gecko-dev/widget/tests/native_mouse_mac_window.xul
Brian Grinstead 911776d674 Bug 1544322 - Part 3 - Remove the [type] attribute for multiline <script> tags loading files in chrome://mochikit/content/ r=bzbarsky
This is an autogenerated commit to handle scripts loading mochitest harness files, in
the case where the script src is on the line below the script tag.

This was generated with https://bug1544322.bmoattachments.org/attachment.cgi?id=9058170
using the `--part 3` argument.

Differential Revision: https://phabricator.services.mozilla.com/D27458

--HG--
extra : moz-landing-system : lando
2019-04-16 03:59:25 +00:00

770 lines
31 KiB
XML

<?xml version="1.0"?>
<!-- This Source Code Form is subject to the terms of the Mozilla Public
- License, v. 2.0. If a copy of the MPL was not distributed with this
- file, You can obtain one at http://mozilla.org/MPL/2.0/. -->
<?xml-stylesheet href="chrome://global/skin" type="text/css"?>
<window id="NativeMenuWindow"
xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul"
xmlns:html="http://www.w3.org/1999/xhtml"
width="600"
height="600"
title="Native Mouse Event Test"
orient="vertical">
<script src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js" />
<box height="200" id="box"/>
<menupopup id="popup" width="250" height="50"/>
<panel id="panel" width="250" height="50" noautohide="true"/>
<script type="application/javascript"><![CDATA[
function ok(condition, message) {
window.opener.wrappedJSObject.SimpleTest.ok(condition, message);
}
function is(a, b, message) {
window.opener.wrappedJSObject.SimpleTest.is(a, b, message);
}
function todo(condition, message) {
window.opener.wrappedJSObject.SimpleTest.todo(condition, message);
}
function todo_is(a, b, message) {
window.opener.wrappedJSObject.SimpleTest.todo_is(a, b, message);
}
function onTestsFinished() {
clearTimeout(gAfterLoopExecution);
observe(window, eventMonitor, false);
observe(gRightWindow, eventMonitor, false);
observe(gPopup, eventMonitor, false);
gRightWindow.close();
var openerSimpleTest = window.opener.wrappedJSObject.SimpleTest;
window.close();
openerSimpleTest.finish();
}
const XUL_NS = "http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul";
const xulWin = 'data:application/vnd.mozilla.xul+xml,<?xml version="1.0"?><?xml-stylesheet href="chrome://global/skin" type="text/css"?><window xmlns="' + XUL_NS + '"/>';
const NSLeftMouseDown = 1,
NSLeftMouseUp = 2,
NSRightMouseDown = 3,
NSRightMouseUp = 4,
NSMouseMoved = 5,
NSLeftMouseDragged = 6,
NSRightMouseDragged = 7,
NSMouseEntered = 8,
NSMouseExited = 9,
NSKeyDown = 10,
NSKeyUp = 11,
NSFlagsChanged = 12,
NSAppKitDefined = 13,
NSSystemDefined = 14,
NSApplicationDefined = 15,
NSPeriodic = 16,
NSCursorUpdate = 17,
NSScrollWheel = 22,
NSTabletPoint = 23,
NSTabletProximity = 24,
NSOtherMouseDown = 25,
NSOtherMouseUp = 26,
NSOtherMouseDragged = 27,
NSEventTypeGesture = 29,
NSEventTypeMagnify = 30,
NSEventTypeSwipe = 31,
NSEventTypeRotate = 18,
NSEventTypeBeginGesture = 19,
NSEventTypeEndGesture = 20;
const NSAlphaShiftKeyMask = 1 << 16,
NSShiftKeyMask = 1 << 17,
NSControlKeyMask = 1 << 18,
NSAlternateKeyMask = 1 << 19,
NSCommandKeyMask = 1 << 20,
NSNumericPadKeyMask = 1 << 21,
NSHelpKeyMask = 1 << 22,
NSFunctionKeyMask = 1 << 23;
const gDebug = false;
function printDebug(msg) { if (gDebug) dump(msg); }
var gExpectedEvents = [];
var gRightWindow = null, gPopup = null;
var gCurrentMouseX = 0, gCurrentMouseY = 0;
var gAfterLoopExecution = 0;
function testMouse(x, y, msg, elem, win, exp, flags, callback) {
clearExpectedEvents();
var syntheticEvent = null;
exp.forEach(function (expEv) {
expEv.screenX = x;
expEv.screenY = y;
if (expEv.synthetic) {
is(syntheticEvent, null,
"Can't handle two synthetic events in a single testMouse call");
syntheticEvent = expEv;
}
gExpectedEvents.push(expEv);
});
printDebug("sending event: " + x + ", " + y + " (" + msg + ")\n");
gCurrentMouseX = x;
gCurrentMouseY = y;
var utils = win.windowUtils;
var callbackFunc = function() {
clearExpectedEvents();
callback();
}
if (syntheticEvent) {
// Set up this listener before we sendNativeMouseEvent, just
// in case that synchronously calls us.
eventListenOnce(syntheticEvent.target, syntheticEvent.type,
// Trigger callbackFunc async, so we're not assuming
// anything about how our listener gets ordered with
// others.
function () { SimpleTest.executeSoon(callbackFunc) });
}
utils.sendNativeMouseEvent(x, y, msg, flags || 0, elem);
if (!syntheticEvent) {
gAfterLoopExecution = setTimeout(callbackFunc, 0);
}
}
function eventListenOnce(elem, name, callback) {
elem.addEventListener(name, function(e) {
elem.removeEventListener(name, arguments.callee, false);
callback(e);
}, false);
}
function focusAndThen(win, callback) {
eventListenOnce(win, "focus", callback);
printDebug("focusing a window\n");
win.focus();
}
function eventToString(e) {
return JSON.stringify({
type: e.type, target: e.target.nodeName, screenX: e.screenX, screenY: e.screenY
});
}
function clearExpectedEvents() {
while (gExpectedEvents.length > 0) {
var expectedEvent = gExpectedEvents.shift();
var errFun = expectedEvent.shouldFireButDoesnt ? todo : ok;
errFun(false, "Didn't receive expected event: " + eventToString(expectedEvent));
}
}
var gEventNum = 0;
function eventMonitor(e) {
printDebug("got event: " + eventToString(e) + "\n");
processEvent(e);
}
function processEvent(e) {
if (e.screenX != gCurrentMouseX || e.screenY != gCurrentMouseY) {
todo(false, "Oh no! Received a stray event from a confused tracking area. Aborting test.");
onTestsFinished();
return;
}
var expectedEvent = gExpectedEvents.shift();
if (!expectedEvent) {
ok(false, "received event I didn't expect: " + eventToString(e));
return;
}
if (e.type != expectedEvent.type) {
// Didn't get expectedEvent.
var errFun = expectedEvent.shouldFireButDoesnt ? todo : ok;
errFun(false, "Didn't receive expected event: " + eventToString(expectedEvent));
return processEvent(e);
}
gEventNum++;
is(e.screenX, expectedEvent.screenX, gEventNum + " | wrong X coord for event " + eventToString(e));
is(e.screenY, expectedEvent.screenY, gEventNum + " | wrong Y coord for event " + eventToString(e));
is(e.target, expectedEvent.target, gEventNum + " | wrong target for event " + eventToString(e));
if (expectedEvent.firesButShouldnt) {
todo(false, gEventNum + " | Got an event that should not have fired: " + eventToString(e));
}
}
function observe(elem, fun, add) {
var addOrRemove = add ? "addEventListener" : "removeEventListener";
elem[addOrRemove]("mousemove", fun, false);
elem[addOrRemove]("mouseover", fun, false);
elem[addOrRemove]("mouseout", fun, false);
elem[addOrRemove]("mousedown", fun, false);
elem[addOrRemove]("mouseup", fun, false);
elem[addOrRemove]("click", fun, false);
}
function start() {
window.resizeTo(200, 200);
window.moveTo(50, 50);
gRightWindow = open(xulWin, '', 'chrome,screenX=300,screenY=50,width=200,height=200');
eventListenOnce(gRightWindow, "focus", function () {
focusAndThen(window, runTests);
});
gPopup = document.getElementById("popup");
}
function runTests() {
observe(window, eventMonitor, true);
observe(gRightWindow, eventMonitor, true);
var left = window, right = gRightWindow;
var leftElem = document.getElementById("box");
var rightElem = gRightWindow.document.documentElement;
var panel = document.getElementById("panel");
var tooltip = (function createTooltipInRightWindow() {
var _tooltip = right.document.createElementNS(XUL_NS, "tooltip");
_tooltip.setAttribute("id", "tip");
_tooltip.setAttribute("width", "80");
_tooltip.setAttribute("height", "20");
right.document.documentElement.appendChild(_tooltip);
return _tooltip;
})();
var tests = [
// Part 1: Disallow click-through
function blockClickThrough(callback) {
document.documentElement.setAttribute("clickthrough", "never");
gRightWindow.document.documentElement.setAttribute("clickthrough", "never");
callback();
},
// Enter the left window, which is focused.
[150, 150, NSMouseMoved, null, left, [
{ type: "mouseover", target: leftElem },
{ type: "mousemove", target: leftElem }
]],
// Test that moving inside the window fires mousemove events.
[170, 150, NSMouseMoved, null, left, [
{ type: "mousemove", target: leftElem },
]],
// Leaving the window should fire a mouseout event...
[170, 20, NSMouseMoved, null, left, [
{ type: "mouseout", target: leftElem },
]],
// ... and entering a mouseover event.
[170, 120, NSMouseMoved, null, left, [
{ type: "mouseover", target: leftElem },
{ type: "mousemove", target: leftElem },
]],
// Move over the right window, which is inactive.
// Inactive windows shouldn't respond to mousemove events when clickthrough="never",
// so we should only get a mouseout event, no mouseover event.
[400, 150, NSMouseMoved, null, right, [
{ type: "mouseout", target: leftElem },
]],
// Left-clicking while holding Cmd and middle clicking should work even
// on inactive windows, but without making them active.
[400, 150, NSLeftMouseDown, null, right, [
{ type: "mousedown", target: rightElem },
], NSCommandKeyMask],
[400, 150, NSLeftMouseUp, null, right, [
{ type: "mouseup", target: rightElem },
{ type: "click", target: rightElem },
], NSCommandKeyMask],
[400, 150, NSOtherMouseDown, null, right, [
{ type: "mousedown", target: rightElem },
]],
[400, 150, NSOtherMouseUp, null, right, [
{ type: "mouseup", target: rightElem },
{ type: "click", target: rightElem },
]],
// Clicking an inactive window should make it active and fire a mouseover
// event.
[400, 150, NSLeftMouseDown, null, right, [
{ type: "mouseover", target: rightElem, synthetic: true },
]],
[400, 150, NSLeftMouseUp, null, right, [
]],
// Now it's focused, so we should get a mousedown event when clicking.
[400, 150, NSLeftMouseDown, null, right, [
{ type: "mousedown", target: rightElem },
]],
// Let's drag to the right without letting the button go.
[410, 150, NSLeftMouseDragged, null, right, [
{ type: "mousemove", target: rightElem },
]],
// Let go of the mouse.
[410, 150, NSLeftMouseUp, null, right, [
{ type: "mouseup", target: rightElem },
{ type: "click", target: rightElem },
]],
// Move the mouse back over the left window, which is inactive.
[150, 170, NSMouseMoved, null, left, [
{ type: "mouseout", target: rightElem },
]],
// Now we're being sneaky. The left window is inactive, but *right*-clicks to it
// should still get through. Test that.
// Ideally we'd be bracketing that event with over and out events, too, but it
// probably doesn't matter too much.
[150, 170, NSRightMouseDown, null, left, [
{ type: "mouseover", target: leftElem, shouldFireButDoesnt: true },
{ type: "mousedown", target: leftElem },
{ type: "mouseout", target: leftElem, shouldFireButDoesnt: true },
]],
// Let go of the mouse.
[150, 170, NSRightMouseUp, null, left, [
{ type: "mouseover", target: leftElem, shouldFireButDoesnt: true },
{ type: "mouseup", target: leftElem },
{ type: "click", target: leftElem },
{ type: "mouseout", target: leftElem, shouldFireButDoesnt: true },
]],
// Right clicking hasn't focused it, so the window is still inactive.
// Let's focus it; this time without the mouse, for variaton's sake.
// Still, mouseout and mouseover events should fire.
function raiseLeftWindow(callback) {
clearExpectedEvents();
gExpectedEvents.push({ screenX: 150, screenY: 170, type: "mouseover", target: leftElem });
// We have to be a bit careful here. The synthetic mouse event may
// not fire for a bit after we focus the left window.
eventListenOnce(leftElem, "mouseover", function() {
// Trigger callback async, so we're not assuming
// anything about how our listener gets ordered with others.
SimpleTest.executeSoon(callback);
});
printDebug("focusing left window");
left.focus();
},
// It's active, so it should respond to mousemove events now.
[150, 170, NSMouseMoved, null, left, [
{ type: "mousemove", target: leftElem },
]],
// This was boring... let's introduce a popup. It will overlap both the left
// and the right window.
function openPopupInLeftWindow(callback) {
eventListenOnce(gPopup, "popupshown", callback);
gPopup.openPopupAtScreen(150, 50, true);
},
// Move the mouse over the popup.
[200, 80, NSMouseMoved, gPopup, left, [
{ type: "mouseout", target: leftElem },
{ type: "mouseover", target: gPopup },
{ type: "mousemove", target: gPopup },
]],
// Move the mouse back over the left window outside the popup.
[160, 170, NSMouseMoved, null, left, [
{ type: "mouseout", target: gPopup },
{ type: "mouseover", target: leftElem },
{ type: "mousemove", target: leftElem },
]],
// Back over the popup...
[190, 80, NSMouseMoved, gPopup, left, [
{ type: "mouseout", target: leftElem },
{ type: "mouseover", target: gPopup },
{ type: "mousemove", target: gPopup },
]],
// ...and over into the right window.
// It's inactive, so it shouldn't get mouseover events yet.
[400, 170, NSMouseMoved, null, right, [
{ type: "mouseout", target: gPopup },
]],
// Again, no mouse events please, even though a popup is open. (bug 425556)
[400, 180, NSMouseMoved, null, right, [
]],
// Activate the right window with a click.
// This will close the popup and make the mouse enter the right window.
[400, 180, NSLeftMouseDown, null, right, [
{ type: "mouseover", target: rightElem, synthetic: true },
]],
[400, 180, NSLeftMouseUp, null, right, [
]],
function verifyPopupClosed2(callback) {
is(gPopup.state, "closed", "popup should have closed when clicking");
callback();
},
// Now the right window is active; click it again, just for fun.
[400, 180, NSLeftMouseDown, null, right, [
{ type: "mousedown", target: rightElem },
]],
[400, 180, NSLeftMouseUp, null, right, [
{ type: "mouseup", target: rightElem },
{ type: "click", target: rightElem },
]],
// Time for our next trick: a tooltip!
// Install the tooltip, but don't show it yet.
function setTooltip(callback) {
rightElem.setAttribute("tooltip", "tip");
gExpectedEvents.push({ screenX: 410, screenY: 180, type: "mousemove", target: rightElem });
eventListenOnce(rightElem, "popupshown", callback);
gCurrentMouseX = 410;
gCurrentMouseY = 180;
var utils = right.windowUtils;
utils.sendNativeMouseEvent(410, 180, NSMouseMoved, 0, null);
},
// Now the tooltip is visible.
// Move the mouse a little to the right.
[411, 180, NSMouseMoved, null, right, [
{ type: "mousemove", target: rightElem },
]],
// Move another pixel.
[412, 180, NSMouseMoved, null, right, [
{ type: "mousemove", target: rightElem },
]],
// Move up and click to make the tooltip go away.
[412, 80, NSMouseMoved, null, right, [
{ type: "mousemove", target: rightElem },
]],
[412, 80, NSLeftMouseDown, null, right, [
{ type: "mousedown", target: rightElem },
]],
[412, 80, NSLeftMouseUp, null, right, [
{ type: "mouseup", target: rightElem },
{ type: "click", target: rightElem },
]],
// OK, next round. Open a panel in the left window, which is inactive.
function openPanel(callback) {
eventListenOnce(panel, "popupshown", callback);
panel.openPopupAtScreen(150, 150, false);
},
// The panel is parented, so it will be z-ordered over its parent but
// under the active window.
// Now we move the mouse over the part where the panel rect intersects the
// right window's rect. Since the panel is under the window, all the events
// should target the right window.
[390, 170, NSMouseMoved, null, right, [
{ type: "mousemove", target: rightElem },
]],
[390, 171, NSMouseMoved, null, right, [
{ type: "mousemove", target: rightElem },
]],
[391, 171, NSMouseMoved, null, right, [
{ type: "mousemove", target: rightElem },
]],
// Now move off the right window, so that the mouse is directly over the
// panel.
[260, 170, NSMouseMoved, panel, left, [
{ type: "mouseout", target: rightElem },
]],
[260, 171, NSMouseMoved, panel, left, [
]],
[261, 171, NSMouseMoved, panel, left, [
]],
// Let's be evil and click it.
[261, 171, NSLeftMouseDown, panel, left, [
]],
[261, 171, NSLeftMouseUp, panel, left, [
]],
// This didn't focus the window, unfortunately, so let's do it ourselves.
function raiseLeftWindowTakeTwo(callback) {
focusAndThen(left, callback);
},
// Now mouse events should get through to the panel (which is now over the
// right window).
[387, 170, NSMouseMoved, panel, left, [
{ type: "mouseover", target: panel },
{ type: "mousemove", target: panel },
]],
[387, 171, NSMouseMoved, panel, left, [
{ type: "mousemove", target: panel },
]],
[388, 171, NSMouseMoved, panel, left, [
{ type: "mousemove", target: panel },
]],
// Click the panel.
[388, 171, NSLeftMouseDown, panel, left, [
{ type: "mousedown", target: panel }
]],
[388, 171, NSLeftMouseUp, panel, left, [
{ type: "mouseup", target: panel },
{ type: "click", target: panel },
]],
// Last test for this part: Hit testing in the Canyon of Nowhere -
// the pixel row directly south of the panel, over the left window.
// Before bug 515003 we wrongly thought the mouse wasn't over any window.
[173, 200, NSMouseMoved, null, left, [
{ type: "mouseout", target: panel },
{ type: "mouseover", target: leftElem },
{ type: "mousemove", target: leftElem },
]],
[173, 201, NSMouseMoved, null, left, [
{ type: "mousemove", target: leftElem },
]],
// Part 2: Allow click-through
function hideThatPanel(callback) {
eventListenOnce(panel, "popuphidden", callback);
panel.hidePopup();
},
function unblockClickThrough(callback) {
document.documentElement.removeAttribute("clickthrough");
gRightWindow.document.documentElement.removeAttribute("clickthrough");
callback();
},
// Enter the left window, which is focused.
[150, 150, NSMouseMoved, null, left, [
{ type: "mousemove", target: leftElem }
]],
// Test that moving inside the window fires mousemove events.
[170, 150, NSMouseMoved, null, left, [
{ type: "mousemove", target: leftElem },
]],
// Leaving the window should fire a mouseout event...
[170, 20, NSMouseMoved, null, left, [
{ type: "mouseout", target: leftElem },
]],
// ... and entering a mouseover event.
[170, 120, NSMouseMoved, null, left, [
{ type: "mouseover", target: leftElem },
{ type: "mousemove", target: leftElem },
]],
// Move over the right window, which is inactive but still accepts
// mouse events.
[400, 150, NSMouseMoved, null, right, [
{ type: "mouseout", target: leftElem },
{ type: "mouseover", target: rightElem },
{ type: "mousemove", target: rightElem },
]],
// Left-clicking while holding Cmd and middle clicking should work
// on inactive windows, but without making them active.
[400, 150, NSLeftMouseDown, null, right, [
{ type: "mousedown", target: rightElem },
], NSCommandKeyMask],
[400, 150, NSLeftMouseUp, null, right, [
{ type: "mouseup", target: rightElem },
{ type: "click", target: rightElem },
], NSCommandKeyMask],
[400, 150, NSOtherMouseDown, null, right, [
{ type: "mousedown", target: rightElem },
]],
[400, 150, NSOtherMouseUp, null, right, [
{ type: "mouseup", target: rightElem },
{ type: "click", target: rightElem },
]],
// Clicking an inactive window should make it active
[400, 150, NSLeftMouseDown, null, right, [
{ type: "mousedown", target: rightElem },
]],
[400, 150, NSLeftMouseUp, null, right, [
{ type: "mouseup", target: rightElem },
{ type: "click", target: rightElem },
]],
// Now it's focused.
[401, 150, NSLeftMouseDown, null, right, [
{ type: "mousedown", target: rightElem },
]],
// Let's drag to the right without letting the button go.
[410, 150, NSLeftMouseDragged, null, right, [
{ type: "mousemove", target: rightElem },
]],
// Let go of the mouse.
[410, 150, NSLeftMouseUp, null, right, [
{ type: "mouseup", target: rightElem },
{ type: "click", target: rightElem },
]],
// Move the mouse back over the left window, which is inactive.
[150, 170, NSMouseMoved, null, left, [
{ type: "mouseout", target: rightElem },
{ type: "mouseover", target: leftElem },
{ type: "mousemove", target: leftElem },
]],
// Right-click it.
[150, 170, NSRightMouseDown, null, left, [
{ type: "mousedown", target: leftElem },
]],
// Let go of the mouse.
[150, 170, NSRightMouseUp, null, left, [
{ type: "mouseup", target: leftElem },
{ type: "click", target: leftElem },
]],
// Right clicking hasn't focused it, so the window is still inactive.
// Let's focus it; this time without the mouse, for variaton's sake.
function raiseLeftWindow(callback) {
clearExpectedEvents();
focusAndThen(left, function () { SimpleTest.executeSoon(callback); });
},
// It's active and should still respond to mousemove events.
[150, 170, NSMouseMoved, null, left, [
{ type: "mousemove", target: leftElem },
]],
// This was boring... let's introduce a popup. It will overlap both the left
// and the right window.
function openPopupInLeftWindow(callback) {
eventListenOnce(gPopup, "popupshown", callback);
gPopup.openPopupAtScreen(150, 50, true);
},
// Move the mouse over the popup.
[200, 80, NSMouseMoved, gPopup, left, [
{ type: "mouseout", target: leftElem },
{ type: "mouseover", target: gPopup },
{ type: "mousemove", target: gPopup },
]],
// Move the mouse back over the left window outside the popup.
[160, 170, NSMouseMoved, null, left, [
{ type: "mouseout", target: gPopup },
{ type: "mouseover", target: leftElem },
{ type: "mousemove", target: leftElem },
]],
// Back over the popup...
[190, 80, NSMouseMoved, gPopup, left, [
{ type: "mouseout", target: leftElem },
{ type: "mouseover", target: gPopup },
{ type: "mousemove", target: gPopup },
]],
// ...and over into the right window.
[400, 170, NSMouseMoved, null, right, [
{ type: "mouseout", target: gPopup },
{ type: "mouseover", target: rightElem },
{ type: "mousemove", target: rightElem },
]],
[400, 180, NSMouseMoved, null, right, [
{ type: "mousemove", target: rightElem },
]],
// Activate the right window with a click.
[400, 180, NSLeftMouseDown, null, right, [
{ type: "mousedown", target: rightElem },
]],
[400, 180, NSLeftMouseUp, null, right, [
{ type: "mouseup", target: rightElem },
{ type: "click", target: rightElem },
]],
function verifyPopupClosed2(callback) {
is(gPopup.state, "closed", "popup should have closed when clicking");
callback();
},
// Now the right window is active; click it again, just for fun.
[400, 180, NSLeftMouseDown, null, right, [
{ type: "mousedown", target: rightElem },
]],
[400, 180, NSLeftMouseUp, null, right, [
{ type: "mouseup", target: rightElem },
{ type: "click", target: rightElem },
]],
// Time for our next trick: a tooltip!
// Install the tooltip, but don't show it yet.
function setTooltip2(callback) {
rightElem.setAttribute("tooltip", "tip");
gExpectedEvents.push({ screenX: 410, screenY: 180, type: "mousemove", target: rightElem });
eventListenOnce(rightElem, "popupshown", callback);
gCurrentMouseX = 410;
gCurrentMouseY = 180;
var utils = right.windowUtils;
utils.sendNativeMouseEvent(410, 180, NSMouseMoved, 0, null);
},
// Now the tooltip is visible.
// Move the mouse a little to the right.
[411, 180, NSMouseMoved, null, right, [
{ type: "mousemove", target: rightElem },
]],
// Move another pixel.
[412, 180, NSMouseMoved, null, right, [
{ type: "mousemove", target: rightElem },
]],
// Move up and click to make the tooltip go away.
[412, 80, NSMouseMoved, null, right, [
{ type: "mousemove", target: rightElem },
]],
[412, 80, NSLeftMouseDown, null, right, [
{ type: "mousedown", target: rightElem },
]],
[412, 80, NSLeftMouseUp, null, right, [
{ type: "mouseup", target: rightElem },
{ type: "click", target: rightElem },
]],
// OK, next round. Open a panel in the left window, which is inactive.
function openPanel2(callback) {
eventListenOnce(panel, "popupshown", callback);
panel.openPopupAtScreen(150, 150, false);
},
// The panel is parented, so it will be z-ordered over its parent but
// under the active window.
// Now we move the mouse over the part where the panel rect intersects the
// right window's rect. Since the panel is under the window, all the events
// should target the right window.
[390, 170, NSMouseMoved, null, right, [
{ type: "mousemove", target: rightElem },
]],
[390, 171, NSMouseMoved, null, right, [
{ type: "mousemove", target: rightElem },
]],
[391, 171, NSMouseMoved, null, right, [
{ type: "mousemove", target: rightElem },
]],
// Now move off the right window, so that the mouse is directly over the
// panel.
[260, 170, NSMouseMoved, panel, left, [
{ type: "mouseout", target: rightElem },
{ type: "mouseover", target: panel },
{ type: "mousemove", target: panel },
]],
[260, 171, NSMouseMoved, panel, left, [
{ type: "mousemove", target: panel },
]],
[261, 171, NSMouseMoved, panel, left, [
{ type: "mousemove", target: panel },
]],
// Let's be evil and click it.
[261, 171, NSLeftMouseDown, panel, left, [
{ type: "mousedown", target: panel },
]],
[261, 171, NSLeftMouseUp, panel, left, [
{ type: "mouseup", target: panel },
{ type: "click", target: panel },
]],
// This didn't focus the window, unfortunately, so let's do it ourselves.
function raiseLeftWindowTakeTwo(callback) {
focusAndThen(left, callback);
},
[387, 170, NSMouseMoved, panel, left, [
{ type: "mousemove", target: panel },
]],
[387, 171, NSMouseMoved, panel, left, [
{ type: "mousemove", target: panel },
]],
[388, 171, NSMouseMoved, panel, left, [
{ type: "mousemove", target: panel },
]],
// Click the panel.
[388, 171, NSLeftMouseDown, panel, left, [
{ type: "mousedown", target: panel }
]],
[388, 171, NSLeftMouseUp, panel, left, [
{ type: "mouseup", target: panel },
{ type: "click", target: panel },
]],
// Last test for today: Hit testing in the Canyon of Nowhere -
// the pixel row directly south of the panel, over the left window.
// Before bug 515003 we wrongly thought the mouse wasn't over any window.
[173, 200, NSMouseMoved, null, left, [
{ type: "mouseout", target: panel },
{ type: "mouseover", target: leftElem },
{ type: "mousemove", target: leftElem },
]],
[173, 201, NSMouseMoved, null, left, [
{ type: "mousemove", target: leftElem },
]],
];
function runNextTest() {
if (!tests.length)
return onTestsFinished();
var test = tests.shift();
if (typeof test == "function")
return test(runNextTest);
var [x, y, msg, elem, win, exp, flags] = test;
testMouse(x, y, msg, elem, win, exp, flags, runNextTest);
}
runNextTest();
}
SimpleTest.waitForFocus(start);
]]></script>
</window>