutexAutoLock lock(mMutex);
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if (!mSync) {
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// We must not be needed.
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return true;
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}
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MOZ_ASSERT(mEGL->IsExtensionSupported(GLLibraryEGL::KHR_fence_sync));
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// Wait FOREVER, primarily because some NVIDIA (at least Tegra) drivers
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// have ClientWaitSync returning immediately if the timeout delay is anything
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// else than FOREVER.
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//
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// FIXME: should we try to use a finite timeout delay where possible?
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EGLint status = mEGL->fClientWaitSync(Display(),
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mSync,
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0,
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LOCAL_EGL_FOREVER);
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if (status != LOCAL_EGL_CONDITION_SATISFIED) {
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return false;
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}
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MOZ_ALWAYS_TRUE( mEGL->fDestroySync(Display(), mSync) );
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mSync = 0;
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return true;
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}
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bool
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SharedSurface_EGLImage::PollSync()
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{
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MutexAutoLock lock(mMutex);
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if (!mSync) {
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// We must not be needed.
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return true;
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}
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MOZ_ASSERT(mEGL->IsExtensionSupported(GLLibraryEGL::KHR_fence_sync));
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EGLint status = 0;
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MOZ_ALWAYS_TRUE( mEGL->fGetSyncAttrib(mEGL->Display(),
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mSync,
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LOCAL_EGL_SYNC_STATUS_KHR,
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&status) );
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if (status != LOCAL_EGL_SIGNALED_KHR) {
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return false;
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}
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MOZ_ALWAYS_TRUE( mEGL->fDestroySync(mEGL->Display(), mSync) );
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mSync = 0;
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return true;
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}
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EGLDisplay
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SharedSurface_EGLImage::Display() const
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{
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return mEGL->Display();
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}
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void
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SharedSurface_EGLImage::AcquireConsumerTexture(GLContext* consGL, GLuint* out_texture, GLuint* out_target)
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{
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MutexAutoLock lock(mMutex);
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MOZ_ASSERT(!mCurConsGL || consGL == mCurConsGL);
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if (!mConsTex) {
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consGL->fGenTextures(1, &mConsTex);
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MOZ_ASSERT(mConsTex);
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ScopedBindTexture autoTex(consGL, mConsTex, LOCAL_GL_TEXTURE_EXTERNAL);
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consGL->fEGLImageTargetTexture2D(LOCAL_GL_TEXTURE_EXTERNAL, mImage);
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mCurConsGL = consGL;
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mGarbageBin = consGL->TexGarbageBin();
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}
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MOZ_ASSERT(consGL == mCurConsGL);
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*out_texture = mConsTex;
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*out_target = LOCAL_GL_TEXTURE_EXTERNAL;
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}
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/*static*/ UniquePtr<SurfaceFactory_EGLImage>
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SurfaceFactory_EGLImage::Create(GLContext* prodGL,
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const SurfaceCaps& caps)
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{
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EGLContext context = GLContextEGL::Cast(prodGL)->GetEGLContext();
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typedef SurfaceFactory_EGLImage ptrT;
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UniquePtr<ptrT> ret;
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GLLibraryEGL* egl = &sEGLLibrary;
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if (SharedSurface_EGLImage::HasExtensions(egl, prodGL)) {
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ret.reset( new ptrT(prodGL, context, caps) );
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}
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return Move(ret);
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}
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} /* namespace gfx */
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} /* namespace mozilla */
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