gecko-dev/ipc/glue/IPDLParamTraits.h

155 lines
5.2 KiB
C++

#ifndef mozilla_ipc_IPDLParamTraits_h
#define mozilla_ipc_IPDLParamTraits_h
#include "chrome/common/ipc_message_utils.h"
namespace mozilla {
namespace ipc {
class IProtocol;
//
// IPDLParamTraits are an extended version of ParamTraits. Unlike ParamTraits,
// IPDLParamTraits supports passing an additional IProtocol* argument to the
// write and read methods.
//
// This is important for serializing and deserializing types which require
// knowledge of which protocol they're being sent over, such as actors and
// nsIInputStreams.
//
// All types which already implement ParamTraits also support IPDLParamTraits.
//
template<typename P>
struct IPDLParamTraits
{
// This is the default impl which discards the actor parameter and calls into
// ParamTraits. Types which want to use the actor parameter must specialize
// IPDLParamTraits.
static inline void Write(IPC::Message* aMsg, IProtocol*, const P& aParam) {
IPC::ParamTraits<P>::Write(aMsg, aParam);
}
// Some types which implement ParamTraits require non-const references, as
// they move their data into the IPC layer. This overload supports these
// types.
static inline void Write(IPC::Message* aMsg, IProtocol*, P& aParam) {
IPC::ParamTraits<P>::Write(aMsg, aParam);
}
static inline bool Read(const IPC::Message* aMsg, PickleIterator* aIter,
IProtocol*, P* aResult) {
return IPC::ParamTraits<P>::Read(aMsg, aIter, aResult);
}
};
//
// WriteIPDLParam and ReadIPDLParam are like IPC::WriteParam and IPC::ReadParam,
// however, they also accept an extra actor argument, and use IPDLParamTraits
// rather than ParamTraits.
//
// NOTE: WriteIPDLParam takes a universal reference, so that it can support
// whatever reference type is supported by the underlying IPDLParamTraits::Write
// implementation. See the comment on IPDLParamTraits<nsTArray<T>>::Write for
// more information.
//
template<typename P>
static inline void
WriteIPDLParam(IPC::Message* aMsg,
IProtocol* aActor,
P&& aParam)
{
IPDLParamTraits<typename Decay<P>::Type>::Write(aMsg, aActor, Forward<P>(aParam));
}
template<typename P>
static inline bool
ReadIPDLParam(const IPC::Message* aMsg,
PickleIterator* aIter,
IProtocol* aActor,
P* aResult)
{
return IPDLParamTraits<P>::Read(aMsg, aIter, aActor, aResult);
}
// nsTArray support for IPDLParamTraits
template<typename T>
struct IPDLParamTraits<nsTArray<T>>
{
static inline void Write(IPC::Message* aMsg, IProtocol* aActor,
const nsTArray<T>& aParam) {
WriteInternal(aMsg, aActor, aParam);
}
// Some serializers need to take a mutable reference to their backing object,
// such as Shmem segments and Byte Buffers. These serializers take the backing
// data and move it into the IPC layer for efficiency. They currently take
// these references as mutable lvalue references rather than rvalue
// references, (bug 1441651). This overload of Write on nsTArray is needed, as
// occasionally these types appear inside of IPDL arrays.
static inline void Write(IPC::Message* aMsg, IProtocol* aActor,
nsTArray<T>& aParam) {
WriteInternal(aMsg, aActor, aParam);
}
// This method uses infallible allocation so that an OOM failure will
// show up as an OOM crash rather than an IPC FatalError.
static bool Read(const IPC::Message* aMsg, PickleIterator* aIter,
IProtocol* aActor, nsTArray<T>* aResult)
{
uint32_t length;
if (!ReadIPDLParam(aMsg, aIter, aActor, &length)) {
return false;
}
if (sUseWriteBytes) {
auto pickledLength = CheckedInt<int>(length) * sizeof(T);
if (!pickledLength.isValid()) {
return false;
}
T* elements = aResult->AppendElements(length);
return aMsg->ReadBytesInto(aIter, elements, pickledLength.value());
}
aResult->SetCapacity(length);
for (uint32_t index = 0; index < length; index++) {
T* element = aResult->AppendElement();
if (!ReadIPDLParam(aMsg, aIter, aActor, element)) {
return false;
}
}
return true;
}
private:
template<typename U>
static inline void
WriteInternal(IPC::Message* aMsg, IProtocol* aActor, U&& aParam) {
uint32_t length = aParam.Length();
WriteIPDLParam(aMsg, aActor, length);
if (sUseWriteBytes) {
auto pickledLength = CheckedInt<int>(length) * sizeof(T);
MOZ_RELEASE_ASSERT(pickledLength.isValid());
aMsg->WriteBytes(aParam.Elements(), pickledLength.value());
} else {
for (uint32_t index = 0; index < length; index++) {
WriteIPDLParam(aMsg, aActor, aParam.Elements()[index]);
}
}
}
// We write arrays of integer or floating-point data using a single pickling
// call, rather than writing each element individually. We deliberately do
// not use mozilla::IsPod here because it is perfectly reasonable to have
// a data structure T for which IsPod<T>::value is true, yet also have a
// {IPDL,}ParamTraits<T> specialization.
static const bool sUseWriteBytes = (mozilla::IsIntegral<T>::value ||
mozilla::IsFloatingPoint<T>::value);
};
} // namespace ipc
} // namespace mozilla
#endif // defined(mozilla_ipc_IPDLParamTraits_h)