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2e9e0c4641
Now hal uses AR_STATE for screen orientation, so we should move it from WinUtils.cpp to WinUtils.h for newer Windows 11 SDK. Also, newer Windows SDK has to set WINVER to WIN8 to use auto rotation API. Differential Revision: https://phabricator.services.mozilla.com/D163099
138 lines
3.8 KiB
Python
138 lines
3.8 KiB
Python
# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*-
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# vim: set filetype=python:
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at http://mozilla.org/MPL/2.0/.
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with Files("**"):
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BUG_COMPONENT = ("Core", "Hardware Abstraction Layer (HAL)")
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EXPORTS.mozilla += [
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"Hal.h",
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"HalBatteryInformation.h",
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"HalImpl.h",
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"HalIPCUtils.h",
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"HalNetworkInformation.h",
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"HalSandbox.h",
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"HalScreenConfiguration.h",
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"HalSensor.h",
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"HalTypes.h",
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"HalWakeLock.h",
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"HalWakeLockInformation.h",
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]
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UNIFIED_SOURCES += [
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"HalWakeLock.cpp",
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"sandbox/SandboxHal.cpp",
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"WindowIdentifier.cpp",
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]
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# Hal.cpp cannot be built in unified mode because it relies on HalImpl.h.
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SOURCES += [
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"Hal.cpp",
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]
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if CONFIG["MOZ_WIDGET_TOOLKIT"] == "android":
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LOCAL_INCLUDES += [
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"/widget/android",
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]
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UNIFIED_SOURCES += [
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"android/AndroidProcessPriority.cpp",
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"android/AndroidSensor.cpp",
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]
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# AndroidHal.cpp cannot be built in unified mode because it relies on HalImpl.h.
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SOURCES += [
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"android/AndroidHal.cpp",
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]
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elif CONFIG["OS_TARGET"] == "Linux":
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UNIFIED_SOURCES += [
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"fallback/FallbackScreenConfiguration.cpp",
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"fallback/FallbackSensor.cpp",
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"fallback/FallbackVibration.cpp",
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"linux/LinuxProcessPriority.cpp",
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]
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if CONFIG["MOZ_ENABLE_DBUS"]:
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UNIFIED_SOURCES += [
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"linux/UPowerClient.cpp",
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]
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else:
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UNIFIED_SOURCES += [
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"fallback/FallbackBattery.cpp",
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]
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elif CONFIG["OS_TARGET"] == "WINNT":
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REQUIRES_UNIFIED_BUILD = True
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UNIFIED_SOURCES += [
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"fallback/FallbackVibration.cpp",
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"windows/WindowsSensor.cpp",
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]
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# WindowsBattery.cpp cannot be built in unified mode because it relies on HalImpl.h.
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# WindowsProcessPriority.cpp needs to set _WIN32_WINNT to Windows 8
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# WindowsScreenConfiguration.cpp needs to set WINVER to 0x0602.
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SOURCES += [
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"windows/WindowsBattery.cpp",
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"windows/WindowsProcessPriority.cpp",
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"windows/WindowsScreenConfiguration.cpp",
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]
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elif CONFIG["MOZ_WIDGET_TOOLKIT"] == "cocoa":
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UNIFIED_SOURCES += [
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"cocoa/CocoaBattery.cpp",
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"fallback/FallbackProcessPriority.cpp",
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"fallback/FallbackScreenConfiguration.cpp",
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"fallback/FallbackVibration.cpp",
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]
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elif CONFIG["OS_TARGET"] in ("OpenBSD", "NetBSD", "FreeBSD", "DragonFly"):
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UNIFIED_SOURCES += [
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"fallback/FallbackProcessPriority.cpp",
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"fallback/FallbackScreenConfiguration.cpp",
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"fallback/FallbackSensor.cpp",
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"fallback/FallbackVibration.cpp",
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]
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if CONFIG["MOZ_ENABLE_DBUS"]:
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UNIFIED_SOURCES += [
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"linux/UPowerClient.cpp",
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]
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else:
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UNIFIED_SOURCES += [
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"fallback/FallbackBattery.cpp",
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]
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else:
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UNIFIED_SOURCES += [
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"fallback/FallbackBattery.cpp",
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"fallback/FallbackProcessPriority.cpp",
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"fallback/FallbackScreenConfiguration.cpp",
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"fallback/FallbackSensor.cpp",
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"fallback/FallbackVibration.cpp",
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]
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# Fallbacks for backends implemented on Android only.
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if CONFIG["MOZ_WIDGET_TOOLKIT"] != "android":
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UNIFIED_SOURCES += [
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"fallback/FallbackNetwork.cpp",
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]
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if CONFIG["MOZ_WIDGET_TOOLKIT"] == "cocoa":
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UNIFIED_SOURCES += [
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"cocoa/CocoaSensor.mm",
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"cocoa/smslib.mm",
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]
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IPDL_SOURCES = [
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"sandbox/PHal.ipdl",
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]
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include("/ipc/chromium/chromium-config.mozbuild")
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FINAL_LIBRARY = "xul"
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LOCAL_INCLUDES += [
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"/dom/base",
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]
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CFLAGS += CONFIG["GLIB_CFLAGS"]
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CFLAGS += CONFIG["MOZ_GTK3_CFLAGS"]
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CFLAGS += CONFIG["MOZ_DBUS_GLIB_CFLAGS"]
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CXXFLAGS += CONFIG["GLIB_CFLAGS"]
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CXXFLAGS += CONFIG["MOZ_GTK3_CFLAGS"]
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CXXFLAGS += CONFIG["MOZ_DBUS_GLIB_CFLAGS"]
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