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2719e9d65e
This patch copies the webrender repository contents into gfx/wr. The existing files from gfx/webrender, gfx/webrender_api, and gfx/wrench are moved, and the remaining files are added. The revision being used is the same as before. In addition, the mozilla-central top-level Cargo.toml and the gfx/webrender_bindings/Cargo.toml files are updated to reflect the new structure. Differential Revision: https://phabricator.services.mozilla.com/D12059 --HG-- rename : gfx/webrender/src/device/mod.rs => gfx/wr/direct-composition/src/main.rs rename : gfx/webrender/Cargo.toml => gfx/wr/webrender/Cargo.toml rename : gfx/webrender/build.rs => gfx/wr/webrender/build.rs rename : gfx/webrender/doc/CLIPPING_AND_POSITIONING.md => gfx/wr/webrender/doc/CLIPPING_AND_POSITIONING.md rename : gfx/webrender/doc/blob.md => gfx/wr/webrender/doc/blob.md rename : gfx/webrender/doc/text-rendering.md => gfx/wr/webrender/doc/text-rendering.md rename : gfx/webrender/res/Proggy.ttf => gfx/wr/webrender/res/Proggy.ttf rename : gfx/webrender/res/area-lut.tga => gfx/wr/webrender/res/area-lut.tga rename : gfx/webrender/res/base.glsl => gfx/wr/webrender/res/base.glsl rename : gfx/webrender/res/brush.glsl => gfx/wr/webrender/res/brush.glsl rename : gfx/webrender/res/brush_blend.glsl => gfx/wr/webrender/res/brush_blend.glsl rename : gfx/webrender/res/brush_image.glsl => gfx/wr/webrender/res/brush_image.glsl rename : gfx/webrender/res/brush_linear_gradient.glsl => gfx/wr/webrender/res/brush_linear_gradient.glsl rename : gfx/webrender/res/brush_mix_blend.glsl => gfx/wr/webrender/res/brush_mix_blend.glsl rename : gfx/webrender/res/brush_radial_gradient.glsl => gfx/wr/webrender/res/brush_radial_gradient.glsl rename : gfx/webrender/res/brush_solid.glsl => gfx/wr/webrender/res/brush_solid.glsl rename : gfx/webrender/res/brush_yuv_image.glsl => gfx/wr/webrender/res/brush_yuv_image.glsl rename : gfx/webrender/res/clip_shared.glsl => gfx/wr/webrender/res/clip_shared.glsl rename : gfx/webrender/res/cs_blur.glsl => gfx/wr/webrender/res/cs_blur.glsl rename : gfx/webrender/res/cs_border_segment.glsl => gfx/wr/webrender/res/cs_border_segment.glsl rename : gfx/webrender/res/cs_border_solid.glsl => gfx/wr/webrender/res/cs_border_solid.glsl rename : gfx/webrender/res/cs_clip_box_shadow.glsl => gfx/wr/webrender/res/cs_clip_box_shadow.glsl rename : gfx/webrender/res/cs_clip_image.glsl => gfx/wr/webrender/res/cs_clip_image.glsl rename : gfx/webrender/res/cs_clip_rectangle.glsl => gfx/wr/webrender/res/cs_clip_rectangle.glsl rename : gfx/webrender/res/cs_line_decoration.glsl => gfx/wr/webrender/res/cs_line_decoration.glsl rename : gfx/webrender/res/cs_scale.glsl => gfx/wr/webrender/res/cs_scale.glsl rename : gfx/webrender/res/debug_color.glsl => gfx/wr/webrender/res/debug_color.glsl rename : gfx/webrender/res/debug_font.glsl => gfx/wr/webrender/res/debug_font.glsl rename : gfx/webrender/res/ellipse.glsl => gfx/wr/webrender/res/ellipse.glsl rename : gfx/webrender/res/gpu_cache.glsl => gfx/wr/webrender/res/gpu_cache.glsl rename : gfx/webrender/res/gpu_cache_update.glsl => gfx/wr/webrender/res/gpu_cache_update.glsl rename : gfx/webrender/res/pf_vector_cover.glsl => gfx/wr/webrender/res/pf_vector_cover.glsl rename : gfx/webrender/res/pf_vector_stencil.glsl => gfx/wr/webrender/res/pf_vector_stencil.glsl rename : gfx/webrender/res/prim_shared.glsl => gfx/wr/webrender/res/prim_shared.glsl rename : gfx/webrender/res/ps_split_composite.glsl => gfx/wr/webrender/res/ps_split_composite.glsl rename : gfx/webrender/res/ps_text_run.glsl => gfx/wr/webrender/res/ps_text_run.glsl rename : gfx/webrender/res/rect.glsl => gfx/wr/webrender/res/rect.glsl rename : gfx/webrender/res/render_task.glsl => gfx/wr/webrender/res/render_task.glsl rename : gfx/webrender/res/shared.glsl => gfx/wr/webrender/res/shared.glsl rename : gfx/webrender/res/shared_other.glsl => gfx/wr/webrender/res/shared_other.glsl rename : gfx/webrender/res/snap.glsl => gfx/wr/webrender/res/snap.glsl rename : gfx/webrender/res/transform.glsl => gfx/wr/webrender/res/transform.glsl rename : gfx/webrender/src/batch.rs => gfx/wr/webrender/src/batch.rs rename : gfx/webrender/src/border.rs => gfx/wr/webrender/src/border.rs rename : gfx/webrender/src/box_shadow.rs => gfx/wr/webrender/src/box_shadow.rs rename : gfx/webrender/src/capture.rs => gfx/wr/webrender/src/capture.rs rename : gfx/webrender/src/clip.rs => gfx/wr/webrender/src/clip.rs rename : gfx/webrender/src/clip_scroll_tree.rs => gfx/wr/webrender/src/clip_scroll_tree.rs rename : gfx/webrender/src/debug_colors.rs => gfx/wr/webrender/src/debug_colors.rs rename : gfx/webrender/src/debug_font_data.rs => gfx/wr/webrender/src/debug_font_data.rs rename : gfx/webrender/src/debug_render.rs => gfx/wr/webrender/src/debug_render.rs rename : gfx/webrender/src/debug_server.rs => gfx/wr/webrender/src/debug_server.rs rename : gfx/webrender/src/device/gl.rs => gfx/wr/webrender/src/device/gl.rs rename : gfx/webrender/src/device/mod.rs => gfx/wr/webrender/src/device/mod.rs rename : gfx/webrender/src/device/query_gl.rs => gfx/wr/webrender/src/device/query_gl.rs rename : gfx/webrender/src/display_list_flattener.rs => gfx/wr/webrender/src/display_list_flattener.rs rename : gfx/webrender/src/ellipse.rs => gfx/wr/webrender/src/ellipse.rs rename : gfx/webrender/src/frame_builder.rs => gfx/wr/webrender/src/frame_builder.rs rename : gfx/webrender/src/freelist.rs => gfx/wr/webrender/src/freelist.rs rename : gfx/webrender/src/gamma_lut.rs => gfx/wr/webrender/src/gamma_lut.rs rename : gfx/webrender/src/glyph_cache.rs => gfx/wr/webrender/src/glyph_cache.rs rename : gfx/webrender/src/glyph_rasterizer/mod.rs => gfx/wr/webrender/src/glyph_rasterizer/mod.rs rename : gfx/webrender/src/glyph_rasterizer/no_pathfinder.rs => gfx/wr/webrender/src/glyph_rasterizer/no_pathfinder.rs rename : gfx/webrender/src/glyph_rasterizer/pathfinder.rs => gfx/wr/webrender/src/glyph_rasterizer/pathfinder.rs rename : gfx/webrender/src/gpu_cache.rs => gfx/wr/webrender/src/gpu_cache.rs rename : gfx/webrender/src/gpu_glyph_renderer.rs => gfx/wr/webrender/src/gpu_glyph_renderer.rs rename : gfx/webrender/src/gpu_types.rs => gfx/wr/webrender/src/gpu_types.rs rename : gfx/webrender/src/hit_test.rs => gfx/wr/webrender/src/hit_test.rs rename : gfx/webrender/src/image.rs => gfx/wr/webrender/src/image.rs rename : gfx/webrender/src/intern.rs => gfx/wr/webrender/src/intern.rs rename : gfx/webrender/src/internal_types.rs => gfx/wr/webrender/src/internal_types.rs rename : gfx/webrender/src/lib.rs => gfx/wr/webrender/src/lib.rs rename : gfx/webrender/src/picture.rs => gfx/wr/webrender/src/picture.rs rename : gfx/webrender/src/platform/macos/font.rs => gfx/wr/webrender/src/platform/macos/font.rs rename : gfx/webrender/src/platform/unix/font.rs => gfx/wr/webrender/src/platform/unix/font.rs rename : gfx/webrender/src/platform/windows/font.rs => gfx/wr/webrender/src/platform/windows/font.rs rename : gfx/webrender/src/prim_store.rs => gfx/wr/webrender/src/prim_store.rs rename : gfx/webrender/src/print_tree.rs => gfx/wr/webrender/src/print_tree.rs rename : gfx/webrender/src/profiler.rs => gfx/wr/webrender/src/profiler.rs rename : gfx/webrender/src/record.rs => gfx/wr/webrender/src/record.rs rename : gfx/webrender/src/render_backend.rs => gfx/wr/webrender/src/render_backend.rs rename : gfx/webrender/src/render_task.rs => gfx/wr/webrender/src/render_task.rs rename : gfx/webrender/src/renderer.rs => gfx/wr/webrender/src/renderer.rs rename : gfx/webrender/src/resource_cache.rs => gfx/wr/webrender/src/resource_cache.rs rename : gfx/webrender/src/scene.rs => gfx/wr/webrender/src/scene.rs rename : gfx/webrender/src/scene_builder.rs => gfx/wr/webrender/src/scene_builder.rs rename : gfx/webrender/src/segment.rs => gfx/wr/webrender/src/segment.rs rename : gfx/webrender/src/shade.rs => gfx/wr/webrender/src/shade.rs rename : gfx/webrender/src/spatial_node.rs => gfx/wr/webrender/src/spatial_node.rs rename : gfx/webrender/src/surface.rs => gfx/wr/webrender/src/surface.rs rename : gfx/webrender/src/texture_allocator.rs => gfx/wr/webrender/src/texture_allocator.rs rename : gfx/webrender/src/texture_cache.rs => gfx/wr/webrender/src/texture_cache.rs rename : gfx/webrender/src/tiling.rs => gfx/wr/webrender/src/tiling.rs rename : gfx/webrender/src/util.rs => gfx/wr/webrender/src/util.rs rename : gfx/webrender/tests/angle_shader_validation.rs => gfx/wr/webrender/tests/angle_shader_validation.rs rename : gfx/webrender/tests/bug_124.html => gfx/wr/webrender/tests/bug_124.html rename : gfx/webrender/tests/bug_134.html => gfx/wr/webrender/tests/bug_134.html rename : gfx/webrender/tests/bug_137.html => gfx/wr/webrender/tests/bug_137.html rename : gfx/webrender/tests/bug_143.html => gfx/wr/webrender/tests/bug_143.html rename : gfx/webrender/tests/bug_159.html => gfx/wr/webrender/tests/bug_159.html rename : gfx/webrender/tests/bug_166.html => gfx/wr/webrender/tests/bug_166.html rename : gfx/webrender/tests/bug_176.html => gfx/wr/webrender/tests/bug_176.html rename : gfx/webrender/tests/bug_177.html => gfx/wr/webrender/tests/bug_177.html rename : gfx/webrender/tests/bug_178.html => gfx/wr/webrender/tests/bug_178.html rename : gfx/webrender/tests/bug_203a.html => gfx/wr/webrender/tests/bug_203a.html rename : gfx/webrender/tests/bug_203b.html => gfx/wr/webrender/tests/bug_203b.html rename : gfx/webrender/tests/bug_servo_10136.html => gfx/wr/webrender/tests/bug_servo_10136.html rename : gfx/webrender/tests/bug_servo_10164.html => gfx/wr/webrender/tests/bug_servo_10164.html rename : gfx/webrender/tests/bug_servo_10307.html => gfx/wr/webrender/tests/bug_servo_10307.html rename : gfx/webrender/tests/bug_servo_11358.html => gfx/wr/webrender/tests/bug_servo_11358.html rename : gfx/webrender/tests/bug_servo_9983a.html => gfx/wr/webrender/tests/bug_servo_9983a.html rename : gfx/webrender/tests/color_pattern_1.png => gfx/wr/webrender/tests/color_pattern_1.png rename : gfx/webrender/tests/color_pattern_2.png => gfx/wr/webrender/tests/color_pattern_2.png rename : gfx/webrender/tests/fixed-position.html => gfx/wr/webrender/tests/fixed-position.html rename : gfx/webrender/tests/mix-blend-mode-2.html => gfx/wr/webrender/tests/mix-blend-mode-2.html rename : gfx/webrender/tests/mix-blend-mode.html => gfx/wr/webrender/tests/mix-blend-mode.html rename : gfx/webrender/tests/nav-1.html => gfx/wr/webrender/tests/nav-1.html rename : gfx/webrender/tests/nav-2.html => gfx/wr/webrender/tests/nav-2.html rename : gfx/webrender_api/Cargo.toml => gfx/wr/webrender_api/Cargo.toml rename : gfx/webrender_api/src/api.rs => gfx/wr/webrender_api/src/api.rs rename : gfx/webrender_api/src/channel.rs => gfx/wr/webrender_api/src/channel.rs rename : gfx/webrender_api/src/channel_ipc.rs => gfx/wr/webrender_api/src/channel_ipc.rs rename : gfx/webrender_api/src/channel_mpsc.rs => gfx/wr/webrender_api/src/channel_mpsc.rs rename : gfx/webrender_api/src/color.rs => gfx/wr/webrender_api/src/color.rs rename : gfx/webrender_api/src/display_item.rs => gfx/wr/webrender_api/src/display_item.rs rename : gfx/webrender_api/src/display_list.rs => gfx/wr/webrender_api/src/display_list.rs rename : gfx/webrender_api/src/font.rs => gfx/wr/webrender_api/src/font.rs rename : gfx/webrender_api/src/gradient_builder.rs => gfx/wr/webrender_api/src/gradient_builder.rs rename : gfx/webrender_api/src/image.rs => gfx/wr/webrender_api/src/image.rs rename : gfx/webrender_api/src/lib.rs => gfx/wr/webrender_api/src/lib.rs rename : gfx/webrender_api/src/units.rs => gfx/wr/webrender_api/src/units.rs rename : gfx/wrench/.gitignore => gfx/wr/wrench/.gitignore rename : gfx/wrench/Cargo.toml => gfx/wr/wrench/Cargo.toml rename : gfx/wrench/README.md => gfx/wr/wrench/README.md rename : gfx/wrench/build.rs => gfx/wr/wrench/build.rs rename : gfx/webrender/res/Proggy.ttf => gfx/wr/wrench/reftests/text/Proggy.ttf rename : gfx/wrench/res/wrench.exe.manifest => gfx/wr/wrench/res/wrench.exe.manifest rename : gfx/wrench/src/angle.rs => gfx/wr/wrench/src/angle.rs rename : gfx/wrench/src/args.yaml => gfx/wr/wrench/src/args.yaml rename : gfx/wrench/src/binary_frame_reader.rs => gfx/wr/wrench/src/binary_frame_reader.rs rename : gfx/wrench/src/blob.rs => gfx/wr/wrench/src/blob.rs rename : gfx/wrench/src/cgfont_to_data.rs => gfx/wr/wrench/src/cgfont_to_data.rs rename : gfx/wrench/src/egl.rs => gfx/wr/wrench/src/egl.rs rename : gfx/wrench/src/json_frame_writer.rs => gfx/wr/wrench/src/json_frame_writer.rs rename : gfx/wrench/src/main.rs => gfx/wr/wrench/src/main.rs rename : gfx/wrench/src/parse_function.rs => gfx/wr/wrench/src/parse_function.rs rename : gfx/wrench/src/perf.rs => gfx/wr/wrench/src/perf.rs rename : gfx/wrench/src/png.rs => gfx/wr/wrench/src/png.rs rename : gfx/wrench/src/premultiply.rs => gfx/wr/wrench/src/premultiply.rs rename : gfx/wrench/src/rawtest.rs => gfx/wr/wrench/src/rawtest.rs rename : gfx/wrench/src/reftest.rs => gfx/wr/wrench/src/reftest.rs rename : gfx/wrench/src/ron_frame_writer.rs => gfx/wr/wrench/src/ron_frame_writer.rs rename : gfx/wrench/src/scene.rs => gfx/wr/wrench/src/scene.rs rename : gfx/wrench/src/wrench.rs => gfx/wr/wrench/src/wrench.rs rename : gfx/wrench/src/yaml_frame_reader.rs => gfx/wr/wrench/src/yaml_frame_reader.rs rename : gfx/wrench/src/yaml_frame_writer.rs => gfx/wr/wrench/src/yaml_frame_writer.rs rename : gfx/wrench/src/yaml_helper.rs => gfx/wr/wrench/src/yaml_helper.rs extra : moz-landing-system : lando
296 lines
9.7 KiB
Rust
296 lines
9.7 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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extern crate app_units;
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extern crate euclid;
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extern crate gleam;
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extern crate glutin;
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extern crate webrender;
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extern crate winit;
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#[path = "common/boilerplate.rs"]
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mod boilerplate;
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use boilerplate::{Example, HandyDandyRectBuilder};
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use euclid::vec2;
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use winit::TouchPhase;
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use std::collections::HashMap;
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use webrender::ShaderPrecacheFlags;
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use webrender::api::*;
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#[derive(Debug)]
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enum Gesture {
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None,
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Pan,
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Zoom,
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}
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#[derive(Debug)]
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struct Touch {
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id: u64,
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start_x: f32,
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start_y: f32,
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current_x: f32,
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current_y: f32,
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}
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fn dist(x0: f32, y0: f32, x1: f32, y1: f32) -> f32 {
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let dx = x0 - x1;
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let dy = y0 - y1;
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((dx * dx) + (dy * dy)).sqrt()
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}
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impl Touch {
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fn distance_from_start(&self) -> f32 {
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dist(self.start_x, self.start_y, self.current_x, self.current_y)
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}
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fn initial_distance_from_other(&self, other: &Touch) -> f32 {
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dist(self.start_x, self.start_y, other.start_x, other.start_y)
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}
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fn current_distance_from_other(&self, other: &Touch) -> f32 {
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dist(
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self.current_x,
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self.current_y,
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other.current_x,
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other.current_y,
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)
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}
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}
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struct TouchState {
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active_touches: HashMap<u64, Touch>,
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current_gesture: Gesture,
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start_zoom: f32,
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current_zoom: f32,
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start_pan: DeviceIntPoint,
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current_pan: DeviceIntPoint,
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}
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enum TouchResult {
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None,
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Pan(DeviceIntPoint),
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Zoom(f32),
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}
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impl TouchState {
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fn new() -> TouchState {
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TouchState {
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active_touches: HashMap::new(),
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current_gesture: Gesture::None,
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start_zoom: 1.0,
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current_zoom: 1.0,
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start_pan: DeviceIntPoint::zero(),
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current_pan: DeviceIntPoint::zero(),
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}
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}
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fn handle_event(&mut self, touch: winit::Touch) -> TouchResult {
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match touch.phase {
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TouchPhase::Started => {
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debug_assert!(!self.active_touches.contains_key(&touch.id));
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self.active_touches.insert(
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touch.id,
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Touch {
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id: touch.id,
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start_x: touch.location.x as f32,
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start_y: touch.location.y as f32,
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current_x: touch.location.x as f32,
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current_y: touch.location.y as f32,
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},
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);
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self.current_gesture = Gesture::None;
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}
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TouchPhase::Moved => {
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match self.active_touches.get_mut(&touch.id) {
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Some(active_touch) => {
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active_touch.current_x = touch.location.x as f32;
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active_touch.current_y = touch.location.y as f32;
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}
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None => panic!("move touch event with unknown touch id!"),
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}
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match self.current_gesture {
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Gesture::None => {
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let mut over_threshold_count = 0;
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let active_touch_count = self.active_touches.len();
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for (_, touch) in &self.active_touches {
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if touch.distance_from_start() > 8.0 {
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over_threshold_count += 1;
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}
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}
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if active_touch_count == over_threshold_count {
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if active_touch_count == 1 {
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self.start_pan = self.current_pan;
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self.current_gesture = Gesture::Pan;
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} else if active_touch_count == 2 {
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self.start_zoom = self.current_zoom;
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self.current_gesture = Gesture::Zoom;
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}
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}
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}
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Gesture::Pan => {
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let keys: Vec<u64> = self.active_touches.keys().cloned().collect();
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debug_assert!(keys.len() == 1);
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let active_touch = &self.active_touches[&keys[0]];
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let x = active_touch.current_x - active_touch.start_x;
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let y = active_touch.current_y - active_touch.start_y;
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self.current_pan.x = self.start_pan.x + x.round() as i32;
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self.current_pan.y = self.start_pan.y + y.round() as i32;
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return TouchResult::Pan(self.current_pan);
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}
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Gesture::Zoom => {
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let keys: Vec<u64> = self.active_touches.keys().cloned().collect();
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debug_assert!(keys.len() == 2);
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let touch0 = &self.active_touches[&keys[0]];
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let touch1 = &self.active_touches[&keys[1]];
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let initial_distance = touch0.initial_distance_from_other(touch1);
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let current_distance = touch0.current_distance_from_other(touch1);
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self.current_zoom = self.start_zoom * current_distance / initial_distance;
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return TouchResult::Zoom(self.current_zoom);
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}
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}
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}
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TouchPhase::Ended | TouchPhase::Cancelled => {
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self.active_touches.remove(&touch.id).unwrap();
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self.current_gesture = Gesture::None;
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}
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}
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TouchResult::None
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}
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}
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fn main() {
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let mut app = App {
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touch_state: TouchState::new(),
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};
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boilerplate::main_wrapper(&mut app, None);
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}
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struct App {
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touch_state: TouchState,
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}
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impl Example for App {
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// Make this the only example to test all shaders for compile errors.
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const PRECACHE_SHADER_FLAGS: ShaderPrecacheFlags = ShaderPrecacheFlags::FULL_COMPILE;
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fn render(
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&mut self,
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api: &RenderApi,
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builder: &mut DisplayListBuilder,
|
|
txn: &mut Transaction,
|
|
_: DeviceIntSize,
|
|
_pipeline_id: PipelineId,
|
|
_document_id: DocumentId,
|
|
) {
|
|
let bounds = LayoutRect::new(LayoutPoint::zero(), builder.content_size());
|
|
let info = LayoutPrimitiveInfo::new(bounds);
|
|
builder.push_stacking_context(
|
|
&info,
|
|
None,
|
|
TransformStyle::Flat,
|
|
MixBlendMode::Normal,
|
|
&[],
|
|
RasterSpace::Screen,
|
|
);
|
|
|
|
let image_mask_key = api.generate_image_key();
|
|
txn.add_image(
|
|
image_mask_key,
|
|
ImageDescriptor::new(2, 2, ImageFormat::R8, true, false),
|
|
ImageData::new(vec![0, 80, 180, 255]),
|
|
None,
|
|
);
|
|
let mask = ImageMask {
|
|
image: image_mask_key,
|
|
rect: (75, 75).by(100, 100),
|
|
repeat: false,
|
|
};
|
|
let complex = ComplexClipRegion::new(
|
|
(50, 50).to(150, 150),
|
|
BorderRadius::uniform(20.0),
|
|
ClipMode::Clip
|
|
);
|
|
let id = builder.define_clip(bounds, vec![complex], Some(mask));
|
|
builder.push_clip_id(id);
|
|
|
|
let info = LayoutPrimitiveInfo::new((100, 100).to(200, 200));
|
|
builder.push_rect(&info, ColorF::new(0.0, 1.0, 0.0, 1.0));
|
|
|
|
let info = LayoutPrimitiveInfo::new((250, 100).to(350, 200));
|
|
builder.push_rect(&info, ColorF::new(0.0, 1.0, 0.0, 1.0));
|
|
let border_side = BorderSide {
|
|
color: ColorF::new(0.0, 0.0, 1.0, 1.0),
|
|
style: BorderStyle::Groove,
|
|
};
|
|
let border_widths = LayoutSideOffsets::new_all_same(10.0);
|
|
let border_details = BorderDetails::Normal(NormalBorder {
|
|
top: border_side,
|
|
right: border_side,
|
|
bottom: border_side,
|
|
left: border_side,
|
|
radius: BorderRadius::uniform(20.0),
|
|
do_aa: true,
|
|
});
|
|
|
|
let info = LayoutPrimitiveInfo::new((100, 100).to(200, 200));
|
|
builder.push_border(&info, border_widths, border_details);
|
|
builder.pop_clip_id();
|
|
|
|
if false {
|
|
// draw box shadow?
|
|
let rect = LayoutRect::zero();
|
|
let simple_box_bounds = (20, 200).by(50, 50);
|
|
let offset = vec2(10.0, 10.0);
|
|
let color = ColorF::new(1.0, 1.0, 1.0, 1.0);
|
|
let blur_radius = 0.0;
|
|
let spread_radius = 0.0;
|
|
let simple_border_radius = 8.0;
|
|
let box_shadow_type = BoxShadowClipMode::Inset;
|
|
let info = LayoutPrimitiveInfo::with_clip_rect(rect, bounds);
|
|
|
|
builder.push_box_shadow(
|
|
&info,
|
|
simple_box_bounds,
|
|
offset,
|
|
color,
|
|
blur_radius,
|
|
spread_radius,
|
|
BorderRadius::uniform(simple_border_radius),
|
|
box_shadow_type,
|
|
);
|
|
}
|
|
|
|
builder.pop_stacking_context();
|
|
}
|
|
|
|
fn on_event(&mut self, event: winit::WindowEvent, api: &RenderApi, document_id: DocumentId) -> bool {
|
|
let mut txn = Transaction::new();
|
|
match event {
|
|
winit::WindowEvent::Touch(touch) => match self.touch_state.handle_event(touch) {
|
|
TouchResult::Pan(pan) => {
|
|
txn.set_pan(pan);
|
|
}
|
|
TouchResult::Zoom(zoom) => {
|
|
txn.set_pinch_zoom(ZoomFactor::new(zoom));
|
|
}
|
|
TouchResult::None => {}
|
|
},
|
|
_ => (),
|
|
}
|
|
|
|
if !txn.is_empty() {
|
|
txn.generate_frame();
|
|
api.send_transaction(document_id, txn);
|
|
}
|
|
|
|
false
|
|
}
|
|
}
|