gecko-dev/gfx/2d/ScaledFontDWrite.cpp

327 lines
8.8 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ScaledFontDWrite.h"
#include "PathD2D.h"
#include "DrawTargetD2D.h"
#include "Logging.h"
#include <vector>
namespace mozilla {
namespace gfx {
struct ffReferenceKey
{
uint8_t *mData;
uint32_t mSize;
};
class DWriteFontFileLoader : public IDWriteFontFileLoader
{
public:
DWriteFontFileLoader()
{
}
// IUnknown interface
IFACEMETHOD(QueryInterface)(IID const& iid, OUT void** ppObject)
{
if (iid == __uuidof(IDWriteFontFileLoader)) {
*ppObject = static_cast<IDWriteFontFileLoader*>(this);
return S_OK;
} else if (iid == __uuidof(IUnknown)) {
*ppObject = static_cast<IUnknown*>(this);
return S_OK;
} else {
return E_NOINTERFACE;
}
}
IFACEMETHOD_(ULONG, AddRef)()
{
return 1;
}
IFACEMETHOD_(ULONG, Release)()
{
return 1;
}
// IDWriteFontFileLoader methods
/**
* Important! Note the key here -has- to be a pointer to an
* ffReferenceKey object.
*/
virtual HRESULT STDMETHODCALLTYPE
CreateStreamFromKey(void const* fontFileReferenceKey,
UINT32 fontFileReferenceKeySize,
OUT IDWriteFontFileStream** fontFileStream);
/**
* Gets the singleton loader instance. Note that when using this font
* loader, the key must be a pointer to an FallibleTArray<uint8_t>. This
* array will be empty when the function returns.
*/
static IDWriteFontFileLoader* Instance()
{
if (!mInstance) {
mInstance = new DWriteFontFileLoader();
DrawTargetD2D::GetDWriteFactory()->
RegisterFontFileLoader(mInstance);
}
return mInstance;
}
private:
static IDWriteFontFileLoader* mInstance;
};
class DWriteFontFileStream : public IDWriteFontFileStream
{
public:
/**
* Used by the FontFileLoader to create a new font stream,
* this font stream is created from data in memory. The memory
* passed may be released after object creation, it will be
* copied internally.
*
* @param aData Font data
*/
DWriteFontFileStream(uint8_t *aData, uint32_t aSize);
~DWriteFontFileStream();
// IUnknown interface
IFACEMETHOD(QueryInterface)(IID const& iid, OUT void** ppObject)
{
if (iid == __uuidof(IDWriteFontFileStream)) {
*ppObject = static_cast<IDWriteFontFileStream*>(this);
return S_OK;
} else if (iid == __uuidof(IUnknown)) {
*ppObject = static_cast<IUnknown*>(this);
return S_OK;
} else {
return E_NOINTERFACE;
}
}
IFACEMETHOD_(ULONG, AddRef)()
{
++mRefCnt;
return mRefCnt;
}
IFACEMETHOD_(ULONG, Release)()
{
--mRefCnt;
if (mRefCnt == 0) {
delete this;
return 0;
}
return mRefCnt;
}
// IDWriteFontFileStream methods
virtual HRESULT STDMETHODCALLTYPE ReadFileFragment(void const** fragmentStart,
UINT64 fileOffset,
UINT64 fragmentSize,
OUT void** fragmentContext);
virtual void STDMETHODCALLTYPE ReleaseFileFragment(void* fragmentContext);
virtual HRESULT STDMETHODCALLTYPE GetFileSize(OUT UINT64* fileSize);
virtual HRESULT STDMETHODCALLTYPE GetLastWriteTime(OUT UINT64* lastWriteTime);
private:
std::vector<uint8_t> mData;
uint32_t mRefCnt;
};
IDWriteFontFileLoader* DWriteFontFileLoader::mInstance = NULL;
HRESULT STDMETHODCALLTYPE
DWriteFontFileLoader::CreateStreamFromKey(const void *fontFileReferenceKey,
UINT32 fontFileReferenceKeySize,
IDWriteFontFileStream **fontFileStream)
{
if (!fontFileReferenceKey || !fontFileStream) {
return E_POINTER;
}
const ffReferenceKey *key = static_cast<const ffReferenceKey*>(fontFileReferenceKey);
*fontFileStream =
new DWriteFontFileStream(key->mData, key->mSize);
if (!*fontFileStream) {
return E_OUTOFMEMORY;
}
(*fontFileStream)->AddRef();
return S_OK;
}
DWriteFontFileStream::DWriteFontFileStream(uint8_t *aData, uint32_t aSize)
: mRefCnt(0)
{
mData.resize(aSize);
memcpy(&mData.front(), aData, aSize);
}
DWriteFontFileStream::~DWriteFontFileStream()
{
}
HRESULT STDMETHODCALLTYPE
DWriteFontFileStream::GetFileSize(UINT64 *fileSize)
{
*fileSize = mData.size();
return S_OK;
}
HRESULT STDMETHODCALLTYPE
DWriteFontFileStream::GetLastWriteTime(UINT64 *lastWriteTime)
{
return E_NOTIMPL;
}
HRESULT STDMETHODCALLTYPE
DWriteFontFileStream::ReadFileFragment(const void **fragmentStart,
UINT64 fileOffset,
UINT64 fragmentSize,
void **fragmentContext)
{
// We are required to do bounds checking.
if (fileOffset + fragmentSize > (UINT64)mData.size()) {
return E_FAIL;
}
// We should be alive for the duration of this.
*fragmentStart = &mData[fileOffset];
*fragmentContext = NULL;
return S_OK;
}
void STDMETHODCALLTYPE
DWriteFontFileStream::ReleaseFileFragment(void *fragmentContext)
{
}
ScaledFontDWrite::ScaledFontDWrite(uint8_t *aData, uint32_t aSize,
uint32_t aIndex, Float aGlyphSize)
: ScaledFontBase(aGlyphSize)
{
IDWriteFactory *factory = DrawTargetD2D::GetDWriteFactory();
ffReferenceKey key;
key.mData = aData;
key.mSize = aSize;
RefPtr<IDWriteFontFile> fontFile;
if (FAILED(factory->CreateCustomFontFileReference(&key, sizeof(ffReferenceKey), DWriteFontFileLoader::Instance(), byRef(fontFile)))) {
gfxWarning() << "Failed to load font file from data!";
return;
}
IDWriteFontFile *ff = fontFile;
if (FAILED(factory->CreateFontFace(DWRITE_FONT_FACE_TYPE_TRUETYPE, 1, &ff, aIndex, DWRITE_FONT_SIMULATIONS_NONE, byRef(mFontFace)))) {
gfxWarning() << "Failed to create font face from font file data!";
}
}
TemporaryRef<Path>
ScaledFontDWrite::GetPathForGlyphs(const GlyphBuffer &aBuffer, const DrawTarget *aTarget)
{
if (aTarget->GetType() != BACKEND_DIRECT2D) {
// For now we only support Direct2D.
gfxWarning() << "Attempt to use Direct Write font with non-Direct2D backend";
return nullptr;
}
RefPtr<PathBuilder> pathBuilder = aTarget->CreatePathBuilder();
PathBuilderD2D *pathBuilderD2D =
static_cast<PathBuilderD2D*>(pathBuilder.get());
CopyGlyphsToSink(aBuffer, pathBuilderD2D->GetSink());
return pathBuilder->Finish();
}
void
ScaledFontDWrite::CopyGlyphsToBuilder(const GlyphBuffer &aBuffer, PathBuilder *aBuilder)
{
// XXX - Check path builder type!
PathBuilderD2D *pathBuilderD2D =
static_cast<PathBuilderD2D*>(aBuilder);
CopyGlyphsToSink(aBuffer, pathBuilderD2D->GetSink());
}
void
ScaledFontDWrite::CopyGlyphsToSink(const GlyphBuffer &aBuffer, ID2D1GeometrySink *aSink)
{
std::vector<UINT16> indices;
std::vector<FLOAT> advances;
std::vector<DWRITE_GLYPH_OFFSET> offsets;
indices.resize(aBuffer.mNumGlyphs);
advances.resize(aBuffer.mNumGlyphs);
offsets.resize(aBuffer.mNumGlyphs);
memset(&advances.front(), 0, sizeof(FLOAT) * aBuffer.mNumGlyphs);
for (unsigned int i = 0; i < aBuffer.mNumGlyphs; i++) {
indices[i] = aBuffer.mGlyphs[i].mIndex;
offsets[i].advanceOffset = aBuffer.mGlyphs[i].mPosition.x;
offsets[i].ascenderOffset = -aBuffer.mGlyphs[i].mPosition.y;
}
mFontFace->GetGlyphRunOutline(mSize, &indices.front(), &advances.front(),
&offsets.front(), aBuffer.mNumGlyphs,
FALSE, FALSE, aSink);
}
bool
ScaledFontDWrite::GetFontFileData(FontFileDataOutput aDataCallback, void *aBaton)
{
UINT32 fileCount = 0;
mFontFace->GetFiles(&fileCount, nullptr);
if (fileCount > 1) {
MOZ_ASSERT(false);
return false;
}
RefPtr<IDWriteFontFile> file;
mFontFace->GetFiles(&fileCount, byRef(file));
const void *referenceKey;
UINT32 refKeySize;
// XXX - This can currently crash for webfonts, as when we get the reference
// key out of the file, that can be an invalid reference key for the loader
// we use it with. The fix to this is not obvious but it will probably
// have to happen inside thebes.
file->GetReferenceKey(&referenceKey, &refKeySize);
RefPtr<IDWriteFontFileLoader> loader;
file->GetLoader(byRef(loader));
RefPtr<IDWriteFontFileStream> stream;
loader->CreateStreamFromKey(referenceKey, refKeySize, byRef(stream));
UINT64 fileSize;
stream->GetFileSize(&fileSize);
const void *fragmentStart;
void *context;
stream->ReadFileFragment(&fragmentStart, 0, fileSize, &context);
aDataCallback((uint8_t*)fragmentStart, fileSize, mFontFace->GetIndex(), mSize, aBaton);
stream->ReleaseFileFragment(context);
return true;
}
}
}