gecko-dev/services/sync/modules/SyncDisconnect.sys.mjs

236 lines
8.7 KiB
JavaScript

// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.
// This module provides a facility for disconnecting Sync and FxA, optionally
// sanitizing profile data as part of the process.
const lazy = {};
ChromeUtils.defineESModuleGetters(lazy, {
AsyncShutdown: "resource://gre/modules/AsyncShutdown.sys.mjs",
FxAccountsCommon: "resource://gre/modules/FxAccountsCommon.sys.mjs",
Log: "resource://gre/modules/Log.sys.mjs",
Sanitizer: "resource:///modules/Sanitizer.sys.mjs",
Utils: "resource://services-sync/util.sys.mjs",
setTimeout: "resource://gre/modules/Timer.sys.mjs",
});
ChromeUtils.defineLazyGetter(lazy, "fxAccounts", () => {
return ChromeUtils.importESModule(
"resource://gre/modules/FxAccounts.sys.mjs"
).getFxAccountsSingleton();
});
export const SyncDisconnectInternal = {
lockRetryInterval: 1000, // wait 1 seconds before trying for the lock again.
lockRetryCount: 120, // Try 120 times (==2 mins) before giving up in disgust.
promiseDisconnectFinished: null, // If we are sanitizing, a promise for completion.
// mocked by tests.
getWeave() {
return ChromeUtils.importESModule("resource://services-sync/main.sys.mjs")
.Weave;
},
// Returns a promise that resolves when we are not syncing, waiting until
// a current Sync completes if necessary. Resolves with true if we
// successfully waited, in which case the sync lock will have been taken to
// ensure future syncs don't state, or resolves with false if we gave up
// waiting for the sync to complete (in which case we didn't take a lock -
// but note that Sync probably remains locked in this case regardless.)
async promiseNotSyncing(abortController) {
let weave = this.getWeave();
let log = lazy.Log.repository.getLogger("Sync.Service");
// We might be syncing - poll for up to 2 minutes waiting for the lock.
// (2 minutes seems extreme, but should be very rare.)
return new Promise(resolve => {
abortController.signal.onabort = () => {
resolve(false);
};
let attempts = 0;
let checkLock = () => {
if (abortController.signal.aborted) {
// We've already resolved, so don't want a new timer to ever start.
return;
}
if (weave.Service.lock()) {
resolve(true);
return;
}
attempts += 1;
if (attempts >= this.lockRetryCount) {
log.error(
"Gave up waiting for the sync lock - going ahead with sanitize anyway"
);
resolve(false);
return;
}
log.debug("Waiting a couple of seconds to get the sync lock");
lazy.setTimeout(checkLock, this.lockRetryInterval);
};
checkLock();
});
},
// Sanitize Sync-related data.
async doSanitizeSyncData() {
let weave = this.getWeave();
// Get the sync logger - if stuff goes wrong it can be useful to have that
// recorded in the sync logs.
let log = lazy.Log.repository.getLogger("Sync.Service");
log.info("Starting santitize of Sync data");
try {
// We clobber data for all Sync engines that are enabled.
await weave.Service.promiseInitialized;
weave.Service.enabled = false;
log.info("starting actual sanitization");
for (let engine of weave.Service.engineManager.getAll()) {
if (engine.enabled) {
try {
log.info("Wiping engine", engine.name);
await engine.wipeClient();
} catch (ex) {
log.error("Failed to wipe engine", ex);
}
}
}
// Reset the pref which is used to show a warning when a different user
// signs in - this is no longer a concern now that we've removed the
// data from the profile.
Services.prefs.clearUserPref(lazy.FxAccountsCommon.PREF_LAST_FXA_USER);
log.info("Finished wiping sync data");
} catch (ex) {
log.error("Failed to sanitize Sync data", ex);
console.error("Failed to sanitize Sync data", ex);
}
try {
// ensure any logs we wrote are flushed to disk.
await weave.Service.errorHandler.resetFileLog();
} catch (ex) {
console.log("Failed to flush the Sync log", ex);
}
},
// Sanitize all Browser data.
async doSanitizeBrowserData() {
try {
// sanitize everything other than "open windows" (and we don't do that
// because it may confuse the user - they probably want to see
// about:prefs with the disconnection reflected.
let itemsToClear = Object.keys(lazy.Sanitizer.items).filter(
k => k != "openWindows"
);
await lazy.Sanitizer.sanitize(itemsToClear);
} catch (ex) {
console.error("Failed to sanitize other data", ex);
}
},
async doSyncAndAccountDisconnect(shouldUnlock) {
// We do a startOver of Sync first - if we do the account first we end
// up with Sync configured but FxA not configured, which causes the browser
// UI to briefly enter a "needs reauth" state.
let Weave = this.getWeave();
await Weave.Service.promiseInitialized;
await Weave.Service.startOver();
await lazy.fxAccounts.signOut();
// Sync may have been disabled if we santized, so re-enable it now or
// else the user will be unable to resync should they sign in before a
// restart.
Weave.Service.enabled = true;
// and finally, if we managed to get the lock before, we should unlock it
// now.
if (shouldUnlock) {
Weave.Service.unlock();
}
},
// Start the sanitization process. Returns a promise that resolves when
// the sanitize is complete, and an AbortController which can be used to
// abort the process of waiting for a sync to complete.
async _startDisconnect(abortController, sanitizeData = false) {
// This is a bit convoluted - we want to wait for a sync to finish before
// sanitizing, but want to abort that wait if the browser shuts down while
// we are waiting (in which case we'll charge ahead anyway).
// So we do this by using an AbortController and passing that to the
// function that waits for the sync lock - it will immediately resolve
// if the abort controller is aborted.
let log = lazy.Log.repository.getLogger("Sync.Service");
// If the master-password is locked then we will fail to fully sanitize,
// so prompt for that now. If canceled, we just abort now.
log.info("checking master-password state");
if (!lazy.Utils.ensureMPUnlocked()) {
log.warn(
"The master-password needs to be unlocked to fully disconnect from sync"
);
return;
}
log.info("waiting for any existing syncs to complete");
let locked = await this.promiseNotSyncing(abortController);
if (sanitizeData) {
await this.doSanitizeSyncData();
// We disconnect before sanitizing the browser data - in a worst-case
// scenario where the sanitize takes so long that even the shutdown
// blocker doesn't allow it to finish, we should still at least be in
// a disconnected state on the next startup.
log.info("disconnecting account");
await this.doSyncAndAccountDisconnect(locked);
await this.doSanitizeBrowserData();
} else {
log.info("disconnecting account");
await this.doSyncAndAccountDisconnect(locked);
}
},
async disconnect(sanitizeData) {
if (this.promiseDisconnectFinished) {
throw new Error("A disconnect is already in progress");
}
let abortController = new AbortController();
let promiseDisconnectFinished = this._startDisconnect(
abortController,
sanitizeData
);
this.promiseDisconnectFinished = promiseDisconnectFinished;
let shutdownBlocker = () => {
// oh dear - we are sanitizing (probably stuck waiting for a sync to
// complete) and the browser is shutting down. Let's avoid the wait
// for sync to complete and continue the process anyway.
abortController.abort();
return promiseDisconnectFinished;
};
lazy.AsyncShutdown.quitApplicationGranted.addBlocker(
"SyncDisconnect: removing requested data",
shutdownBlocker
);
// wait for it to finish - hopefully without the blocker being called.
await promiseDisconnectFinished;
this.promiseDisconnectFinished = null;
// sanitize worked so remove our blocker - it's a noop if the blocker
// did call us.
lazy.AsyncShutdown.quitApplicationGranted.removeBlocker(shutdownBlocker);
},
};
export const SyncDisconnect = {
get promiseDisconnectFinished() {
return SyncDisconnectInternal.promiseDisconnectFinished;
},
disconnect(sanitizeData) {
return SyncDisconnectInternal.disconnect(sanitizeData);
},
};